What are you even talking about? Providing a theory about what might be happening in a trailer while stating that maybe it's not a coincidence that Nintendo has opted re-release Skyward Sword ahead of BOTW2 is licking Nintendo's boot?
If that's what you're implying, then I implore you to go back re-read what I said. In fact, here - I'll make it easier for you. These were my exact words:
"What if it isn't JUST a cynical cash grab? What if it's ALSO being done to serve as a was to become reacquainted with that version of Link..."
Since you clearly can't read, I've added a capitalized emphasis to the words "ALSO" and "JUST", so as to demonstrate that I never said SS WASN'T a cash grab.
But, if the meaning of what I had said is still not clear to you, then let me
try to phrase it in another way:
"I'm of the opinion that the Skyward Sword remaster is cynical cash grab. However, if SS should happen to be in any way connected to BOTW2, then that could be one more reason for why Nintendo has decided to hastily re-release it."
In any case, my advice to you would be to
1. brush up on your basic reading comprehension skills, and
2. GFY
Aside for a split second 5 seconds in, Link's face is never shown again. You also don't hear any of his typical grunts and whatnot. I found that to VERY intriguing. It makes me seriously wonder if maybe the hero in BOTW 2 isn't the same Link from the first BOTW.
If it's NOT Link, then there are all sorts of possibilities:
Maybe it's an entirely different character - one that isn't in the lineage of Link's family?
Maybe it's Zelda? (doubtful, but you never know. The long hair does make me wonder, though.)
Maybe it's a Link from a different game and era? I actually think this would be the most likely scenario. And if this would be the case, I think the most obvious Link would be the one from Skyward Sword. There were lots of elements to the game that seemed HEAVILY borrowed from Skyward Sword. Also the clothing.
That would also add a new wrinkle to Skyward Sword's remaster. What if it isn't just a cynical cash grab? What if it's also being done to serve as a was to become reacquainted with that version of Link so that we'll remember more of his backstory for when we play him in BOTW 2? (or in the case of those who never played that game, an introduction).
Of course, in the split second that Link was shown, it appeared as though he was being drawn into malice by his arm. That the hero seems to use an arm attachment in some of the combat sequences would suggest that it's the same Link that we see at the start of the trailer - but it could also be a red herring.
If it IS Link, could it be that his face is heavily scarred / mutilated from being taken into the malice?
@Johnny44 You have to have a hook. In the vast majority of successful video content creators, you'll frequently see the use of a specific catch phrase at either the start or the end of a video - or both. it's branding, and people like familiarity
I'm not saying that "Hello lovely people" is the best opening hook I've ever heard, but it's not the worst. I think it would be a mistake to abandon it now when it's clearly something that's become very strongly associated Alex's style and branding.
That said, I'm not dismissing your opinion - I'm just saying why it probably is that Alex uses it in every video
@tntswitchfan68 Wow. That's awesome, then. Divinity's combat system is so incredibly good imo - the perfect blend of turned based and tactical-styled battling - probably the most fun I've had in an RPG tbh. If that's what they're looking at for inspiration, then that's great.
Labyrinth of Refrain: Coven of Dusk is criminally underrated IMO. It got a 7/10 - really?
I know there are at least a few people on this site who love the Etrian Odyssey series and so it surprises me that this game has gone so largely unnoticed in terms of conversation on NL.
Like, so far as I know - unless I've somehow missed it - Labyrinth has never been included on any of NL's various lists of best Switch RPGs - ever. (This despite there being games on it that aren't technically even RPGs 😆).
What's cool about the title is that you can tell right away that this game draws a lot of inspiration from the amazing EO series.
Granted, Labyrinth is nowhere near as challenging as Etrian's often soul-crushing degree of difficulty (which I would say is probably the title's only really disappointing aspect), but I think it's still a very fun, charming, and well-written little game.
Plus, it kinda sorta demonstrates what an Etrian Odyssey game might be like if or when Altus should ever decide to bring the series over to Nintendo's one-screened wonder.
Well, then I'm glad that I was playing a game that takes forever to load, because...there was no way I was shutting out of it just for the sake of a getting what I had assumed would be very a small increase in stability 😂
I've tried so hard to like this game - I typically love farm sim RPG types of games, and I liked the Demon Blade on Wii (which has a similar aesthetic and combat) - and I just haven't been able to.
It's one of only two Switch games that I regret purchasing. But, I'm glad that it's found a market.
If "Switch Pro" is a HUGE upgrade (which I'm not expecting), I'll go bold and predict that such a system will not only be "backwards compatible" but also "forwards compatible".
And by that I mean that if the new iteration of Switch does end up delivering a relatively large boost in power, Nintendo could establish a policy that all developers would have to make certain that their games can still be capable playable on a vanilla Switch - this would include games that might be developed primarily with Switch Pro's much improved specs in mind.
All they would have to do is make certain that any game developed for Switch Pro can be optimized to play on either system. Maybe make it do that games can detect which kind of Switch it's running on and if necessry, automatically scale back certain effects and resolutions if if that's what would be required for the game to run on the older hardware.
I think if Nintendo would do it this way, they could actually put forward a more powerful system WITHOUT alienating all of the people who have already bought a Switch and are not in the market to buy a new one, while also giving developers the freedom to take advantage of the improved specs if they would want to WITHOUT losing out on potential sales.
This would be a pretty decent set of E3 announcements: Switch Pro announced, N64 added to online service, and several high profile NES and SNES games that have been conspicuously missing from the service to be stealth during or shortly after E3. Obligatory prayer for Mother 3 (or maybe something new for the series?)
What's sad is that I'm perfectly fine with the virtual console existing as a paid subscription service. I mean, after buying the same dusty NES and SNES games for $5 - $10 a pop multiple times on older Nintendo consoles, providing me with a bunch of games to stream seemed to me like a stellar idea.
...and yet, they took what was might have (in theory) been a pretty solid concept and instead of that, delivered a streaming service that is so lazy and half-assed in its implementation that it beggars belief that it's anything other than intentionally bad.
As in, I must assume that Nintendo knows it's a bad service but it doesn't bother them because it's bad BY DESIGN. One almost gets the sense that they're passive aggressively punishing their fans and customers for not buying the Mini Systems. Or maybe it's that they just fundamentally resent the idea of not being able to sell you the same game for the 4th time in a row.
