@Clyde_Radcliffe : I don’t think it’s fair to call it shovelware. But I do find (based on demo alone), that it’s a bit patronizing simple just because it’s aimed at “young girls”.
Imho, it’s what old fat marketing men sat around a desk think young girls want, rather than what young girls want.
“Oh, yes, young girls like princesses, they like pink, they like to play dress up, and we want them to feel empowered and better than boys, so let’s give her a sword like a pirate, oh and martial arts, etc…. Hmm, what else do girls like? shoes? Cleaning? Oh, I know! Cooking!”
“let’s also give her tight trousers, just in case her brother is playing”….
“Oh yes, you’re a genius! We can just play dumb about that and say it’s about fashion.. girls like fashion…”
@Croctopus : I disagree it has to be like this because it’s targeted at young girls. My kids would tire of this as quickly as I did, I can’t even convince them to try it.
Imho it’s a bit patronizing to dumb a game down this much just because it’s “for kids” or “for girls”.
It’s the sort of game a well meaning gran will buy for a birthday, only for the child to pretend to enjoy everytime gran comes to visit…. While desperately waiting to play fortnite.
@GEKGanon : yip. Im certainly not. And if I did, I'd only get one of them, I certainly wouldnt "own" multiple games which werent one-and-done.. Why would I? If I'm still playing the first one lots?
Everyone seems to be chasing a golden egg laying goose, without knowing why...
@LikelySatan : Sorry, was purposefully not mentioning "The game which must not be named" (*) on here. Quidditch does seem hard to do. But they have pretty much everything already there to make a load of missions using existing assets.
A simple piece of DLC - That potion which enables you to turn into someone else, and access their dorm rooms, etc. So you can see/interact with other houses you didnt get to see in your initial play thru.
Then add missions off each house to be done while pretending to be that house person (sorry - I dont know the terms, my knowledge comes from watching films with my kids - and watching them play the game).
etc etc.. I mean, Im not a game designer, and I can come up with many simple to develop DLC's and missions which wont break the core game.
Not gonna be huge amounts of work - charge a few $. Reap rewards, rinse and repeat.
Then you have your "forever live" game...
But of course, that's not what they mean, they just mean easy to manage online stat driving borefests, loot crates, etc.
Heck, you could even add "loot crates" in the game as it is.. have an owl do a drop off, etc.
What about some post game missions, where whether you decided to play as good or evil changes the story in them, or opens up different options, etc etc?
Add some new spells/weapon types/costumes/etc.
It all seems very easy to me.. but what do i know?
im quite proud of that comment, I still can make amazing dad jokes.
Someone with common sense would see the sales figures of WB's "best selling game of 2023" and think “ooh, perhaps we can keep the money rolling in here with dlc?”
But they dont seem to be willing or able to do that, which seems absolutely absurd - considering how many units it sold!
@Aventurier : hrmmm.. I’d be worried about it somehow stopping working… but yes, you are correct.. my brain doesn’t think about physical games any more.. and I’d have to get it for pc, as I don’t have the other formats for it.. which would require getting an external dvd drive…
@Rainz : A prototyping stage of development with no deadline would either mean no deadline for the finished product - or extreme crunch to get it done for this xmas.
They dont have any other big releases for this xmas.. Then again, maybe they were keeping luigi's mansion remake or princess peach as backup plan?
I find it weird that a few commenters are posting "Well, they have to start somewhere" or "Im working on my first game, it might be crap", etc etc.
Well I can go out with my phone and make an awful film, with absolutely zero talent, maybe I'll just stitch together some public domain clips into it too, doesnt mean I should be able to shove it up on Disney +.
It's not the same as a respectable film maker making something which didnt succeed in being good, etc.
For years, Nintendo used to be VERY harsh on who they even let publish on their consoles. It was IMHO one of the reasons they lost out to the original playstation (Which had much less strict rules, so a bigger catalog of games).
It'd be awful to return to that.. But this is why we cant have nice things.
I’m gonna give it a 6/10. That may change as I play it more.. but right now, too easy, too repetitive, too much talking, too much underground bits. And I’m just not finding it much fun.
I keep playing, because I liked the earlier games so much and I’m hoping it’ll get to point where I start having fun. But if this was my first Pikmin game, I would’ve stopped playing by now.
I haven’t really played it enough to give a score. But after 6 hrs or so of play, I’m finding it too simplistic and easy.. and not really wanting to play on - not like I did with earlier games in series.
