I played the DS one briefly, but did not care for the art style or the floaty animations. GBA one is pretty nice, but that framerate is just awful. I have a LOT of nostalgia for the SNES US release.
@Not_Soos You can easily run your own ROMs on consoles/TV/handhelds Most handheld devices, that's all they do is play ROMs. But I get the rest of what you're saying.
The first game (and Lost Levels) looks kind of weird in SMAS, and there's a glitch with the brick breaking that makes the whole thing feel mushy. The music is nice though, and I like the snow.
2 and 3 look great in SMAS, and 2 fixes the background animation glitch (one frame doesn't get shown), but I like the music way better on the NES.
Technically the Master Sword was in the first game, just with a different name. At least that's my canon.
@YoshiF2 I've been a fan since the beginning, and I loved BotW. There were a few things I missed from previous games, but on the whole I enjoyed it immensely.
Hmm... I'm actually not sure if I or II (IV) was my first... I'm kind of leaning towards the SNES game. I remember my uncle would bring it over sometimes, and I'd be upset because every time he brought it back again, my save would be gone. I think we rented the first game once or twice, and I never got to play it again until emulation.
@bouncer0304 I did find a few QR codes, but they didn't help very much. Maybe I should look again, see if I can find some better ones.
@XCWarrior I have a feeling that Nintendo is either discouraging devs from using the touch screen, or the devs themselves are discouraged, because it can't be used while in docked mode.
There was a similar problem with the DS/3DS/etc., devs just started dropping features like the bottom screen, the 3D effects, the simulated surround sound, touch controls, gyro, etc. Not to mention, there were VERY very few games that took advantage of the extra hardware in the DSi and the N3DS.
I never had the original SP, but I found a 101 at a Goodwill for $5 once. I prefer the Micro though, even though it doesn't support GB without emulation, and the screen is getting a little too small for my aging eyes...
@Cronodoug IKR?? "It doesn't use any mods! All I did was replace the textures, created new models, modified I MEAN changed a pumpkin into Link, edited some command files......." I thought it was going to be one of those redstone CPU maps. Those things are crazy. Still neat, though.
Breaking weapons does critical damage, I'm not sure why I'm the only person who knows that.
Smash that Lynel in the face, whip out a different weapon, continue smashing, no big deal.
Besides, once you get to a certain point in the game, you find out that killing all of the monsters is actually detrimental to your experience.
I like this game, but OMG does it CHEAT!
Basically, once you get past the tutorial races, they artificially increase the difficulty by stacking the deck against you. It gets real frustrating real fast.
I've had a few lucky horses, but I'm not good enough at breeding type games to figure out which stats will "uncheat" the game.
I'm guessing it's not coming to Switch because it would be a lot more difficult to play it without a touch screen. Not impossible, I guess, but your times would be a lot slower.
@masterLEON I'm sure it's possible, just that nobody has bothered to do it yet.
There's a Mac emulator for the DS that runs pretty decent, albiet without sound. DS resolution is about half of what the Mac runs at, though, so there are a couple different options to work around that.
Well Sonic Team already made an action game "that is absolutely nothing like the RPG BotW in any way, shape, or form" with New Genesis, so it stands to reason that Sonic Frontiers might also be the complete opposite of the role playing game that BotW was.
GBI is awesome, I've been using it for a few years now. If you have the right game(s) and a modded Wii (or a friend with one), you don't even need to chip your GC to use it.
@Markiemania95 No kidding. GB stick is okay for certain games, but I ended up buying a Raphnet adapter so I can use NES and SNES controllers with my GC/Wii. It's great. They have another one that lets you use Classic Controller, I was kind of torn over which to get.
Another company made a HORI pad clone for a decent price, but it went out of print immediately...and I'd prefer something with non-GC button layout anyway.
Or if you don't mind wasting battery, you can always hook up an actual GBA to use as a controller.
@HammerGalladeBro I don't have an original booter disc, but I've heard that it depends on if you play with zoom mode on or not. When I originally had a GBP, it would keep dropping frames, and I had no idea the reason was the zoom mode...ended up giving it back to my friend.
@retroman64 Yeah, the discs are expensive because people always lose them, and until GBI, it rendered the GBP a bit useless. Pre-pandemic, I got a unit, sans disc, for about $10.
I'm surprised no one has mentioned Marvelous: Mōhitotsu no Takarajima (Another Treasure Island). It's the game that earned Eiji Aonuma a leading role on the Zelda series (...whoever he is).