Or maybe they just don't feel like their fans or customers deserve to have an amazing selection of the sort of games that will actually excite a lot of people. Perhaps they value their catalogue too much to just distribute it like that. It's like they're locking most of their content behind paywalls, except without actually providing a paywall to scale.
Like, "Hey, while we here at Nintendo pride ourselves on having - by far - the cheapest, most affordable online service available, we also firmly believe that customers like you should only get what you pay for, and not a penny more. Unfortunately, at this time, we can only offer one subscription tier, so...even if you would want to pay more for a better selection, you have no other option. PLEASE UNDERSTAND."
Don't get me wrong, I've enjoyed some of the games on NSO. In fact, I've had a lot of fun playing multiplayer NES/NES games online with my long distance friend (which is something we do at least a couple times a month), but...that doesn't excuse the lack of products.
I mean, this was year one of NSO, it might be understandable but this is, what, 4 YEARS into it and there's STILL almost nothing worthwhile to show for it? 100+ games across two play platforms and yet I can count the number of those games that I would consider to be of any value on two hands (and that's if I'm being generous).
No streamable N64 games. No virtual console service for GC or Wii games. Nothing. How can they possibly sit on such a treasure trove of classic games and not share them with your customers? It only makes sense if I actually assume that they have little to no respect for their fan base.
@UsurperKing I can still see his comments. Maybe there is still some hope to be had. But, it's fine either way.
I really just replying again bc I wanted to give you my thanks for your decision to weigh in on a topic that you usually wouldn't - and doubly so for coming to the defense of a complete stranger like myself.
I don't know about you, but - to me - it seems like the world has become increasingly very weird over these last few years (and in the last year especially), what with all of the virtuously angry ready to pounce at every twist and turn. As such, it's always nice when I see that there are still some sane folks out there (or at least, sane insofar as seeming to fit with my subjective interpretation of the word).
But, yeah - in any case - I gotta get back to pretending like a game with hentai in its title doesn't interest me and/or cater to my guilty pleasures 😜
@UsurperKing You got it. You hit the proverbial nail on the head 💕
I was actually a little bit worried that maybe the sarcasm I displayed was perhaps too obvious; maybe a touch too heavy-handed, but...it would appear as though my concerns were unfounded 😂
@BloodNinja It's awfully nice and totally not bigoted in any way when good, progressive minded folks like @HeadPirate make certain assumptions about the level of pigment in your skin.
I think HeadPirate was just trying to help you by letting you know that you sound just like the vast majority of (the largely unintelligent and culturally ignorant) white folks not named HeadPirate. Can you blame our seafaring friend for making that judgment? Obviously, skin color can tell you so many important things about a person. Because of this, I think it would be fair to say that you should try not to sound so light in pigment.
And I say that because - who knows - maybe if you were less than half-British you would actually know a bit more about the various words for Japanese erotica. It's obvious that with fewer non-white traits, your level of understanding and tolerance for the Japanese culture (and their niche but still relatively prevalent) celebration of tentacles would be so much greater than what it is.
As it stands, though, the Anglo part of your ancestry is making you sound like a racist.
@HeadPirate Racist, much? Like, imagine thinking skin pigmentation has anything to do with someone's ability to understand (in this case) Japanese culture.
You call out white people specifically but for what reason exactly? Like...you've targeted whites, but I'd be willing to bet that as a group, your average "person of color" (whatever that even means these days) would know probably just as little about the topic of Japanese erotica as any foreigner to Japan - maybe even less (not that it matters).
And although, as Asians, the Japanese and Chinese might live relatively close to one another and even share certain superficial physical characteristics - do you really think that the average Chinese citizen is as well-versed in the proper words for Japanese pornography as you are? I mean, I would highly doubt it.
So, again, why are stereotyping and judging folks who have less melanin in their skin so harshly? Who are you trying to impress? Do you think that just because you happen to be a self-loathingly smug, snarky, and virtuous white person, that that doesn't mean your comment isn't horribly racist and bigoted? Well, it is.
But, it's fine. I'm of the opinion that people are free to stereotype others as they would see fit - I mean, it's not any skin off my back. Not that you would likely give me the same level of respect and tolerance, but it's all good 🙂
I dunno, if I was a kid and we were playing something like "let's pretend to be spies", I could see this actually being pretty awesome. Like, I can imagine one kid hiding it somewhere in the house and then, once placed, the other kids would have to try to get through the halls or stairs or whatever without tripping the alarm. Rinse and repeat.
TBH, as a child in the 80s, my friends and I would have loved having something like this to goof around with. I think the major problem with it is three-fold:
1) Everyone is going to assume it's meant to be a serious anti-theft app.
2) I'm not sure if kids these days have the sort of imagination required to play games like the one described above (and also, get off my lawn!)
3) The price. Come on now.
At $3 I could see this being a quasi-interesting novelty purchase. I mean, you don't have to be a kid to do something like pretend to be spies. With enough psychoactive chemicals, anything is possible. Unfortunately, you would probably need to be on A LOT of drugs to think that this would be worth $10. I'm sure there's a market tho.
Yeah, I unsubscribed awhile back after seeing how much woke pedotainment they were pushing on it. And even if that were not a factor...after all of their sh*te video game adaptations thus far, I would probably steer well clear of whatever game streaming service they have in mind.
Wow. Some game with pixel art that doesn't look like some sort of long lost NES/SNES b-side. Really stylish and looks great. Now whether or not it'll play great is another story, but it's hard to go wrong with Samurais and moons, and the like.
I'd love to give one of these games a shot, although - tbh - I never even heard of the boxing title before today, but I'm definitely kind of interested.
That said, I would probably be even more interested at a lower price.
Does this or Ring Fit ever go on sale (on the e-shop, anyway) - or are these the sort of games that Nintendo insists upon keeping at full price for-freaking-ever?
@Lugazz HAHAHA. I hail from America, but I can believe it. I've never been to France, but I've spent a considerable about of time in Ireland, and the UK and...yeah, it definitely rained there a lot. In fact, probably like Normandy, it was a pretty common occurrence to sit through a huge, drenching storm only to go out a half hour later and see a nice sunny sky; with rainbows in the sky and in the dewy drops of water everywhere. This phenomenon could happen multiple times a day, and it often did! I imagine Normandy is pretty similar, then?
