The 3-quarter perspective of the characters, whether they're standing still or moving, adds so much to visuals. It doesn't seem like it should, but it really does!
After 14 years of seeing Mario mostly from a rigid, side angle perspective, seeing both of his eyes, both hands, and both suspenders, regardless of what he's doing, is a revelation. Notably, SMB2 (US), SMB3 and World all depicted Mario in a three-quester perspective, so it instantly recalls those games for me.
Plus, as a NL editor pointed out, the characters legit look like how they looked on box art and game manuals of the 8 and 16 bit eras of Mario, which really appeals to me as someone who grew up in the 80s. I love it!
I love paying full price for a game and then watching tool bags playing said game for free, and openly bragging about it on Reddit, no less. I'm fine with pirating dead consoles, but come on. I'm not a huge fan of defending big companies, but this crap is straight up theft.
BOTW is a revolutionary title. It redefined Zelda as a series, and broke the open world adventure genre wide open in ways that will be felt across the industry for years to come.
By contrast, TOTK is an evolutionary title - and probably the best, most purest example of one that I can think of. It takes what BOTW revolutionized and perfects it in just about every way.
In the past, we've seen this pattern before, and it's always been to good effect. Zelda 1 was a revolutionary game, while A Link to the Past evolves it. Ocarina of Time was revolutionary, while MM, WW, TP, and SS are all evolutionary titles. There's nothing wrong with being evolutionary - and TOTK is only the latest example of why not every game needs to (nor even should) represent a brand new, paradigm shift for a franchise. Sometimes solid and inspired innovations are all that's required in order to take a series to the next level.
@YoshiF2 Wait, wait, wait - hold on a minute - !!! You mean to tell that that a website that calls itself "Nintendo Life" has some degree of open bias towards Nintendo, its consoles, and its games? No way - I refuse to believe it.
Also, Tears of the Kingdom deserves the praise that it gets. Having sunk 100 hours into it so far, it's been worth every penny. It is everything I wanted BOTW to be, multiple by 9,000. Anyone who actually sinks time into this game in a meaningful way knows that some reused assets are not a problem, especially when nearly every place on the original Hyrule map has been in some way changed - sometimes very significantly.
When you throw in the absolutely massive Depths, a ridiculous number of caves, lots of sky islands, lots of new music, 120 new shrines, new bosses, temples, tons of quests with rewards (that are actually worth doing because of a better rewards system), and brand new mechanics that greatly change the way the game is played - and it just baffles me why anyone is still peddling the "TOTK is $70 "DLC" nonsense. It feels like an entirely new game, just set in the same world - and I personally see nothing wrong with that.
But, of course, your mileage may vary. To each their own, I suppose!
@Sisilly_G I forgot about the Treants! They gave a legitimate jump scare the first time I encountered one. Even now, 90 hours in, I still feel somewhat apprehensive walking around unfamiliar apple trees...🤣
In terms of story, not really - but, it's the definitely the first game since the NES titles that had enemies that I find legitimately scary (and in those NES games, it was probably more because I was a little kid when I first played them).
The Gloom Hands are things that I avoid at all costs and will flee from as fast as humanly possible, and the gigantic, three headed Gleeoks just exude an aura of menace and dread in a way that literally makes my heart rate jump a bit, even from half a mile away. I haven't felt so threatened by an enemy in a Zelda game - or any game for that matter - in at least 20+ years.
And that's not even touching upon the Depths, where the darkness and alien looking vistas make me feel constantly vulnerable and like I'm 3 steps from getting blindsided by something terrible that I never saw coming.
The Gibdo enemies also straddle the edge between unsettling and nightmare fuel.
But, yeah - for me, it's perhaps the scariest in terms of some of its monsters and atmospheres of certain areas - but, narratively speaking, there are most certainly darker and scarier games in the series than this one.
@smashbrolink 3) shoot birds, deer, and wolves with arrows and cook the meats into kabobs, which can sell anywhere from 75 to 200 rupees. Aside from selling off gems, I've probably made the bulk of my money just from cooking. Heck, even just throwing 5 apples into the pot to make a simmering fruit dish can sell for like close to 40 rupees - I don't have the game on atm or I'd check, but either way, it's pretty easy and profitable no matter how you slice it (apple cooking pun intended)!
I'm glad I never used the dupe glitch - I just thought it would ultimately diminished my longterm enjoyment of the game. Why work hard to set aside money for expanding my house slowly, over time, when I could just dupe a bunch of diamonds and build everything in a single go? As such, I haven't been hurt by this patch, though I give my condolences to those who have been haha
The new optional font is an improvement, but would it really have been that difficult to use the same fonts as the originals - or at least the ones used in the late SNES era? I personally think the FF6 / Chrono Trigger fonts are, hands down, the best font in the entirety of Square's games... so it saddens me that they've discarded it in every subsequent re-release.