There's also Capcom's Goof Troop, which is kind of a mix between ALttP and Makai Island. I don't think anyone on that team contributed to the Capcom Zeldas, though.
@LuigiBlood @Fizza @skywake I wonder if maybe they're just using interpolation to make it -appear- to run at 60fps. I believe that's how fans did it with the OoT source ports.
I was playing through a tiny bit more of the other translation, and I think it's just a bit -too- loose for my tastes. This "more literal" one has a couple tiny bugs in it (sometimes text boxes will have an extra blank paragraph), but nothing that's been a problem so far, and I like the translation a whole lot better.
I'm playing on real hardware though, so Idunno if the blank text boxes happen in emulation too.
@Magrane I think I'm going to, as well. Plus, stupid Long Covid's got my eyes blurring again, so it's difficult looking at my smaller DS screens.
There are two different translations for the SFC version, BTW. One is supposed to be a bit more loose, but I think I'm going to go with the more literal one, just because Byuu did the programming (R.I.P.).
Just playing through the intro a bit, the two translations don't seem vastly different from each other, and they're not too far off from the official translation either.
Wow, what a coincidence. Not even an hour ago, I decided to finally dig into this game (on the DS). I had no idea. Happy birthday!
@BloodNinja I know, right?? Weird that they're remaking III (again) but skipping I & II.
If I had the time, I would love to try to hack I & II and the newer translations into one of the DS engines, or maybe try to at least fix the terribly scaled graphics in the newer mobile versions. Yuck. (the 3DS ports are even WORSE)
Hopefully SE will get to it long before I do... ¬_¬
@EarthboundBenjy I got IV and V pretty cheap from one of the Black Friday sales at the Square Enix store...but they didn't have VI =( Found a loose cart of it at Game Stop for $30, still need a case for it (maybe manual too, if possible).
@Magrane Graphics and music are completely overhauled for the DS remake. I'm usually a "the original was better" kind of guy, but I really do love the DQ remakes...I got about halfway through DQIV NES before switching to the DS re-remake.
Oh wow, that's awesome. BTW, there's also a port of Galious to the Famicom (and two different fan translations for it). From what little I played of it, it seems a lot more faithful to the original than some of the other MSX/Nintendo ports that Konami did back in the day.
@NintendoJunkie Fingers crossed! It definitely could be something they accidentally rolled out early. I just hope, if they do turn it into a discount line, that it's physical too and not just digital.
Love that isometric in 3D look, it's difficult to do right...it almost looks like they're using rendering tricks rather than building everything that way.
Comments 611
Re: Super Mario Bros. Live-Action Movie Getting 4K Anniversary Screening (Japan)
I love this movie, I don't care what anyone says.
The only thing that sucks about it is the studio interference.
@Spider-Kev The workprint got an official release!??? :0
Re: Poll: Final Fantasy IV - Do You Prefer The Original Or The DS Remake?
I played the DS one briefly, but did not care for the art style or the floaty animations.
GBA one is pretty nice, but that framerate is just awful.
I have a LOT of nostalgia for the SNES US release.
Re: Poll: How Many Of You Have Actually Visited 'Minus World' In Super Mario Bros.?
The "minus world" in Metroid was a lot cooler.
Re: Poll: Super Mario All-Stars Is 30 Years Old - Do You Prefer The NES Or SNES Versions Of The Classics?
@Not_Soos You can easily run your own ROMs on consoles/TV/handhelds Most handheld devices, that's all they do is play ROMs.
But I get the rest of what you're saying.
Re: Poll: Super Mario All-Stars Is 30 Years Old - Do You Prefer The NES Or SNES Versions Of The Classics?
@Not_Soos There's a ROM hack that fixes it, if you're into emulation at all.
I also did a hack that changes the button colors on the menu to match SFC controllers, if you're some kind of weirdo like I am.
Re: Poll: Super Mario All-Stars Is 30 Years Old - Do You Prefer The NES Or SNES Versions Of The Classics?
The first game (and Lost Levels) looks kind of weird in SMAS, and there's a glitch with the brick breaking that makes the whole thing feel mushy. The music is nice though, and I like the snow.
2 and 3 look great in SMAS, and 2 fixes the background animation glitch (one frame doesn't get shown), but I like the music way better on the NES.
Re: Random: Nintendo's New Zelda Video Asks "When Did You First Wield The Master Sword?"
