@Pillowpants Before (and during) the NES when arcade games really ruled the scene, a good chunk of them were ported to consoles with varying results. I can't recall any off the top of my head, but I'm sure some of them were remakes.
@cmbaum Both of those DS games were great! I didn't beat Yoshi's Island DS, don't recall why, but played a ton of SM64DS. The minigames on that IIRC are basically free smartphone games with Mario skins, but back then before phones had any kind of respectable gaming scene, they were really fun. Bounce and Trounce (think that's the name?) was top tier.
Zero Mission definitely deserves to be up there, but Samus Returns is debatable, imo. It laid the groundwork for Dread and Dread wouldn't be what it is today without SR, but pick apart SR and you have:
Awful enemy placement that actively encourages use of the parry (to the point where it feels forced). Hard and Fusion difficulties really highlight this issue. Dread is not like this.
The parry concept is cool, but completely unbalanced in both games; easy timing with rewards of (mostly) OHKOs and energy/ammo drops exponentially larger in number vs a non-parry kill which is harder to pull off. Other games I've played with a parry aren't anywhere near this unbalanced.
Several tracks are taken from Prime 1, feels very shoehorned and rushed especially since this isn't a Prime game.
True final boss felt shoehorned in for fan service and yet a lot of people didn't want that fight and the ending to the fight made no sense (it also brings into question the intro to Super).
Enemies usually respawn quickly when you move just several feet off screen, making moving back and forth through a single room quite annoying and immersion-breaking.
I don't believe that quote about waking up at gunpoint. Is there proof to it or are people just believing the word of someone who knowingly committed huge crimes and got caught and is now looking for people to throw money at him so he can get more free assets from others without actually working for it?
Swap N64 (move to 6th) and 3DS (move to 3rd), that's my list.
People say Brawl is great because of all the content and that's fine, but the tripping was inexcusable and the pace of fights vs Melee was worse. What Ultimate got right: the fighting speed, the "everyone is here" features (characters, maps, items). What Ultimate got wrong: no Smash Run return, no trophies*, spirit abilities aren't varied enough.
I get why they're not in, those trophies were incredibly detailed and had a solid paragraph for each one and that takes time to make.
@WhiteUmbrella Super Metroid and Jedi Power Battles (PS1) are two of the buggiest games I have ever played. First one, however, allowing for unorthodox ways to change up the gameplay, as opposed to the game simply being unplayable. The second is actually borderline unplayable, but with practice and knowing where the bugs are, you can still manage to beat the game and have a lot of fun doing it.
These are also two of my all-time favorite games. NES games are notorious for being hard, but that's partly because of devs rushing the games out and the industry in general not yet realizing the importance of QA.
"As we all know, there are already A.I. tools that can perform QA work," There are? What kind and what companies are actually using them?
@Chibi Copyright/trademark protects against that exact property, not knock-offs. Unless they really do have a carbon copy of a pokemon, suing them would be a waste of time.
@Kiyata The industry in the 90's had a comparatively very select few games vs now. So, any games that did manage to go to market tended to get some limelight and whomever played them probably enjoyed them. Not necessarily because they were good (news flash: they were buggy then just like today's games), but because it was what they had. I was born '84, btw. So with that in mind, whatever your mind harks back to from a simpler time is going to be seen as something great because at the time, that was all you were focused on.
I have the base sub for NSO, but BARELY play any NES or SNES games, even ones I never played before. Why? Because even though I still love 2D games, not all of them aged gracefully. This digital age gave us (more) patches and DLC, but at the expense of studios releasing betas as supposedly viable launch versions. But that's not every game and today's tech has allowed for many, many more people to become developers and achieve their dreams.
It's not going to be a crash like in '83, it's going to be colder/ more subtle when more and more countries eventually ban loot boxes... but this is actually a good thing!
P.S. It's pretty obnoxious to call people uneducated just because they argue your point. Don't be so insulting next time and maybe those few people would be willing to actually listen to your point.
Considering there are multiple Star Wars classics up for sale already on the eShop, including Racer, it would be really sour to have Rogue Squadron and Battle For Naboo locked behind a sub.
Sincerely hope Forever Entertainment isn't doing this next Panzer Dragoon. Bought the remake on Switch when it launched, it was a buggy mess then and even after all the patches, it still feels like something is missing (on top of the atrocious loading times). Devs also don't know the difference between a remake and a remaster.