@mandlecreed I feel like me and your friend's mom would have been kindred spirits. I absolutely loved FF2 and Soul Blazer way back in the day, when they were new titles. I pretty much ate up every Square and Enix title my preteen hands could get a hold of. Actraiser, though not really an RPG, also hit that sweet spot.
@ComfyAko That would've been the case for some Nintendo developers in Japan, but in this case, the countryside would've probably looked mpre like a misty set of low lying hills and patchy woodlands amongst very green grass and gray stone walls, as is typical of a rural Welsh landscape, which is where I believe Rare was located (or somewhere near to it).
The first I heard of it, but that's kind of cool, actually. I'd never really thought much about it tbh, but for some reason, it feels good to know now anyway 😂
@Ultimapunch I was unironically excited for a few seconds until I realized it was a lie. I'd absolutely buy Philips Zelda/Mario remasters for Switch. It would be a day one purchase, if only for the lulz.
King Rhoam: "Mah boi. This dinner is what all true warriors strive for. Zelda, get back in the kitchen "
Link: "Oh boi - I'm so hungry, I could eat her..."
Weegi: "I hope she makes lots of spaghetti!"
As a lifelong fan of the series ehose 3DS broke a few years ago, I'll buy it regardless, if only to play the game again - especially 3 - but the price point IS ridiculous. It astounds me that digital games still cost the same as physical copies, considering that there's literally no additional production fees to take into consideration.
@Cia I thought XC3's ending was by far the worst ending of any of the three main series entries and did a profound disservice to the fans and the Xeno brand in the process - something that I sincerely hope the 4th wave Story Expansion rectifies. But, I'm glad you thought the ending wad "perfect". To each their own, I suppose!
This is becoming a nightmare. Every day or two, it seems like there's a new article about the Saudis increasing their stake in the company. When will the madness end? Hopefully before this state fundamentally changes what Nintendo is.
I remember getting a few SNES and N64 games for $70 back in the mid 90s. Adjusted for inflation, that was way more expensive than TotK's MSRP. Of course, that was my Dad's problem, since I was too young for a job 🤣
I love it! Please let this mean a new game is possible! Etrian Odyssey 6 - so you're saying there's a chance!?
Also, EO3 finally getting the remake treatment makes me incredibly excited. It was the best one of the three DS entries, so it saddened me when it was the only one that failed to come to the 3DS.
FF6 would be great, although I would be afraid that it would never get the 3D treatment it deserves if it goes the HD2D route. Chrono Trigger would be perfect tho.
The Switch Version looks largely better, imho. I figured it would look extremely subpar compared to the Xbox version, so...color me legitimately surprised.
I would absolutely love a port of Murumasa. It was lowkey one of my favorite games on Wii. From its traditionalist music to gorgeous painterly graphics, the medieval Japanese folk love that saturates everything in that game visuals just beyond breathtaking. It feels almost like an interactive piece of art. And that's not even getting into how fun the game plays.
Path of Radiance, by a long shot. I almost wish I never played that game because it only serves to highlight just how far downhill the main storylines have fallen since then. Don't get me wrong, I still love the FE series and the storylines are generally fine, but the GCN iteration was a step above both in narrative and in the quality of dialogue.
If they fix the font and make it look much closer to the fonts they used in the 8 and 16 bit originals, I might actually buy the collection.
I know it probably seems shallow that I wouldn't buy a game solely because I hate the font...but, the font they used on other versions is just hideous and an absolute eye sore so...sorry, not sorry. Here's to hoping they fix it!
Since I saw that the devs are making a sequel to the game, I decided to take a look at the original, as I'd never even heard of the game before - and wow - this game seems like an absolute gem. Between the 10/10 review and the nearly universal praise in the comments section, I'm sold. I can't wait to see what all of the hype is about!
As an unrelated aside, I feel like I need to address something I'd read regarding @monterxz 's response to @durr 's remark about there being "no black greek gods":
While I agree that durr's comment sounded pretty racist, your suggestion that he should "go back to school" came across as unintentionally ironic, given the fact that there were no black Roman or Greek rulers or emperors - or at least none that were ever recoded. Yes, Roman Emperor Septimus Severus (if that was who you were referring to) was born in Africa, there is no evidence that he was black. What few descriptions of his appearance there are simply state that he had a tan appearance at best.
Maybe you ought to consider returning to school yourself?
I love it. The city below the castle is so lively and vibrant. It's imaginative, while at the same time staying true to so many of the world building gameplay elements featured in the video games.
Mario's voice remains very lowkey - probably to a fault for most of the fan base - but I think it works, particularly for an original type of story. I can't imagine Mario running a Brooklyn Plumbing business while sounding like a flamboyant, high pitched Italian stereotype - but maybe that's just me.
