Comments 880

Re: Random: Ex-Rare Dev Explains The Origin Of Donkey Kong Country's Name

Andy_Witmyer

@ComfyAko That would've been the case for some Nintendo developers in Japan, but in this case, the countryside would've probably looked mpre like a misty set of low lying hills and patchy woodlands amongst very green grass and gray stone walls, as is typical of a rural Welsh landscape, which is where I believe Rare was located (or somewhere near to it).

Re: Sega Explains Why Etrian Odyssey Origins Collection Costs $80

Andy_Witmyer

As a lifelong fan of the series ehose 3DS broke a few years ago, I'll buy it regardless, if only to play the game again - especially 3 - but the price point IS ridiculous. It astounds me that digital games still cost the same as physical copies, considering that there's literally no additional production fees to take into consideration.

Re: Review: Hades - A Heavenly Trip Into Hell That's Utterly Essential For All Switch Owners

Andy_Witmyer

Since I saw that the devs are making a sequel to the game, I decided to take a look at the original, as I'd never even heard of the game before - and wow - this game seems like an absolute gem. Between the 10/10 review and the nearly universal praise in the comments section, I'm sold. I can't wait to see what all of the hype is about!

As an unrelated aside, I feel like I need to address something I'd read regarding @monterxz 's response to @durr 's remark about there being "no black greek gods":

While I agree that durr's comment sounded pretty racist, your suggestion that he should "go back to school" came across as unintentionally ironic, given the fact that there were no black Roman or Greek rulers or emperors - or at least none that were ever recoded. Yes, Roman Emperor Septimus Severus (if that was who you were referring to) was born in Africa, there is no evidence that he was black. What few descriptions of his appearance there are simply state that he had a tan appearance at best.

Maybe you ought to consider returning to school yourself?

Re: Video: Super Mario Bros. Movie "Mushroom Kingdom" Official Reveal

Andy_Witmyer

I love it. The city below the castle is so lively and vibrant. It's imaginative, while at the same time staying true to so many of the world building gameplay elements featured in the video games.

Mario's voice remains very lowkey - probably to a fault for most of the fan base - but I think it works, particularly for an original type of story. I can't imagine Mario running a Brooklyn Plumbing business while sounding like a flamboyant, high pitched Italian stereotype - but maybe that's just me.

The music was also fun and pretty clever! As a lifelong musician, it's really fun to hone in on the elements of composition, and I can tell that this film's score is going to have an incredible amount depth! It was a joy to hear a subtly orchestrated remix of the original Super Mario Bros level 1-1 weaving into the theme from Mario 64's 'Bob-omb Battlefield'. They way they did it was awesome and definitely clever af. If I were to nitpick, I might have knocked it for being a little busy with its instrumentation - but, seeing as how a huge, bustling city was the backdrop for this particular scene, I'm sure that the busy-ness was intended. It's definitely really fun either way!

Illumination has clearly put so much effort into capturing the Mario-feel - the little details of this are everywhere. It's basically the polar opposite of the 1993 live action movie. I can't wait to see more!

Re: Totally New 30-Second Super Mario Movie Trailer Appears Out Of Nowhere

Andy_Witmyer

@Slinkoy1 This might be a hugely unpopular opinion, but I think that Charlie Day as Luigi is slightly miscast (and I say this a huge fan of Charlie Day). I just found his voice far more out of place than Pratt's.

Luigi just sounds like Charlie Day. I'm not saying that Pratt is exactly reinventing himself as Mario or anything, but his voice still seems to fit with Mario appearance better than Day's does with Luigi. Peach sounds dope, tho.

Re: Random: More Kong Cameos Spotted In The Super Mario Bros. Movie

Andy_Witmyer

I love all of the layers of Easter eggs and just so many little details that longtime Nintendo fans will pick up on and love. The amount of care and attention to detail that Illumination put into this is honestly staggering.

A Donkey Long movie would also be pretty Ace. It almost seems like they're setting up a spin off - and I'm all for it.

Re: Video: Here's An Extended Look At Fire Emblem Engage For Nintendo Switch

Andy_Witmyer

My favorite games in the series are the one on GCN (which, imho, was the best written of the bunch), and Three Houses. The one on Wii was decent. Awakening and the games in that timeline/era were kind of a big letdown for me, as the stories were weak, the writing questionable, and the mechanics largely interchangeable.

While the school setting eventually got a bit tedious towards the end game, I still found Three Houses' strategy RPG / life sim vibe to be a breath of fresh air, and thus, appreciated the big shake up to the series' formula as a whole.

I'm kind of wary about thus game's "return to roots" feel about it, but if the story/plot is solid, and they finally address class balancing (which is pretty bad in many FE games, especially in Three Houses), then I would certainly be on board. And honestly, the art style doesn't bother me, either.