@roy130390 Yeah, RF4 is definitely praised a lot. I should have said RF3 is the fan favorite of the series prior to RF4 (although I don't think it deserves that praise).
Rune Factory 4's time mechanics are perfectly fine and well-suited for the game. I have zero complaints about it. And it's by by far my favorite 2D/overhead entry in the series.
Now, the problem with RF3 (and it's the only game in the series that does this) is that time continues to tick away even when you're inside of buildings, or buying/selling stuff, etc - this is very, very different from the other entries insofar as it never feels like you have time to just lounge around in a building with the locals. Every second of the day had to be more thoroughly and meticulously managed, as it was very easy to waste it. And while this mechanic is technically more realistic in the sense that time stop for no one, I found that it took away from what should have been the more relaxing elements of the game.
Don't get me wrong, RF3 is an okay game. I beat the main story, got married and got my crafting levels ridiculously high. The game was fine...but I'm definitely not in any rush to play it again any time soon haha.
@3RedTriangles I kind of agree. I could barely stand Castlevania, and the Witcher in my opinion, was an absolute trainwreck of an adaptation.
So, unless it was handled by a respected Japanese animation studio, I'm pretty sure that any such Zelda adaptation would likewise suck - and even then, just by virtue of it being a "Netflix Original", it would probably still suck.
@Desrever That would be a potentially very interesting premise.
My hot take: Maybe the main focus could be on that of someone employee by the Hylian Royal family - maybe Zelda's seamstress or maid or something - basically, someone who has a uniquely intimate view of the important things happening in Hyrule but who, at the same time, is viewed as a nobody; an anonymous and "unimportant" servant who's name is mostly unknown even to her regal employers.
Essentially nameless (and mostly treated as such) and having no direct power or influence over the ongoing fight against Ganon, it wouldn't matter to her. She would still humbly perform her duties, never asking for more than what she would expect of someone in her position.
But, who knows, maybe at some point in time, as Zelda is forced into an ever deeper state of isolation (to protect her from Ganon), maybe this shy and unassuming character could become an unlikely friend of Zelda's.
By providing the princess with the emotional support that, in her now increasingly sheltered life in an increasingly prison-like castle, hidden away from Ganon (and to an extent, even Link), the seamstress proves to be instrumental in helping Zelda to gain what she feels that in she's lost: the simple joy of friendship.
And maybe in that way, Zelda's shy, nameless servant-turned-friend could play as big role in helping to frame the unfolding events of the world - and even if her deeds should go unsung, we will at least have known of them, for we've seen the world through her eyes.
You know...that sort of thing.
Of course, on paper, it sounds cheesy (and very well could be), but in the right hands, I think something like that would be pure gold.
At the very least, it might at least make for a good 2 or 3 episode mid season story arc - something which on the surface would seem disconnected from the main story but later on could prove to be very important to whatever happens finale. Or not. Unfortunately, we'll likely never know.
Rune Factory 3 was also just ok. I've noticed among many fans, it stands out as being perhaps the best game in the series, but - even though I really liked its surprisingly deep crafting system and the beautiful aesthetics of its setting - I found the game to be mostly frustrating.
Initially, I liked the idea of time always moving but - in practice - it made me feel rushed. If the days were longer, it would have been good, but that wasn't at all the case.
Similarly, the game's uniquely dynamic "It could randomly rain at any point during the day, sometimes for a couples hours and sometimes for a couple minutes" weather concept seemed neat on paper - but only on paper. Unlike how in other entries, rain was an all day thing - a day off from watering, as it were - storms in RF3 come and go, often in the blink of an eye. This wouldn't have been a problem except that in this game, it takes time for all of your crop tiles to become damp. Even when it would rain 2 or 3 times in a day (which was surprisingly / laughably often), since each storm usually only lasts for a couple minutes - which is not nearly enough time to soak everything - I would still, at the end of the day, more often than not need to water at least half of my crops by hand.
This ended up being obnoxious to me that at some point in time in year 2, I essentially stopped farming altogether. I think the game also took the idea of having super quirky / humorously one dimensional characters way, way to far to the extreme.
As for OG - Rune Factory 1 - I only played it on a friend's DS for an hour or so, and that was it. I really liked what I played of it (I love Raging), but unfortunately, I never got around to buying it. It would be awesome if they'd ever do a remake for it. I mean, Frontier was all but a direct sequel and - as stated above - I loved that game. If they would update the original to look like Frontier, I'd be a happy cropper.
As for Rune Factory 5? I am cautiously optimistic. Some of the things I've seen of the game so far look great, but other things perhaps loom, well, potentially less than great. For instance, I think the visuals are strange. They're colorful, but also somehow bland - and surprisingly empty, especially inside of the buildings. But, I won't judge a book by its cover. Unless it's widely panned across multiple sites, I can't imagine in not being a day one purchase. I can't wait!
What do you guys think of the series as a whole? I assume we're all fans here.
I totally got Rune Factory 4: Special Edition. Aside from the first one, it was the only one that I hadn't played through to the "end" (and by that, I mean the main story). So yeah - as a result of it being re-released on Switch, I was finally able to rectify that sorry state of affairs. And yes, I thought the game was quite good. I wish that the graphics had seen a bigger upgrade, but it wasn't a big deal.
In fact, in my (possibly unpopular) opinion, RF4 was a massive improvement over RF3 and it definitely stands out as being the best non-3D iteration of the series.
As for the other entries?
Well, in theory, my favorite Rune Factory would be Frontier on Wii. Even with its infuriatingly broken Runey system, the game was just charming to the Nth degree. Everything - from it's aesthetics, music, writing and characters - it was just really great. Good enough to transcend the hellish Runeys. Heck, I even enjoyed the game's occasionally Engrishy translation, as it usually only added to the charm.