So I don’t know if I’ll bother playing enough to give it a score. Which I guess means I’d review it badly…
Also, while I love the overground visuals, the underground visuals are very basic and repetitive…
@Bret : Oh come on.. refreshing visuals like this was a major thing on the SNES due to hardware constraints.. On Switch, it'd take a hand full of artists.. max.
Do you REALLY think this thing has the same sized dev team as (for example) odyssey? or even 1/10th of pikmin 4s team?
@ElRoberico : why would they use a modern engine, rather than porting the code? Why do people nowadays seem to think the only way to make a game is to use unity or unreal?
And the game uses sprites, no need to re rig anything.
Comments 673
Re: Switch Release Dates For Paper Mario: The Thousand-Year Door & Luigi's Mansion 2 HD Confirmed
@Cathalm : "So as of now Nintendo is releasing no games for the second half of 2024 then"
Which means there will be a Direct presentation around May or June to announce the second half, after these 2 games are released.
Maybe before, but unlikely (which normally means its likely)
Re: Switch Release Dates For Paper Mario: The Thousand-Year Door & Luigi's Mansion 2 HD Confirmed
So no new direct until at least May then? Gotcha.
Re: Princess Peach: Showtime! Demo Now Available On The Switch eShop
Still, could be worse, could be a game based around her emotions…
(I enjoyed playing that one though)
Re: Princess Peach: Showtime! Demo Now Available On The Switch eShop
@Clyde_Radcliffe : I don’t think it’s fair to call it shovelware. But I do find (based on demo alone), that it’s a bit patronizing simple just because it’s aimed at “young girls”.
Imho, it’s what old fat marketing men sat around a desk think young girls want, rather than what young girls want.
“Oh, yes, young girls like princesses, they like pink, they like to play dress up, and we want them to feel empowered and better than boys, so let’s give her a sword like a pirate, oh and martial arts, etc…. Hmm, what else do girls like? shoes? Cleaning? Oh, I know! Cooking!”
“let’s also give her tight trousers, just in case her brother is playing”….
“Oh yes, you’re a genius! We can just play dumb about that and say it’s about fashion.. girls like fashion…”
Re: Princess Peach: Showtime! Demo Now Available On The Switch eShop
@Croctopus : I disagree it has to be like this because it’s targeted at young girls. My kids would tire of this as quickly as I did, I can’t even convince them to try it.
Imho it’s a bit patronizing to dumb a game down this much just because it’s “for kids” or “for girls”.
It’s the sort of game a well meaning gran will buy for a birthday, only for the child to pretend to enjoy everytime gran comes to visit…. While desperately waiting to play fortnite.
Re: Princess Peach: Showtime! Demo Now Available On The Switch eShop
Well, I had no interest in buying it.. played demo to see if it’d change my mind. It didn’t.
Re: Warner Bros. Doubles Down On Its Commitment To Live Service Games
@GEKGanon : yip. Im certainly not. And if I did, I'd only get one of them, I certainly wouldnt "own" multiple games which werent one-and-done.. Why would I? If I'm still playing the first one lots?
Everyone seems to be chasing a golden egg laying goose, without knowing why...
Re: Warner Bros. Doubles Down On Its Commitment To Live Service Games
@LikelySatan : Sorry, was purposefully not mentioning "The game which must not be named" (*) on here. Quidditch does seem hard to do. But they have pretty much everything already there to make a load of missions using existing assets.
A simple piece of DLC - That potion which enables you to turn into someone else, and access their dorm rooms, etc. So you can see/interact with other houses you didnt get to see in your initial play thru.
Then add missions off each house to be done while pretending to be that house person (sorry - I dont know the terms, my knowledge comes from watching films with my kids - and watching them play the game).
etc etc.. I mean, Im not a game designer, and I can come up with many simple to develop DLC's and missions which wont break the core game.
Not gonna be huge amounts of work - charge a few $. Reap rewards, rinse and repeat.
Then you have your "forever live" game...
But of course, that's not what they mean, they just mean easy to manage online stat driving borefests, loot crates, etc.
Heck, you could even add "loot crates" in the game as it is.. have an owl do a drop off, etc.
What about some post game missions, where whether you decided to play as good or evil changes the story in them, or opens up different options, etc etc?
Add some new spells/weapon types/costumes/etc.
It all seems very easy to me.. but what do i know?
Re: Warner Bros. Doubles Down On Its Commitment To Live Service Games
Someone with common sense would see the sales figures of WB's "best selling game of 2023" and think “ooh, perhaps we can keep the money rolling in here with dlc?”
But they dont seem to be willing or able to do that, which seems absolutely absurd - considering how many units it sold!