@CharlieZee Stereotypical shmup theming is to put some anime chick on the roster, then probably never reference them aside from maybe a head shot when speaking during stages.
Not a great look and it's a tradition I wish the genre would drop.
@PorridgeParlour I haven't beaten the game yet myself, but no way am I doing it in two hours or less, lol. I'm guessing that's an estimate as reviewers (everywhere) are prone to secretly withhold exactly how much time they've spent on a game.
@Ironcore Pretty sure YMMV here. Quality modern TVs, particularly ones with a Gaming Mode, already do some of what mClassic does without the extra cost. Probably why there are a ton of articles/posts out there that claim the mClassic is a scam.
And in case @Mario500 missed my comment earlier, mClassic improves AA and resolution.
@Ironcore Lol no. mClassic helps with AA, has nothing to do with processing better graphics or performance overall, but it gets better the lower the resolution, so SD consoles are better for it than Switch.
@JHDK Yeah I do. 1) TMK, if Jools announces a real date. he's never pushed it back. He only delays if the expected release is something vague like "Q1 2024", etc. 2) I don't follow the sheep in the internet hate machine and come online just to be negative. All that does is create stress.
Meanwhile, you came here just to bash something after a promised release date was finally given as if nothing was ever said in the comments of something unrelated. Side note: every game developer has their own skills, just in case you were unaware, so making 3D art assets could very well be next to impossible for a programmer skilled at writing code and debugging. For all you know, whoever worked on this Dementium patch (could be Jools, he's an artist) can't work on Hatch Tales and vice-versa.
Point is, this was a Dementium article, not a Hatch Tales article.
@Moistnado D2HD on Steam wasn't made by the original devs (Renegade Kid) and the team that did make it I believe ran out of funds before finishing, so they decided releasing a buggy mess was better than not releasing at all.
Atooi, the people who own the Dementium IP, supposedly don't even earn money from sales of D2HD. I am not sure why it hasn't been delisted yet, might've been from when South Peak owned the IP, but either way, it's not an official port as far as Atooi is concerned.
@SoapMonki If you have a modern Pixel or iPhone, you can use Magic Eraser in your Camera app to erase the logo. It does a good job at blending everything together to make it look like it was never there (on my Pixel 6 Pro at least).
If you don't have one of those phones, you might be able to find an app that can do it.
Really, Nintendo? You give us oddball smart device resolutions, not standard 2k or 4k res (not 16:9, 9:16, 16:10, 10:16, but really weird ratios), then turn around and only give a full HD (1920x1080, 16:9) landscape image for desktop. Beggars can't be choosers, but this is baffling even for Nintendo, lol.
Rocket Racing feels like a boring asset flip with Rocket League skins. No, it's not "exactly what you'd expect,"; I'd expect Rocket League physics, boost pads, demoing, flipping. None of that is in the mode, at least not in the two races I played.
@Edd-O SSX 3 is the last snowboarding game I played and the best one, imo. I've played Cool Boarders 2 (I think 2?), SSX Tricky and 3, 1080. SSX 3 blows everything away by having every course be part of one huge open mountain and I loved that it has so much content it's unreasonable to think a normal player would actually 100% it. I didn't come close, but the point was I enjoyed always having something to do.
Loved Contra 4 and the gameplay seems like it can be a good Contra game, but the VAs are making my ears bleed so much that I'm cautious about the gameplay being awful once it's actually played.
Rocket Racing looks like absolute trash. Cookie-cutter gameplay with actual Rocket League physics and boosting being MIA. I barely did any trading in the 2+ years of playing RL, but I'll take a trade a year if it means Rocket Racing doesn't exist.
@larryisaman "and Zen wants to have as much 1:1 parity on all platforms as they possibly can"
Emphasizing this point again. Switch owners are not the only audience, not everyone has a Switch, not everyone wants to play on Switch (reiterating the poor performance of FX on Switch), Zen is owned by Embracer who bled money because a deal fell through which means they have every desire to reach as many players as possible to recoup their losses.
@larryisaman The problem with this is Nintendo would never agree to putting the tables on other platforms and Zen wants to have as much 1:1 parity on all platforms as they possibly can (the current debacle with Switch's performance notwithstanding...). Likely the same reason why we don't have any Sony or Microsoft 1st party tables (Bethesda doesn't count because it was 3rd party when the tables were made).