RF: Tides of Destiny was, I guess, something of a controversial entry. I think fans mostly frowned upon its decidedly streamlined/simplified farming mechanics. But, I dunno - after the aforementioned Runeys - I had no real problem with the game's silly premise of "Ima plant stuff by saving around a magic stick". I actually found it very relaxing. Like, aside from its unforgivably generic main dungeons - I thought Tides of Destiny was actually pretty great. I think it has arguably some the best writing in the series and the music is just phenomenonal, as it perfectly fits the island's setting. More marriage candidates would have been appreciated, but...c'est la vie. It's definitely, in my view, the most criminally underrated entry in the series.
Rune Factory 2 was just ok. It was fun but also kind of a slog. The school system was a pretty cool idea. I actually found it to be much more engaging the (nonsensical) "Recipe Bread" thing that the other handheld entries all seem to be so enamored with. But, alas, even the schooling elements were somewhat half baked. And while I'm not super obsessed with graphics...this game was certainly not a looker. Overall, I'd say it would rate as a solid 6 out of 10.
@Kevember You didn't see any comments of that nature? None at all? Perhaps my sarcasm wasn't strong enough...? No, in all seriousness tho, I completely agree with observation.
@Yosher True. For the most part, I enjoy it. I mean, I'm still looking at the site mostly daily. That doesn't mean that I like every goofy thing they do, but - for the most part - it's harmless, and sometimes even funny. Some of the clickbait-y articles - even when the writers are being cute about it - are obnoxious af, but I suppose that's just the way things are these days, as I see it on other sites I like; constantly, everywhere.
Doug Bowser (over this morning's video conferencing call this morning): "Mr. Furukawa! Mr. Furukawa-san, sir!"
Furukawa, tapping his pen tersely upon his board room table: 'Yes, Reggie?"
[silence]
Doug Bowser: "Um, well...my name is Doug Bowser, sir.
Furukawa: "It is? Are you sure?"
Doug Bowser: "Well, I've been working here for...for quite awhile now, sir...I mean... I mean, it's definitely okay that you would think that. Besides, I know you were probably just joking anyway. "
Furukawa (after a lengthy pause): "Ok."
Doug Bowser: "Well...um, anyway...heh heh...I guess what I wanted to say is that...I'm guessing you probably heard that Elon Musk was on SNL last night and, you know, in one of the sketches, he played the part of Wario. Isn't that awesome? I just wanted to know if -
Furukawa: - if I watched it? What do you think, Mr. Fils-amie?"
Doug's lips tremble as he begins to respond, but is interupted once again by his boss.
Furukowa: "Yes, of course, I watched it. My advisors provided me with a link as well as with a translated transcription of the segment in question, and a brief dossier on Mr. Musk. What did you want to know about it?"
Doug Bowser: "I...
Furukawa: "Look, I don't mean to sound rude, but - I am a very busy man. Could you please get to your point?"
Doug Bowser: "I mean, my last name is - actually, nevermind. Look...I was just wondering what you thought about it...about the sketch. Like, if you thought it was funny.
He pauses before adding, "That's all I wanted to know, sir."
Furukawa: "So, you're asking if I had found the sketch funny? Oh yes. I'm laughing. It was very amusing. Here, listen to me laugh."
After several seconds of dead silence, Doug Bowser says: "But, I didn't hear anything, sir..."
Furukawa: "Well, it might be difficult to understand, because I'm laughing fluently in 'they should expect a call from our f---ing lawyers' HAHAHA!
Comments 841
Re: Yes, Cruis'n Blast Is Getting A Physical Release On Switch
@Clyde_Radcliffe For real?? No online play? Was this actually confirmed somewhere? If true, then that's seriously disappointing.
Re: New Zelda: Breath Of The Wild 2 Footage Shown, Aiming For A 2022 Switch Release
@Euler "keep licking those boots"
What are you even talking about? Providing a theory about what might be happening in a trailer while stating that maybe it's not a coincidence that Nintendo has opted re-release Skyward Sword ahead of BOTW2 is licking Nintendo's boot?
If that's what you're implying, then I implore you to go back re-read what I said. In fact, here - I'll make it easier for you. These were my exact words:
"What if it isn't JUST a cynical cash grab? What if it's ALSO being done to serve as a was to become reacquainted with that version of Link..."
Since you clearly can't read, I've added a capitalized emphasis to the words "ALSO" and "JUST", so as to demonstrate that I never said SS WASN'T a cash grab.
But, if the meaning of what I had said is still not clear to you, then let me
try to phrase it in another way:
"I'm of the opinion that the Skyward Sword remaster is cynical cash grab. However, if SS should happen to be in any way connected to BOTW2, then that could be one more reason for why Nintendo has decided to hastily re-release it."
In any case, my advice to you would be to
1. brush up on your basic reading comprehension skills, and
2. GFY
Re: New Zelda: Breath Of The Wild 2 Footage Shown, Aiming For A 2022 Switch Release
@Euler That's literally the dumbest, most hyperbolic and melodramatic comment that I've ever read on this site - or maybe any site for that matter.
Re: New Zelda: Breath Of The Wild 2 Footage Shown, Aiming For A 2022 Switch Release
Aside for a split second 5 seconds in, Link's face is never shown again. You also don't hear any of his typical grunts and whatnot. I found that to VERY intriguing. It makes me seriously wonder if maybe the hero in BOTW 2 isn't the same Link from the first BOTW.
If it's NOT Link, then there are all sorts of possibilities:
Maybe it's an entirely different character - one that isn't in the lineage of Link's family?
Maybe it's Zelda? (doubtful, but you never know. The long hair does make me wonder, though.)
Maybe it's a Link from a different game and era? I actually think this would be the most likely scenario. And if this would be the case, I think the most obvious Link would be the one from Skyward Sword. There were lots of elements to the game that seemed HEAVILY borrowed from Skyward Sword. Also the clothing.
That would also add a new wrinkle to Skyward Sword's remaster. What if it isn't just a cynical cash grab? What if it's also being done to serve as a was to become reacquainted with that version of Link so that we'll remember more of his backstory for when we play him in BOTW 2? (or in the case of those who never played that game, an introduction).
Of course, in the split second that Link was shown, it appeared as though he was being drawn into malice by his arm. That the hero seems to use an arm attachment in some of the combat sequences would suggest that it's the same Link that we see at the start of the trailer - but it could also be a red herring.
If it IS Link, could it be that his face is heavily scarred / mutilated from being taken into the malice?
