Comments 1,225

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight The go to game I show for this is animal crossing. Fire up the game with the character surrounded by trees, look at a tree and then start walking, does the tree look as sharp (and not doubling up/ghosting etc) while walking as they do while standing?

On this paper mario, does a fence look to you the exact same while moving as it does while standing still? Look at the post on a fence and then make it move across the screen, is it completely solid or does it double up slightly?

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight It would be good to see it in person, lmk if you're ever in Glasgow.
Usually the reaction I get when I show people irl is "oh yeah, it does look bad" and they may say something along the lines of having never seen that before but can now not unsee it.

Some games are worse than others. I tend to find games where the character is moving left/right (such as in ac or luigis mansion) on the screen to be worse whereas a game where the character is moving forward gets away with it more as the trees etc are moving slower such as in botw. The absolute worst was pokemon on switch.

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight This is exactly how it looks to me and I have tried all sorts of monitors, games and consoles from old hd readys up to 240hz gaming monitors.

These images were all taken from regular gameplay. If anything they look even more pronounced than the youtube video. Also my image of the peach gameplay was from the demo.

Untitled
Untitled

Character standing still - Looks sharp
Untitled

Character movies - Blurs
Untitled

Standing still
Untitled

Moving
Untitled

Re: Review: Paper Mario: The Thousand-Year Door (Switch) - Still The King Of Mario RPGs

Ironcore

@Bonggon5 I’m maybe using the wrong word, I mean this. Happens on all display types. Video is just lots of images in quick succession which makes the still images look like video unfortunately 30fps isnt quite enough to create this illusion therefore it just looks like lots of images so sometimes there is the previous image and the next one.

https://www.nintendolife.com/forums/nintendo-switch/the_framerate_hill_am_willing_to_die_on

Untitled
Untitled

Character standing still - Looks sharp
Untitled

Character movies - Blurs
Untitled

Standing still
Untitled

Moving
Untitled

Re: Review: Paper Mario: The Thousand-Year Door (Switch) - Still The King Of Mario RPGs

Ironcore

@BTB20 I am unable to play 30fps games, especially ones where the character is moving on the X axis as the ghosting effect grills my eyes. Its ok if it’s maybe a chess game or something or if the character is moving directly ahead therefore the assets are not moving as quickly and the game can keep up with itself. I have a tamagotchi which runs at 12fps iirc and it’s fine for that but all non chess related console games need to be running at a minimum of 60fps.