News Article

Talking Point: Nintendo's Digital Pricing

Posted by Thomas Whitehead

Is it persuasive enough?

This week we’ve been given a glimpse of Nintendo’s plans for retail download pricing and incentives, both for Japan and North America. It all begins with New Super Mario Bros. 2 and Demon Training in Japan on 28th July, with North America and Europe joining in with Mario’s title on 19th and 17th August respectively. For the first time Nintendo gamers are faced with a choice: do they buy the physical retail version, or do they go for the download version? Many will have faced that choice on other platforms, but for those that get their game on exclusively with Nintendo, it represents a new buying option.

First up, let’s break down the options for retail download and what we know about the pricing and incentives so far. The option that’s most convenient, from a consumer standpoint, will be to download new titles directly from the 3DS eShop. The process will be like downloading any other title, albeit with a longer download time and a retail-sized price, of course. New Super Mario Bros. 2 will cost ¥4,800 in Japan, which is the same as a full-priced boxed copy from a store. As an incentive, Nintendo will offer bonus Club Nintendo Points and Donkey Kong: Original Edition to sweeten the deal, with the free game known as the closest arcade port that was released with limited edition red Wii systems in Europe. For those that care about and want that version of Donkey Kong on their handhelds, we’d argue that this is a reasonably attractive offer.

While Nintendo of Europe is yet to show its hand, Nintendo of America has confirmed that eShop downloads will receive double the normal Club Nintendo Points, though there’s no free Virtual Console goodies in the deal. This offer is less than impressive, especially if the download is sold for $39.99 as expected, as Club Nintendo points simply aren’t a big attraction at that level. It’s better than nothing, undeniably, but it’s the coin equivalent of little more than a screensaver, based on current rewards, and the equivalent monetary value is rather low. We’d also expect the pricing in North America and Europe to be at the full retail rate, based on the precedent in Japan and Satoru Iwata’s previous comments on retail download pricing.

We do not hold such a premise that digitally distributed software has less value. In fact, as we have discussed this with a number of software publishers around the world, we have found that their opinions are completely divided on the topic of the price points of the digital distribution of packaged software. Some publishers believe that the digital versions should be cheaper while others insist that both versions must be set at exactly the same price. So, it is not only Nintendo’s idea. Each publisher has various ideas on this point and, among them, Nintendo is now offering both versions at the same price point (the same suggested retail price).

Assuming the eShop prices remain stubborn to this policy, the second option for retail download will be code cards from retailers. This option has been devised by Nintendo to appease and keep retailers on side, and indications from Japan suggest that the codes will be on physical cards, kept in stock, rather than being generated by the store on site. How that influences issues of prices and inventory at an industry level – ie, do stores only pay a larger rate for each card sold, rather than upfront stock? – is a little unclear.

In this case we’re more interested in the consumer angle, however, and as reported today the Seven-Eleven chain in Japan is currently selling the New Super Mario Bros. 2 download card at a slightly reduced rate, around 6% cheaper than the eShop alternative. On the flip side, it seems likely that redeeming one of these cards in the eShop, as opposed to downloading from the product page, may mean that you don’t get the rewards mentioned earlier. Those incentivised promotions refer to buying from the eShop, not merely downloading as you would with a download card, so it may be the case of saving a small amount but giving up extra Club Nintendo coins, for one example.

The big question is whether these promotions, and the over-arching pricing policy, will attract many people to the digital options. We should also take into account the fact that Nintendo’s audience is notoriously shy of online connectivity: that may not apply to many people reading this article, but figures in 2010 showed that Wii was the least connected US console at 54%, comparing poorly to 78% for PS3. A 70% 3DS connection rate — as reported by Reggie Fils-Aime this year — is a success by comparison, but underlines that there's progress to be made. It’s also a simple fact that any shopper willing to browse a few major online retailers, or even trade-in old games on the high street, will quite easily pick up the boxed games for less money.