The music was also fun and pretty clever! As a lifelong musician, it's really fun to hone in on the elements of composition, and I can tell that this film's score is going to have an incredible amount depth! It was a joy to hear a subtly orchestrated remix of the original Super Mario Bros level 1-1 weaving into the theme from Mario 64's 'Bob-omb Battlefield'. They way they did it was awesome and definitely clever af. If I were to nitpick, I might have knocked it for being a little busy with its instrumentation - but, seeing as how a huge, bustling city was the backdrop for this particular scene, I'm sure that the busy-ness was intended. It's definitely really fun either way!
Illumination has clearly put so much effort into capturing the Mario-feel - the little details of this are everywhere. It's basically the polar opposite of the 1993 live action movie. I can't wait to see more!
@Slinkoy1 This might be a hugely unpopular opinion, but I think that Charlie Day as Luigi is slightly miscast (and I say this a huge fan of Charlie Day). I just found his voice far more out of place than Pratt's.
Luigi just sounds like Charlie Day. I'm not saying that Pratt is exactly reinventing himself as Mario or anything, but his voice still seems to fit with Mario appearance better than Day's does with Luigi. Peach sounds dope, tho.
I love all of the layers of Easter eggs and just so many little details that longtime Nintendo fans will pick up on and love. The amount of care and attention to detail that Illumination put into this is honestly staggering.
A Donkey Long movie would also be pretty Ace. It almost seems like they're setting up a spin off - and I'm all for it.
I really, really, really loved all of the powerups, and little touches like the donut blocks, rainbow road, and the lime. I'm not sure if I'm keen yet on Luigi's voice, but I'm sure I'll get used to it quickly. Overall, I'm pretty excited for it. The people at Illimination are certainly doing their best to crank the Nintendo feel to 11.
I actually really like Peach's design - it's a fresh take while also decidedly faithful, and struck a fine balance between the two. Might be an unpopular opinion, but she just looks very cute imho.
I also love that they start out as Brooklyn plumbers. Clearly an homage to the very first, original Mario game, and the cartoon series that I grew up with.
My favorite games in the series are the one on GCN (which, imho, was the best written of the bunch), and Three Houses. The one on Wii was decent. Awakening and the games in that timeline/era were kind of a big letdown for me, as the stories were weak, the writing questionable, and the mechanics largely interchangeable.
While the school setting eventually got a bit tedious towards the end game, I still found Three Houses' strategy RPG / life sim vibe to be a breath of fresh air, and thus, appreciated the big shake up to the series' formula as a whole.
I'm kind of wary about thus game's "return to roots" feel about it, but if the story/plot is solid, and they finally address class balancing (which is pretty bad in many FE games, especially in Three Houses), then I would certainly be on board. And honestly, the art style doesn't bother me, either.
@Mjoen Yeah, if I'm remembering correctly (which I might not be), I'm pretty sure NES games on Wii were like $5 a pop, and never went on sale. Whatever the price for NES games was, I kind of recall that even back then, the price for NES games in particular were widely considered to be bit on the high side.
So why won't Nintendo release their Nintendo games individually? Their existence in this collection clearly demonstrates that they're OK with selling content outside of their subscription service. And yet, the only way to legally own their NES games is through an overpriced Hampster collection.
This game looks better than games in the Rune Factory series, but from what I've seen, played and read of the game so far, it seems to lack much of the genuine charm and humor that make otherwise visually unimpressive game like Rune Factorys 4, 5 (and any of the other non-Switch games in the series) so appealing. Not to mention, in most RF games, the crop mechanics can actually get pretty deep - if you want them to be. Although one can get by perfectly fine with just the basics, if the player should ever want to go all in on maximizing crops / increasing profitability crops, the option of closely monitoring things like soil quality, yield, size, number is there.
And while I won't knock Harvestella for their amnesiac MC premise - after all, all RF games feature an amnesiac MC - at least with the RF series, the developers always seem to approach it in a very tongue-in-cheek sort of way. They're always fully aware of just how absurd and cliche the premise is, to the point where some of the humor in the early segments of the games will often play off of it.
And while Harvestella could have had a possible advantage insofar as allowing players being to create their own characters' designs (as opposed to it being a forced and predetermined character ala RF), it seems very poorly implemented (imo). For example, all of the Harvestella character modeling options are incredibly simple, limited in choice, and androgynous and/or effeminate, to the point where you wondered why the developers even bothered with adding a choice to begin with.
Even still - as someone who is, at the end of the day, a sucker for farm sims - and especially farm sim RPG hybrids - I might give the game a full purchase down the road when it goes on sale - but definitely not right now.
@earbox I think a fleshed out Skill Tree would definitely might scratch the RPG itch, for sure. I'm guessing with the action games like Astral Chain, you don't have to grind a lot to open up the tree? Is there an XP system, or is the acquisition of skills mostly tied to things like story progression, exploration, etc?
