Comments 555

Re: Nintendo Is Considering A Switch 2 Price Hike This Year, According To New Report

Gryffin

@NPC411 agreed. Those games are also $60, which in itself is an extraordinary expense. Not to say the price isn't justified. They're expensive to make. But point being I can buy a used GameCube or PS4 disc for a fraction of that and probably have just as much fun. A couple of days ago, I bought Mario and Sonic at Sochi for Wii U on eBay for $22. I can't wait.

Re: Tomodachi Life: Living The Dream Nintendo Direct: Every Announcement - How Would You Rate It?

Gryffin

@PtM @Glrd @twadebarcelona thank you for the clarification. I enjoyed text-to-speech going way to messing with a Mac in like 1999. I do wonder now, though, what the difference is. I need to look into it further simply because I'm curious, but I suppose any text-to-speech function was simply a single voice hard-coded to match each phoneme? I also may have misunderstood the content of the Direct. I was thinking that you could carry on dynamic conversations with the NPCs, like a chat companion. But now, I think, the conversations are canned dialogue trees.

Re: Super Nintendo World Is Celebrating Its Fifth Anniversary In Style

Gryffin

@Markiemania95 thanks. I looked up current pricing. And it looks like one day is $65 off-season and $80 at peak. Children's passes are about $20 cheaper.Two day admission is $124 regardless of season, which is a $35 savings over two single day passes. These seem fair to me. If I were there and had time, I would go. Visiting Japan is not in the cards for me any time soon though.

Re: Switch 2 Predicted To Follow In PlayStation And Xbox's Footsteps This Year With "Global Price Hike"

Gryffin

@Questionable_Duck @AllBLK I need to clarify. I'm not an absolutist. Is a game is several years old, especially from a major publisher, then I'm normally ok with buying it on sale. But for indie games, I equate buying a game on sale to theft. It's not theft, not literally, and I exaggerate somewhat. And I also recognize the reality of the digital games market, especially for Steam. I.e., games only sell when they're on sale, and the sales boost literally bumps them up charts, increasing visibility. More players might lead to more reviews and exposure, etc, which might prolong the game's life. But, for me, buying a game discounted is robbing the developer and publisher of the renumeration their owed from their work creating the game. It's a matter of fair compensation. I am paying someone for their art and their labor and their contribution to culture, and I'm presumably enjoying their creation that I know took passion and sweat and tears and skill to bring forth. So my ability to experience their creation is deserving of sufficient return, the value of which they've decided at the 100% rate of their fee. To buy a game on sale is to selfishly take advantage of the cruel realities of the digital games marketplace. It circumvents equitable exchange and is unjust.

Re: Switch 2 Predicted To Follow In PlayStation And Xbox's Footsteps This Year With "Global Price Hike"

Gryffin

@Member_the_game I had this same conversation with my brother a couple weeks ago. I don't think increasing technical capability is really justified or necessary at this point. And, it's not financially viable. Companies already can't afford to make AAA games. The risk is already too high and fails more often than it succeeds. Investment in a multi-year, employment of hundreds development is a poor financial choice when you can spread your risk across a dozen cheaper games. It's Ubisoft vs Devolver Digital. And look how that's worked out. Developer Digital won't really benefit from more horsepower. Sony is the only company who's consistently profited from AAA publishing because they're really good at it PlayStation is a respected and beloved brand. But I'm not sure that Ghost of Yotei has been profitable so far, as an example of a recent release that argues against extreme financial investment. I would need to check. But as other examples, I don't believe FFVII Rebirth nor FFXVI were profitable either.

Re: Switch 2 Predicted To Follow In PlayStation And Xbox's Footsteps This Year With "Global Price Hike"

Gryffin

Here's a rant at 7am that you should feel free to ignore. The fact is, I've been priced out of modern gaming, if only for console pricing alone. Game sales make them insanely, unreasonably affordable, but I'm ethically opposed to buying games on sale, so that doesn't affect the viability for purchasing modern games for me. It does for most other people though, so any argument against games being too expensive is completely invalid. Anyway, back to consoles, I couldn't possibly justify spending that kind of money. In my case, I'd prefer a PS5 anyway, but they're like $700..Fortunately for me, I prefer retro games, own a lot of retro consoles already, and their games are way more affordable. I can tell you right now that my next console is going to be either an Analogue Pocket or a Playdate, which are about $200-$250.

Re: Feature: The Best Hidden Gems And Underrated Switch 1 & 2 Games Of 2025

Gryffin

I bought Road Warren when it came out. I really want to play it, but I play mostly handheld these days. And the text is freaking tiny. Like 6 point font. Does Switch not have an accessibility feature to zoom in? I actually just learned that PlayStation does, which is great. But I think that text size overall is a huge issue in games. All games need massive scaling options for text and UI. It's the reason I didn't get the Metal Slug tactics game, because it's going to be too hard to read on my Switch. I'm not sure why the industry hasn't invested more into text scaling options. It's an obvious oversight.

Re: Kirby Air Riders Dev Team Disbanding Soon, Game Updates Also Ending

Gryffin

What!? That's crazy and really sad that Nintendo isn't interested in supporting balance adjustments further. At least keep a skeleton team of a few people to adjust numbers for another year or so. I mean, they can be employed on other projects and be tapped to assist balance and fix glitches as needed. I seriously can't believe they're just ending support entirely. It means a dominant strategy will be found within the next couple of weeks, and it will remain OP forever.

Re: Activision Shares Update On The Future Of The Call Of Duty Series

Gryffin

I think it would be very sad for Microsoft to have invested $69 billion into Activision Blizzard mostly for Call of Duty, only to have the franchise die a couple years later. I don't play CoD, but my impression of the player base is that they want grounded, mostly-realistic combat and serious narrative campaigns, and it seems that the series has lost that over the last few years.

Re: Poll: Box Art Brawl - Bionic Commando (NES)

Gryffin

This was a hard one. Japan won out just barely from the expressions of the soldiers and the posture of the hero, though the painting and packaging design isn't all that clear, at is typical of Japanese boxes.

Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY

Gryffin

Update: 14/18

I think the whole thing is a joke. But I made predictions anyway. Keep in mind, I haven't played a single game nominated except for No Man's Sky.

GOTY Clair Obscure
Performance Jennifer English
Ongoing FFXIV
Mobile Wuthering Waves
Art Clair Obscure
Score Clair Obscure
Adaptation Last of Us
Narrative Clair Obscure
Community Support Baldur's Gate
Multiplayer Arc Raiders
Indie Clair Obscure
VR Midnight Walk
Anticipated GTA VI
Action Ninja Gaiden
Familky DK Bananza
Sports Sonic Racing
eSports CS2
Direction Clair Obscure

Re: Official Zelda Movie Photos Give Us Our Best Look Yet At Link And Zelda

Gryffin

Unrelated: But can we move the comment input field to the top of the comment list? It feels fairly absurd scrolling through 89 comments to leave my own.

Related: What's awesome about a Zelda movie franchise is that they can make complete different entries with different casts if they want. Like they could do a trilogy with this cast. And then do a totally different movie for Wind Waker.