@John_Deacon Since I originally commented here almost a year ago (I'm back because someone tagged me), I did try out Starlink and ironically, the controls are what made me almost immediately put the game down. I don't recall how exactly they're set up, but you cannot change them and to my 38 year old brain, I can't adjust. I've played a few flight shooters like Ace Combat before and never had an issue, but something is different about Starlink that makes it feel really weird.
Vs Zero's motion controls that can be almost entirely shut down just by not moving your hands (in case anyone wanted to argue that I stopped playing a game due to controls)
I feel this deserves some praise. Musical themes are rock and metal, it's a side scrolling auto runner platformer with a great soundtrack composed by Grant Henry (Metroid Metal fame).
@Barbiegurl777 "Uhh no. I defently did not deserve being cussed out over the phone asking for help how to fix a corroded profile slot for when the past 30+ years I've bought pretty much every game over here in the game stores."
One of us is misunderstanding here. When I said "Absolutely deserved", I meant the American company you were buying from deserved to lose you as a customer for how they treated you. You were not wrong in what you did, I agree with you there...
However, as for peeling off the Game Boy sticker, you WERE wrong there. 100%. Those stickers are intended to never come off naturally and stores in all kinds of businesses have to deal with theft every day, so those stickers serve as a deterrent to help prevent thieves from peeling them off and placing them on different devices.
They are not the same as removing tags or plastic wrap that's intended to be removed after purchase.
@Barbiegurl777 Absolutely deserved. As someone who works in retail, you do NOT piss off customers. You can tell them they're wrong, deny them service, anything that they don't want to hear reasonable people are willing to accept your answer unless you do it in a manner that makes them feel disrespected. That's when you learn of a consumer's ire.
Crash Team Racing: I'm cheating here a little bit because I play it more on Playstation (better performance, better controller (less hand cramps)). Still have yet to beat the harder half of the time trial ghosts and the gameplay just feels timeless.
A Robot Named Fight: Roguelite with Super Metroid, Castlevania, Isaac, Mega Man inspirations. There's so much content in it that it's tough for it to get old (and btw, NL's review is severely out of date and has errors even for the version they reviewed!)
SteamWorld Dig: The first game still has good pick up and play value. Nice for a quick mind cleanse from other games.
Since only three answers are allowed, I omitted BotW since it's a pretty obvious choice. For that, I've yet to find all the korok seeds like most people and the game is just overall relaxing.
@roboshort "And probably entered into other agreements with Sega in regard to the franchise."
Conjecture. Holds no weight in the argument here. It doesn't matter what rights Nintendo has over individual games, it matters that SEGA still owns the core rights to Bayonetta. Can you tell if SEGA has sold anything completely over to other companies or if they've merely contracted out to all the big name platforms like they've done for so many of their franchises since leaving the console space?
@roboshort No to you. Financing something and owning something are two completely different things. Learn what IP ownership is vs publishing games for an IP.
Why are people here complaining Nintendo is charging $60 for this? Ignoring the fact I also think the game isn't worth $60, Nintendo did not publish this! This is PlatinumGames developing AND publishing. Also, SEGA owns the trademark for Bayo.
@Not_Soos BotW was different though. Yes, they announced the DLC when the base game released, but the DLC wasn't actually released for another 4 months (wave 1) and then again 5 months after that first DLC. That was plenty of time for Nintendo to develop the paid content. Meanwhile, they wanted to get the base game out for the system launch, which felt complete anyway.
But this day one BS for FE shouldn't be excused and people need to speak with their wallets.
@Rika_Yoshitake Voice opinions and harass are two totally different things, but if you want to go the completely negative route here, fine, you have fun with that. I'll be over here being less miserable.
@Rika_Yoshitake "mediocre youtuber"? LMAO, Did You Know Gaming has been around for many years (joined Youtube in 2012), has 2.39 million subs and is highly respected across the gaming industry. They're more than just a "mediocre youtuber", ha ha ha.
@Kandowontu I've only played a handful of romhacks over the years, partially due to knowing that many of them are more geared towards (in the game's universe) unrealistic scenarios. What I'm looking for doesn't appear to be what you've made and that's fine, but to say it's amateur work and for free (I would hope it's for free, fan content piggybacking off of commercial IPs shouldn't be paid) is what I'd assume any fan made content is. Wanting content that actually looks like what the devs would make (see standout example AM2R or even a randomizer) instead of what-if scenarios like Mario and Luigi as enemies is okay and wanting that what-if scenario is fine too.