Is it weird that in my 35 years of gaming, I've never played a modern (non-platforming) 3D action game?
Being a huge fan of RPGs, I've always been on unsure about whether or not I should take a dip. The most I've gotten into the genre is through action-RPGs, but even with those games, there's usually at some enphasis put upon stat-driven progression - something which I worry that a purely action type of game will be missing, to a fault. Plus, the best action games tend to be glitzy and high budget, and thus - unless you can jump in during some kind of major sale - are usually kind of an expensive proposition, with a high price of entry.
TL:DR - As a fan of RPGs who's never played a pure action game, are there any high quality, critically acclaimed action games that still have (small-but-nevertheless-notable) RPG-like aspects that might be appealing to someone like me? Would be curious what the good folks here in comments section might recommend.
Meh. This game is like that really crazy hot super model who has the personality of an old shoe - you would definitely want to sleep with for a few nights, but that's about all, whereas with Rune Factory - while not nearly as sexy - is a lot deeper and generally more fun to be around, and is the sort of person who's very charming and can make you laugh - the best friend who you might fall for, and may even consider settling down with for the long haul.
In other words, from what I've seen and played thus far, Harvestella is the epitome of style over substance.
One of the worst, best boring adaptations of a video game / book that I've ever had the misfortune was watching. I don't see a new lead actor changing that
I'd be surprised if the next Mario entry doesn't takes cues from the Mario Movie. It wouldn't have to be a rewrite of the film's plot or anything - it might not even be a direct sequel - but I'd be willing to bet that at least some of the movie's locations, side characters, enemy designs and other movie-specific world building elements (such as the Penguin Kingdom seen at the start of the trailer, or the huge field of mushrooms and flowers with the Mushroom Kingdom itself in the horizon).
While I'm not necessarily saying I would personally want them to do it (if it turns out great, then I'm on board), I think Nintendo would almost be foolish NOT to base at least some of their next Mario game on the movie - especially if the film hits a home run at the box office.
And besides, doing so would probably make it the first video game that was based off of a movie that was based off of a video game. Historic stuff!
Comments 841
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
The 3-quarter perspective of the characters, whether they're standing still or moving, adds so much to visuals. It doesn't seem like it should, but it really does!
After 14 years of seeing Mario mostly from a rigid, side angle perspective, seeing both of his eyes, both hands, and both suspenders, regardless of what he's doing, is a revelation. Notably, SMB2 (US), SMB3 and World all depicted Mario in a three-quester perspective, so it instantly recalls those games for me.
Plus, as a NL editor pointed out, the characters legit look like how they looked on box art and game manuals of the 8 and 16 bit eras of Mario, which really appeals to me as someone who grew up in the 80s. I love it!
Re: Popular Switch Piracy Subreddit Promoting Zelda: Tears Of The Kingdom Downloads Banned
I love paying full price for a game and then watching tool bags playing said game for free, and openly bragging about it on Reddit, no less. I'm fine with pirating dead consoles, but come on. I'm not a huge fan of defending big companies, but this crap is straight up theft.
Re: UK Charts: Not Even Street Fighter 6 Can Knock Zelda: TOTK Off Its Throne
In short -
BOTW is a revolutionary title. It redefined Zelda as a series, and broke the open world adventure genre wide open in ways that will be felt across the industry for years to come.
By contrast, TOTK is an evolutionary title - and probably the best, most purest example of one that I can think of. It takes what BOTW revolutionized and perfects it in just about every way.
In the past, we've seen this pattern before, and it's always been to good effect. Zelda 1 was a revolutionary game, while A Link to the Past evolves it. Ocarina of Time was revolutionary, while MM, WW, TP, and SS are all evolutionary titles. There's nothing wrong with being evolutionary - and TOTK is only the latest example of why not every game needs to (nor even should) represent a brand new, paradigm shift for a franchise. Sometimes solid and inspired innovations are all that's required in order to take a series to the next level.
Re: UK Charts: Not Even Street Fighter 6 Can Knock Zelda: TOTK Off Its Throne
@YoshiF2 Wait, wait, wait - hold on a minute - !!! You mean to tell that that a website that calls itself "Nintendo Life" has some degree of open bias towards Nintendo, its consoles, and its games? No way - I refuse to believe it.
Also, Tears of the Kingdom deserves the praise that it gets. Having sunk 100 hours into it so far, it's been worth every penny. It is everything I wanted BOTW to be, multiple by 9,000. Anyone who actually sinks time into this game in a meaningful way knows that some reused assets are not a problem, especially when nearly every place on the original Hyrule map has been in some way changed - sometimes very significantly.
