Trial and error is fine. Cheap deaths are not. Add to that the rigid, cumbersome controls, and I'd rather play Another World, or let it play me. It's a hard pass!
I'm reading this news as the PS5 and Xbox versions don't run that well! 🤣🧐
Seriously, EA will get FC 2026 running quite well on Switch 2. I was impressed with FC 2024 on Switch. I'll probably buy FC 2026 when it's cheap. For these games, it's typically in 3 months that they are half price.
Daemon X Machina Titanic Scion is the most expensive Switch 2 game in Australia at $130 RRP local currency. Mario Kart World and Cyberpunk is $120; DK Bonanza is $110. Although, typically they are $10 off at certain major retailers. Target sold DK for $90 as a special launch price.
Star Wars Outlaws is $90 RRP and Street Fighter 6 is $80. Both on key cards. Again, I already see Outlaws for $84 at one outlet and I bought SF6 for $65, thanks, again, to Target's special launch price.
Do other countries have such wild discrepancies in prices based on the card used? USA is only $10 to $20 different. Both SF6 and Outlaws are $60 vs $70 or $80 of full cards.
Suffice to say, zero interest in Daemon. I did play a demo of an older game on the Switch, and didn't really like it.
As for a suggestion to "just get the PC version", does that work on the Switch 2 or do I need to fork over $1000 for a PC? 🤭 Seriously, many of us own only a Switch 2, and it's disappointing that the performance isn't better. Cyberpunk 2077 plays very well. 🧐
The footage in the video that Solid Python posted near the top looks more than adequate. Dare I say it looks good!
That Outlaws is on a key card will disappoint many of us. Curiously, one positive is the extra development time that a key card affords probably got used well. On a full card, games must be ready at least 3 months in advance for manufacturing and distributing.
Glad to see the rumour source is YouTube otherwise I would never believe it. 🤣
Seriously, a PS handheld is an existing rumour, and the main interest is the incarnation. Three models or variants (not SKU, as an SKU could be any distinction, like colour) adds one more than Nintendo did with Switch - that being a dedicated home unit. Yes, I don't really see the PS6 as the usual generational leap we see with Sony sequel successors, and the Switch 2, so it could be PS5 Pro level throughout, which is completely satisfactory, especially with the Switch 2 at just beyond PS4 Pro level.
As usual, the main selling point will be games. PS5 is the first Sony generation I skipped. Even if they didn't increase prices, or actually reduce prices, there simply isn't enough games of interest for it.
"Had gotten off"? As a British website and therefore custodians off the English language, please do better than this debased Americanised version. Instead of "had gotten off to a pretty strong start", try "launched with a pretty strong start", or simply "had a very strong launch". I grew up in an era where any utterance of "gotten" would be swiftly rebuked by teachers and my mother with "there's no 'gotten' in the English language". Thankfully you didn't add "of" after "off", which the latest nasty habit from the US. Anyway... 🤗
I agree that the future sales performance will be more interesting to watch. Clearly, Nintendo were able to fulfil their promise of meeting all the immediate demand in the early weeks, so will now want to capitalise on that (or "capitalise off of that" for some Americans 🤭). They will get a surge leading into Christmas and expect to reach 15 million sales by the end of March. They are about half way there with seven months to go.
Edit:
Obviously the hysteria over the high prices amounted to nothing. 🤣
Seriously, this is a lesson to not take the internet seriously. Seriously! Voices are easily amplified and are often not representative of the majority or even the target demographic. The most epic of whingers were likely never buyers, while those inclined to buy felt no need to comment. Passion drives our desire to comment, and there's nothing more passionate in existence than the human rage machine.
I expect a Direct in September because I can use my own brain and look at history and precedent. I would certainly not listen to Switch Force, which is one of the most notorious sources for blatantly wrong rumours and predictions. Personally, like NL, a Friday would be an unusual day (it leaves less time for media hype and publicity leading into the weekend). I suspect the 10th (Wednesday) more likely and wouldn't be surprised if the Direct is the week after. Nintendo aren't exactly rigid to honouring major anniversaries with an event or something on the specific day. Often it's just a note.
Edit:
I believe the Direct will focus highly on Metroid Prime 4 and finally give us a release date. I completely rule out anything of substance added to Mario Kart World and, at most, expect only a tease about a future 3D Mario game. Again, look at history and precedent. Nintendo like to dose their big hits and updates over a long period, and provide plenty of time for their marquee titles to sell. A new world in MKW? Not for two years. A brand new Zelda? Probably 5 years. Mario? Like I said, a tease at most, and then a more substantial push and reveal next year as Nintendo's marquee 2026 game. Expect smaller surprises instead. Perhaps an updated F-Zero X or Star Fox. No doubt, there will also be something completely new!
Not sure why there's still this inclination, especially from DF, to compare the Switch 2 to the PS4, when DF's own analysis of Cyberpunk saw the Switch 2 version smash the PS4 version out of the water and even rival the Xbox S in some aspects. Clearly the Switch 2 is at PS4 Pro level, if not a smidgeon higher because that couldn't do 4K at 60f. So, let's not be shocked when games look better than on PS4. That's the minimum requirement. Over the years, we should expect games to look even better than now.
@MasterGraveheart Interesting. I bought Street Fighter 6, too, on key card, for the key reason it was a little cheaper than the eshop and included the year 1 & 2 bonus fighters. At this stage swapping cards hasn't been annoying because I only own one other: DK Bonanza. I don't really think of it as an issue because I'd be in the same boat with a full card and managed fine with dozens of physical copies on previous systems, like the Switch. Now, if the version in the eshop was equivalent in price and content, I would have bought there.
Supposedly CDs eventually rot and can't be played, so collecting those is more for show than posterity, so why not key cards? I predict within a few years that full cards will be cheap enough for developers to use, and therefore there could be great value in preserving key cards. Future generations can look back at that novel item in a library or museum and marvel that such a product was really used. A key card could become very valuable in time! Remember, also, you're not just buying the key card, you're buying the box! 🤣🤭
I never liked Hollow Knight. It just felt "wrong" for some reason. I can't explain it, suffice to say it lacked something integral to make it feel like an actual game. It felt very perfunctory and that I was just going through motions. I'm hoping the sequel rectifies the issues I experienced and it vibes better, especially given the broad fanaticism for the original.
@NintendoWife Japan is not too far for me at 10 hours flight time (I'm in Australia) and I'm actually going in September. That will be my seventh visit. Europe is fine too, even if the travel time is twice as long. I've visited 7 times, including Germany once (Munich and Berlin). I was being a little silly with my comment by primarily picking on Gamescom and all the queuing. If it were in Japan, I'd just as easily say I'd rather read the reports and visit Germany! 🤣🤗
Gamescom: More like Gamescon. It sounds like hell. I loathe queuing at the best of times, so to visit Germany to primarily queue for hours upon hours just for a few minutes with a game, no thanks. I'd rather read the reports and visit Japan.
...and still there are people saying DK Bonanza should have been the launch game. No! Mario Kart is Nintendo's biggest series, and here is further evidence of its popularity. MKW had more than double the sales over DK for this period, and that's just physical copies. Note: At almost 1.6 million MKW sold vs 1.856 of the Switch 2 itself, they must be counting the bundle with a code of MKW as a physical product. I can't imagine the bundle selling so poorly in deference to buying the console and game separately.
I just don't see anything exciting in Kirby Air Riders. I'll stick to Mario Kart World for my Nintendo racing kicks while waiting in high anticipation for Metroid Prime 4. Release that damn game already, please!
