Crime O’Clock is a stylish-looking, screen-searching detective game that was featured in Nintendo’s Indie World Showcase back in April. The latest game from Milan-based development team Bad Seed, it promises to blend time travel with crime solving across large, densely populated hand-drawn maps.
A hidden object game with a temporal twist, Crime O’Clock ties its find-the-item tasks together with a convoluted story of AIs, timelines, and criminal acts. A typical stage starts by presenting a lovingly drawn monochrome cartoon scene and asking the player to find the site of a crime by zooming and panning. The evidence sought is imaginative, sometimes amusingly absurd, ranging from broken crockery to hapless anthropomorphic individuals squashed to death under fallen rubble. Having located the critical place, the hunt is on for clues as to what went down.
It’s when tracing the events leading up to a crime that the time travel kicks in. Each scenario has 10 'ticks', across which the scene is updated with the movements of all the characters present. There’s an incredible amount of detail to be digested, and uncovering a character’s route through town while catching glimpses of the casts of different cases can be fun.
Despite the clever progression of the scenes over time, the gameplay does just boil down to finding the hidden object indicated by a text prompt. The game could probably be played without paying any attention to the story and just referring to the main prompt and the time-locked hints while you scour the drawings for the target.
The story in fact really doesn’t help matters. Apart from the fact that the plot is so complicated and contrived that younger players – surely a core target for the genre – may struggle to keep up, it also requires you to search for items like 'nox crystals' – something we wouldn’t have recognised if they filled half the screen. The entertainment value in those moments is less like Where’s Wally? and more like losing your keys.
There are efforts to break up the routine of staring at the pictures: a hot-or-cold device for narrowing down the location of an item saves searching the whole canvas, and occasional minigame puzzles provide a brief distraction. However, we found more than once that we’d solved these puzzles before we had even worked out in what sense they actually were puzzles. Examples include rotating dials until they click into place, or simply pressing the button indicated on the screen, with no penalty for a mistake.
Crime O’Clock adds a smart twist to the hidden object concept. By showing the characters in its lively scenes going about their business as time passes, Bad Seed has found a way to build masses of detail into the little worlds you explore. However, the minigames are very weak and we never escaped the extremely repetitive gameplay typical of this type of game. As a result, it’s one for genre fans only.
Comments 17
Aw, that's a shame, I was expecting great things from this one. Guess I'll wait for a sale, then.
do children still read Where's Wally books?
I thought it was Waldo or Charlie?
This releasing on the same day as Ghost Trick (another puzzle game with an emphasis on time travel) really didn't do this one any favours unfortunately. I might grab this if it ever goes on sale since, like GT, I very much enjoy time-themed puzzles but it's probably going to be a hard pass for now (even if I do enjoy Where's Wally books from time to time).
I’ll stick to the board game Micro Macro — more engaging with people playing as a group
Hmm, I wonder if the score is low because the reviewer expected something more. Like, "just a book, not a game, 6/10" for a visual novel.
And, I wonder how it fares compared to other hidden object games — notably, Tiny Lands and Hidden Through Time.
I thought it was Waldo as well. This is some Mandella Effect stuff right here.
@BingleyBongley I thought the same thing so I did a Google search and apparently it's Wally in the UK. How odd lol
@FredsBodyDouble It is Waldo. Maybe it's Wally somewhere else?
*Waldo
Unless it's a British spelling change.
@Nanaki precisely what I thought - this feels like exactly the same concept.
@BingleyBongley @FredsBodyDouble @CR0J0 @Andy_Witmyer @OctoAmbush It's actually a British book series that was imported around the world. 'Where's Wally?' and his various pseudonyms were created by English illustrator Martin Handford in 1986. The books were given different names depending on the region of publication.
@Jalex_64 I find this funny because while "Wally" is at least the name of a sitcom character here in the US (Leave it to Beaver), Waldo is not a common name at all. No idea why that was chosen as the alternate option hahaha
This game is a TOTAL rip off of MicroMacro. That said, it's very good. I'd give it a 7/10 as it's exactly what I expected. It honestly could have gotten a 7.5 if they simply added some voices to narrate the dialog, which is NOT asking a lot. Frankly, it's incredible they didn't do this. If you want tonstand out from the MicroMacro boardgames, give me a more engaging experience. Perhaps an update will add voices, as well as some DLC to make it more worth the price. I don't regret my purchase, but I wouldn't recommend it at this point without voice-overs.
@FIS-PODCAST Came to see if anyone had mentioned MicroMacro!
Is it basically the same as that game? i.e. if I want more MicroMacro, this will serve as an expansion?
@stipey I'd say no, unfortunately. First off, you know there are 3 Micro Macro's? Be sure to get all 3!
As for this game, I'm making my way through it but I just can't recommend it.
Main issues:
1. The story is too complicated, unnecessarily so. No need for this long, drawn out connected story.
2. The controls are horrible. Too sensitive and movement is jerky as a result. I haven't even checked options to see if I can change this, I've just gotten used to it. Even if so, there standard settings are awful.
3. Zooming in and out is terrible. Don't know why you are limited to settings so far apart. Let it just be fluid and let me zoom to any amount I want.
4. Zero voice acting. For a game with so little animation, the LEAST you could do is add in quality voice acting, especially given there's only ONE PERSON TALKING, and often times reading what they say is very important.
5..... well, that's enough, isn't it?
Sorry all. I was so hyped for this too.
I can't believe the price on this at launch is so high, and that a physical copy runs you $45 CAD. That's insane.
@FIS-PODCAST Incredible response, thank you! I appreciate the info 😊 Perhaps will wait for a decent sale.
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