There are some titles where retail downloads will undeniably be attractive from a perspective of convenience. Titles that require daily or brief interactions, such as Demon Training or even upcoming releases such as Animal Crossing on 3DS would be ideal download games. It can also be said, with justification, that complaining about full price downloads is unfair. New titles on the PlayStation Store and PC services such as Steam often charge full price for new games: subsequent sales and promotions are often applied, however, and we don’t know whether Nintendo will go that far at the moment.

Opting for downloads is all about choice, no-one can deny that. We would argue, however, that just because other platforms initially sell downloads at full price, doesn’t mean that’s correct or the best strategy. Nintendo’s in a tough spot, no doubt, as it seeks to make retail partners happy and grow its digital business, but the early signs suggest that it hasn’t quite found the right balance.

What do you think? Do you agree with the current retail download plans that we’re seeing from Nintendo, or do you think it needs to offer a better deal? Let us know in the comments below.

From the web

User Comments (86)



Chris720 said:

No, simply because you're paying the same amount for just an icon, you might as well pay the same amount and get that new game smell, box and lovely box artwork. Until Nintendo coughs up and gives retail downloads a massive decrease in price, I'm sticking with the boxed version.



Reala said:

Never buy full price on steam and if nintendo doesn't offer any sales not just 10% but a decent sale now and then, well I find it hard to justify buying 3DSware and VC as it is never mind full price games.



photofool83 said:

I know this isn't really the point but I'm going to download it just for the fact that it's better for the environment. I don't want Earth to end up how it does in Wall-E.



BenAV said:

I'm glad it's going to be the same price in the eShop.
I much prefer having the physical copy so as it stands it's a really easy decision, but if they made the eShop version a lot cheaper then I'd have a difficult choice to make.
I will certainly contemplate downloading Animal Crossing though... that's going to be a tough choice.



Bass_X0 said:

I've stopped caring about boxes and manuals. Just more junk for me that I don't care about. I've not been burned by downloading games - I've not lost content I've paid for. I prefer to own digital versions of old games rather than the original cartridges. I've sold cartridges and then bought the same game digitally. New games I'll buy the cheapest option. This is usually retail since I can get it second hand.



shinpichu said:

Digital downloads should not cost the same as a retail game. There's a lot more that goes into the price of a physical game than just the "value" of a game. Things like manufacturing cost, licensing fees, shipping, etc. With all that gone, there's literally no reason for people to choose downloads over retail purchases.



PuzzleMaster7 said:

I only hope that there will never come a day where games can only be bought digitally. If there is only going to be a small discount, then I'd rather buy the complete package with the game and the instruction manual. I don't want to ever have the fear of losing all the games I bought if my 3DS was to get stolen or lost.



Megumi said:

Only thing I hate about digitals (besides waiting for hours for the download >_>) is that you're stuck with the game. Can't take it back when you're done or tired of it...



kyuubikid213 said:

I'll be one of the guinea pigs on this one and do a digital download. I may get more download titles in the future, I may not. I'm not saying that this game determines my buying strategy though. It's just that I would rather have some games with me at all times. Unless I'm going out of town for a few days, I don't carry around all of my 3DS cards. I don't want to regret not bringing Resident Evil to my cousin's house for 5 hours is what I'm trying to say.



ZurrrrBlattTron said:

Its funny people wanted digital downloads and now that its coming people are like "EHHH WHATS THE POINT I'm getting retail " sheesh



Onett said:

It depends entirely on the game. If it is a big title or one that has potential to become valuable decades from now, I'd prefer to have a hard copy to have signed for collectors value. Plus I'd have the option to sell the hard copy. With a hard copy I am also able to lend games out to friends and family so they may develop their own opinion of a game before buying it.



NintendoMaster said:

"It can also be said, with justification, that complaining about full price downloads is unfair." How is it unfair to complain? When you cut out the middleman alone the product should be much cheaper.