@Asaki Metroid has an unlockable hard mode and playing the single table mode on Frigate Orphean isn't very easy. IIRC, bosses on hard are also not easy at all.
Metroid coming in at #8 feels like a crime, but you guys made up for it with Pinball Pulse at #1. Never got around to the Pokemon games or Odama, maybe one day.
@gcunit What exactly is this telling you? They look like a brand new dev out of nowhere based on their lack of a footprint on Google. To release a game on Steam is as simple as paying them $100, which at a glance seems to be the only place their game is going if they don't reach the console releases stretch goal. Meanwhile, porting to a different platform other than the native one they're building the game in on PC takes time and resources.
Loved Dig 1 and 2, wanted to get into Heist, but couldn't and haven't tried Quest yet. I played the demo for this however long ago and loved it, so I'll be getting this at some point.
I love the tie-in with the plot (if you played the right game, you know what I'm talking about), interested to see where that goes.
"Splitting up volumes with three games apiece feels like profiteering"
I see where you're going, but disagree as I'd rather have the option to buy a few games for cheaper instead of a bunch for full retail price or more. $8.33 for each game also sounds reasonable.
@Isaix They didn't remove it; they never explicitly gave users access to it in the first place and according to Google, there's still an available workaround for it.
@Kiwi_Unlimited Agree in this day and age. It feels weird for me to say this, but back when Metroid Prime Trilogy launched, I loved the Wii/Nunchuk motion controls and felt like I had zero issues playing through all three games, but fifteen or however long years later, I try gyro controls on MPR and feel like an adult who's never held a controller before, lol. Even worse when I tried Prime 2 a few months ago, maybe I'm old now.
Comments 1,164
Re: Exclusive: Warhammer 40,000: Dakka Squadron Blasts Off On Switch Next Month
Looks like they had zero people working on optimization. At any rate, it's now on my radar for Steam, lol
Re: Love Metroid And Axiom Verge? This New Metroidvania Might Be For You
This looks pretty good! I'm not sure where Axiom Verge comes into play, maybe the art style?
Re: Talking Point: What's The Best Nintendo Remake Ever?
@Pillowpants Before (and during) the NES when arcade games really ruled the scene, a good chunk of them were ported to consoles with varying results. I can't recall any off the top of my head, but I'm sure some of them were remakes.
Re: Talking Point: What's The Best Nintendo Remake Ever?
@cmbaum Ah, you did say GBA, whoops, ha ha. I was focused on the idea of a full remake, guess that's why I went to the DS game.
Re: Talking Point: What's The Best Nintendo Remake Ever?
@cmbaum Both of those DS games were great! I didn't beat Yoshi's Island DS, don't recall why, but played a ton of SM64DS. The minigames on that IIRC are basically free smartphone games with Mario skins, but back then before phones had any kind of respectable gaming scene, they were really fun. Bounce and Trounce (think that's the name?) was top tier.
Re: Talking Point: What's The Best Nintendo Remake Ever?
Zero Mission definitely deserves to be up there, but Samus Returns is debatable, imo. It laid the groundwork for Dread and Dread wouldn't be what it is today without SR, but pick apart SR and you have:
Re: Hacker Gary Bowser Discusses Post-Jail Life And Chipping Away At Nintendo's $14m
I don't believe that quote about waking up at gunpoint. Is there proof to it or are people just believing the word of someone who knowingly committed huge crimes and got caught and is now looking for people to throw money at him so he can get more free assets from others without actually working for it?
Re: Best Super Smash Bros. Games Of All Time
Swap N64 (move to 6th) and 3DS (move to 3rd), that's my list.
People say Brawl is great because of all the content and that's fine, but the tripping was inexcusable and the pace of fights vs Melee was worse. What Ultimate got right: the fighting speed, the "everyone is here" features (characters, maps, items). What Ultimate got wrong: no Smash Run return, no trophies*, spirit abilities aren't varied enough.
Re: Talking Point: Which Feature From Each Smash Bros. Game Should Make A Return?
@Ryan_Again There's a lot they didn't mention, but stage builder is in the voting list.
Re: Talking Point: Which Feature From Each Smash Bros. Game Should Make A Return?
Picked only things that aren't in Ultimate, so Adventure, Target and (the only pick that matters) Other: Smash Run.