@Dark_Isatari Yes, on the NES, B was action and A was jump. DK Bonanza is therefore historically accurate! 🤣 Even on the N64 controller, B and A follows that NES precedent.
The issue for most people is the Switch buttons mirror the SNES, which essentially renamed B and A to Y and B, meaning B became the common button for jump. Personally, my mind can readily shift gears depending on the game played. For others, it's extremely difficult. I can sympathise when playing an NES game on the Switch and it demands you forget all that history of using Y and B, and use B and A instead, which are now not in a familiar position.
I instinctively used B to dig down. No need to set B to jump. My mind understands I'm not playing a Mario game, so can readily adjust. Much like if I make a cup of soup, I don't add milk and sugar as though it's coffee. It's a completely different task! Just like DK Bonanza is to a Mario game.
Where I really get confused is playing NES games on the Switch. I'm used to Y and B as action and jump due their common use in SNES games, yet Y does nothing and B does action in Super Mario Bros. I'm meant to use A to jump. Due to the placement angle of B and A, it feels so unnatural that I can't help using B to jump. I resort to X and A as action and jump to restore the placement familiarity.
Before someone mentions button remapping in the system settings, I did add an "NES" configuration there. Unfortunately, for the Hori Split Pad Pro that I commonly use, it's not compatible with that setting. As dumb controllers, the Switch always sees them as not connected.
I don't sit on a couch anyway, preferring an armchair. Perhaps some split screen armchair co-op? 🤭
Seriously, the expression "couch co-op" still grates my nerves after all these years. The nature of split screen gaming is that you're in the same room, so why do we need the "couch" prefix? Even the simple notion of co-op means playing together. It's not like there's so many other forms of co-op play to confuse the issue. There's only online so, perhaps, if we need a distinction at all, we have local and online co-op.
That's my rant for the week. Thank you all for your attention! 🤗
The Pokemon series needs some form of revitalisation because it got stale for me long ago. Dynamic combat sounds intriguing enough that I'm interested again.
Nintendo need to realise that wiggle, giggle and gimmick controls died in 2011. There was serious fatigue at the end of the Wii era and we all know the WU was a disaster. I have zero interest in dragging joycons over my thighs to move a wheelchair around, especially as that would require shaving off a patch of hair because I rarely wear long pants. Then I'm walking around the streets like a fool needing to explain to people why I have a hairless area on my thighs and tell them it's a personal fetish because I'd be too embarrassed to say it's to play a wheelchair basketball video game by rubbing controllers up and down my leg.
Personally, this game only exists because Nintendo put in significant time experimenting with a game that uses the controllers as a mouse, and this was as best they could do. They'll likely sell enough units to make a profit on it. I mean, Welcome Tour will probably sell one million copies, so that's $10 million in the kick.
I can't imagine Nintendo would set up such an account on X. I'm not even aware of anything other than the official Nintendo account and their regional variants.
The main curiosity about this account is that it got us thinking more about the 40th anniversary. As others say, a return of Mario 35 would be great! I loved that.
Credit to the writer for the many references to the "Switch", not the "Switch 1", as there's no such thing as the latter. We don't need the "1" suffix to differentiate from a Switch and Switch 2!
About the controller not waking the Switch 2, which is also an annoyance with the Switch Pro Controller. I immediately thought that as normal because, for those using both devices, both would wake up, which would be so annoying. While Nintendo could have added a "Don't wake via a controller" setting (and this could still come) for people to decide, that adds initial complication, so their solution (I presume) was to use a different signal or frequency for the Switch 2, which so far is only triggered by the Switch 2 Pro Controller.
I didn't even watch, so rate the Indie Showcase a 5. Reading through the list, UFO 50 is definitely exciting and I can see why Mina was a popular option in the poll.
I tried Apex on Switch and, yes, a bit of a mess. I probably won't even bother on Switch 2 because my live service daily fix is stll World of the Tanks Blitz, plus there's so much other stuff to play. I'm pleased Apex runs so well on Switch 2 as that portends well for the revised WOTB that should appear within a year.
@LuminousSpecter Did Nintendo write the player's guide? That's the actual main problem - the main problem I wrote about. Fans are extrapolating, if not speculating entirely, based on a scene here and some dialogue there while ignoring all the contrary, derogatory, factual and logical elements against the 3 DKs as I detailed. I'm a big fan of Star Wars and there's so much actual official stuff over the years that doesn't add up and is eventually retconned. Here, we don't even have that.
With DK, until Nintendo officially declares the situation, people can believe anything they want. My view is simply there as a counter against the dominant narrative currently getting pushed. It's there for consideration, not to demand mass agreement. If a scene in DKC is enough for you, that's perfectly fine.
I haven't finished DK Bonanza, so will only comment about the Kong family tree doing the rounds.
I hate to spoil the party, there's only one Donkey Kong. Cranky Kong is a senile fool and his rantings about previously fighting Mario is either delusion, regaling his son's exploits as his own, or perhaps referring to fighting Mario's father! The Mario Movie recognised just the one DK, which, to me, is Nintendo's official position. Fan extrapolation and speculation based on a sentence or two from Cranky Kong doesn't make anything canon.
Second point is it makes zero sense that only DK, in the entire Mario universe, gets a temporal character evolution. Mario and all the others don't similarly age, yet DK somehow exists in his own time dimension and his name gets constantly transferred? Not buying it!
I also take umbrage that, under this warped theory, DK never appeared in a game under his legitimate name. In DK, it was really Cranky. In DK Jr, it was really DK. Now, it's really this "DK the third" nonsense. Turn it up!
In fact, game history blows the entire thesis of three DKs apart because if DK Jr son of DK evolved into DK son of Cranky (simply a name change over time), when did the third Kong appear? It didn't. Fans are presuming that because a "DK Jr" previously existed (and looked different), the current "DK" must be new and therefore the third Kong. Conveniently forgotten is we already upgraded DK Jr to DK when Cranky first appeared! Kids also look much different to their parents and obviously Nintendo would want Jr to look like a baby Kong.
At most, there's two Donkey Kongs: DK (the original DK and now known as Cranky), DK Jr (now grown up and known as DK). Personally, there's one.
In Summary
Donkey Kong: The one and only DK.
Cranky Kong: His father simply to add story.
DK Jr: DK's son.
This also preserves Cranky's references to his son as exactly that, not to his grandson as the three Donkey Kongs theory demands we believe. It also prevents the preposterous scenario that if all three were ever in a single game, DK 2 (DK Jr) would be much younger than his son, DK 3.
Thankfully the "2025" release period hasn't changed since first mentioned mid 2024. I only wished it meant earlier than late 2025 as such a vague period portended. At least it's close now!
Nintendo typically do a Direct in September, so I'm guessing November is the likely month. Pokemon is the October game. It could be late September with this Expo news anyway, with a Direct in late August. Nintendo haven't exactly been tied to tradition when it comes to the Switch 2 era.
Silksong? No idea about it, nor that it was so highly anticipated. So, a sequel to Hollow Knight. Interesting.
An important reminder that the Switch 2 was never "backwards compatible" as so much of the media falsely reported. Nintendo only ever said that Switch games would be "playable" on it. That's an important distinction. As others said, the Switch 2 relies on a hybrid emulation process, and anything of this type is likely not to reach perfect playability across the library. Nintendo did well to get it incredibly high even without patches.
I must say, I still play all my Switch games on my Switch! Mostly because I can't let go of the Hori Split Pad Pro for handheld play.