Hokori said:

@siconlolz Exactly, Regie said Nintendo can't please it's fans and he was right, although I'll be going digital because I want to still play this on my 5DS in 15 years and not have to pay $20 to get it off the VC, and I'll get KHDDD as a DL as well because I fear that game may pull an Earthbound in the future for 5DS VC because of all the Disney Chracters, I'm thinking ahead and besides I thought Nintendo said in Nov they'll allow back ups for DL games



dizzy_boy said:

tbh, it`s more profit for the devs to sell digital copies, but i can`t understand why the price of digital has to be the same as physical, surely there must be a considerable difference in the costs of distributing both media to warrent some sort of difference in prices for each.
something that i don`t see happening is there being a gradual price drop for games in the eshop, where as games at retail will eventualy go for a cheaper price for both new and second hand games. which i can see is the far better option.
the other thing to note is, what will happen if you don`t like a particular game that you`ve downloaded. nintendo doesn`t have a returns and refund policy for downloads does it, so you`re basicly stuck with a game you won`t play, and you`re also £35 out of pocket.
atleast with physical games you can get your money back on games you don`t want, or even trade them in when your finished and bored with them.



Moshugan said:

My only concern is that 3DS games are bought per system. They are locked to that system for which you bought them. With Steam it's different because you can install your games to any computer you wish.
It would be great if Nintendo made an account system for 3DS which you could use with other machines, but to avoid abuse it would have to be registered to one system at a time. Then I would gladly buy my retail as download.
Sound good?
p.s. I'm aware of system transfer, but you need both the old and new systems to perform it, so it's a chore especially if you want to trade or sell your system.



ThomasBW84 said:

@NintendoMaster To be fair, please quote the full comment: 'It can also be said, with justification, that complaining about full price downloads is unfair. New titles on the PlayStation Store and PC services such as Steam often charge full price for new games: subsequent sales and promotions are often applied, however, and we don’t know whether Nintendo will go that far at the moment.

Opting for downloads is all about choice, no-one can deny that. We would argue, however, that just because other platforms initially sell downloads at full price, doesn’t mean that’s correct or the best strategy.'

I didn't say it's definitively unfair to complain about the pricing, but showed why it's possible to justify it. Then I said that just because other platforms do it, doesn't make it right, so there you go



retro_player_22 said:

I'm sticking to the retail version, it gives me the feeling of buying a complete package over downloading a file anyways. I'm just glad Nintendo doesn't force this on us like Sony did with the PSP Go.



Nardar said:

At first I didn't agree but now I agree because it is not complicated and you have a choice and choices are good.

When it comes to getting a game digital, it really comes down to what the game is and how often you will play it. NSMB2 is tough because it is a game I play like crazy until I beat and get everything from it, then don't come back to it after a while.

Hey Thom, it's ironic you mentioned Animal Crossing and Demon Training as good digital downloads because I was thinking about that yesterday.

I think what would help their digital success would be to do something that if your 3DS got lost or stolen, you could somehow recover your downloads instead of starting completely over.



iphys said:

No, the eShop version should be cheaper because I'm paying for my Internet bandwidth and SD storage space, and Nintendo is cutting out the retailer. Even if other companies are charging the same rates for digital games, they at least give you more control over using your games than Nintendo does: with a regular 3DS and an XL, I'm going to want the ability to play my games on both systems without having to transfer my whole system each time and having a limited number of transfers.



bezerker99 said:

Oooooh, New Super Mario - I was wondering which would be better, to download or purchase at store...then saw the Animal Crossing screenshot and forgot all about it.



grumblegrumble said:

I don't care if they offered triple the points, or quadruple, I would not buy a digital retail cartridge download! I like the portability and case cover art.



Barbiegurl777 said:

Any title I can download that's full retail game is fine with me.

I actually stopped buying my games from GameStop about a year ago now & buy through either wal-mart, amazon, & giant eagle.

My main reason's why I stopped buying from GS:

Hour's inconvenient (Open at 10:00 a.m.)
Couldn't find games there whether popular or not
Had to call 5 or 6 GS's just to find one game

Just to much...