Technically the Master Sword was in the first game, just with a different name.
At least that's my canon.
@YoshiF2 I've been a fan since the beginning, and I loved BotW. There were a few things I missed from previous games, but on the whole I enjoyed it immensely.
Re: Poll: Which Was Your First 'Final Fantasy'?
Hmm...
I'm actually not sure if I or II (IV) was my first...
I'm kind of leaning towards the SNES game. I remember my uncle would bring it over sometimes, and I'd be upset because every time he brought it back again, my save would be gone.
I think we rented the first game once or twice, and I never got to play it again until emulation.
Re: Etrian Odyssey Origins Collection Is Looking Slick In New Gameplay Trailer
@Cashews I mean sort of, but good luck drawing a map with a capacitive screen, especially in docked mode.
That's why they added automap.
Re: Etrian Odyssey Origins Collection Is Looking Slick In New Gameplay Trailer
lol, I was wondering if they were going to add an automap. Drawing the map without a touch screen sounds like a really bad time.
Re: Talking Point: Should Link Have Voice Acting In The Next Zelda Game?
No.
Would prefer zero voice acting, but BotW's amount was acceptable.
Re: Poll: What Did You Make Of Zelda: Tears Of The Kingdom's Final Trailer?
"I didn't watch it because I'm avoiding spoilers and just want to play the game." wasn't a poll option.
So I didn't vote.
Re: Final Fantasy Pixel Remaster File Sizes Seemingly Revealed
"gigabytes = mini"
What a world we live in today...these are roughly 100 times larger than the GBA versions o_O
Re: Two 3DS HOME Themes Are Now Free To Download (North America)
Nice. These are still available.
Re: Countdown: 3DS eShop Spotlight - Pocket Card Jockey
@bouncer0304 I did find a few QR codes, but they didn't help very much.
Maybe I should look again, see if I can find some better ones.
@XCWarrior I have a feeling that Nintendo is either discouraging devs from using the touch screen, or the devs themselves are discouraged, because it can't be used while in docked mode.
There was a similar problem with the DS/3DS/etc., devs just started dropping features like the bottom screen, the 3D effects, the simulated surround sound, touch controls, gyro, etc. Not to mention, there were VERY very few games that took advantage of the extra hardware in the DSi and the N3DS.
Re: Countdown: 3DS eShop Spotlight - Pocket Card Jockey
@turntSNACO It really is unfair, I hate how it makes races more challenging by stacking the deck.
And I'm not into breeding sims, so I have no idea how to breed a horse that doesn't lose after 10 races.
I did finish the game, though...got lucky a few times. But I still need to win the bonus race.
Re: Talking Point: What Are You Playing This Weekend? (February 18th)
Playing Hyrule Warriors 2, trying to see how far I can get before BotW2 drops...
Re: Talking Point: Which Nintendo Console Has The Best First-Party Games Lineup?
@KevinP Sure, but it's ironic. Wii U is currently at 4%, while those same games have 30% on the Switch.
Some people might see it as a negative, BTW: there's not much incentive to buy a Switch if you already own a Wii U.
Re: Talking Point: Which Nintendo Console Has The Best First-Party Games Lineup?
It's ironic because probably 75% of the Switch's first party games are Wii U ports... ¬_¬
(if you don't count emulators and other ports)
Re: Talking Point: 20 Years Of The Best Game Boy Ever - How Did You Get Your GBA SP?
I never had the original SP, but I found a 101 at a Goodwill for $5 once.
I prefer the Micro though, even though it doesn't support GB without emulation, and the screen is getting a little too small for my aging eyes...
Re: Feature: Zelda Companions, Ranked - Who Was Link's Best Sidekick?
Hmm, I really liked Linebeck, but Midna is awesome as well. Tough decision.
Re: Random: YouTuber Recreates Classic Zelda In Minecraft With "No Mods"
@Cronodoug IKR??
"It doesn't use any mods! All I did was replace the textures, created new models, modified I MEAN changed a pumpkin into Link, edited some command files......."
I thought it was going to be one of those redstone CPU maps. Those things are crazy.
Still neat, though.
Re: Video: MVG Checks Out "Awesome" Update For GameCube Emulator On Xbox
Oh, this isn't the XBox, it's the SeXBox.
** wheels his original XBox back into its storage hanger *
Re: Zelda: A Link To The Past's Code Has Been Reverse-Engineered And Unofficially Enhanced
Maybe later. None of these features so far really sound like a huge improvement over my original cart.
Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
Breaking weapons does critical damage, I'm not sure why I'm the only person who knows that.
Smash that Lynel in the face, whip out a different weapon, continue smashing, no big deal.
Besides, once you get to a certain point in the game, you find out that killing all of the monsters is actually detrimental to your experience.
Re: Check Out These Sublime Soundtrack Samples From Octopath Traveler II
Sublime must really be branching out, this sounds -nothing- like their usual stuff! :S
Re: Video: We Hereby Declare That 2023 Will Be The Year Of 3DS StreetPass
@EllaTheKawaiiNeko StreetPasses in Muskegon.
I'm just kidding though, it probably wasn't you.
Re: Video: We Hereby Declare That 2023 Will Be The Year Of 3DS StreetPass
I already bring mine everywhere, but rarely get any hits anymore. I think I might've gotten two the last time we went to an anime convention.
At least I've got all the puzzle pieces. I still need to 100% some of the other StreetPass games, but I can do that with coins.
@EllaTheKawaiiNeko Oh, so it was you!
Re: Game Freak's Secret Best Game Is No Longer 3DS Exclusive
I like this game, but OMG does it CHEAT!
Basically, once you get past the tutorial races, they artificially increase the difficulty by stacking the deck against you. It gets real frustrating real fast.
I've had a few lucky horses, but I'm not good enough at breeding type games to figure out which stats will "uncheat" the game.
I'm guessing it's not coming to Switch because it would be a lot more difficult to play it without a touch screen. Not impossible, I guess, but your times would be a lot slower.
Re: The Outbound Ghost Publisher Takes Legal Action Following Dev Complaints And Steam Page Edits
So the Steam version is the only authorized one, but then they changed their mind and took it down?
Looks like it's back up, at any rate...
Re: Random: Move Over Apple, You Can Run Mac OS On The Wii
@masterLEON I'm sure it's possible, just that nobody has bothered to do it yet.
There's a Mac emulator for the DS that runs pretty decent, albiet without sound. DS resolution is about half of what the Mac runs at, though, so there are a couple different options to work around that.
Re: 23 Best Wii U eShop Games You Should Get Before They're Gone Forever
I love the -idea- of NES Remix, but if I had known that the WiiU version has input lag, I would've gotten it for 3DS instead.
Re: Random: Pokémon Scarlet & Violet's Body-Horror Glitches Are Going Viral
Reminds me of the glitched out version of Sword of the Berserk for Sega Dreamcast O_O
https://www.youtube.com/watch?v=3CeOJVcSRfg
Re: Sonic Team Head: Sonic Frontiers And Breath Of The Wild Are "Not Similar At All"
Well Sonic Team already made an action game "that is absolutely nothing like the RPG BotW in any way, shape, or form" with New Genesis, so it stands to reason that Sonic Frontiers might also be the complete opposite of the role playing game that BotW was.
Re: Soapbox: After 10 Years I'm Finally Getting A Wii U, But Where Should I Start?
You're going to LOVE the Miiverse...
...oh wait... =(
Re: Nintendo's 3DS & Wii U Image Share Services Have Now Ended
If that's what I think it is, I tried it once or twice, but it was easier to just go to a website and upload your screenshots/photos directly.
Re: Random: Arctic Monkeys Song Potentially Makes Obscure DS City Builder Reference
I'm gonna write a song that name drops Imagine Babies.
Re: Random: Turns Out You Can Make The GameCube's Game Boy Player A Lot Better
GBI is awesome, I've been using it for a few years now.
If you have the right game(s) and a modded Wii (or a friend with one), you don't even need to chip your GC to use it.
@Markiemania95 No kidding. GB stick is okay for certain games, but I ended up buying a Raphnet adapter so I can use NES and SNES controllers with my GC/Wii. It's great. They have another one that lets you use Classic Controller, I was kind of torn over which to get.
Another company made a HORI pad clone for a decent price, but it went out of print immediately...and I'd prefer something with non-GC button layout anyway.
Or if you don't mind wasting battery, you can always hook up an actual GBA to use as a controller.
@HammerGalladeBro I don't have an original booter disc, but I've heard that it depends on if you play with zoom mode on or not. When I originally had a GBP, it would keep dropping frames, and I had no idea the reason was the zoom mode...ended up giving it back to my friend.