Thank you! Finally someone on the same page as me. I'm beating my chest all the way through the article in furious agreement!
The obsession to compare and link DK Bonanza to Mario Odyssey is most bizarre and ludicrous obsession ever! Even all the frothing over which team might have developed the game, so what! It's a Nintendo game. It will be great regardless. Of course, once known about the team, DK is suddenly Odyssey 2. No it's not!!! Two completely different games. So, why are comparing? I believe this site opened their review harping on about the same team. Who cares! No one cares beyond gaming geeks. At IGN, some nitwit in their most recent Game Scoop show spoke about DK potentially his game of the year and then only wishing it was Odyssey 2. WTF? Sure, I had the best In N Out burger in America recently and wished it was a bowl of nachos. 🤣
As for an Odyssey 2, here's my prediction: there won't be one! Nintendo like to try new things, and I expect an entirely new mechanic in the next Mario and likely a new title. If you think back through all the 3D Mario games, only Galaxy got a direct sequel. The question that really should be asked now is not about Odyssey 2, it's when will we get DK Bonanza 2? 🤗
Partner Directs have not been exciting for me for several years. I actually stopped watching then and referred to an article. This one did not disappoint, in that sense. I rate it 6 because it was good in comparison, and enjoyed seeing Star Wars Outlaws. NBA Bounce and Plants vs Zombies were the only others of mild interest.
Let's face it, we predominantly buy Nintendo systems for Nintendo games. Those always excite us the most. I'll get excited for the usual September one.
PS: Can we note, yet again, the "leakers" got it wrong? They were all over the place with the date, and unanimously got its purpose wrong.
Just here to read the usual key card hysteria. Please do better. It's getting boring!
On a serious note, I would just Octopath on Switch if I want a physical option. Hopefully the performance will be bound to processing capability and you will at least get top frame rates. For the Switch 2 itself, just buy from the eshop and be thankful the price of the key card version translates to cheaper on the eshop too.
Edit:
Regarding the reply from "Cipher36" below, nothing will be changing with key cards. Developers don't want to release games on the more expensive express data cards on the Switch 2 and lose money. They will raise the price, which means the eshop price goes up because of the need for a standardised RRP, which means everyone loses. The only answer now is to speak with your wallet! In time, if key card sales are poor and especially if the express cards become cheaper, then there will be a change. The eternal whinging, especially on points of ignorance and intolerance to the developers' rationale, is noise.
I'm curious to know about the partner games coming. Nintendo's own games, we already know. I've been resigned to seeing Metroid Prime 4 late 2025 ever since Nintendo stated "2025" about a year ago. You don't give such a vague schedule at that point in time unless it's near the end.
PS: Another case of the "leakers" discovering a date and guessing wrong about its purpose. Actually, I think the Direct was supposed to be last week. Better late and inaccurate than nothing!
Edit:
Regarding the reply from "Mando44646" below, can't people read? 🙄 Expressing my resignation that the "2025" release would be late in the year doesn't say anything about the game's status. So, it proved. We're almost at August and there's nothing about it. If Nintendo meant earlier, they would say something like "first half" or "summer". MP4 could even be finished for all we know.
No, we don't need a weaker COM! MK needs a legitimate hard mode. Beating all 150cc Cups on the first attempt is ridiculous. I managed that as my first venture into Mario Kart World, winning 6 of them, including the Special Cup and winning Rainbow Road. I was second in the other two Cups. Sorry, I demand an actual challenge from the single player mode! Failure should be a common and persistent option!
(Note: Before anyone replies about online racing, no, playing online is not a valid alternative for a challenge. The base single player game should offer it.)
Improving the frequency of conventional races online is good. The sectioned ones appeared way too often and quickly they got tiring. Hopefully it's a 50/50 mix now.
Free Roam needs a tally of items collected, like 4 of 100.
Most of the other changes look like minor balancing.
Edit:
People replying to "HugoGED" (who similarly criticised a weaker COM) and saying not everyone is skilled, that is why MKW includes 50cc and 100cc. Those are for learners or lesser skilled players. Experienced players deserve a challenge too, and if 150cc isn't it, add a legitimate hard mode. No, smashing the field to earn 3 stars isn't a legitimate alternative either. I get zero joy in dominating races and relying on luck to avoid last second blue shells to earn the stars.
@PinballBuzzbro This Ninja Gaiden game was developed for the Switch all along. There's no Switch 2 version yet. Likely this will still happen with games for many more months, especially considering the vast installation base of the Switch. We can hope the frame rate is bound to processing bound, meaning 60 fps on Switch 2.
Cyberpunk 2077 plays very well on the Switch 2. I own Street Fighter 6 and Fast Fusion, and both look and play great.
We're still early in the life of the Switch 2, and there probably isn't much reason to get one now, especially if you own another system. Let's look back in 12 months from now!
@eldersnake I haven't noticed any blur on the LCD screen despite a certain high profile video highlighting it in tests that don't apply to the typical user behaviour. Connect the Switch 2 to your PC monitor. Simple!
I might get it simply because Dotemu used the correct terminology of "Switch" version and "playable" on Switch 2. There's no such thing as a "Switch 1" and the Switch 2 is not "backwards compatible". Nintendo only ever said Switch games would be playable on the Switch 2, not that it would be backwards compatible. That's a clear distinction even if the outcome is to try achieve the same.
I presume this Ninja Gaiden is a 2D game. I loved the three on NES, so it has interest based on that.
Edit:
I just noticed Dotemu said "backward compatibility" later in the sentence. Interest suddenly waned! 🤣
@JasonLee99 Yes, Switch 2 cards are more expensive than Switch. Remember, they are a superior technology! While a Switch card might cost $5, a Switch 2 card is likely $20, if not more.
A General FAQ
Q: Why are key card games more expensive than a corresponding game on PS5? A: Everything is more expensive on Switch 2! Trails on Switch is the same price as PS5, so Switch 2 obviously should be more expensive.
Q: Why aren't cost savings of key cards passed onto consumers? A: They are! Remember, on a full card, you're potentially paying another $20 more for Trails. Switch 2 cards, due their faster speed, are more expensive than Switch cards. The cost of a key card is very low and probably about the same as a Switch card. Therefore, that is the equivalent physical comparison. Add the $10 Switch 2 "tax" and you get our final price. This cost saving is also passed onto the eshop due to the requirement of a standardised RRP. Therefore, if you only buy download games, you're effectively subsidising full cards. Let that sink in.
Note: The difference in card costs is apparent already. Using my local currency and RRP, on full card, Cyberpunk and Rune Factory are $119. Daemon X Machina is $129. On key card, Street Fighter 6 is $79. Hogwarts, Dragon Quest 1& 2 HD Remake and Yakuza are $89.
Q: Why even bother with key cards? A: Game companies still like to see their product on the shelf. Key cards offer a cost effective way, while also allowing a longer development period. On a full card, a game must be finished months in advance. Anything for download can be tweaked to within days of its release.
Note: This is not an endorsement. Only an explanation. Of course, it would be preferable had the developer explained the benefit, rather than just say there is one.
8 for me. Would be 9 if the base game got a graphical update and 10 if the Jamboree TV content was better integrated into the main game. Very sloppy and unusual for Nintendo!
REPEAT:
We CANNOT compare across systems with key cards to determine any benefit. "nathatruc", above, repeatedly and selectively citing such examples doesn't change that FACT. We can only compare against other Switch 2 games. Conveniently ignored is Cyberpunk 2077, on a full card, is also an older game like SF6, Hogwarts and Yakuza on key cards, and is vastly more expensive than the PS5 Ultimate version ($109 vs $69 AUD). So far, games on key cards are significantly cheaper than full cards. That's a hard fact whether people want to admit it or not.