Re: Hori Unveils Guitar Controller And 'Guitar Life: Lesson 1' For Switch
@Aventurier : hrmmm.. I’d be worried about it somehow stopping working… but yes, you are correct.. my brain doesn’t think about physical games any more.. and I’d have to get it for pc, as I don’t have the other formats for it.. which would require getting an external dvd drive…
So this is more appealing
Re: Hori Unveils Guitar Controller And 'Guitar Life: Lesson 1' For Switch
@Aventurier Rocksmith was removed from all digital storefronts in October 2023, and all dlc content removed too.
Re: Random: Players Share Bananas Gameplay Of New King Kong Game, And It's Not Looking Good
GIANT ENEMY CRAB!
Re: Random: Bowser Tries To Woo Elephant Peach In Super Mario Bros. Wonder Ad
It’d be down to the trunk.
Re: Talking Point: Would You Buy A Digital-Only 'Switch 2'?
Make digital games half the price of physical games* and I’ll consider it.
Re: Random: Unused Mario Sprites Spotted In Classic Behind-The-Scenes Footage Of Nintendo
Removed
Re: Random: Unused Mario Sprites Spotted In Classic Behind-The-Scenes Footage Of Nintendo
Removed
Re: Random: Unused Mario Sprites Spotted In Classic Behind-The-Scenes Footage Of Nintendo
Removed
Re: Early Tech Analysis Investigates Paper Mario Thousand-Year Door Switch FPS & Resolution
Er. It’s paper Mario, not some fps.
There’s no need for it to be 60fps…and I doubt anyone would’ve even noticed if they weren’t told about it.
Re: Nintendo Direct September 2023: Time, Where To Watch, Our Predictions
They were quite clear in their announcement.. software only.
Re: Super Mario Bros. Wonder GameStop Pre-Orders Revealed (North America)
I think this is going to be the first Mario game I pass on.
Just not feeling it at all. Maybe I’ll get bought into the hype when I see people playing it.. but just feel like I’ve been there, done that.
And playing as fat princess peach in an elephant outfit.. meh.
Re: Mortal Kombat 1 Shares "First Look" At Jean-Claude Van Damme As Johnny Cage
Looks more like Johnny cage that Jcvd.
Re: Super Mario Bros. Wonder Had No Deadline During Its Prototype Phase
@Rainz : A prototyping stage of development with no deadline would either mean no deadline for the finished product - or extreme crunch to get it done for this xmas.
They dont have any other big releases for this xmas.. Then again, maybe they were keeping luigi's mansion remake or princess peach as backup plan?
Re: Super Mario Bros. Wonder Had No Deadline During Its Prototype Phase
Bull. There was obviously a deadline of this Xmas, for a cheap quick to make filler game to fill gap in schedule.
There may not have been an announced deadline for devs. But it’s not as if they didn’t have a clear release date.
Re: Poll: What Did You Think Of The Super Mario Bros. Wonder Direct Showcase?
I would've bought it for $30, but not at full price. Just isnt doing anything which really sparks my interest at all.
Re: Super Mario Bros. Wonder Direct - All Announcements, Features, Power-Ups, Worlds
@RainbowGazelle : Yip, doesnt appeal to me either. I kinda got burned out by 2d mario on the wii.
Re: Super Mario Bros. Wonder Direct - All Announcements, Features, Power-Ups, Worlds
Seems to me to just be cheap easy to make filler as all their major teams are making titles for new machine.
Re: Samba De Amigo: Party Central Demo Now Available On The Switch eShop
I’m not convinced the controls will work properly..
The original on Dreamcast worked nearly perfect for me.. if the joycons in demo can do the job, I’m up for a purchase.
Still think they need to add some maracas to the joy cons though.
Re: Feature: The Rise Of 'Scam Games' And 'Keyword Bingo' Firms Flooding Switch eShop
I find it weird that a few commenters are posting "Well, they have to start somewhere" or "Im working on my first game, it might be crap", etc etc.
Well I can go out with my phone and make an awful film, with absolutely zero talent, maybe I'll just stitch together some public domain clips into it too, doesnt mean I should be able to shove it up on Disney +.
It's not the same as a respectable film maker making something which didnt succeed in being good, etc.
Re: Feature: The Rise Of 'Scam Games' And 'Keyword Bingo' Firms Flooding Switch eShop
For years, Nintendo used to be VERY harsh on who they even let publish on their consoles. It was IMHO one of the reasons they lost out to the original playstation (Which had much less strict rules, so a bigger catalog of games).
It'd be awful to return to that.. But this is why we cant have nice things.