When you throw in the absolutely massive Depths, a ridiculous number of caves, lots of sky islands, lots of new music, 120 new shrines, new bosses, temples, tons of quests with rewards (that are actually worth doing because of a better rewards system), and brand new mechanics that greatly change the way the game is played - and it just baffles me why anyone is still peddling the "TOTK is $70 "DLC" nonsense. It feels like an entirely new game, just set in the same world - and I personally see nothing wrong with that.
But, of course, your mileage may vary. To each their own, I suppose!
Re: Talking Point: Is Tears Of The Kingdom The Scariest Zelda Game Ever?
@Sisilly_G I forgot about the Treants! They gave a legitimate jump scare the first time I encountered one. Even now, 90 hours in, I still feel somewhat apprehensive walking around unfamiliar apple trees...🤣
Re: Talking Point: Is Tears Of The Kingdom The Scariest Zelda Game Ever?
In terms of story, not really - but, it's the definitely the first game since the NES titles that had enemies that I find legitimately scary (and in those NES games, it was probably more because I was a little kid when I first played them).
The Gloom Hands are things that I avoid at all costs and will flee from as fast as humanly possible, and the gigantic, three headed Gleeoks just exude an aura of menace and dread in a way that literally makes my heart rate jump a bit, even from half a mile away. I haven't felt so threatened by an enemy in a Zelda game - or any game for that matter - in at least 20+ years.
And that's not even touching upon the Depths, where the darkness and alien looking vistas make me feel constantly vulnerable and like I'm 3 steps from getting blindsided by something terrible that I never saw coming.
The Gibdo enemies also straddle the edge between unsettling and nightmare fuel.
But, yeah - for me, it's perhaps the scariest in terms of some of its monsters and atmospheres of certain areas - but, narratively speaking, there are most certainly darker and scarier games in the series than this one.
Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.1.2), Here Are The Full Patch Notes
@smashbrolink 3) shoot birds, deer, and wolves with arrows and cook the meats into kabobs, which can sell anywhere from 75 to 200 rupees. Aside from selling off gems, I've probably made the bulk of my money just from cooking. Heck, even just throwing 5 apples into the pot to make a simmering fruit dish can sell for like close to 40 rupees - I don't have the game on atm or I'd check, but either way, it's pretty easy and profitable no matter how you slice it (apple cooking pun intended)!
Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.1.2), Here Are The Full Patch Notes
I'm glad I never used the dupe glitch - I just thought it would ultimately diminished my longterm enjoyment of the game. Why work hard to set aside money for expanding my house slowly, over time, when I could just dupe a bunch of diamonds and build everything in a single go? As such, I haven't been hurt by this patch, though I give my condolences to those who have been haha
Re: Zelda: Tears Of The Kingdom: Beginner's Tips - What To Do First
Wow. I knew everything but the light root = shrine connection, with their names being mirrored all. That's actually really amazing. Great tip!
Re: Poll: What Do You Think Of The New Final Fantasy Pixel Remaster Font?
The new optional font is an improvement, but would it really have been that difficult to use the same fonts as the originals - or at least the ones used in the late SNES era? I personally think the FF6 / Chrono Trigger fonts are, hands down, the best font in the entirety of Square's games... so it saddens me that they've discarded it in every subsequent re-release.
Re: Poll: Which Was Your First 'Final Fantasy'?
@mandlecreed I feel like me and your friend's mom would have been kindred spirits. I absolutely loved FF2 and Soul Blazer way back in the day, when they were new titles. I pretty much ate up every Square and Enix title my preteen hands could get a hold of. Actraiser, though not really an RPG, also hit that sweet spot.
Re: Poll: Which Was Your First 'Final Fantasy'?
FFIV [FF2-US] - SNES - Also my first RPG. It absolutely blew my 9 year old mind at the time. Still does, tbh
Re: Random: Ex-Rare Dev Explains The Origin Of Donkey Kong Country's Name
@ComfyAko That would've been the case for some Nintendo developers in Japan, but in this case, the countryside would've probably looked mpre like a misty set of low lying hills and patchy woodlands amongst very green grass and gray stone walls, as is typical of a rural Welsh landscape, which is where I believe Rare was located (or somewhere near to it).
Re: Random: Ex-Rare Dev Explains The Origin Of Donkey Kong Country's Name
The first I heard of it, but that's kind of cool, actually. I'd never really thought much about it tbh, but for some reason, it feels good to know now anyway 😂
Re: Rumour: The Infamous Phillips CD-i Zelda Games Are Being Remastered For Switch
@Ultimapunch I was unironically excited for a few seconds until I realized it was a lie. I'd absolutely buy Philips Zelda/Mario remasters for Switch. It would be a day one purchase, if only for the lulz.
Re: Rumour: The Infamous Phillips CD-i Zelda Games Are Being Remastered For Switch
King Rhoam: "Mah boi. This dinner is what all true warriors strive for. Zelda, get back in the kitchen "
Link: "Oh boi - I'm so hungry, I could eat her..."