Re: One-Third Of Game Developers Impacted By Layoffs In 2023, GDC Reports
@WhiteUmbrella Super Metroid and Jedi Power Battles (PS1) are two of the buggiest games I have ever played. First one, however, allowing for unorthodox ways to change up the gameplay, as opposed to the game simply being unplayable. The second is actually borderline unplayable, but with practice and knowing where the bugs are, you can still manage to beat the game and have a lot of fun doing it.
These are also two of my all-time favorite games. NES games are notorious for being hard, but that's partly because of devs rushing the games out and the industry in general not yet realizing the importance of QA.
"As we all know, there are already A.I. tools that can perform QA work,"
There are? What kind and what companies are actually using them?
Re: Pokémon Fans Set Their Sights On Palworld's Monster Designs
@Chibi Copyright/trademark protects against that exact property, not knock-offs. Unless they really do have a carbon copy of a pokemon, suing them would be a waste of time.
Re: One-Third Of Game Developers Impacted By Layoffs In 2023, GDC Reports
@Kiyata The industry in the 90's had a comparatively very select few games vs now. So, any games that did manage to go to market tended to get some limelight and whomever played them probably enjoyed them. Not necessarily because they were good (news flash: they were buggy then just like today's games), but because it was what they had. I was born '84, btw. So with that in mind, whatever your mind harks back to from a simpler time is going to be seen as something great because at the time, that was all you were focused on.
I have the base sub for NSO, but BARELY play any NES or SNES games, even ones I never played before. Why? Because even though I still love 2D games, not all of them aged gracefully. This digital age gave us (more) patches and DLC, but at the expense of studios releasing betas as supposedly viable launch versions. But that's not every game and today's tech has allowed for many, many more people to become developers and achieve their dreams.
It's not going to be a crash like in '83, it's going to be colder/ more subtle when more and more countries eventually ban loot boxes... but this is actually a good thing!
P.S. It's pretty obnoxious to call people uneducated just because they argue your point. Don't be so insulting next time and maybe those few people would be willing to actually listen to your point.
Re: One-Third Of Game Developers Impacted By Layoffs In 2023, GDC Reports
"In better news, however, around of the developers GDC spoke to"
What? Did the author mean to type something else instead of "around"?
Re: Feature: 25 Nintendo 64 Games We'd Love To See Added To The Switch Online Expansion Pack
"this gave The Phantom Menace two great tie-in games on Nintendo platforms, while other consoles had to endure some unspeakable droideka dross."
Surely, NintendoLife isn't talking about Jedi Power Battles. Despite the bugs, it's one of the best 3D platformers of that gen.
Re: Feature: 25 Nintendo 64 Games We'd Love To See Added To The Switch Online Expansion Pack
Considering there are multiple Star Wars classics up for sale already on the eShop, including Racer, it would be really sour to have Rogue Squadron and Battle For Naboo locked behind a sub.
Re: Three More Sega Classics Are Being Revived, It's Claimed
Sincerely hope Forever Entertainment isn't doing this next Panzer Dragoon. Bought the remake on Switch when it launched, it was a buggy mess then and even after all the patches, it still feels like something is missing (on top of the atrocious loading times). Devs also don't know the difference between a remake and a remaster.
Re: Mini Review: Shinorubi (Switch) - A Curious Shooter That's A No-Go In Docked Mode
@BodkinDQ looks at your pfp
Think you might have more to worry about than the article's thumbnail, lol
Re: Mini Review: Shinorubi (Switch) - A Curious Shooter That's A No-Go In Docked Mode
@CharlieZee Stereotypical shmup theming is to put some anime chick on the roster, then probably never reference them aside from maybe a head shot when speaking during stages.
Not a great look and it's a tradition I wish the genre would drop.
Re: Random: Horrific Mario Hologram Is Freaking Out CES Attendees
Hologram? Looks like a flat 2D screen since Mario barely moves and the cameraman doesn't move.
Re: Mini Review: Knights Of The Rogue Dungeon (Switch) - Short, Shallow, And Fun, Like Q*Bert
@FatBeverly https://www.megavoxels.com/learn/what-is-a-voxel/ Are you referring to this? I don't know, if done in the right art style, they're pretty good.
Re: Mini Review: Knights Of The Rogue Dungeon (Switch) - Short, Shallow, And Fun, Like Q*Bert
@PorridgeParlour I haven't beaten the game yet myself, but no way am I doing it in two hours or less, lol. I'm guessing that's an estimate as reviewers (everywhere) are prone to secretly withhold exactly how much time they've spent on a game.