Re: Red Dead Redemption Fans Aren't Happy About Rockstar's "Lazy Port"
People are moaning about paying $50 for a 13 year old 360 game.
But will have no problems paying same for a 27 year old snes game which has Mario in it.
Re: Poll: What Review Score Would You Give Pikmin 4?
@Deadlyblack : lol.. the battles are the only part I’m finding challenging and fun.. funny how people differ isn’t it?
Re: Poll: What Review Score Would You Give Pikmin 4?
I’m gonna give it a 6/10. That may change as I play it more.. but right now, too easy, too repetitive, too much talking, too much underground bits. And I’m just not finding it much fun.
I keep playing, because I liked the earlier games so much and I’m hoping it’ll get to point where I start having fun. But if this was my first Pikmin game, I would’ve stopped playing by now.
Re: Poll: What Review Score Would You Give Pikmin 4?
I haven’t really played it enough to give a score. But after 6 hrs or so of play, I’m finding it too simplistic and easy.. and not really wanting to play on - not like I did with earlier games in series.
So I don’t know if I’ll bother playing enough to give it a score. Which I guess means I’d review it badly…
Also, while I love the overground visuals, the underground visuals are very basic and repetitive…
Re: Dying Light 2 Release Delayed Again On Switch, New Date "Within 6 Months"
@Adol-Bannings : How so? I said "New console announced in next 6 months."
And I still stand by that.
Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.2.0), Here Are The Full Patch Notes
My link is seemingly constantly wet and dripping when he’s talking to people, even when indoors.
Looks daft, hope that’s fixed.
Re: Nintendo "Currently Have No Specifics To Share" About Other Legacy Platforms For Switch Online
Why would they? When they can charge full price for them?
Heck, why even bother with snes games when they can charge for them?
Re: Nintendo Direct June 2023 - Every Announcement And Game Reveal
@sonicmeerkat : it is winding down for next gen. None of the Nintendo made announced games would require big teams.
It doesn’t take much to reskin nsmb and add some new gimmicks.
Re: Nintendo Direct June 2023 - Every Announcement And Game Reveal
@NintendoEternity : wow, you really don’t like other people having a different opinion to you do you?
I’m not forcing you to not buy overpriced filler titles.. if you want to, fill your boots…
But no need to get upset and personal about it… it’s your choice, not mine.
Re: Sonic Superstars' Release Date Might Have Already Been Revealed
Meh, I’m grumpy .. neither appeal to me. Certainly not full price for a 2D platformer anyhow.
I’ll stick with nsmb if I want to play that.
Re: Review: Pikmin 2 - Still A Sublime Time, Even Without The 7-Up Bottle Cap
Shame they’ve not up resed textures.
The emulation community did that with this game years ago.
Re: Feature: 17 Reasons To Be Excited About The Super Mario RPG Remake
I’ve finished the original game. My problem with this is it’s too short, this isn’t a selling point to me.
If I’m going to spend $60 on a new game, i want it to last.
.. instead, i can just get my snes mini out and play through it again while drunk and imagining the pretty visuals.
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
If it makes you happy feeling that way and you’re willing to pay full price for it.. good for you,
It’s still obviously filler though
Re: Review: Pikmin 1 - A Bare-Bones Port, But A Joyous Adventure
This is Nintendo, if they’d changed textures they’d be charging full price.
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
@Bret “ that if it was they would've just made another game in the NSMB series.”
They did. They just changed the name.
Re: Random: The Super Mario RPG Switch Remake Clarifies A Couple Of Cameos
@SpoonySpoons : Okay, I'll bite.
As someone who has been writing game engines for 30+ years.. What is so funny about "porting the code"?
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
@Arminillo : Mark my words.. in 5 years, you'll look back and go "meh - yeah, that was filler before new console".
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
@Bret : Oh come on.. refreshing visuals like this was a major thing on the SNES due to hardware constraints.. On Switch, it'd take a hand full of artists.. max.
Do you REALLY think this thing has the same sized dev team as (for example) odyssey? or even 1/10th of pikmin 4s team?
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
Let’s be honest here. It’s filler. Created by a small team to have something for Xmas. It will sell well, but it’s nowt new.
All their big teams are rather obviously working on the new console (whatever it may be).. this is end of console life stuff.
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
It’s like arguing that “furious 7” wasn’t a fast and furious movie, because it removed “fast and” from the title.
Re: Random: The Super Mario RPG Switch Remake Clarifies A Couple Of Cameos
@ElRoberico : why would they use a modern engine, rather than porting the code? Why do people nowadays seem to think the only way to make a game is to use unity or unreal?
And the game uses sprites, no need to re rig anything.