Just some thoughts. What do you think?
Re: Cruis'n Blast Is Coming To Nintendo Switch
This looked like utter trash - graphically, it was almost on par with the N64 version - maybe just a little better, but not by much
Re: Shin Megami Tensei V Is A Switch Exclusive Launching This November
This looked pretty great!
Re: Video: Check Out These Amazing Game Builder Garage Creations
@Johnny44 You have to have a hook. In the vast majority of successful video content creators, you'll frequently see the use of a specific catch phrase at either the start or the end of a video - or both. it's branding, and people like familiarity
I'm not saying that "Hello lovely people" is the best opening hook I've ever heard, but it's not the worst. I think it would be a mistake to abandon it now when it's clearly something that's become very strongly associated Alex's style and branding.
That said, I'm not dismissing your opinion - I'm just saying why it probably is that Alex uses it in every video
Re: E3: Get Your Nintendo Life E3 2021 Bingo Cards Here!
That card is completely unwinnable.
Re: Video: Check Out These Amazing Game Builder Garage Creations
That Sonic game is literally better than anything Sega's done with the series for at least the last 25 years.
Re: 'Super Monkey Ball: Banana Mania' Box Art And Screenshots Surface Online
The first Super Monkey Ball was pure gold. The rest - not so much. As such, I really hope the new game will take its cues from the original.
Re: Rune Factory 5's Local Switch Release Arrives "Early" In 2022
Ugh.
I have nothing more to add.
Re: Diablo II: Resurrected Unleashes Hell On Switch This September
I skipped school some days back in high school specifically to play Diablo 2. Unless it ends up being a garbage remaster/port, I will own this.
Re: Every Game From The Wholesome Direct Coming To Nintendo Switch
@KateGray And by caffeine, we all know you mean Adderall. Oh wait, sorry - that's probably just me projecting 🤣
Re: Mario + Rabbids Sparks Of Hope Officially Unveiled With 'Reveal' Trailer
@tntswitchfan68 Wow. That's awesome, then. Divinity's combat system is so incredibly good imo - the perfect blend of turned based and tactical-styled battling - probably the most fun I've had in an RPG tbh. If that's what they're looking at for inspiration, then that's great.
Re: CDPR Teams Up With Netflix For WitcherCon - A New Online Witcher Celebration Coming This July
To describe Witcher season 1 as a profound disappointment would be charitable.
Re: Community: 12 Nintendo Switch Games We Missed, Recommended By You
Labyrinth of Refrain: Coven of Dusk is criminally underrated IMO. It got a 7/10 - really?
I know there are at least a few people on this site who love the Etrian Odyssey series and so it surprises me that this game has gone so largely unnoticed in terms of conversation on NL.
Like, so far as I know - unless I've somehow missed it - Labyrinth has never been included on any of NL's various lists of best Switch RPGs - ever. (This despite there being games on it that aren't technically even RPGs 😆).
What's cool about the title is that you can tell right away that this game draws a lot of inspiration from the amazing EO series.
Granted, Labyrinth is nowhere near as challenging as Etrian's often soul-crushing degree of difficulty (which I would say is probably the title's only really disappointing aspect), but I think it's still a very fun, charming, and well-written little game.
Plus, it kinda sorta demonstrates what an Etrian Odyssey game might be like if or when Altus should ever decide to bring the series over to Nintendo's one-screened wonder.
Re: Nintendo Halts Distribution Of Switch System Update 12.0.3
Well, then I'm glad that I was playing a game that takes forever to load, because...there was no way I was shutting out of it just for the sake of a getting what I had assumed would be very a small increase in stability 😂
Re: Sakuna: Of Rice And Ruin Dev Hoped It'd Sell 30k Copies - It Just Passed One Million
I've tried so hard to like this game - I typically love farm sim RPG types of games, and I liked the Demon Blade on Wii (which has a similar aesthetic and combat) - and I just haven't been able to.
It's one of only two Switch games that I regret purchasing. But, I'm glad that it's found a market.
Re: Random: Forget "Can You Pet The Dog", Does Your Favourite Game Have A Crab In It?
Underrated SNES Enix RPG "Robotrek" has numerous crabs in it, including one of the game's more notable antagonists.
Re: Switch Pro Rumours Intensify As New Retailer Listing Appears Online
If "Switch Pro" is a HUGE upgrade (which I'm not expecting), I'll go bold and predict that such a system will not only be "backwards compatible" but also "forwards compatible".
And by that I mean that if the new iteration of Switch does end up delivering a relatively large boost in power, Nintendo could establish a policy that all developers would have to make certain that their games can still be capable playable on a vanilla Switch - this would include games that might be developed primarily with Switch Pro's much improved specs in mind.
All they would have to do is make certain that any game developed for Switch Pro can be optimized to play on either system. Maybe make it do that games can detect which kind of Switch it's running on and if necessry, automatically scale back certain effects and resolutions if if that's what would be required for the game to run on the older hardware.
I think if Nintendo would do it this way, they could actually put forward a more powerful system WITHOUT alienating all of the people who have already bought a Switch and are not in the market to buy a new one, while also giving developers the freedom to take advantage of the improved specs if they would want to WITHOUT losing out on potential sales.
Re: Feature: A Perfect Metascore? We Play The Switch Game "Better Than Zelda: Breath Of The Wild"
So why not a review then? A diary seems more labor intensive than giving the game a score.
Re: Rumour: Nintendo Switch 'Pro' Reveal Expected Before E3, Out This Year
This would be a pretty decent set of E3 announcements: Switch Pro announced, N64 added to online service, and several high profile NES and SNES games that have been conspicuously missing from the service to be stealth during or shortly after E3. Obligatory prayer for Mother 3 (or maybe something new for the series?)
Re: Nintendo Reminds Us The Switch Online Service Now Has Over 100 Classic Games
What's sad is that I'm perfectly fine with the virtual console existing as a paid subscription service. I mean, after buying the same dusty NES and SNES games for $5 - $10 a pop multiple times on older Nintendo consoles, providing me with a bunch of games to stream seemed to me like a stellar idea.
...and yet, they took what was might have (in theory) been a pretty solid concept and instead of that, delivered a streaming service that is so lazy and half-assed in its implementation that it beggars belief that it's anything other than intentionally bad.