Saying it's about what could be done with the game now makes sense calling it an "Exploration" showcase. Anyway, good luck with it! Just voicing my opinion like everyone else is free to do.
The linked tweet showing the video of Mario and Luigi has a reply saying production values are amazing. How can the values be amazing when these people (person?) are butchering commercial assets and throwing them into a universe they don't belong in? The Star Wolf teaser re-uses SF64's lines and Star Wolf seems to just park themselves in front of Fox as if 4v1 is balanced or natural. Just seems highly unprofessional, uncreative and unpolished.
I'll just wait for Ex-Zodiac (a real Star Fox inspired game on Steam with its own assets) to release more content, thanks.
@Serpenterror Nope, but watched playthroughs. The first person wasn't enticing and I only learned you can play it third person much later, lol. Plenty of games to play even if I'd probably like it.
@MontyCircus I'm not because I've never played the series before and there are tons of games to play at any given moment. All I keep hearing is it's a niche series that's been brought to the mainstream's attention thanks to Taylor. It's also a $60 game, tons of folks are on budgets. Lastly and probably mostly importantly, not everyone participates in the poll, lol.
I'll put it on the wishlist not to wait for a sale, just to wait because I won't stop practicing in Radiant Silvergun for this. Also, "The number of variables across crafts can be overbearing." This seems like a pro to me, lol.
@Geit_de 100% this. AAA are the most guilty, usually sending day one patches for bugs they find between the time the game goes gold and actual release.
Another terrible tactic of companies is to release games marketed as betas, yet still charge $60. Meanwhile, gamers buy into that, but still complain because the game they just paid $60 for is broken, lol. What did these people expect? Wait a month or three so there are less bugs and possibly a cheaper price.
Plenty of games out there to play, not just whatever released today.
@victordamazio For AAA, live service games and the like, sure, going physical is the worse option. But for indies and remasters that have post-launch physical releases after everything is ironed out? Count me in for physical.
Lmao, Nintendo really needs to learn the importance of proper version numbering. But that would require Nintendo to not do their own thing despite logic saying otherwise.
Call me old, but I'm not watching a portrait video that could've been much more pleasantly viewed in landscape. Landscape, or 16:9, is only (much much) closer to the natural way our eyes see the world.
@FNL I've seen several articles over time (speaking in general) where the exact same wording is used on every site to publish the same news, NintendoLife included in this. That's just how the media is; once news gets out to the mainstream that it's deemed important enough to publish, news sites/TV stations/whatever will all run with the same source material and many of them won't deviate from it (i.e. copy and paste). Have you ever watched comedy shows or podcasts that play video/audio of 5, 10, 15+ different news sources all using the exact same verbiage? It's not a coincidence.
So, it's only natural that you'll see gaming news sites besides NL that will compare this with Dread. Doesn't mean it's correct.
This looks almost nothing like Dread, doesn't seem to be any enemies that resemble the EMMI (other than the fact robots are in this and the EMMI are robots...), I saw only one ability that is similar to Samus's (Flash Shift, but news flash, that's not a new move for platformers), plot sounds NOTHING like Dread's and the protagonist's skill kit is different than Samus's by miles.
I've played Dread for 150+ hours. This game has almost no similarities, don't feed into the groupthink.
Was this clickbait or a genuine difference in opinion? Either way, the game looks good, so whatever I guess.
@ian_beale It looks like a port of the 360 HD remaster, but apparently built from the ground up instead because I read it has bugs that aren't present in any other version.
@JimNorman Just pointing out that Radiant Silvergun has inexplicably vanished from the US eshop entirely. It is still up on the UK store, though. Can't find any information on why that might be.
@Sapphire18 Yeah, that's a fair point, but also cements my comment about getting a better product to view it on. My point was it's not always the case and still probably better than the first gen HD games where text was infamously hard to read if you didn't have an HD TV (and maybe even if you did, don't recall).
"All text on screen is so small its almost impossible to read"
The reviewer might want to get a better TV or monitor (or better eyes). Almost all the text (minus thumbnails which are reasonably small because they're thumbnail) is perfectly legible to me, even before clicking on the pics to view them full size, which isn't even the full size of my 27" monitor where I play Switch docked, most text was legible.