Re: Soapbox: "Go Outside, Get Some Fresh Air" - Why Won't Outmoded Gamer Stereotypes Die?
That Zelda cosplaying old couple is great, ha ha.
It's amazing to me how people who are glued to the TV and talk about binge watching all these different shows aren't ridiculed the same we gamers are.
Also, "outmoded"? Is that a British term that means outdated?
Re: 'Switch 2' Will Be An Iterative Evolution And Will Cost $400, Predicts Analyst
@flarocque Switch Pro controller is the way to go. Zero issues after almost two years of use
Re: 'Switch 2' Will Be An Iterative Evolution And Will Cost $400, Predicts Analyst
@Ironcore Pretty sure YMMV here. Quality modern TVs, particularly ones with a Gaming Mode, already do some of what mClassic does without the extra cost. Probably why there are a ton of articles/posts out there that claim the mClassic is a scam.
And in case @Mario500 missed my comment earlier, mClassic improves AA and resolution.
Re: 'Switch 2' Will Be An Iterative Evolution And Will Cost $400, Predicts Analyst
@Ironcore Lol no. mClassic helps with AA, has nothing to do with processing better graphics or performance overall, but it gets better the lower the resolution, so SD consoles are better for it than Switch.
Re: 'Switch 2' Will Be An Iterative Evolution And Will Cost $400, Predicts Analyst
Removed
Re: Dementium: The Ward On Switch Receives Free HD Update
@JHDK Yeah I do. 1) TMK, if Jools announces a real date. he's never pushed it back. He only delays if the expected release is something vague like "Q1 2024", etc. 2) I don't follow the sheep in the internet hate machine and come online just to be negative. All that does is create stress.
Meanwhile, you came here just to bash something after a promised release date was finally given as if nothing was ever said in the comments of something unrelated. Side note: every game developer has their own skills, just in case you were unaware, so making 3D art assets could very well be next to impossible for a programmer skilled at writing code and debugging. For all you know, whoever worked on this Dementium patch (could be Jools, he's an artist) can't work on Hatch Tales and vice-versa.
Point is, this was a Dementium article, not a Hatch Tales article.
Re: Dementium: The Ward On Switch Receives Free HD Update
@Moistnado D2HD on Steam wasn't made by the original devs (Renegade Kid) and the team that did make it I believe ran out of funds before finishing, so they decided releasing a buggy mess was better than not releasing at all.
Atooi, the people who own the Dementium IP, supposedly don't even earn money from sales of D2HD. I am not sure why it hasn't been delisted yet, might've been from when South Peak owned the IP, but either way, it's not an official port as far as Atooi is concerned.
Re: Dementium: The Ward On Switch Receives Free HD Update
@JHDK Hatch Tales is coming in late March. Release date was announced over two months ago.
Re: Zelda: Tears Of The Kingdom's 'Game Awards' Artwork Is Now A Reward On My Nintendo
@SoapMonki If you have a modern Pixel or iPhone, you can use Magic Eraser in your Camera app to erase the logo. It does a good job at blending everything together to make it look like it was never there (on my Pixel 6 Pro at least).
If you don't have one of those phones, you might be able to find an app that can do it.
Re: Zelda: Tears Of The Kingdom's 'Game Awards' Artwork Is Now A Reward On My Nintendo
Really, Nintendo? You give us oddball smart device resolutions, not standard 2k or 4k res (not 16:9, 9:16, 16:10, 10:16, but really weird ratios), then turn around and only give a full HD (1920x1080, 16:9) landscape image for desktop. Beggars can't be choosers, but this is baffling even for Nintendo, lol.
Re: LEGO Fortnite, Rocket Racing, Fornite Festival - Which Is Best? Everything You Need To Know
Rocket Racing feels like a boring asset flip with Rocket League skins. No, it's not "exactly what you'd expect,"; I'd expect Rocket League physics, boost pads, demoing, flipping. None of that is in the mode, at least not in the two races I played.
Re: Review: 1080° Snowboarding - Effortlessly Cool Shredding That Demands Perfection
@Edd-O SSX 3 is the last snowboarding game I played and the best one, imo. I've played Cool Boarders 2 (I think 2?), SSX Tricky and 3, 1080. SSX 3 blows everything away by having every course be part of one huge open mountain and I loved that it has so much content it's unreasonable to think a normal player would actually 100% it. I didn't come close, but the point was I enjoyed always having something to do.