As in, I must assume that Nintendo knows it's a bad service but it doesn't bother them because it's bad BY DESIGN. One almost gets the sense that they're passive aggressively punishing their fans and customers for not buying the Mini Systems. Or maybe it's that they just fundamentally resent the idea of not being able to sell you the same game for the 4th time in a row.
Or maybe they just don't feel like their fans or customers deserve to have an amazing selection of the sort of games that will actually excite a lot of people. Perhaps they value their catalogue too much to just distribute it like that. It's like they're locking most of their content behind paywalls, except without actually providing a paywall to scale.
Like, "Hey, while we here at Nintendo pride ourselves on having - by far - the cheapest, most affordable online service available, we also firmly believe that customers like you should only get what you pay for, and not a penny more. Unfortunately, at this time, we can only offer one subscription tier, so...even if you would want to pay more for a better selection, you have no other option. PLEASE UNDERSTAND."
Don't get me wrong, I've enjoyed some of the games on NSO. In fact, I've had a lot of fun playing multiplayer NES/NES games online with my long distance friend (which is something we do at least a couple times a month), but...that doesn't excuse the lack of products.
I mean, this was year one of NSO, it might be understandable but this is, what, 4 YEARS into it and there's STILL almost nothing worthwhile to show for it? 100+ games across two play platforms and yet I can count the number of those games that I would consider to be of any value on two hands (and that's if I'm being generous).
No streamable N64 games. No virtual console service for GC or Wii games. Nothing. How can they possibly sit on such a treasure trove of classic games and not share them with your customers? It only makes sense if I actually assume that they have little to no respect for their fan base.
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@UsurperKing I can still see his comments. Maybe there is still some hope to be had. But, it's fine either way.
I really just replying again bc I wanted to give you my thanks for your decision to weigh in on a topic that you usually wouldn't - and doubly so for coming to the defense of a complete stranger like myself.
I don't know about you, but - to me - it seems like the world has become increasingly very weird over these last few years (and in the last year especially), what with all of the virtuously angry ready to pounce at every twist and turn. As such, it's always nice when I see that there are still some sane folks out there (or at least, sane insofar as seeming to fit with my subjective interpretation of the word).
But, yeah - in any case - I gotta get back to pretending like a game with hentai in its title doesn't interest me and/or cater to my guilty pleasures 😜
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@UsurperKing You got it. You hit the proverbial nail on the head 💕
I was actually a little bit worried that maybe the sarcasm I displayed was perhaps too obvious; maybe a touch too heavy-handed, but...it would appear as though my concerns were unfounded 😂
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@BloodNinja You totally missed my EXTREMELY heavy sarcasm. I'm on your side 😂
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@BloodNinja It's awfully nice and totally not bigoted in any way when good, progressive minded folks like @HeadPirate make certain assumptions about the level of pigment in your skin.
I think HeadPirate was just trying to help you by letting you know that you sound just like the vast majority of (the largely unintelligent and culturally ignorant) white folks not named HeadPirate. Can you blame our seafaring friend for making that judgment? Obviously, skin color can tell you so many important things about a person. Because of this, I think it would be fair to say that you should try not to sound so light in pigment.
And I say that because - who knows - maybe if you were less than half-British you would actually know a bit more about the various words for Japanese erotica. It's obvious that with fewer non-white traits, your level of understanding and tolerance for the Japanese culture (and their niche but still relatively prevalent) celebration of tentacles would be so much greater than what it is.
As it stands, though, the Anglo part of your ancestry is making you sound like a racist.
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@HeadPirate Racist, much? Like, imagine thinking skin pigmentation has anything to do with someone's ability to understand (in this case) Japanese culture.
You call out white people specifically but for what reason exactly? Like...you've targeted whites, but I'd be willing to bet that as a group, your average "person of color" (whatever that even means these days) would know probably just as little about the topic of Japanese erotica as any foreigner to Japan - maybe even less (not that it matters).
And although, as Asians, the Japanese and Chinese might live relatively close to one another and even share certain superficial physical characteristics - do you really think that the average Chinese citizen is as well-versed in the proper words for Japanese pornography as you are? I mean, I would highly doubt it.
So, again, why are stereotyping and judging folks who have less melanin in their skin so harshly? Who are you trying to impress? Do you think that just because you happen to be a self-loathingly smug, snarky, and virtuous white person, that that doesn't mean your comment isn't horribly racist and bigoted? Well, it is.
But, it's fine. I'm of the opinion that people are free to stereotype others as they would see fit - I mean, it's not any skin off my back. Not that you would likely give me the same level of respect and tolerance, but it's all good 🙂
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
Hahahaha! What kind of weirdo would get a game like this. Losers. I mean, I certainly won't be getting this game. No doubt about it.
...
Re: Later This Week, Nintendo Switch Is Getting An Infrared Spy Alarm
I dunno, if I was a kid and we were playing something like "let's pretend to be spies", I could see this actually being pretty awesome. Like, I can imagine one kid hiding it somewhere in the house and then, once placed, the other kids would have to try to get through the halls or stairs or whatever without tripping the alarm. Rinse and repeat.
TBH, as a child in the 80s, my friends and I would have loved having something like this to goof around with. I think the major problem with it is three-fold:
1) Everyone is going to assume it's meant to be a serious anti-theft app.
2) I'm not sure if kids these days have the sort of imagination required to play games like the one described above (and also, get off my lawn!)
3) The price. Come on now.
At $3 I could see this being a quasi-interesting novelty purchase. I mean, you don't have to be a kid to do something like pretend to be spies. With enough psychoactive chemicals, anything is possible. Unfortunately, you would probably need to be on A LOT of drugs to think that this would be worth $10. I'm sure there's a market tho.
Re: Switch Hardware Sales Beat Xbox Series X|S And PS5 Combined, Unsurprisingly
@impurekind I thought the same thing!
@YoshiAngemon Your sarcasm was thick and fully enjoyed and appreciated 😂
Re: Netflix Is Reportedly Eager To Expand Into Video Games
@Benji80 Amen.
Re: Netflix Is Reportedly Eager To Expand Into Video Games
Yeah, I unsubscribed awhile back after seeing how much woke pedotainment they were pushing on it. And even if that were not a factor...after all of their sh*te video game adaptations thus far, I would probably steer well clear of whatever game streaming service they have in mind.