Zen Studios' non-pinball games were never that interesting to me, but I'm not exactly the demographic for any of them, either.
Awesome. That potentially means more Japanese shmups translated into English. Not that there needs to be much to read, so online translations can be easy, but would be nice and convenient not having to check my phone.
Okay, watched the whole thing. The people saying this looks cheap and bad are nuts, they also might want to consider that this is a spinoff and not a true sequel to Treasure Trove (i.e. Shovel Knight 2). They never said Dig is SK2 and the screenshots provided months ago were perfect for reflecting what I imagined the gameplay would (which I like), so I don't know what all these negative commenters were expecting.
@BloodNinja "BloodNinjaYesterday, 10:02pm
@ Oppyz666 I mean, weapons are good, but the OST is garbage, and the game itself is an eye-sore."
game itself is an eye-sore
Could you explain then what this means if you're not referring to graphics? Also, you didn't answer the question about naming a good OST since you think RS's is garbage.
Comments 1,129
Re: Best Star Fox Games Of All Time
@Wexter I didn't have anyone to play multiplayer with, so completely forgot it had that. Glad it made your day!
Re: Best Star Fox Games Of All Time
@John_Deacon Since I originally commented here almost a year ago (I'm back because someone tagged me), I did try out Starlink and ironically, the controls are what made me almost immediately put the game down. I don't recall how exactly they're set up, but you cannot change them and to my 38 year old brain, I can't adjust. I've played a few flight shooters like Ace Combat before and never had an issue, but something is different about Starlink that makes it feel really weird.
Vs Zero's motion controls that can be almost entirely shut down just by not moving your hands (in case anyone wanted to argue that I stopped playing a game due to controls)
Re: Best Nintendo Switch Music And Rhythm Games
Hextech Mayhem: A League of Legends Story
I feel this deserves some praise. Musical themes are rock and metal, it's a side scrolling auto runner platformer with a great soundtrack composed by Grant Henry (Metroid Metal fame).
Re: Nintendo Switch Is Closing In On One Billion Software Sales
@Barbiegurl777 "Uhh no. I defently did not deserve being cussed out over the phone asking for help how to fix a corroded profile slot for when the past 30+ years I've bought pretty much every game over here in the game stores."
One of us is misunderstanding here. When I said "Absolutely deserved", I meant the American company you were buying from deserved to lose you as a customer for how they treated you. You were not wrong in what you did, I agree with you there...
However, as for peeling off the Game Boy sticker, you WERE wrong there. 100%. Those stickers are intended to never come off naturally and stores in all kinds of businesses have to deal with theft every day, so those stickers serve as a deterrent to help prevent thieves from peeling them off and placing them on different devices.
They are not the same as removing tags or plastic wrap that's intended to be removed after purchase.
Re: Nintendo Switch Is Closing In On One Billion Software Sales
@Barbiegurl777 Absolutely deserved. As someone who works in retail, you do NOT piss off customers. You can tell them they're wrong, deny them service, anything that they don't want to hear reasonable people are willing to accept your answer unless you do it in a manner that makes them feel disrespected. That's when you learn of a consumer's ire.
Re: Review: Akai Katana Shin - One Of CAVE’s Very Best Horizontal Bullet Hells
Shut up and take my converted yen.
Re: Atari And Jeff Minter's Psychedelic Shmup 'Akka Arrh' Lands Release Date
Played Akka Arrh after the announcement of the remake and I'm relieved to see it's being done. Game was well ahead of its time.
Re: Atari And Jeff Minter's Psychedelic Shmup 'Akka Arrh' Lands Release Date
Everyone, ignore the troll at comment #2.
Re: Talking Point: What Game Do You Replay Every Year?
Crash Team Racing: I'm cheating here a little bit because I play it more on Playstation (better performance, better controller (less hand cramps)). Still have yet to beat the harder half of the time trial ghosts and the gameplay just feels timeless.
A Robot Named Fight: Roguelite with Super Metroid, Castlevania, Isaac, Mega Man inspirations. There's so much content in it that it's tough for it to get old (and btw, NL's review is severely out of date and has errors even for the version they reviewed!)
SteamWorld Dig: The first game still has good pick up and play value. Nice for a quick mind cleanse from other games.
Since only three answers are allowed, I omitted BotW since it's a pretty obvious choice. For that, I've yet to find all the korok seeds like most people and the game is just overall relaxing.