Personally I'm all for downloading at this point. I've bought more than enough cartridge's over 20+ year's for so many different game system's/handheld's it's just not even funny any more.

I don't mind the cartridge's & if I have no choice then I'll buy in cartridge form but personally just alot more easier for me to go digital mainly because:

You don't have to search online or in store for who know's how long.
Don't have to wait for store's to open
No calling 50+ stores looking for one game (Which I have done for several of my games in the past year's)
Just to many headache's with the cartridge form's as far as buying them goes.

Happy Gaming! (^_^)



hYdeks said:

I'll buy physical, just for the pure fact you can't re-sale digital games, but if you plan to never resale this game, why not go digital?



Shadow_Chad6982 said:

i don't really care for having a boxed game anymore because i just keep all my ds/3ds games in my 3ds messenger bag, so i'm all for getting retail games downloaded



nindocrash said:

If it was half price to download, for the first weekend, everyone with access would buy it, making it a mega success, and nintendo would make their first downloadable title a handheld legend$$$$. but you know...



ArcanaXVI said:

Honestly, I'll always prefer boxed games. That said, I was actually thinking about the prospect of a downloadable Animal Crossing yesterday. For something like that, it would be nice not to have to carry a game card around.



TrueWiiMaster said:

First, I want to point out that, though the percentage is higher for the PS3, when applied to actual sales numbers, the Wii has about 1 million more connected systems than the PS3, and for the PS3 that's counting the systems that were replaced by newer versions. In other words, though about 50 million PS3s were connected to the internet, far fewer than 50 million individual customers connected them.

As for digital retail game pricing, I'm with Nintendo that being digital doesn't lower the value of the game itself, but I still think they should pass on some of the savings from no shipping, cart/case production, and retailer cuts. $5 off would be a good start. They should have sales on top of that though. What I would want most is a discount for retail copy buyers. I want a physical copy of every game I buy, but I would be willing to pay for the convenience of digital in addition for games like Brain Age and Animal Crossing, particularly if save data could be shared across both versions. If they gave me a decent discount on the digital purchase, I'd probably buy both.



rjejr said:

Really well written article looking at both sides. I'm squarely opposed to digital DL myself, but I'm really glad they are offering it for those who want it. Two reasons I won't DL - Redbox and Gamefly. If they can sell games digitally and have limited tries on demos then there is no technical reason against DL rentals. $2 a day and I'm in.



SkywardLink98 said:

@LztheBlehBird I think what Eureka meant was that you can't trade it in or sell it. If you download it and delete it you're STILL stuck with it because you cab't get any new games with it.



SkywardLink98 said:

@rjejr: Or pricing could be instead of buying it you rent it and when you spend $40 (or whatever MSRP is for the title is) you get to keep it.



Gridatttack said:

Physical copy. Some time in the future, the whole complete physical game will be rare Or even, if we get to the case that in a future, all the games will be digital download, these physical copy will be a reminder of this time.



ianmage1 said:

I will only download a digital copy if it's a game that I would play often, at any time. For example, when SSB3D comes out (a long time from now), I will probably download it. But other than that, I'll stick with physical copies. I would probably have to buy a huge SD card if I went with the digital downloads...



Doge said:

if i was in japan i'd buy it, but im in america so double coins is a no



Vincent294 said:

If my 3DS came w/ a bigger memory card, I'd look into the download cards @ retailers. But I'm not willing to upgrade my memory card just yet, so I'll stick w/ retail for now.



zane said:

I'm 100% sure that DL will actually be more expensive than buying the retail version, so I'le order my copy online thank you very much. Sweden/europe




They're trying to tap in to a cosumerist desire to have all these games downloaded onto one console medium. Its not going to work because of the pricing. For me, I wouldn't DL boxed retail for the price reasoning as well as a few other important reasons



MeloMan said:

I'm still stuck on the fact Japan gets a close to original rendition of the original Donkey Kong. What in the hell will it take for Nintendo to release this or the original to the world?