Repeat: That is not an endorsement! If you don't like them, buy from the eshop.
‐----
Edit:
Other examples on full card...
Daemon X Machina Titanic Scion is $129
Rune Factory $119
These are RRP. For the Cyberpunk Switch 2 vs PS5 comparison above, I used the commonly available price for both. Cyberpunk is $119 RRP.
For more context, Nintendo games on full cards...
Mario Kart World $119
DK Bonanza $109
Zelda BOTW $109
Zelda TOTK $109
Remember, Switch 2 cards are using a faster and more expensive technology than Switch cards. Comparing the two is also false.
For Trails, people are flying into conniptions based on it costing $10 more than PS5 (and the Switch) despite everything on Switch 2 more expensive, and their manifested bias. Let's wait for the final price of the game itself and more games in general before frothing any further. Right now, the key benefit is that key card games are cheaper than full card games. That also means eshop prices are cheaper due to the requirement of a universal RRP.
@nathatruc The beneficial part is that game would be 20 EUR more than PS5 if on a full card, not 10. The Switch 2 version should be more than the Switch version.
Curiously, Street Fighter 6 is either the same price or $5 less than the PS5 version in my country, depending on store. It's also $30 less than DK Bonanza and $40 less than Mario Kart World. We can only fairly compare against other Switch 2 games and then use our consumer power as the key form of protest!
Edit (Regarding the reply below):
Not sure why people can't read properly. We can't compare Switch 2 prices against other systems when evaluating key cards. We can only compare against other Switch 2 games. Cyberpunk 2077 is significantly more expensive on Switch 2 vs PS5 whereas the key card examples highlighted are only a little more expensive. Among Switch 2 games themselves, I cited the vast difference in price of Street Fighter 6 vs DK Bonanza and Mario Kart World. We clearly are seeing that games on key cards are cheaper than full cards. That also means the eshop price is lower because of the requirement for a universal RRP.
That doesn't mean you must accept key cards! Personally, I will buy from the eshop rather than fool around with them. The only exception is if they are cheaper or include more content, as was the case with SF6. It's actually cheaper than Switch games and includes the year 1 & 2 bonus fighters DLC. The eshop version doesn't.
@DiamondJim Yes, simply saying beneficial is not enough! The reasons must be stated.
There was an interview on this site with a developer that did provide reasons. One was a lower retail price, which also means a lower eshop price because the RRP is standard across the board. The developer earns a little more too. The second major reason is games don't need to be completed months in advance of hitting the shelves. The developer gets more time overall and flexibility with their schedule. That was interesting.
Of course you need to insert the key card to launch the game. Otherwise we could download a game on infinite systems and play it forever with just one purchase of the game! Some sort of digital check would not be viable as that would undermine the point of key cards and the ability to sell them.
The best that anyone can do to placate their key card rage is don't buy them! Just buy from the eshop. Simple. If enough people stop buying them, perhaps developers will begin to consider full cards, even if that likely means an overall price increase for the game.
Fair review. Even though the Switch 2 Edition got no graphical update of the base Switch game that we expect from a "Switch 2 Edition" game and that the Jamboree TV content is separate, the fun factor can't be denied, especially from the new content. If we got the graphics upgrade and the bonus content was integrated better, I would readily accept the $80 price tag if buying from scratch. $20 for the bonus content by itself seems fair, especially if own a camera. I would not buy a camera just for Jamboree TV.
IGN has become so much of a whingefest in upgrade or sequel situations for the Switch 2. First was the device itself, which only got 7 because it was "iterative" and "the Switch Pro we never got" despite it a substantial improvement over the Switch and any sort of side model 4 years ago that would be a Switch Pro. Mario Kart World only got 8 despite raving about the new Knockout Mode. They went bananas for DK Bonanza with a 10 and frothed so hard to insist it's the follow up to Mario Odyssey. They are completely different games even if by the same development team. They trash Jamboree TV because the main Switch game is a separate mode and got no graphical update. While a fair criticism, they gave nothing for the new Jamboree TV content.
Curiously, the same guy reviewed all 3 games and gets too excited whether in criticism or praise. The Switch 2 reviewer is so in love with his Steam Deck that he's giving it steam. He's the chief editor of Switch 2 reviews too. The editorial standards really dropped there.
The only game that ever made me feel sick was Star Wars Bounty Hunter on Game Cube. Thankfully I could return the game. A shame because I did enjoy the 30 minutes that I managed. I might even buy the Switch version once it gets cheap and hope I don't suffer on a modern TV or even handheld.
In moments like this, we need to embrace the teachings of that great Indian philosopher, cricket player Navjot Sidhu: "Statistics are like bikinis: What they reveal is suggestive; what they hide is essential."
A better figure would be sales per console, not total sales. The Switch sold 15 million units by the time Mario Odyssey arrived compared to around 5 million Switch 2 units for DK Bonanza. News flash! DK Bonanza actually has sold 50% more copies than Mario Odyssey.
It looks cheap and nasty, even if it perhaps isn't. The d-pad looks especially horrendous, even if perhaps it isn't. I'll stick to my Switch controllers for Switch 2!
Comments 1,678
Re: Review: SHINOBI: Art Of Vengeance (Switch) - A Beautifully Crafted Return For Joe Musashi
Playing the demo on Switch 2. Loving it! I see no issues graphically (playing handheld) either.
Re: Review: Adventure Of Samsara (Switch) - Atari's Throwback Metroidvania Embraces Cycles Of Life, Death, And More Death
Trial and error is fine. Cheap deaths are not. Add to that the rigid, cumbersome controls, and I'd rather play Another World, or let it play me. It's a hard pass!
Re: FC 26 On Switch 2 "On Parity, Basically" With PS5, According To EA Sports Dev
I'm reading this news as the PS5 and Xbox versions don't run that well! 🤣🧐
Seriously, EA will get FC 2026 running quite well on Switch 2. I was impressed with FC 2024 on Switch. I'll probably buy FC 2026 when it's cheap. For these games, it's typically in 3 months that they are half price.
Re: Review: Daemon X Machina: Titanic Scion (Switch 2) - Decently Deep Mech Combat, But Clunky In Parts
Daemon X Machina Titanic Scion is the most expensive Switch 2 game in Australia at $130 RRP local currency. Mario Kart World and Cyberpunk is $120; DK Bonanza is $110. Although, typically they are $10 off at certain major retailers. Target sold DK for $90 as a special launch price.
Star Wars Outlaws is $90 RRP and Street Fighter 6 is $80. Both on key cards. Again, I already see Outlaws for $84 at one outlet and I bought SF6 for $65, thanks, again, to Target's special launch price.
Do other countries have such wild discrepancies in prices based on the card used? USA is only $10 to $20 different. Both SF6 and Outlaws are $60 vs $70 or $80 of full cards.
Suffice to say, zero interest in Daemon. I did play a demo of an older game on the Switch, and didn't really like it.
As for a suggestion to "just get the PC version", does that work on the Switch 2 or do I need to fork over $1000 for a PC? 🤭 Seriously, many of us own only a Switch 2, and it's disappointing that the performance isn't better. Cyberpunk 2077 plays very well. 🧐
Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest
The footage in the video that Solid Python posted near the top looks more than adequate. Dare I say it looks good!