Weegi: "I hope she makes lots of spaghetti!"
Re: Sega Explains Why Etrian Odyssey Origins Collection Costs $80
As a lifelong fan of the series ehose 3DS broke a few years ago, I'll buy it regardless, if only to play the game again - especially 3 - but the price point IS ridiculous. It astounds me that digital games still cost the same as physical copies, considering that there's literally no additional production fees to take into consideration.
Re: Saudi Arabia's PIF Is Reportedly Now Nintendo's Biggest Outside Investor
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Re: Xenoblade Chronicles 3 Version 1.3.0 Is Now Available, Here Are The Full Patch Notes
@Cia I thought XC3's ending was by far the worst ending of any of the three main series entries and did a profound disservice to the fans and the Xeno brand in the process - something that I sincerely hope the 4th wave Story Expansion rectifies. But, I'm glad you thought the ending wad "perfect". To each their own, I suppose!
Re: Saudi Arabia's PIF Is Reportedly Now Nintendo's Biggest Outside Investor
This is becoming a nightmare. Every day or two, it seems like there's a new article about the Saudis increasing their stake in the company. When will the madness end? Hopefully before this state fundamentally changes what Nintendo is.
Re: Saudi Arabia's PIF Raises Stake In Nintendo For The Second Time This Year
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Re: Nintendo: $70 USD Won't Be A Trend, Games Priced On "Case-By-Case Basis"
I remember getting a few SNES and N64 games for $70 back in the mid 90s. Adjusted for inflation, that was way more expensive than TotK's MSRP. Of course, that was my Dad's problem, since I was too young for a job 🤣
Re: Etrian Odyssey Origins Collection Brings Original Trio Of DS Titles To Switch In June
YASSSSSSSSSSSS!
I love it! Please let this mean a new game is possible! Etrian Odyssey 6 - so you're saying there's a chance!?
Also, EO3 finally getting the remake treatment makes me incredibly excited. It was the best one of the three DS entries, so it saddened me when it was the only one that failed to come to the 3DS.
Re: Square Enix Survey Asks About Team Asano's Future Games
FF6 would be great, although I would be afraid that it would never get the 3D treatment it deserves if it goes the HD2D route. Chrono Trigger would be perfect tho.
Re: Video: GoldenEye 007 Side-By-Side Graphics Comparison (Switch & Xbox)
The Switch Version looks largely better, imho. I figured it would look extremely subpar compared to the Xbox version, so...color me legitimately surprised.
Re: Vanillaware President Really Wants A 'Muramasa' Port But Admits "There Are Problems"
I would absolutely love a port of Murumasa. It was lowkey one of my favorite games on Wii. From its traditionalist music to gorgeous painterly graphics, the medieval Japanese folk love that saturates everything in that game visuals just beyond breathtaking. It feels almost like an interactive piece of art. And that's not even getting into how fun the game plays.
Re: Gallery: Fire Emblem Engage Main Character Designer Shares Stunning Artwork Of Heroes
Not sure why people hate the style - it looks pretty good to me (aside from low-T Col. Sanders, anyway).
Re: Saudi Arabia's Public Investment Fund Raises Stake In Nintendo To 6%
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Re: Feature: Fire Emblem Narratives, Ranked – Which Fire Emblem Has The Best Story?
Path of Radiance, by a long shot. I almost wish I never played that game because it only serves to highlight just how far downhill the main storylines have fallen since then. Don't get me wrong, I still love the FE series and the storylines are generally fine, but the GCN iteration was a step above both in narrative and in the quality of dialogue.
Re: Atlus Is Preparing Several New Game Announcements For 2023
New ETRIAN ODYSSEY plz & thank you.
Re: Nintendo Minute Videos Are Being Set To Private On Nintendo's YouTube Channel
Nintendo Week >>> Nintendo Minute
Gary&Alison were so much more genuinely entertaining and original. And it wasn't even close tbh.
Re: Talking Point: What's The Deal With The Final Fantasy Pixel Remaster Switch Release?
If they fix the font and make it look much closer to the fonts they used in the 8 and 16 bit originals, I might actually buy the collection.
I know it probably seems shallow that I wouldn't buy a game solely because I hate the font...but, the font they used on other versions is just hideous and an absolute eye sore so...sorry, not sorry. Here's to hoping they fix it!
Re: Review: Hades - A Heavenly Trip Into Hell That's Utterly Essential For All Switch Owners
Since I saw that the devs are making a sequel to the game, I decided to take a look at the original, as I'd never even heard of the game before - and wow - this game seems like an absolute gem. Between the 10/10 review and the nearly universal praise in the comments section, I'm sold. I can't wait to see what all of the hype is about!