Re: Class-Action Lawsuit Claims Epic Games Knowingly Made Fortnite "Very, Very Addictive"
Parents: "We're too lazy to be good role models and let our kids do whatever they want, which means it's the games' faults they're addicted!"
I've seen firsthand parents who don't discipline their kids vs parents who do. This court case should've been thrown out.
Re: Bayonetta Origins: Cereza And The Lost Demon File Size Seemingly Revealed
@roboshort "And probably entered into other agreements with Sega in regard to the franchise."
Conjecture. Holds no weight in the argument here. It doesn't matter what rights Nintendo has over individual games, it matters that SEGA still owns the core rights to Bayonetta. Can you tell if SEGA has sold anything completely over to other companies or if they've merely contracted out to all the big name platforms like they've done for so many of their franchises since leaving the console space?
Re: Bayonetta Origins: Cereza And The Lost Demon File Size Seemingly Revealed
@roboshort No to you. Financing something and owning something are two completely different things. Learn what IP ownership is vs publishing games for an IP.
Re: Bayonetta Origins: Cereza And The Lost Demon File Size Seemingly Revealed
@MythTgr SEGA owns the rights. This isn't another Rare situation.
Re: Bayonetta Origins: Cereza And The Lost Demon File Size Seemingly Revealed
@IceClimbers Thanks. Then, NintendoLife has it wrong. @Liam_Doolan
Re: Bayonetta Origins: Cereza And The Lost Demon File Size Seemingly Revealed
Why are people here complaining Nintendo is charging $60 for this? Ignoring the fact I also think the game isn't worth $60, Nintendo did not publish this! This is PlatinumGames developing AND publishing. Also, SEGA owns the trademark for Bayo.
Re: Nintendo Unveils Fire Emblem Engage Expansion Pass
@Not_Soos BotW was different though. Yes, they announced the DLC when the base game released, but the DLC wasn't actually released for another 4 months (wave 1) and then again 5 months after that first DLC. That was plenty of time for Nintendo to develop the paid content. Meanwhile, they wanted to get the base game out for the system launch, which felt complete anyway.
But this day one BS for FE shouldn't be excused and people need to speak with their wallets.
Re: Popular YouTube Channel 'Did You Know Gaming' Receives Copyright Strike For Heroes Of Hyrule Video
@Rika_Yoshitake Voice opinions and harass are two totally different things, but if you want to go the completely negative route here, fine, you have fun with that. I'll be over here being less miserable.
Re: Popular YouTube Channel 'Did You Know Gaming' Receives Copyright Strike For Heroes Of Hyrule Video
@Rika_Yoshitake "mediocre youtuber"? LMAO, Did You Know Gaming has been around for many years (joined Youtube in 2012), has 2.39 million subs and is highly respected across the gaming industry. They're more than just a "mediocre youtuber", ha ha ha.
Re: This Huge Star Fox Mod Adds New Levels, Ships, Weapons, And Even Multiplayer
@Kandowontu I've only played a handful of romhacks over the years, partially due to knowing that many of them are more geared towards (in the game's universe) unrealistic scenarios. What I'm looking for doesn't appear to be what you've made and that's fine, but to say it's amateur work and for free (I would hope it's for free, fan content piggybacking off of commercial IPs shouldn't be paid) is what I'd assume any fan made content is. Wanting content that actually looks like what the devs would make (see standout example AM2R or even a randomizer) instead of what-if scenarios like Mario and Luigi as enemies is okay and wanting that what-if scenario is fine too.
Saying it's about what could be done with the game now makes sense calling it an "Exploration" showcase. Anyway, good luck with it! Just voicing my opinion like everyone else is free to do.
Re: This Huge Star Fox Mod Adds New Levels, Ships, Weapons, And Even Multiplayer
The linked tweet showing the video of Mario and Luigi has a reply saying production values are amazing. How can the values be amazing when these people (person?) are butchering commercial assets and throwing them into a universe they don't belong in? The Star Wolf teaser re-uses SF64's lines and Star Wolf seems to just park themselves in front of Fox as if 4v1 is balanced or natural. Just seems highly unprofessional, uncreative and unpolished.
I'll just wait for Ex-Zodiac (a real Star Fox inspired game on Steam with its own assets) to release more content, thanks.