That Outlaws is on a key card will disappoint many of us. Curiously, one positive is the extra development time that a key card affords probably got used well. On a full card, games must be ready at least 3 months in advance for manufacturing and distributing.
Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6
Glad to see the rumour source is YouTube otherwise I would never believe it. 🤣
Seriously, a PS handheld is an existing rumour, and the main interest is the incarnation. Three models or variants (not SKU, as an SKU could be any distinction, like colour) adds one more than Nintendo did with Switch - that being a dedicated home unit. Yes, I don't really see the PS6 as the usual generational leap we see with Sony sequel successors, and the Switch 2, so it could be PS5 Pro level throughout, which is completely satisfactory, especially with the Switch 2 at just beyond PS4 Pro level.
As usual, the main selling point will be games. PS5 is the first Sony generation I skipped. Even if they didn't increase prices, or actually reduce prices, there simply isn't enough games of interest for it.
Re: Switch 2 Sales In The US Are Outpacing The Original Console By 75%
"Had gotten off"? As a British website and therefore custodians off the English language, please do better than this debased Americanised version. Instead of "had gotten off to a pretty strong start", try "launched with a pretty strong start", or simply "had a very strong launch". I grew up in an era where any utterance of "gotten" would be swiftly rebuked by teachers and my mother with "there's no 'gotten' in the English language". Thankfully you didn't add "of" after "off", which the latest nasty habit from the US. Anyway... 🤗
I agree that the future sales performance will be more interesting to watch. Clearly, Nintendo were able to fulfil their promise of meeting all the immediate demand in the early weeks, so will now want to capitalise on that (or "capitalise off of that" for some Americans 🤭). They will get a surge leading into Christmas and expect to reach 15 million sales by the end of March. They are about half way there with seven months to go.
Edit:
Obviously the hysteria over the high prices amounted to nothing. 🤣
Seriously, this is a lesson to not take the internet seriously. Seriously! Voices are easily amplified and are often not representative of the majority or even the target demographic. The most epic of whingers were likely never buyers, while those inclined to buy felt no need to comment. Passion drives our desire to comment, and there's nothing more passionate in existence than the human rage machine.
Re: Rumour: A Nintendo Direct Is Reportedly Coming Ahead Of Mario's 40th Anniversary
I expect a Direct in September because I can use my own brain and look at history and precedent. I would certainly not listen to Switch Force, which is one of the most notorious sources for blatantly wrong rumours and predictions. Personally, like NL, a Friday would be an unusual day (it leaves less time for media hype and publicity leading into the weekend). I suspect the 10th (Wednesday) more likely and wouldn't be surprised if the Direct is the week after. Nintendo aren't exactly rigid to honouring major anniversaries with an event or something on the specific day. Often it's just a note.
Edit:
I believe the Direct will focus highly on Metroid Prime 4 and finally give us a release date. I completely rule out anything of substance added to Mario Kart World and, at most, expect only a tease about a future 3D Mario game. Again, look at history and precedent. Nintendo like to dose their big hits and updates over a long period, and provide plenty of time for their marquee titles to sell. A new world in MKW? Not for two years. A brand new Zelda? Probably 5 years. Mario? Like I said, a tease at most, and then a more substantial push and reveal next year as Nintendo's marquee 2026 game. Expect smaller surprises instead. Perhaps an updated F-Zero X or Star Fox. No doubt, there will also be something completely new!
Re: "The Best-Looking Thing I've Seen On Switch 2" - Digital Foundry Talks Final Fantasy 7 Remake
Not sure why there's still this inclination, especially from DF, to compare the Switch 2 to the PS4, when DF's own analysis of Cyberpunk saw the Switch 2 version smash the PS4 version out of the water and even rival the Xbox S in some aspects. Clearly the Switch 2 is at PS4 Pro level, if not a smidgeon higher because that couldn't do 4K at 60f. So, let's not be shocked when games look better than on PS4. That's the minimum requirement. Over the years, we should expect games to look even better than now.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
@MasterGraveheart Interesting. I bought Street Fighter 6, too, on key card, for the key reason it was a little cheaper than the eshop and included the year 1 & 2 bonus fighters. At this stage swapping cards hasn't been annoying because I only own one other: DK Bonanza. I don't really think of it as an issue because I'd be in the same boat with a full card and managed fine with dozens of physical copies on previous systems, like the Switch. Now, if the version in the eshop was equivalent in price and content, I would have bought there.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
Supposedly CDs eventually rot and can't be played, so collecting those is more for show than posterity, so why not key cards? I predict within a few years that full cards will be cheap enough for developers to use, and therefore there could be great value in preserving key cards. Future generations can look back at that novel item in a library or museum and marvel that such a product was really used. A key card could become very valuable in time! Remember, also, you're not just buying the key card, you're buying the box!
🤣🤭
Re: Opinion: We Need To Talk About X Games
Removed
Re: Round Up: The Final Previews Are In For Hollow Knight: Silksong
I never liked Hollow Knight. It just felt "wrong" for some reason. I can't explain it, suffice to say it lacked something integral to make it feel like an actual game. It felt very perfunctory and that I was just going through motions. I'm hoping the sequel rectifies the issues I experienced and it vibes better, especially given the broad fanaticism for the original.
Re: Feature: What's It Like To Attend Gamescom 2025?
@NintendoWife Japan is not too far for me at 10 hours flight time (I'm in Australia) and I'm actually going in September. That will be my seventh visit. Europe is fine too, even if the travel time is twice as long. I've visited 7 times, including Germany once (Munich and Berlin). I was being a little silly with my comment by primarily picking on Gamescom and all the queuing. If it were in Japan, I'd just as easily say I'd rather read the reports and visit Germany! 🤣🤗
Re: Feature: What's It Like To Attend Gamescom 2025?
Gamescom: More like Gamescon. It sounds like hell. I loathe queuing at the best of times, so to visit Germany to primarily queue for hours upon hours just for a few minutes with a game, no thanks. I'd rather read the reports and visit Japan.
Re: Japanese Charts: Mario Kart World Gets Back To Demolishing The Competition
...and still there are people saying DK Bonanza should have been the launch game. No! Mario Kart is Nintendo's biggest series, and here is further evidence of its popularity. MKW had more than double the sales over DK for this period, and that's just physical copies. Note: At almost 1.6 million MKW sold vs 1.856 of the Switch 2 itself, they must be counting the bundle with a code of MKW as a physical product. I can't imagine the bundle selling so poorly in deference to buying the console and game separately.
Re: Round Up: The First Impressions Of Kirby Air Riders Are In
I just don't see anything exciting in Kirby Air Riders. I'll stick to Mario Kart World for my Nintendo racing kicks while waiting in high anticipation for Metroid Prime 4. Release that damn game already, please!
Re: Donkey Kong Bananza's Dig Button Placement Is All Thanks To Miyamoto
@Dark_Isatari Yes, on the NES, B was action and A was jump. DK Bonanza is therefore historically accurate! 🤣 Even on the N64 controller, B and A follows that NES precedent.
The issue for most people is the Switch buttons mirror the SNES, which essentially renamed B and A to Y and B, meaning B became the common button for jump. Personally, my mind can readily shift gears depending on the game played. For others, it's extremely difficult. I can sympathise when playing an NES game on the Switch and it demands you forget all that history of using Y and B, and use B and A instead, which are now not in a familiar position.
Re: Donkey Kong Bananza's Dig Button Placement Is All Thanks To Miyamoto
I instinctively used B to dig down. No need to set B to jump. My mind understands I'm not playing a Mario game, so can readily adjust. Much like if I make a cup of soup, I don't add milk and sugar as though it's coffee. It's a completely different task! Just like DK Bonanza is to a Mario game.