AlphaUmbreon said:

Bluh, packaged product for me! I don't think that the downloadable idea is bad. Kids can spend their allowance on eShop cards, so, say their mom isn't home to take them to the store after seeing a cool commercial for a 3DS game, they can just charge it off their eShop cards and start playing it! I certainly hope they'll port some of the older 3DS games as downloads for ease of access. Despite the fact I said that already, I don't think people really understand how convenient that is.



evildevil97 said:

On the PS3, I only have two digital games that are also available in retail: inFamous, which I got for free following the 2011 PSN downtime, and Mortal Kombat vs DC, because it was only $12. About the price of some games on WiiWare. There's gotta be a good reason for me to go digital over physical. Usually, the reason is financial, and I can usually find things for that price anyway if I look hard enough.



Lalivero said:

Hmm, with digital, I'm with some others on that...

  • You can't lend them to friends for them to try out,
  • You can't resell them if for some reason you don't care for the game, etc.,
  • They're pretty much gone if you lose your 3DS/It gets broken somehow, due to them being stuck on 'that' system,
  • Have nothing to look at over the years(if you're more of a collector) other than a silly icon or card
  • If you're Internet sucks...well you get the picture

Among other issues...

Looks like I'm staying physical.



TheConsiglio said:

No, Physical is a better deal for us in NA and EU so with the choice of a box with beautiful artwork or a little icon. The Physically detailed Manual to the digital one (which Physical gets as well). The Same Price (with Physical being resellable and not corupted to only one system if it corupts and being exchangable between 3dses). And the Only incentive to going digital is more Club Nintendo Coins and more portability. (Which the coins are useless unless you have an account).

Physical Copy Feels Like A Better Deal To Me. IMO



Wheels2050 said:

It's not enough at this stage. A lack of account-based purchases means that one of the major advantages of digital purchases is absent. That pretty much leaves not having to swap cartridges (and perhaps go to the store, if you directly download from the eShop) which IMO isn't that big a deal.

If they had account-based systems then that adds a great deal of convenience to the games - one can, for example, play on a 3DS XL at home and take a 3DS with them when they're out, or buy a new console and start playing their purchased games with no hassles. That adds value to the prospect of a digital purchase, and can mean it's worth paying retail price.

At this stage Nintendo needs to get their act together. I really don't think what they've done is enough, and I can see them wondering why people don't flock to their DD service.



SilentHunter382 said:

The only advantage with digital I see it have the game on your system and not have the need to carry the cartridges.



GamerZack87 said:

Well, downloading all my 3DS titles would ultimately remove the temptation of trading in or selling my games, so I guess that means I would opt for downloading almost all of my games from NSMB2 onwards.

And given that I only have two boxed 3DS games right now, the transition will go a lot smoother than if I had 5 or more.



Henmii said:

Asking the same amount of money for a digital copy is just nonsense! Since a digital copy comes without a box, card and manual it should be cheaper!

A little gift (like a digital copy of Donkey Kong) doesn't change that!!



barneygumble said:

For a download to expensive, I prefer to have the game as cartridge & box not just because of Collectiorsvalue, Resale it later if necessary and not to forget - a huge download like NSMB2 needs memorycard space which costs also, ( memorycards are not growing on trees, you have to buy them too )

I would love to get downloads for older DS games (for a fair cheaper price) but paying same price for a download isnt interresting, not even with those bonuspoints of old freegame dls.



Hokori said:

I also like this idea because one day when I move to Japan I don't wanna have to import from America with my US 3DS, and if I find my special someone I want her to be a lot like me, and if she is she'll have a ton of games I own and I'm sure she, as well as me will not want to start over on one game or have 2 copies of each game, at least having a single 3DS for both of us will allow multiplayer better and we both have our own personal system with the same games rather then have 2 copies of NSMB 2 in our house



Neram said:

It's a really divided subject, and I honestly don't know where to stand, but I do think that digital games should be cheaper: always. The money normally used for manufacturing packaged goods is now being turned into profit, therefore I think it would only be fair to ask a lesser price for the product because we as consumers (customers, I hate the word consumer) aren't actually getting anything tangible, just a license to download a digital copy.