Re: Square Enix's RPG Various Daylife Is Getting A Physical Switch Release
@Serpenterror Nope, but watched playthroughs. The first person wasn't enticing and I only learned you can play it third person much later, lol. Plenty of games to play even if I'd probably like it.
Re: Square Enix's RPG Various Daylife Is Getting A Physical Switch Release
The first person view always felt ironically weird to me in an RPG. Think I'll pass.
Also, "Square Enix has been pumping out RPGs on Nintendo Switch like tomorrow."
Did you mean to say "like there's no tomorrow"? Or is this another EU term devoid in America?
Re: Resident Evil 4's Inventory Management Screen Has Been Turned Into A Full Game
@danemord Thank you for reminding me of this scene. Just rewatched it, still golden.
Re: The Nintendo 64 Platformer Glover Is Coming Soon To Switch
@YoshiF2 Something seems wrong with your calculations. 12 months / $50 (NSO with N64 games) = $4.16 a month, not $1 as you said.
Besides, people still like owning games forever. That's where the benefit of paying $15, $30, $60 for one game comes from.
Re: Nintendo Download: 27th October (North America)
@MontyCircus I'm not because I've never played the series before and there are tons of games to play at any given moment. All I keep hearing is it's a niche series that's been brought to the mainstream's attention thanks to Taylor. It's also a $60 game, tons of folks are on budgets. Lastly and probably mostly importantly, not everyone participates in the poll, lol.
Re: Nintendo Download: 27th October (North America)
@AlanaHagues Missile Command: Recharged is listed in this article for $2.99, but on the actual eShop, it's $9.99.
As for my picks, Sophstar and Missile Command.
Re: Mini Review: Sophstar - A Solid Shmup Bursting With Originality
I'll put it on the wishlist not to wait for a sale, just to wait because I won't stop practicing in Radiant Silvergun for this. Also, "The number of variables across crafts can be overbearing." This seems like a pro to me, lol.
Re: Mario + Rabbids Sparks Of Hope Update Available, Here Are The Patch Notes
@Geit_de 100% this. AAA are the most guilty, usually sending day one patches for bugs they find between the time the game goes gold and actual release.
Another terrible tactic of companies is to release games marketed as betas, yet still charge $60. Meanwhile, gamers buy into that, but still complain because the game they just paid $60 for is broken, lol. What did these people expect? Wait a month or three so there are less bugs and possibly a cheaper price.
Plenty of games out there to play, not just whatever released today.
Re: Mario + Rabbids Sparks Of Hope Update Available, Here Are The Patch Notes
@victordamazio For AAA, live service games and the like, sure, going physical is the worse option. But for indies and remasters that have post-launch physical releases after everything is ironed out? Count me in for physical.
Re: Nintendo Switch System Update 15.0.0 Is Now Live, Here Are The Full Patch Notes
Lmao, Nintendo really needs to learn the importance of proper version numbering. But that would require Nintendo to not do their own thing despite logic saying otherwise.
Re: Here's How The 14-Foot Tall LEGO Bowser Was Built
Call me old, but I'm not watching a portrait video that could've been much more pleasantly viewed in landscape. Landscape, or 16:9, is only (much much) closer to the natural way our eyes see the world.
Re: Fired Nintendo Worker Comes Forward With An Account Of Their Dismissal
Any smart person who wants to move up is going to try to kiss ass or simply do what they're told. Non-article here.
Re: Bullet Hell Metroidvania 'The Knight Witch' Finally Gets A Release Date On Switch
@demacho Yeah, it's not the wisest decision. Go for either pixels with clear color distinctions or 3D polies.
Re: Bullet Hell Metroidvania 'The Knight Witch' Finally Gets A Release Date On Switch
Looks great, glad Team 17 dropped their NFT venture, otherwise I wouldn't consider this.
Re: Nintendo Download: 29th September (North America)
C.A.R.L. for me and the free version of OW2.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@FNL I've seen several articles over time (speaking in general) where the exact same wording is used on every site to publish the same news, NintendoLife included in this. That's just how the media is; once news gets out to the mainstream that it's deemed important enough to publish, news sites/TV stations/whatever will all run with the same source material and many of them won't deviate from it (i.e. copy and paste). Have you ever watched comedy shows or podcasts that play video/audio of 5, 10, 15+ different news sources all using the exact same verbiage? It's not a coincidence.