As an unrelated aside, I feel like I need to address something I'd read regarding @monterxz 's response to @durr 's remark about there being "no black greek gods":
While I agree that durr's comment sounded pretty racist, your suggestion that he should "go back to school" came across as unintentionally ironic, given the fact that there were no black Roman or Greek rulers or emperors - or at least none that were ever recoded. Yes, Roman Emperor Septimus Severus (if that was who you were referring to) was born in Africa, there is no evidence that he was black. What few descriptions of his appearance there are simply state that he had a tan appearance at best.
Maybe you ought to consider returning to school yourself?
Re: Review: Dragon Quest Treasures - A Trove Of JRPG Goodness, Perfect For Beginners
This sounds like the 2022 DQ equivalent of 'Final Fantasy: Mystic Quest'.
Re: Video: Super Mario Bros. Movie "Mushroom Kingdom" Official Reveal
I love it. The city below the castle is so lively and vibrant. It's imaginative, while at the same time staying true to so many of the world building gameplay elements featured in the video games.
Mario's voice remains very lowkey - probably to a fault for most of the fan base - but I think it works, particularly for an original type of story. I can't imagine Mario running a Brooklyn Plumbing business while sounding like a flamboyant, high pitched Italian stereotype - but maybe that's just me.
The music was also fun and pretty clever! As a lifelong musician, it's really fun to hone in on the elements of composition, and I can tell that this film's score is going to have an incredible amount depth! It was a joy to hear a subtly orchestrated remix of the original Super Mario Bros level 1-1 weaving into the theme from Mario 64's 'Bob-omb Battlefield'. They way they did it was awesome and definitely clever af. If I were to nitpick, I might have knocked it for being a little busy with its instrumentation - but, seeing as how a huge, bustling city was the backdrop for this particular scene, I'm sure that the busy-ness was intended. It's definitely really fun either way!
Illumination has clearly put so much effort into capturing the Mario-feel - the little details of this are everywhere. It's basically the polar opposite of the 1993 live action movie. I can't wait to see more!
Re: Totally New 30-Second Super Mario Movie Trailer Appears Out Of Nowhere
@Slinkoy1 This might be a hugely unpopular opinion, but I think that Charlie Day as Luigi is slightly miscast (and I say this a huge fan of Charlie Day). I just found his voice far more out of place than Pratt's.
Luigi just sounds like Charlie Day. I'm not saying that Pratt is exactly reinventing himself as Mario or anything, but his voice still seems to fit with Mario appearance better than Day's does with Luigi. Peach sounds dope, tho.
Re: Totally New 30-Second Super Mario Movie Trailer Appears Out Of Nowhere
Noooo. I missed it and can't find it anywhere. Sadness.
Re: Random: More Kong Cameos Spotted In The Super Mario Bros. Movie
I love all of the layers of Easter eggs and just so many little details that longtime Nintendo fans will pick up on and love. The amount of care and attention to detail that Illumination put into this is honestly staggering.
A Donkey Long movie would also be pretty Ace. It almost seems like they're setting up a spin off - and I'm all for it.
Re: Princess Peach And Donkey Kong Debut In New Super Mario Bros Movie Trailer
I really, really, really loved all of the powerups, and little touches like the donut blocks, rainbow road, and the lime. I'm not sure if I'm keen yet on Luigi's voice, but I'm sure I'll get used to it quickly. Overall, I'm pretty excited for it. The people at Illimination are certainly doing their best to crank the Nintendo feel to 11.
Re: Mario Movie Posters Appear To Have Leaked Online, First Look At Peach & More
I actually really like Peach's design - it's a fresh take while also decidedly faithful, and struck a fine balance between the two. Might be an unpopular opinion, but she just looks very cute imho.
I also love that they start out as Brooklyn plumbers. Clearly an homage to the very first, original Mario game, and the cartoon series that I grew up with.
Re: Video: Here's An Extended Look At Fire Emblem Engage For Nintendo Switch
My favorite games in the series are the one on GCN (which, imho, was the best written of the bunch), and Three Houses. The one on Wii was decent. Awakening and the games in that timeline/era were kind of a big letdown for me, as the stories were weak, the writing questionable, and the mechanics largely interchangeable.
While the school setting eventually got a bit tedious towards the end game, I still found Three Houses' strategy RPG / life sim vibe to be a breath of fresh air, and thus, appreciated the big shake up to the series' formula as a whole.
I'm kind of wary about thus game's "return to roots" feel about it, but if the story/plot is solid, and they finally address class balancing (which is pretty bad in many FE games, especially in Three Houses), then I would certainly be on board. And honestly, the art style doesn't bother me, either.
Re: Arcade Archives Nintendo Collection Goes On Sale For The First Time Ever, 30% Off
@Mjoen Yeah, if I'm remembering correctly (which I might not be), I'm pretty sure NES games on Wii were like $5 a pop, and never went on sale. Whatever the price for NES games was, I kind of recall that even back then, the price for NES games in particular were widely considered to be bit on the high side.