Re: Moon Samurai Is A Stylish Action Game That's Heading To Switch
Wow. Some game with pixel art that doesn't look like some sort of long lost NES/SNES b-side. Really stylish and looks great. Now whether or not it'll play great is another story, but it's hard to go wrong with Samurais and moons, and the like.
Re: Netflix Drops A New Trailer For Resident Evil: Infinite Darkness
I can't wait to see how they manage to ruin anther adaptation 🤔
Re: Fitness Boxing 2 Surpasses 700,000 Sales, New Update Arrives Next Week
@Synecdoche Good point about the latter! Thanks for the heads up
Re: Random: Nintendo's Doug Bowser Introduces His Parents To Mario Kart 8 On Switch
More like Doug Boomer.
Re: Black Isle Admits There Have Been "Issues" With The Baldur's Gate: Dark Alliance Switch Release
@nessisonett More likely to add in a set of exclusive Link tunics, hookshot, Master Sword, and Ganon armor.
Re: Fitness Boxing 2 Surpasses 700,000 Sales, New Update Arrives Next Week
@Paraka Thanks! I'll add them to a watch list later tonight
Re: Fitness Boxing 2 Surpasses 700,000 Sales, New Update Arrives Next Week
I'd love to give one of these games a shot, although - tbh - I never even heard of the boxing title before today, but I'm definitely kind of interested.
That said, I would probably be even more interested at a lower price.
Does this or Ring Fit ever go on sale (on the e-shop, anyway) - or are these the sort of games that Nintendo insists upon keeping at full price for-freaking-ever?
Re: Rune Factory 5 Live Stream To Share New Info Ahead Of Next Week's Japanese Release
@Lugazz HAHAHA. I hail from America, but I can believe it. I've never been to France, but I've spent a considerable about of time in Ireland, and the UK and...yeah, it definitely rained there a lot. In fact, probably like Normandy, it was a pretty common occurrence to sit through a huge, drenching storm only to go out a half hour later and see a nice sunny sky; with rainbows in the sky and in the dewy drops of water everywhere. This phenomenon could happen multiple times a day, and it often did! I imagine Normandy is pretty similar, then?
Re: Rune Factory 5 Live Stream To Share New Info Ahead Of Next Week's Japanese Release
@roy130390 Yeah, RF4 is definitely praised a lot. I should have said RF3 is the fan favorite of the series prior to RF4 (although I don't think it deserves that praise).
Rune Factory 4's time mechanics are perfectly fine and well-suited for the game. I have zero complaints about it. And it's by by far my favorite 2D/overhead entry in the series.
Now, the problem with RF3 (and it's the only game in the series that does this) is that time continues to tick away even when you're inside of buildings, or buying/selling stuff, etc - this is very, very different from the other entries insofar as it never feels like you have time to just lounge around in a building with the locals. Every second of the day had to be more thoroughly and meticulously managed, as it was very easy to waste it. And while this mechanic is technically more realistic in the sense that time stop for no one, I found that it took away from what should have been the more relaxing elements of the game.
Don't get me wrong, RF3 is an okay game. I beat the main story, got married and got my crafting levels ridiculously high. The game was fine...but I'm definitely not in any rush to play it again any time soon haha.
Re: Editor On Netflix's Castlevania Discusses The Potential For A Legend Of Zelda Anime
@3RedTriangles I kind of agree. I could barely stand Castlevania, and the Witcher in my opinion, was an absolute trainwreck of an adaptation.
So, unless it was handled by a respected Japanese animation studio, I'm pretty sure that any such Zelda adaptation would likewise suck - and even then, just by virtue of it being a "Netflix Original", it would probably still suck.
Re: Editor On Netflix's Castlevania Discusses The Potential For A Legend Of Zelda Anime
@Desrever That would be a potentially very interesting premise.
My hot take: Maybe the main focus could be on that of someone employee by the Hylian Royal family - maybe Zelda's seamstress or maid or something - basically, someone who has a uniquely intimate view of the important things happening in Hyrule but who, at the same time, is viewed as a nobody; an anonymous and "unimportant" servant who's name is mostly unknown even to her regal employers.
Essentially nameless (and mostly treated as such) and having no direct power or influence over the ongoing fight against Ganon, it wouldn't matter to her. She would still humbly perform her duties, never asking for more than what she would expect of someone in her position.
But, who knows, maybe at some point in time, as Zelda is forced into an ever deeper state of isolation (to protect her from Ganon), maybe this shy and unassuming character could become an unlikely friend of Zelda's.
By providing the princess with the emotional support that, in her now increasingly sheltered life in an increasingly prison-like castle, hidden away from Ganon (and to an extent, even Link), the seamstress proves to be instrumental in helping Zelda to gain what she feels that in she's lost: the simple joy of friendship.
And maybe in that way, Zelda's shy, nameless servant-turned-friend could play as big role in helping to frame the unfolding events of the world - and even if her deeds should go unsung, we will at least have known of them, for we've seen the world through her eyes.
You know...that sort of thing.
Of course, on paper, it sounds cheesy (and very well could be), but in the right hands, I think something like that would be pure gold.
At the very least, it might at least make for a good 2 or 3 episode mid season story arc - something which on the surface would seem disconnected from the main story but later on could prove to be very important to whatever happens finale. Or not. Unfortunately, we'll likely never know.
Re: Rune Factory 5 Live Stream To Share New Info Ahead Of Next Week's Japanese Release
Rune Factory 3 was also just ok. I've noticed among many fans, it stands out as being perhaps the best game in the series, but - even though I really liked its surprisingly deep crafting system and the beautiful aesthetics of its setting - I found the game to be mostly frustrating.
Initially, I liked the idea of time always moving but - in practice - it made me feel rushed. If the days were longer, it would have been good, but that wasn't at all the case.