Re: Review: Harvestella - A Promising Genre Hybrid That Needs Some Watering

Andy_Witmyer

This game looks better than games in the Rune Factory series, but from what I've seen, played and read of the game so far, it seems to lack much of the genuine charm and humor that make otherwise visually unimpressive game like Rune Factorys 4, 5 (and any of the other non-Switch games in the series) so appealing. Not to mention, in most RF games, the crop mechanics can actually get pretty deep - if you want them to be. Although one can get by perfectly fine with just the basics, if the player should ever want to go all in on maximizing crops / increasing profitability crops, the option of closely monitoring things like soil quality, yield, size, number is there.

And while I won't knock Harvestella for their amnesiac MC premise - after all, all RF games feature an amnesiac MC - at least with the RF series, the developers always seem to approach it in a very tongue-in-cheek sort of way. They're always fully aware of just how absurd and cliche the premise is, to the point where some of the humor in the early segments of the games will often play off of it.

And while Harvestella could have had a possible advantage insofar as allowing players being to create their own characters' designs (as opposed to it being a forced and predetermined character ala RF), it seems very poorly implemented (imo). For example, all of the Harvestella character modeling options are incredibly simple, limited in choice, and androgynous and/or effeminate, to the point where you wondered why the developers even bothered with adding a choice to begin with.

Even still - as someone who is, at the end of the day, a sucker for farm sims - and especially farm sim RPG hybrids - I might give the game a full purchase down the road when it goes on sale - but definitely not right now.

Re: Best Action Games On Nintendo Switch

Andy_Witmyer

@earbox I think a fleshed out Skill Tree would definitely might scratch the RPG itch, for sure. I'm guessing with the action games like Astral Chain, you don't have to grind a lot to open up the tree? Is there an XP system, or is the acquisition of skills mostly tied to things like story progression, exploration, etc?

Re: Best Action Games On Nintendo Switch

Andy_Witmyer

Is it weird that in my 35 years of gaming, I've never played a modern (non-platforming) 3D action game?

Being a huge fan of RPGs, I've always been on unsure about whether or not I should take a dip. The most I've gotten into the genre is through action-RPGs, but even with those games, there's usually at some enphasis put upon stat-driven progression - something which I worry that a purely action type of game will be missing, to a fault. Plus, the best action games tend to be glitzy and high budget, and thus - unless you can jump in during some kind of major sale - are usually kind of an expensive proposition, with a high price of entry.

TL:DR - As a fan of RPGs who's never played a pure action game, are there any high quality, critically acclaimed action games that still have (small-but-nevertheless-notable) RPG-like aspects that might be appealing to someone like me? Would be curious what the good folks here in comments section might recommend.

Re: The First Review For Square Enix's Farming RPG Harvestella Is Now In

Andy_Witmyer

Meh. This game is like that really crazy hot super model who has the personality of an old shoe - you would definitely want to sleep with for a few nights, but that's about all, whereas with Rune Factory - while not nearly as sexy - is a lot deeper and generally more fun to be around, and is the sort of person who's very charming and can make you laugh - the best friend who you might fall for, and may even consider settling down with for the long haul.

In other words, from what I've seen and played thus far, Harvestella is the epitome of style over substance.

Re: Talking Point: Would You Prefer 'Super Mario Odyssey 2' Or A Totally New 3D Mario?

Andy_Witmyer

I'd be surprised if the next Mario entry doesn't takes cues from the Mario Movie. It wouldn't have to be a rewrite of the film's plot or anything - it might not even be a direct sequel - but I'd be willing to bet that at least some of the movie's locations, side characters, enemy designs and other movie-specific world building elements (such as the Penguin Kingdom seen at the start of the trailer, or the huge field of mushrooms and flowers with the Mushroom Kingdom itself in the horizon).

While I'm not necessarily saying I would personally want them to do it (if it turns out great, then I'm on board), I think Nintendo would almost be foolish NOT to base at least some of their next Mario game on the movie - especially if the film hits a home run at the box office.

And besides, doing so would probably make it the first video game that was based off of a movie that was based off of a video game. Historic stuff!

Re: Mini Review: Dorfromantik - A Perfectly Peaceful Puzzler That Soothes The Soul

Andy_Witmyer

This totally reminds me of a mixture of a couple of really great European board games that I played a lot back in the day.

Namely, 'Carcassonne', whose chief gameplay loop revolves around building and developing the towns and villages around the titular city by way of laying down randomly drawn tiles, with points awarded for the construction of various things, such as rivers, towns, farms, and churches.