Where I really get confused is playing NES games on the Switch. I'm used to Y and B as action and jump due their common use in SNES games, yet Y does nothing and B does action in Super Mario Bros. I'm meant to use A to jump. Due to the placement angle of B and A, it feels so unnatural that I can't help using B to jump. I resort to X and A as action and jump to restore the placement familiarity.
Before someone mentions button remapping in the system settings, I did add an "NES" configuration there. Unfortunately, for the Hori Split Pad Pro that I commonly use, it's not compatible with that setting. As dumb controllers, the Switch always sees them as not connected.
Re: Borderlands 4 On Switch 2 Won't Support Split-Screen Couch Co-Op
I don't sit on a couch anyway, preferring an armchair. Perhaps some split screen armchair co-op? 🤭
Seriously, the expression "couch co-op" still grates my nerves after all these years. The nature of split screen gaming is that you're in the same room, so why do we need the "couch" prefix? Even the simple notion of co-op means playing together. It's not like there's so many other forms of co-op play to confuse the issue. There's only online so, perhaps, if we need a distinction at all, we have local and online co-op.
That's my rant for the week. Thank you all for your attention! 🤗
Re: Round Up: The First "Hands On" Impressions Of The Pokémon Legends: Z-A Demo Are In
The Pokemon series needs some form of revitalisation because it got stale for me long ago. Dynamic combat sounds intriguing enough that I'm interested again.
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
Nintendo need to realise that wiggle, giggle and gimmick controls died in 2011. There was serious fatigue at the end of the Wii era and we all know the WU was a disaster. I have zero interest in dragging joycons over my thighs to move a wheelchair around, especially as that would require shaving off a patch of hair because I rarely wear long pants. Then I'm walking around the streets like a fool needing to explain to people why I have a hairless area on my thighs and tell them it's a personal fetish because I'd be too embarrassed to say it's to play a wheelchair basketball video game by rubbing controllers up and down my leg.
Personally, this game only exists because Nintendo put in significant time experimenting with a game that uses the controllers as a mouse, and this was as best they could do. They'll likely sell enough units to make a profit on it. I mean, Welcome Tour will probably sell one million copies, so that's $10 million in the kick.
Re: Could This Mysterious Super Mario 40th Anniversary X Account Be Legit?
I can't imagine Nintendo would set up such an account on X. I'm not even aware of anything other than the official Nintendo account and their regional variants.
The main curiosity about this account is that it got us thinking more about the 40th anniversary. As others say, a return of Mario 35 would be great! I loved that.
Re: Review: 8BitDo Pro 3 Bluetooth Controller - TMR Sticks And Hall Effect Triggers Elevate This Switch 2-Compatible Pad
Credit to the writer for the many references to the "Switch", not the "Switch 1", as there's no such thing as the latter. We don't need the "1" suffix to differentiate from a Switch and Switch 2!
About the controller not waking the Switch 2, which is also an annoyance with the Switch Pro Controller. I immediately thought that as normal because, for those using both devices, both would wake up, which would be so annoying. While Nintendo could have added a "Don't wake via a controller" setting (and this could still come) for people to decide, that adds initial complication, so their solution (I presume) was to use a different signal or frequency for the Switch 2, which so far is only triggered by the Switch 2 Pro Controller.
Re: Nintendo Indie World Showcase August 2025 - Every Announcement, Game Reveal & Trailer
I didn't even watch, so rate the Indie Showcase a 5. Reading through the list, UFO 50 is definitely exciting and I can see why Mina was a popular option in the poll.
Re: Mini Review: Apex Legends (Switch 2) - A Giant Leap Over The Tragic Switch 1 Version
I tried Apex on Switch and, yes, a bit of a mess. I probably won't even bother on Switch 2 because my live service daily fix is stll World of the Tanks Blitz, plus there's so much other stuff to play. I'm pleased Apex runs so well on Switch 2 as that portends well for the revised WOTB that should appear within a year.
Re: Opinion: We Really Don't Need A Donkey Kong Timeline
@LuminousSpecter Did Nintendo write the player's guide? That's the actual main problem - the main problem I wrote about. Fans are extrapolating, if not speculating entirely, based on a scene here and some dialogue there while ignoring all the contrary, derogatory, factual and logical elements against the 3 DKs as I detailed. I'm a big fan of Star Wars and there's so much actual official stuff over the years that doesn't add up and is eventually retconned. Here, we don't even have that.
With DK, until Nintendo officially declares the situation, people can believe anything they want. My view is simply there as a counter against the dominant narrative currently getting pushed. It's there for consideration, not to demand mass agreement. If a scene in DKC is enough for you, that's perfectly fine.
Re: Opinion: We Really Don't Need A Donkey Kong Timeline
I haven't finished DK Bonanza, so will only comment about the Kong family tree doing the rounds.
I hate to spoil the party, there's only one Donkey Kong. Cranky Kong is a senile fool and his rantings about previously fighting Mario is either delusion, regaling his son's exploits as his own, or perhaps referring to fighting Mario's father! The Mario Movie recognised just the one DK, which, to me, is Nintendo's official position. Fan extrapolation and speculation based on a sentence or two from Cranky Kong doesn't make anything canon.
Second point is it makes zero sense that only DK, in the entire Mario universe, gets a temporal character evolution. Mario and all the others don't similarly age, yet DK somehow exists in his own time dimension and his name gets constantly transferred? Not buying it!
I also take umbrage that, under this warped theory, DK never appeared in a game under his legitimate name. In DK, it was really Cranky. In DK Jr, it was really DK. Now, it's really this "DK the third" nonsense. Turn it up!
In fact, game history blows the entire thesis of three DKs apart because if DK Jr son of DK evolved into DK son of Cranky (simply a name change over time), when did the third Kong appear? It didn't. Fans are presuming that because a "DK Jr" previously existed (and looked different), the current "DK" must be new and therefore the third Kong. Conveniently forgotten is we already upgraded DK Jr to DK when Cranky first appeared! Kids also look much different to their parents and obviously Nintendo would want Jr to look like a baby Kong.
At most, there's two Donkey Kongs: DK (the original DK and now known as Cranky), DK Jr (now grown up and known as DK). Personally, there's one.
In Summary
Donkey Kong: The one and only DK.
Cranky Kong: His father simply to add story.
DK Jr: DK's son.
This also preserves Cranky's references to his son as exactly that, not to his grandson as the three Donkey Kongs theory demands we believe. It also prevents the preposterous scenario that if all three were ever in a single game, DK 2 (DK Jr) would be much younger than his son, DK 3.
Re: Metroid Prime 4: Beyond Playable At Fan Expo Canada This Month
Thankfully the "2025" release period hasn't changed since first mentioned mid 2024. I only wished it meant earlier than late 2025 as such a vague period portended. At least it's close now!
Nintendo typically do a Direct in September, so I'm guessing November is the likely month. Pokemon is the October game. It could be late September with this Expo news anyway, with a Direct in late August. Nintendo haven't exactly been tied to tradition when it comes to the Switch 2 era.
Silksong? No idea about it, nor that it was so highly anticipated. So, a sequel to Hollow Knight. Interesting.
Re: More Switch Games Reportedly Receive Switch 2 Compatibility Fixes
An important reminder that the Switch 2 was never "backwards compatible" as so much of the media falsely reported. Nintendo only ever said that Switch games would be "playable" on it. That's an important distinction. As others said, the Switch 2 relies on a hybrid emulation process, and anything of this type is likely not to reach perfect playability across the library. Nintendo did well to get it incredibly high even without patches.