Re: Arcade Archives Nintendo Collection Goes On Sale For The First Time Ever, 30% Off
So why won't Nintendo release their Nintendo games individually? Their existence in this collection clearly demonstrates that they're OK with selling content outside of their subscription service. And yet, the only way to legally own their NES games is through an overpriced Hampster collection.
Re: Site News: Got A Moment? Would You Kindly Fill Out Our Reader Survey?
That was a long and boring slog of a survey, but I did it. Can I get a cookie?
Re: Review: Harvestella - A Promising Genre Hybrid That Needs Some Watering
This game looks better than games in the Rune Factory series, but from what I've seen, played and read of the game so far, it seems to lack much of the genuine charm and humor that make otherwise visually unimpressive game like Rune Factorys 4, 5 (and any of the other non-Switch games in the series) so appealing. Not to mention, in most RF games, the crop mechanics can actually get pretty deep - if you want them to be. Although one can get by perfectly fine with just the basics, if the player should ever want to go all in on maximizing crops / increasing profitability crops, the option of closely monitoring things like soil quality, yield, size, number is there.
And while I won't knock Harvestella for their amnesiac MC premise - after all, all RF games feature an amnesiac MC - at least with the RF series, the developers always seem to approach it in a very tongue-in-cheek sort of way. They're always fully aware of just how absurd and cliche the premise is, to the point where some of the humor in the early segments of the games will often play off of it.
And while Harvestella could have had a possible advantage insofar as allowing players being to create their own characters' designs (as opposed to it being a forced and predetermined character ala RF), it seems very poorly implemented (imo). For example, all of the Harvestella character modeling options are incredibly simple, limited in choice, and androgynous and/or effeminate, to the point where you wondered why the developers even bothered with adding a choice to begin with.
Even still - as someone who is, at the end of the day, a sucker for farm sims - and especially farm sim RPG hybrids - I might give the game a full purchase down the road when it goes on sale - but definitely not right now.
Re: Best Action Games On Nintendo Switch
@earbox I think a fleshed out Skill Tree would definitely might scratch the RPG itch, for sure. I'm guessing with the action games like Astral Chain, you don't have to grind a lot to open up the tree? Is there an XP system, or is the acquisition of skills mostly tied to things like story progression, exploration, etc?
Re: Best Action Games On Nintendo Switch
Is it weird that in my 35 years of gaming, I've never played a modern (non-platforming) 3D action game?
Being a huge fan of RPGs, I've always been on unsure about whether or not I should take a dip. The most I've gotten into the genre is through action-RPGs, but even with those games, there's usually at some enphasis put upon stat-driven progression - something which I worry that a purely action type of game will be missing, to a fault. Plus, the best action games tend to be glitzy and high budget, and thus - unless you can jump in during some kind of major sale - are usually kind of an expensive proposition, with a high price of entry.
TL:DR - As a fan of RPGs who's never played a pure action game, are there any high quality, critically acclaimed action games that still have (small-but-nevertheless-notable) RPG-like aspects that might be appealing to someone like me? Would be curious what the good folks here in comments section might recommend.
Re: The First Review For Square Enix's Farming RPG Harvestella Is Now In
Meh. This game is like that really crazy hot super model who has the personality of an old shoe - you would definitely want to sleep with for a few nights, but that's about all, whereas with Rune Factory - while not nearly as sexy - is a lot deeper and generally more fun to be around, and is the sort of person who's very charming and can make you laugh - the best friend who you might fall for, and may even consider settling down with for the long haul.
In other words, from what I've seen and played thus far, Harvestella is the epitome of style over substance.
Re: Liam Hemsworth To Replace Henry Cavill In Witcher's Netflix Series
One of the worst, best boring adaptations of a video game / book that I've ever had the misfortune was watching. I don't see a new lead actor changing that
Re: Talking Point: Would You Prefer 'Super Mario Odyssey 2' Or A Totally New 3D Mario?
I'd be surprised if the next Mario entry doesn't takes cues from the Mario Movie. It wouldn't have to be a rewrite of the film's plot or anything - it might not even be a direct sequel - but I'd be willing to bet that at least some of the movie's locations, side characters, enemy designs and other movie-specific world building elements (such as the Penguin Kingdom seen at the start of the trailer, or the huge field of mushrooms and flowers with the Mushroom Kingdom itself in the horizon).
While I'm not necessarily saying I would personally want them to do it (if it turns out great, then I'm on board), I think Nintendo would almost be foolish NOT to base at least some of their next Mario game on the movie - especially if the film hits a home run at the box office.
And besides, doing so would probably make it the first video game that was based off of a movie that was based off of a video game. Historic stuff!