So, it's only natural that you'll see gaming news sites besides NL that will compare this with Dread. Doesn't mean it's correct.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
This looks almost nothing like Dread, doesn't seem to be any enemies that resemble the EMMI (other than the fact robots are in this and the EMMI are robots...), I saw only one ability that is similar to Samus's (Flash Shift, but news flash, that's not a new move for platformers), plot sounds NOTHING like Dread's and the protagonist's skill kit is different than Samus's by miles.
I've played Dread for 150+ hours. This game has almost no similarities, don't feed into the groupthink.
Was this clickbait or a genuine difference in opinion? Either way, the game looks good, so whatever I guess.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
I'm just waiting for the NA version to come back. Live Wire's Twitter the other day said possibly Tuesday for a return.
I have it on the Saturn, so it would just be nice to play it in HD (and on the go)
Re: Out Now: Treasure's Classic Arcade Shmup 'Radiant Silvergun' Surprise Drops On Switch
@ian_beale It looks like a port of the 360 HD remaster, but apparently built from the ground up instead because I read it has bugs that aren't present in any other version.
Re: Out Now: Treasure's Classic Arcade Shmup 'Radiant Silvergun' Surprise Drops On Switch
Also tagging @JimNorman (read my reply just above) so you can follow and update the article if you want.
Re: Out Now: Treasure's Classic Arcade Shmup 'Radiant Silvergun' Surprise Drops On Switch
@Serpenterror Live Wire's official Twitter acknowledged the outage and said they're working on it. Doesn't sound like a traffic issue. https://twitter.com/LiveWire_pr/status/1569857915766579200
Re: Out Now: Treasure's Classic Arcade Shmup 'Radiant Silvergun' Surprise Drops On Switch
@JimNorman Just pointing out that Radiant Silvergun has inexplicably vanished from the US eshop entirely. It is still up on the UK store, though. Can't find any information on why that might be.
Re: Out Now: Treasure's Classic Arcade Shmup 'Radiant Silvergun' Surprise Drops On Switch
The game is no longer on the US eshop!
It's still on the UK eshop, anyone know why?
Re: Square Enix Is Now Part Of A Blockchain
Congrats, Square Enix. You've ensured you will never see another dime of my money.
Re: Review: Circus Electrique - Repetitive Turn-Based Battling In A Gripping Steampunk London
@Sapphire18 Yeah, that's a fair point, but also cements my comment about getting a better product to view it on. My point was it's not always the case and still probably better than the first gen HD games where text was infamously hard to read if you didn't have an HD TV (and maybe even if you did, don't recall).
Re: Sonic Frontiers Reveals Ending Theme Song 'Vandalize' By One Ok Rock
Good butt rock, but this has nothing on Live and Learn.
Re: Review: Circus Electrique - Repetitive Turn-Based Battling In A Gripping Steampunk London
"All text on screen is so small its almost impossible to read"
The reviewer might want to get a better TV or monitor (or better eyes). Almost all the text (minus thumbnails which are reasonably small because they're thumbnail) is perfectly legible to me, even before clicking on the pics to view them full size, which isn't even the full size of my 27" monitor where I play Switch docked, most text was legible.
Zen Studios' non-pinball games were never that interesting to me, but I'm not exactly the demographic for any of them, either.
Re: Playasia Celebrates 20 Years With New Video Game Publishing Branch
Awesome. That potentially means more Japanese shmups translated into English. Not that there needs to be much to read, so online translations can be easy, but would be nice and convenient not having to check my phone.
Re: Video: Shovel Knight Dig Switch Gameplay Footage, Direct From PAX West 2022
Okay, watched the whole thing. The people saying this looks cheap and bad are nuts, they also might want to consider that this is a spinoff and not a true sequel to Treasure Trove (i.e. Shovel Knight 2). They never said Dig is SK2 and the screenshots provided months ago were perfect for reflecting what I imagined the gameplay would (which I like), so I don't know what all these negative commenters were expecting.
Re: Treasure's "Highly Requested" Title Has Been Leaked
(Sorry Oppyz666, didn't mean to tag you)
@BloodNinja "BloodNinjaYesterday, 10:02pm
@ Oppyz666 I mean, weapons are good, but the OST is garbage, and the game itself is an eye-sore."
game itself is an eye-sore
Could you explain then what this means if you're not referring to graphics? Also, you didn't answer the question about naming a good OST since you think RS's is garbage.