Re: Contra: Operation Galuga Trailer Showcases Guns, Aliens, And Probotector
Loved Contra 4 and the gameplay seems like it can be a good Contra game, but the VAs are making my ears bleed so much that I'm cautious about the gameplay being awful once it's actually played.
Re: Fortnite Teases LEGO, Rocket Racing And Festival Games, Launching Next Week
Rocket Racing looks like absolute trash. Cookie-cutter gameplay with actual Rocket League physics and boosting being MIA. I barely did any trading in the 2+ years of playing RL, but I'll take a trade a year if it means Rocket Racing doesn't exist.
Re: Best Nintendo Pinball Games
@larryisaman "and Zen wants to have as much 1:1 parity on all platforms as they possibly can"
Emphasizing this point again. Switch owners are not the only audience, not everyone has a Switch, not everyone wants to play on Switch (reiterating the poor performance of FX on Switch), Zen is owned by Embracer who bled money because a deal fell through which means they have every desire to reach as many players as possible to recoup their losses.
Re: Best Nintendo Pinball Games
@larryisaman The problem with this is Nintendo would never agree to putting the tables on other platforms and Zen wants to have as much 1:1 parity on all platforms as they possibly can (the current debacle with Switch's performance notwithstanding...). Likely the same reason why we don't have any Sony or Microsoft 1st party tables (Bethesda doesn't count because it was 3rd party when the tables were made).
Re: Best Nintendo Pinball Games
@Asaki Metroid has an unlockable hard mode and playing the single table mode on Frigate Orphean isn't very easy. IIRC, bosses on hard are also not easy at all.
Re: Best Nintendo Pinball Games
@SpeedRunRocks How could I forget about Demon's Tilt? Yeah, this deserves to be on the list too.
Re: Best Nintendo Pinball Games
Metroid coming in at #8 feels like a crime, but you guys made up for it with Pinball Pulse at #1. Never got around to the Pokemon games or Odama, maybe one day.
Re: 'Star Racer' Is A Rad Mix Of F-Zero And Star Fox, With Music From Banjo Composer
@gcunit What exactly is this telling you? They look like a brand new dev out of nowhere based on their lack of a footprint on Google. To release a game on Steam is as simple as paying them $100, which at a glance seems to be the only place their game is going if they don't reach the console releases stretch goal. Meanwhile, porting to a different platform other than the native one they're building the game in on PC takes time and resources.
Re: Review: SteamWorld Build (Switch) - A Brilliantly Realised Melding Of Sim Genres
Loved Dig 1 and 2, wanted to get into Heist, but couldn't and haven't tried Quest yet. I played the demo for this however long ago and loved it, so I'll be getting this at some point.
I love the tie-in with the plot (if you played the right game, you know what I'm talking about), interested to see where that goes.
Re: Review: Irem Collection Volume 1 (Switch) - Three Great Games, But One Slim Package
@Warioware Didn't realize the publisher was ININ. Okay, that cements my decision to avoid this!
Re: Review: Irem Collection Volume 1 (Switch) - Three Great Games, But One Slim Package
"Splitting up volumes with three games apiece feels like profiteering"
I see where you're going, but disagree as I'd rather have the option to buy a few games for cheaper instead of a bunch for full retail price or more. $8.33 for each game also sounds reasonable.
Re: Sega's First Super Game Making Steady Progress, Still Targeting 2026 Release
Sorry, their what??? This reads like a Hard Drive article.
Re: Twitch Ending Support For The Switch App Early Next Year
@Isaix They didn't remove it; they never explicitly gave users access to it in the first place and according to Google, there's still an available workaround for it.
Re: Twitch Ending Support For The Switch App Early Next Year
Man, I would be really disappointed if I actually knew this app existed and used it for things.
Re: Community: 28 Switch Games We Missed, As Recommended By You
Forgot about Squad 51! Added to wishlist.
Re: Review: Dementium: The Ward - A Safe Switch Return For A Creepy Cult Classic
@Kiwi_Unlimited Agree in this day and age. It feels weird for me to say this, but back when Metroid Prime Trilogy launched, I loved the Wii/Nunchuk motion controls and felt like I had zero issues playing through all three games, but fifteen or however long years later, I try gyro controls on MPR and feel like an adult who's never held a controller before, lol. Even worse when I tried Prime 2 a few months ago, maybe I'm old now.