Comments 60

Re: Final Fantasy VII Rebirth's Internal Resolution Detailed For Switch 2

FrylockJ

All I know is the system requirement jump from Integrade to Rebirth is ridiculous considering they look identical. I don't know what engine they use, but it sure isnt as refined as the RE engine, thats for sure.

At least it isnt DLSS5, where it changes the entire look of games to give it that uncanny AI glossy plastic fake look that we all just love so so so much.

@solarwolf07 Do the Ally and Steamdeck not exist to you? Thats not hundreds more (actually only 100 more) and they both can handle it fine. Thats not even mentioning being able to use stuff like Lossless Scaling that can easily double your fps in any game without any noticeable input lag.

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