@retroman64 Yeah, the discs are expensive because people always lose them, and until GBI, it rendered the GBP a bit useless. Pre-pandemic, I got a unit, sans disc, for about $10.
Re: Random: Mickey Mouse's Murderous Eyes In Disney Dreamlight Valley Have Been Fixed
@-wc- You can -kind of- see it in the first shot, but yeah, it's hard to notice here. When you see him in motion, it's a lot more obvious.
Re: Random: Mickey Mouse's Murderous Eyes In Disney Dreamlight Valley Have Been Fixed
OMG that is hilarious. My GF has been playing this game, and I keep making fun of Mickey's derp eyes.
Re: Unreleased Mario Kart XXL Tech Demo For Game Boy Advance Surfaces Online
Mario looking absolutely tip-top here.
Re: Games Like Zelda - What To Play After You've Finished Breath Of The Wild
I'm surprised no one has mentioned Marvelous: Mōhitotsu no Takarajima (Another Treasure Island).
It's the game that earned Eiji Aonuma a leading role on the Zelda series (...whoever he is).
There's also Capcom's Goof Troop, which is kind of a mix between ALttP and Makai Island. I don't think anyone on that team contributed to the Capcom Zeldas, though.
Re: Pilotwings 64 For Switch Online Appears To Be Targeting A Higher Frame Rate
@LuigiBlood @Fizza @skywake I wonder if maybe they're just using interpolation to make it -appear- to run at 60fps. I believe that's how fans did it with the OoT source ports.
Re: Anniversary: Dragon Quest V Is 30 Years Old Today
@Magrane This one: https://www.romhacking.net/translations/342/
I was playing through a tiny bit more of the other translation, and I think it's just a bit -too- loose for my tastes. This "more literal" one has a couple tiny bugs in it (sometimes text boxes will have an extra blank paragraph), but nothing that's been a problem so far, and I like the translation a whole lot better.
I'm playing on real hardware though, so Idunno if the blank text boxes happen in emulation too.
Re: Anniversary: Dragon Quest V Is 30 Years Old Today
@Magrane I think I'm going to, as well. Plus, stupid Long Covid's got my eyes blurring again, so it's difficult looking at my smaller DS screens.
There are two different translations for the SFC version, BTW. One is supposed to be a bit more loose, but I think I'm going to go with the more literal one, just because Byuu did the programming (R.I.P.).
Just playing through the intro a bit, the two translations don't seem vastly different from each other, and they're not too far off from the official translation either.
Re: Anniversary: Dragon Quest V Is 30 Years Old Today
Wow, what a coincidence. Not even an hour ago, I decided to finally dig into this game (on the DS). I had no idea. Happy birthday!
@BloodNinja I know, right?? Weird that they're remaking III (again) but skipping I & II.
If I had the time, I would love to try to hack I & II and the newer translations into one of the DS engines, or maybe try to at least fix the terribly scaled graphics in the newer mobile versions. Yuck. (the 3DS ports are even WORSE)
Hopefully SE will get to it long before I do... ¬_¬
@EarthboundBenjy I got IV and V pretty cheap from one of the Black Friday sales at the Square Enix store...but they didn't have VI =( Found a loose cart of it at Game Stop for $30, still need a case for it (maybe manual too, if possible).
@Magrane Graphics and music are completely overhauled for the DS remake. I'm usually a "the original was better" kind of guy, but I really do love the DQ remakes...I got about halfway through DQIV NES before switching to the DS re-remake.
Re: La-Mulana Director To Remake Obscure Konami MSX IP After Winning Contest
Oh wow, that's awesome.
BTW, there's also a port of Galious to the Famicom (and two different fan translations for it). From what little I played of it, it seems a lot more faithful to the original than some of the other MSX/Nintendo ports that Konami did back in the day.
Re: Random: Switch eShop 'Team Picks' Logo Looks Awfully Familiar
@NintendoJunkie Fingers crossed!
It definitely could be something they accidentally rolled out early.
I just hope, if they do turn it into a discount line, that it's physical too and not just digital.
Re: Alterium Shift Is A Super NES-Inspired RPG With Three Different Story Paths
Love that isometric in 3D look, it's difficult to do right...it almost looks like they're using rendering tricks rather than building everything that way.
The wavy trees look kinda funny, though.
Re: Talking Point: What Was Your First Mario Kart Game?
The original on SNES was the first one I ever played, but Super Circuit on the GBA is the first one I ever owned.