And, of course, that game, too, is exceptionally simplistic and a simple pick up and play - and while there can be some real strategy involved (eapecially in games with 3 or more players), nothing feels particularly high stakes. Unlike that game, however, 'Dorfromantik' seems to have traded in 'Carcassonne's' simpler 4-sided square tiles for (in my option), a more strategically interesting variety of hexagons. Of course, these 6-sided tiles give off a strong "Settlers of Catan" vibe - which is definitely not a bad thing, seeing as how it's one of my favorite board games of all time.

But, yeah - even if it is simple, I think I might get it. Finding a chill, relaxed strategy-lite type of game can be a difficult as it is. Finding one that takes and expands upon the simple but addictive nature of 'Carcassonne' (except with a 'The Settlers of Catan' aesthetic) - well, it pretty much never happens. Until now.

Viva la Dorfromantik!

Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout

Andy_Witmyer

Do we have any hard evidence that her claim is true? I'm not saying that it's not true, but I also don't think it's wise to always just take random people at their word when, in reality, there might be multiple other reasons for her departure that have nothing to do with her amount of pay. It could be that she's presenting that one because it would be the one that's most publicly palatable and/or the one that would be the most difficult to disprove.

Odds are, she's telling the truth, but I don't like this trend towards bypassing due process and jumping straight to an automatic, evidence free guilty verdict.

Re: Nintendo Shares "Sneak Peek" At Xenoblade Chronicles 3 Future DLC Waves

Andy_Witmyer

The ending was horrible and a slap to the face of fans who have followed the series from its very start. The ending would have been fine if it wasn't billed as the end of the Kalus trilogy. In other words, if there was game to be set within the world's of Alrest and Antonios, then I would have had no problem with it, since the dissatisfied conclusion - which essentially rendered the efforts and sacrifices of the series' prior heroes somewhat pointless.

Furthermore, Antonios itself is more or less an illusion. But worst of all is the fate of everyone on the "planet" is unclear. It is suggested that everyone dies but not everyone returns - which, would include a large group of people that happen to live in a large and important populated area. Best case scenario is that most people are reincarnated with minimal to no memories of their previous lives - which, for those with no memories - is essentially death with no afterlife. This also has the effect of making all of the quests feel somewhat pointless, and in some cases, like a lie.

For instance, there's a quest to marry a couple in what is essentially a take on Romeo and Juliet, but with a happier outcome. However, even though it is happier, the girl's father still essentially disowns her. If you talk to her in the post game, she says that she can't wait to raise a family and to mend things with her dad. To which the heroes essentially say, "We hope there will be a good outcome..." despite knowing full well that they're going to be annihilated long before either of those things even happen. There are multiple instances where I felt like I was just leading people on and while I can on some level appreciate the idea of making people feel good while they're here, keeping them in the dark about what happens when Z is killed still feels incredibly deceptive.

The message is basically ignorance is bliss! Maybe it is, but it's not usually a disposition that most people would describe as positive. The game's conservative faction actual knows what their fate will be but we're supposed to look down on their desire for self preservation, but it seemed understandable to me.

All of this would, on its own, be unsatisfying, but when you add in the fact that - after 100 hours of seeing your party grow and become close friends - your reward is seeing them separated made it all feel even worse. Will they meet again? Maybe. The two cameos of heroes from the previous games likewise seem more or less shoehorned into it, as though to force some kind of connection beyond the amalgam of cosmetic similarities.

Don't get me wrong, I like 85% of the game. The battles are kinetic and fun, and who doesn't like a class system Chapters? Chapters 5 and 6 contained some of the most genuinely incredible and emotive moments that I've ever seen or felt in a game. It's just sad that the climactic highlight occurs closer to mid-game rather than the end - something made worse by the largely samey, generic villains - some of whom come with plot holes the size of TX.

I hope the Wave 4 story DLC ties up some loose ends because - if it doesn't - then, at least in my opinion, XC3 will probably go down as the worst of the 3, at least in terms of story.

Re: Random: The Narration On The New Pilotwings 64 Trailer Really Is Something Else

Andy_Witmyer

When Nintendo first announced the Wii virtual console, I specifically remember feeling super stoked to play Pilotwings 64 on it, which was lowkey, one of my favorite games on the N64, but the copy for which I'd somehow lost. I remember telling my cousin, rather excitedly, that I would probably get a Wii, day one, if for no other reason, than to play that game again!

Hahahaha! Haha...! Ha...

17 years later. The world has changed so much. Life got so hard. The Wii U failed. The Virtual Console is no longer even a thing. But, Pilot Wings 64 dream survived. I'm going to be honest - I didn't even listen to the video yet. I'm just basking in the glory of a destiny nearly fulfilled.