I must say, I still play all my Switch games on my Switch! Mostly because I can't let go of the Hori Split Pad Pro for handheld play.
Re: Opinion: Can We Stop Comparing Donkey Kong Bananza's Tactile Thrills To Odyssey Now?
Thank you! Finally someone on the same page as me. I'm beating my chest all the way through the article in furious agreement!
The obsession to compare and link DK Bonanza to Mario Odyssey is most bizarre and ludicrous obsession ever! Even all the frothing over which team might have developed the game, so what! It's a Nintendo game. It will be great regardless. Of course, once known about the team, DK is suddenly Odyssey 2. No it's not!!! Two completely different games. So, why are comparing? I believe this site opened their review harping on about the same team. Who cares! No one cares beyond gaming geeks. At IGN, some nitwit in their most recent Game Scoop show spoke about DK potentially his game of the year and then only wishing it was Odyssey 2. WTF? Sure, I had the best In N Out burger in America recently and wished it was a bowl of nachos. 🤣
As for an Odyssey 2, here's my prediction: there won't be one! Nintendo like to try new things, and I expect an entirely new mechanic in the next Mario and likely a new title. If you think back through all the 3D Mario games, only Galaxy got a direct sequel. The question that really should be asked now is not about Odyssey 2, it's when will we get DK Bonanza 2? 🤗
Re: Nintendo Direct Partner Showcase July 2025: Every Announcement, Game Reveal, Trailer
Partner Directs have not been exciting for me for several years. I actually stopped watching then and referred to an article. This one did not disappoint, in that sense. I rate it 6 because it was good in comparison, and enjoyed seeing Star Wars Outlaws. NBA Bounce and Plants vs Zombies were the only others of mild interest.
Let's face it, we predominantly buy Nintendo systems for Nintendo games. Those always excite us the most. I'll get excited for the usual September one.
PS: Can we note, yet again, the "leakers" got it wrong? They were all over the place with the date, and unanimously got its purpose wrong.
Re: Octopath 0 Is A Game-Key Card On Switch 2, And Square Enix Has "No Plans" For A Switch 1 Upgrade Option
@jojobar Excuse me for hoping for a better level of key card hysteria! Don't worry, if the level doesn't improve, I won't be back. 🤣🙄🤗
Re: Octopath 0 Is A Game-Key Card On Switch 2, And Square Enix Has "No Plans" For A Switch 1 Upgrade Option
Just here to read the usual key card hysteria. Please do better. It's getting boring!
On a serious note, I would just Octopath on Switch if I want a physical option. Hopefully the performance will be bound to processing capability and you will at least get top frame rates. For the Switch 2 itself, just buy from the eshop and be thankful the price of the key card version translates to cheaper on the eshop too.
Edit:
Regarding the reply from "Cipher36" below, nothing will be changing with key cards. Developers don't want to release games on the more expensive express data cards on the Switch 2 and lose money. They will raise the price, which means the eshop price goes up because of the need for a standardised RRP, which means everyone loses. The only answer now is to speak with your wallet! In time, if key card sales are poor and especially if the express cards become cheaper, then there will be a change. The eternal whinging, especially on points of ignorance and intolerance to the developers' rationale, is noise.
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 31st July 2025
I'm curious to know about the partner games coming. Nintendo's own games, we already know. I've been resigned to seeing Metroid Prime 4 late 2025 ever since Nintendo stated "2025" about a year ago. You don't give such a vague schedule at that point in time unless it's near the end.
PS: Another case of the "leakers" discovering a date and guessing wrong about its purpose. Actually, I think the Direct was supposed to be last week. Better late and inaccurate than nothing!
Edit:
Regarding the reply from "Mando44646" below, can't people read? 🙄 Expressing my resignation that the "2025" release would be late in the year doesn't say anything about the game's status. So, it proved. We're almost at August and there's nothing about it. If Nintendo meant earlier, they would say something like "first half" or "summer". MP4 could even be finished for all we know.
Re: Mario Kart World Has Been Updated To Version 1.2.0, Here Are The Full Patch Notes
No, we don't need a weaker COM! MK needs a legitimate hard mode. Beating all 150cc Cups on the first attempt is ridiculous. I managed that as my first venture into Mario Kart World, winning 6 of them, including the Special Cup and winning Rainbow Road. I was second in the other two Cups. Sorry, I demand an actual challenge from the single player mode! Failure should be a common and persistent option!
(Note: Before anyone replies about online racing, no, playing online is not a valid alternative for a challenge. The base single player game should offer it.)
Improving the frequency of conventional races online is good. The sectioned ones appeared way too often and quickly they got tiring. Hopefully it's a 50/50 mix now.
Free Roam needs a tally of items collected, like 4 of 100.
Most of the other changes look like minor balancing.
Edit:
People replying to "HugoGED" (who similarly criticised a weaker COM) and saying not everyone is skilled, that is why MKW includes 50cc and 100cc. Those are for learners or lesser skilled players. Experienced players deserve a challenge too, and if 150cc isn't it, add a legitimate hard mode. No, smashing the field to earn 3 stars isn't a legitimate alternative either. I get zero joy in dominating races and relying on luck to avoid last second blue shells to earn the stars.
Re: Ninja Gaiden: Ragebound Will "Average" 30fps On Switch
@PinballBuzzbro This Ninja Gaiden game was developed for the Switch all along. There's no Switch 2 version yet. Likely this will still happen with games for many more months, especially considering the vast installation base of the Switch. We can hope the frame rate is bound to processing bound, meaning 60 fps on Switch 2.
Cyberpunk 2077 plays very well on the Switch 2. I own Street Fighter 6 and Fast Fusion, and both look and play great.
We're still early in the life of the Switch 2, and there probably isn't much reason to get one now, especially if you own another system. Let's look back in 12 months from now!
@eldersnake I haven't noticed any blur on the LCD screen despite a certain high profile video highlighting it in tests that don't apply to the typical user behaviour. Connect the Switch 2 to your PC monitor. Simple!
Re: Ninja Gaiden: Ragebound Will "Average" 30fps On Switch
I might get it simply because Dotemu used the correct terminology of "Switch" version and "playable" on Switch 2. There's no such thing as a "Switch 1" and the Switch 2 is not "backwards compatible". Nintendo only ever said Switch games would be playable on the Switch 2, not that it would be backwards compatible. That's a clear distinction even if the outcome is to try achieve the same.
I presume this Ninja Gaiden is a 2D game. I loved the three on NES, so it has interest based on that.
Edit:
I just noticed Dotemu said "backward compatibility" later in the sentence. Interest suddenly waned! 🤣
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
@JasonLee99 Yes, Switch 2 cards are more expensive than Switch. Remember, they are a superior technology! While a Switch card might cost $5, a Switch 2 card is likely $20, if not more.
A General FAQ
Q: Why are key card games more expensive than a corresponding game on PS5?
A: Everything is more expensive on Switch 2! Trails on Switch is the same price as PS5, so Switch 2 obviously should be more expensive.
Q: Why aren't cost savings of key cards passed onto consumers?
A: They are! Remember, on a full card, you're potentially paying another $20 more for Trails. Switch 2 cards, due their faster speed, are more expensive than Switch cards. The cost of a key card is very low and probably about the same as a Switch card. Therefore, that is the equivalent physical comparison. Add the $10 Switch 2 "tax" and you get our final price. This cost saving is also passed onto the eshop due to the requirement of a standardised RRP. Therefore, if you only buy download games, you're effectively subsidising full cards. Let that sink in.
