Comments 1,252

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight The go to game I show for this is animal crossing. Fire up the game with the character surrounded by trees, look at a tree and then start walking, does the tree look as sharp (and not doubling up/ghosting etc) while walking as they do while standing?

On this paper mario, does a fence look to you the exact same while moving as it does while standing still? Look at the post on a fence and then make it move across the screen, is it completely solid or does it double up slightly?

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight It would be good to see it in person, lmk if you're ever in Glasgow.
Usually the reaction I get when I show people irl is "oh yeah, it does look bad" and they may say something along the lines of having never seen that before but can now not unsee it.

Some games are worse than others. I tend to find games where the character is moving left/right (such as in ac or luigis mansion) on the screen to be worse whereas a game where the character is moving forward gets away with it more as the trees etc are moving slower such as in botw. The absolute worst was pokemon on switch.

Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?

Ironcore

@VoidofLight This is exactly how it looks to me and I have tried all sorts of monitors, games and consoles from old hd readys up to 240hz gaming monitors.

These images were all taken from regular gameplay. If anything they look even more pronounced than the youtube video. Also my image of the peach gameplay was from the demo.

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Character standing still - Looks sharp
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Character movies - Blurs
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Re: Review: Paper Mario: The Thousand-Year Door (Switch) - Still The King Of Mario RPGs

Ironcore

@Bonggon5 I’m maybe using the wrong word, I mean this. Happens on all display types. Video is just lots of images in quick succession which makes the still images look like video unfortunately 30fps isnt quite enough to create this illusion therefore it just looks like lots of images so sometimes there is the previous image and the next one.

https://www.nintendolife.com/forums/nintendo-switch/the_framerate_hill_am_willing_to_die_on

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Character standing still - Looks sharp
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Character movies - Blurs
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Re: Review: Paper Mario: The Thousand-Year Door (Switch) - Still The King Of Mario RPGs

Ironcore

@BTB20 I am unable to play 30fps games, especially ones where the character is moving on the X axis as the ghosting effect grills my eyes. Its ok if it’s maybe a chess game or something or if the character is moving directly ahead therefore the assets are not moving as quickly and the game can keep up with itself. I have a tamagotchi which runs at 12fps iirc and it’s fine for that but all non chess related console games need to be running at a minimum of 60fps.

Re: Nintendo Discontinuing 'X' Integration On Switch Next Month

Ironcore

I always laugh when people say (insert name of social media) is full of bad people or whatever, these things are what you make them and reflect what you use and search for. My twitter feed is full of indie game developers and car people with the odd thing from another one or two of my hobbies, Warhammer, maybe a fitness thing etc. If it’s full of negativity it’s only yourself to blame.

It’s kind like when that US senator complained that the adverts on a site he visited had mens lingerie (or whatever it was) advertised not knowing that they were targeted ads based on his previous searches 🤣🤣

Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?

Ironcore

@Clammy No, I have done pretty thorough research. I have used 3 switches, my own and 2 borrowed ones over the course of testing. I went to currys when pokemon sword and shield came out and tested; luigis mansion, pokemon shield and later ran tests on animal crossing.

In currys and later at my brothers house. He has multiple monitors including 250hz gaming monitors and all tvs and monitors showed ghosting, doubling of images etc. it was not just witnessed by me but by everyone I have shown in person.

Some images here
https://www.nintendolife.com/forums/nintendo-switch/the_framerate_hill_am_willing_to_die_on

And this was taken at the time of the original testing. This showed up from old 1080p monitors to 4k OLEDs to 250hz gaming monitors.

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Character standing still - Looks sharp
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Just to be sure I grabbed a fresh set of images taken right now.

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If this was not the case then why would there even be a discussion around 30 vs 60 fps?

Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?

Ironcore

@Clammy I’m unable to play games at 30. I prefer 60 with the occasional drop at least that way it’s mostly smooth and other times isnt rather than quick succession of images almost but never quite appearing as video. I notice with in 5 seconds if something is 30fps because everything looks like this in motion

https://www.nintendolife.com/forums/nintendo-switch/the_framerate_hill_am_willing_to_die_on

These are actual screenshots of a 30fps game which should have been 60. This is unplayable/unacceptable.

@eaglebob345 PC or you know, all my other games and consoles of the last 30 years.