Similarly, the game's uniquely dynamic "It could randomly rain at any point during the day, sometimes for a couples hours and sometimes for a couple minutes" weather concept seemed neat on paper - but only on paper. Unlike how in other entries, rain was an all day thing - a day off from watering, as it were - storms in RF3 come and go, often in the blink of an eye. This wouldn't have been a problem except that in this game, it takes time for all of your crop tiles to become damp. Even when it would rain 2 or 3 times in a day (which was surprisingly / laughably often), since each storm usually only lasts for a couple minutes - which is not nearly enough time to soak everything - I would still, at the end of the day, more often than not need to water at least half of my crops by hand.
This ended up being obnoxious to me that at some point in time in year 2, I essentially stopped farming altogether. I think the game also took the idea of having super quirky / humorously one dimensional characters way, way to far to the extreme.
As for OG - Rune Factory 1 - I only played it on a friend's DS for an hour or so, and that was it. I really liked what I played of it (I love Raging), but unfortunately, I never got around to buying it. It would be awesome if they'd ever do a remake for it. I mean, Frontier was all but a direct sequel and - as stated above - I loved that game. If they would update the original to look like Frontier, I'd be a happy cropper.
As for Rune Factory 5? I am cautiously optimistic. Some of the things I've seen of the game so far look great, but other things perhaps loom, well, potentially less than great. For instance, I think the visuals are strange. They're colorful, but also somehow bland - and surprisingly empty, especially inside of the buildings. But, I won't judge a book by its cover. Unless it's widely panned across multiple sites, I can't imagine in not being a day one purchase. I can't wait!
What do you guys think of the series as a whole? I assume we're all fans here.
Re: Rune Factory 5 Live Stream To Share New Info Ahead Of Next Week's Japanese Release
I totally got Rune Factory 4: Special Edition. Aside from the first one, it was the only one that I hadn't played through to the "end" (and by that, I mean the main story). So yeah - as a result of it being re-released on Switch, I was finally able to rectify that sorry state of affairs. And yes, I thought the game was quite good. I wish that the graphics had seen a bigger upgrade, but it wasn't a big deal.
In fact, in my (possibly unpopular) opinion, RF4 was a massive improvement over RF3 and it definitely stands out as being the best non-3D iteration of the series.
As for the other entries?
Well, in theory, my favorite Rune Factory would be Frontier on Wii. Even with its infuriatingly broken Runey system, the game was just charming to the Nth degree. Everything - from it's aesthetics, music, writing and characters - it was just really great. Good enough to transcend the hellish Runeys. Heck, I even enjoyed the game's occasionally Engrishy translation, as it usually only added to the charm.
RF: Tides of Destiny was, I guess, something of a controversial entry. I think fans mostly frowned upon its decidedly streamlined/simplified farming mechanics. But, I dunno - after the aforementioned Runeys - I had no real problem with the game's silly premise of "Ima plant stuff by saving around a magic stick". I actually found it very relaxing. Like, aside from its unforgivably generic main dungeons - I thought Tides of Destiny was actually pretty great. I think it has arguably some the best writing in the series and the music is just phenomenonal, as it perfectly fits the island's setting. More marriage candidates would have been appreciated, but...c'est la vie. It's definitely, in my view, the most criminally underrated entry in the series.
Rune Factory 2 was just ok. It was fun but also kind of a slog. The school system was a pretty cool idea. I actually found it to be much more engaging the (nonsensical) "Recipe Bread" thing that the other handheld entries all seem to be so enamored with. But, alas, even the schooling elements were somewhat half baked. And while I'm not super obsessed with graphics...this game was certainly not a looker. Overall, I'd say it would rate as a solid 6 out of 10.
Re: Former Metroid Prime Lead Designer Targeted With Abusive Messages
@Kevember You didn't see any comments of that nature? None at all? Perhaps my sarcasm wasn't strong enough...? No, in all seriousness tho, I completely agree with observation.
Re: Former Metroid Prime Lead Designer Targeted With Abusive Messages
@ivory_soul Haha. Ok! Whatever you say, boss! XD
Re: Random: Did You Know Link Can Ride On Giant Barrels In Zelda: Breath Of The Wild?
@Yosher True. For the most part, I enjoy it. I mean, I'm still looking at the site mostly daily. That doesn't mean that I like every goofy thing they do, but - for the most part - it's harmless, and sometimes even funny. Some of the clickbait-y articles - even when the writers are being cute about it - are obnoxious af, but I suppose that's just the way things are these days, as I see it on other sites I like; constantly, everywhere.
Re: Random: Elon Musk Appears On Saturday Night Live As Wario
Doug Bowser (over this morning's video conferencing call this morning): "Mr. Furukawa! Mr. Furukawa-san, sir!"
Furukawa, tapping his pen tersely upon his board room table: 'Yes, Reggie?"
[silence]
Doug Bowser: "Um, well...my name is Doug Bowser, sir.
Furukawa: "It is? Are you sure?"
Doug Bowser: "Well, I've been working here for...for quite awhile now, sir...I mean... I mean, it's definitely okay that you would think that. Besides, I know you were probably just joking anyway. "
Furukawa (after a lengthy pause): "Ok."
Doug Bowser: "Well...um, anyway...heh heh...I guess what I wanted to say is that...I'm guessing you probably heard that Elon Musk was on SNL last night and, you know, in one of the sketches, he played the part of Wario. Isn't that awesome? I just wanted to know if -
Furukawa: - if I watched it? What do you think, Mr. Fils-amie?"
Doug's lips tremble as he begins to respond, but is interupted once again by his boss.
Furukowa: "Yes, of course, I watched it. My advisors provided me with a link as well as with a translated transcription of the segment in question, and a brief dossier on Mr. Musk. What did you want to know about it?"
Doug Bowser: "I...
Furukawa: "Look, I don't mean to sound rude, but - I am a very busy man. Could you please get to your point?"
Doug Bowser: "I mean, my last name is - actually, nevermind. Look...I was just wondering what you thought about it...about the sketch. Like, if you thought it was funny.
He pauses before adding, "That's all I wanted to know, sir."
Furukawa: "So, you're asking if I had found the sketch funny? Oh yes. I'm laughing. It was very amusing. Here, listen to me laugh."
After several seconds of dead silence, Doug Bowser says: "But, I didn't hear anything, sir..."
Furukawa: "Well, it might be difficult to understand, because I'm laughing fluently in 'they should expect a call from our f---ing lawyers' HAHAHA!
Doug Bowser: " Haha... "