Note: The difference in card costs is apparent already. Using my local currency and RRP, on full card, Cyberpunk and Rune Factory are $119. Daemon X Machina is $129.
On key card, Street Fighter 6 is $79. Hogwarts, Dragon Quest 1& 2 HD Remake and Yakuza are $89.
Q: Why even bother with key cards?
A: Game companies still like to see their product on the shelf. Key cards offer a cost effective way, while also allowing a longer development period. On a full card, a game must be finished months in advance. Anything for download can be tweaked to within days of its release.
Note: This is not an endorsement. Only an explanation. Of course, it would be preferable had the developer explained the benefit, rather than just say there is one.
Re: Poll: What Review Score Would You Give Super Mario Party Jamboree TV?
8 for me. Would be 9 if the base game got a graphical update and 10 if the Jamboree TV content was better integrated into the main game. Very sloppy and unusual for Nintendo!
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
REPEAT:
We CANNOT compare across systems with key cards to determine any benefit. "nathatruc", above, repeatedly and selectively citing such examples doesn't change that FACT. We can only compare against other Switch 2 games. Conveniently ignored is Cyberpunk 2077, on a full card, is also an older game like SF6, Hogwarts and Yakuza on key cards, and is vastly more expensive than the PS5 Ultimate version ($109 vs $69 AUD). So far, games on key cards are significantly cheaper than full cards. That's a hard fact whether people want to admit it or not.
Repeat: That is not an endorsement! If you don't like them, buy from the eshop.
‐----
Edit:
Other examples on full card...
Daemon X Machina Titanic Scion is $129
Rune Factory $119
These are RRP. For the Cyberpunk Switch 2 vs PS5 comparison above, I used the commonly available price for both. Cyberpunk is $119 RRP.
Key card games...
Street Fighter 6 $79
Yakuza 0 $89
Bravely Default 2 $59
Dragon Quest 1 & 2 HD Remake $89
For more context, Nintendo games on full cards...
Mario Kart World $119
DK Bonanza $109
Zelda BOTW $109
Zelda TOTK $109
Remember, Switch 2 cards are using a faster and more expensive technology than Switch cards. Comparing the two is also false.
For Trails, people are flying into conniptions based on it costing $10 more than PS5 (and the Switch) despite everything on Switch 2 more expensive, and their manifested bias. Let's wait for the final price of the game itself and more games in general before frothing any further. Right now, the key benefit is that key card games are cheaper than full card games. That also means eshop prices are cheaper due to the requirement of a universal RRP.
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
@nathatruc The beneficial part is that game would be 20 EUR more than PS5 if on a full card, not 10. The Switch 2 version should be more than the Switch version.
Curiously, Street Fighter 6 is either the same price or $5 less than the PS5 version in my country, depending on store. It's also $30 less than DK Bonanza and $40 less than Mario Kart World. We can only fairly compare against other Switch 2 games and then use our consumer power as the key form of protest!
Edit (Regarding the reply below):
Not sure why people can't read properly. We can't compare Switch 2 prices against other systems when evaluating key cards. We can only compare against other Switch 2 games. Cyberpunk 2077 is significantly more expensive on Switch 2 vs PS5 whereas the key card examples highlighted are only a little more expensive. Among Switch 2 games themselves, I cited the vast difference in price of Street Fighter 6 vs DK Bonanza and Mario Kart World. We clearly are seeing that games on key cards are cheaper than full cards. That also means the eshop price is lower because of the requirement for a universal RRP.
That doesn't mean you must accept key cards! Personally, I will buy from the eshop rather than fool around with them. The only exception is if they are cheaper or include more content, as was the case with SF6. It's actually cheaper than Switch games and includes the year 1 & 2 bonus fighters DLC. The eshop version doesn't.
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
@DiamondJim Yes, simply saying beneficial is not enough! The reasons must be stated.
There was an interview on this site with a developer that did provide reasons. One was a lower retail price, which also means a lower eshop price because the RRP is standard across the board. The developer earns a little more too. The second major reason is games don't need to be completed months in advance of hitting the shelves. The developer gets more time overall and flexibility with their schedule. That was interesting.
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
Of course you need to insert the key card to launch the game. Otherwise we could download a game on infinite systems and play it forever with just one purchase of the game! Some sort of digital check would not be viable as that would undermine the point of key cards and the ability to sell them.
The best that anyone can do to placate their key card rage is don't buy them! Just buy from the eshop. Simple. If enough people stop buying them, perhaps developers will begin to consider full cards, even if that likely means an overall price increase for the game.
Re: WWE 2K25 On Switch 2 Is Missing Certain Cross-Platform Benefits
The question is, who expected it to match other versions? Never expect the expectable from Nintendo!
It's fair to say Nintendo had privacy concerns with image uploading, which is expected from them. Did I just contradict myself? 😛
Re: Review: Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV - A Fantastic Addition To An All-Time Party Game
Fair review. Even though the Switch 2 Edition got no graphical update of the base Switch game that we expect from a "Switch 2 Edition" game and that the Jamboree TV content is separate, the fun factor can't be denied, especially from the new content. If we got the graphics upgrade and the bonus content was integrated better, I would readily accept the $80 price tag if buying from scratch. $20 for the bonus content by itself seems fair, especially if own a camera. I would not buy a camera just for Jamboree TV.
Re: Round Up: The Reviews Are In For Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV
IGN has become so much of a whingefest in upgrade or sequel situations for the Switch 2. First was the device itself, which only got 7 because it was "iterative" and "the Switch Pro we never got" despite it a substantial improvement over the Switch and any sort of side model 4 years ago that would be a Switch Pro. Mario Kart World only got 8 despite raving about the new Knockout Mode. They went bananas for DK Bonanza with a 10 and frothed so hard to insist it's the follow up to Mario Odyssey. They are completely different games even if by the same development team. They trash Jamboree TV because the main Switch game is a separate mode and got no graphical update. While a fair criticism, they gave nothing for the new Jamboree TV content.
Curiously, the same guy reviewed all 3 games and gets too excited whether in criticism or praise. The Switch 2 reviewer is so in love with his Steam Deck that he's giving it steam. He's the chief editor of Switch 2 reviews too. The editorial standards really dropped there.
Re: Poll: Has Donkey Kong Bananza Made You Feel Ill?
The only game that ever made me feel sick was Star Wars Bounty Hunter on Game Cube. Thankfully I could return the game. A shame because I did enjoy the 30 minutes that I managed. I might even buy the Switch version once it gets cheap and hope I don't suffer on a modern TV or even handheld.
Re: UK Charts: Donkey Kong Bananza Is A Hit, But Sells Less Than Half Of Super Mario Odyssey
In moments like this, we need to embrace the teachings of that great Indian philosopher, cricket player Navjot Sidhu: "Statistics are like bikinis: What they reveal is suggestive; what they hide is essential."
A better figure would be sales per console, not total sales. The Switch sold 15 million units by the time Mario Odyssey arrived compared to around 5 million Switch 2 units for DK Bonanza. News flash! DK Bonanza actually has sold 50% more copies than Mario Odyssey.
Re: Review: Gulikit Elves 2 Pro Controller For Switch And Switch 2 - A Small, Yet Refined Saturn Tribute
It looks cheap and nasty, even if it perhaps isn't. The d-pad looks especially horrendous, even if perhaps it isn't. I'll stick to my Switch controllers for Switch 2!