I'd say even $29.99 is a reasonable price. If Nintendo really wants to push digital content, I think a lower price combined with the convenience of downloading from the comfort of your home would accomplish that.



KaiserGX said:

The materials don't cost that much though... maybe like 2 dollars. The game is the same no matter retail or digital. We should be paying to play the game itself. Putting too much value into the cartridge and materials.



sinalefa said:

Like I have mentioned before in other articles, Nintendo does not give the option of buying digital to many countries, mine included. As a matter of fact I used to be able to buy VC games on the Wii and I cannot do that anymore, so they are actually closing the online market instead of expanding it. Sony does the same. Steam, on the other hand, does not give me any problem.

The issue worsens when you cannot even find 3DS Points Cards to try that option instead. So there is not even a choice to be made here. Just buy retail and miss on Pushmo.

Still, I will always prefer physical as I tend to trade games with friends. Besides getting the manuals, boxes and other goodies like the CD that came with Solatorobo.



MetalMario said:

Getting some extra Club Nintendo coins is in no way even close to being enough incentive for me to download a game I can get a cartridge and a box for.

Honestly, it would take a whole lot to make me go for the downloadable version.



gamecubefan said:

I'm in North America. I am going with the digital download because I am a ClubNintendo member. I don't think I will buy a 3dsXL, and I don't buy games as much anymore. So I need the coins to reach Platinum this upcoming year (even though the recent Platinum reward "choices" really bummed me out this year.... hoping these playing cards are actually fine quality, as the club.nintendo reward has gone downhill since the Mario & friends statue)

IMO, stores that sell video games have to be scared about the imminent move to digital. Gamestop really needs to up the price they pay for used games, thus they can build up bigger used library as well.



gamecubefan said:

Downloadable is obviously the future so I figure I might as well get used to it ASAP. I like the fact that Nintendo allows you to transfer your previous purchases from system to new system, so I never have to worry about losing the cartridge to this game. Nintendo has already allowed you to carry over your online purchases on every system so it will be the same with NSMB2.

Basically, buying digital assures you this game for life as long as NIntendo Inc exists



manganimist said:

@Chris720 i agree. its stupid to buy online for the same price. you cant even sell it when done with it. i think ill stick to physical copies, thanks.



Bassman_Q said:

I always opt to buy the physical copy of music CD's rather than the digital versions on iTunes and such, and it's the same with games. I just prefer the manufactured smell and the option to read the instruction booklet when I'm bored. Plus, the cover art is usually nice to look at (also a reason I buy physical CD's).

However, with a smaller retail game or a game that I would play on a daily basis (such as Animal Crossing, like the article says), I would probably prefer the download.



Slapshot said:

@ThomasBW84 Steam lets you preorder full priced new release titles for a 10% discount and Sony's new release digital downloads aren't released at full retail price either. You get a small discount for digital releases on Vita titles and PS+ members can get even steeper discounts on new releases too.



Lalivero said:

@gamecubefan If you take care of your games, physical can assure you said games for life as well, since they are actually in YOUR possession. Digital is kind of in your position temporarily, as you can do almost nothing if for some reason your SD card/system gets corrupted(people don't realize how much of a pain that can be, if you dislike having to send stuff in for repairs), sometime in future generations they decide to take down some games(combined with the first situation), the list goes on.

Also, despite NSMB2 being a little on the small side, can't 3DS cartridges go up to 8gb? That's a heck of a lot of waiting once we see deeper games arrive later on in the system's life. Good game to anyone who doesn't have completely reliable internet access.

That will also eat up SD card space in the long run; unless you're someone who only buys select games, you're going to have to get more than one eventually(be it for retail games themselves, you like to rack up regular downloadable titles, or both <- I'm one of them).

Having both retail and downloads is all fine, as people can choose which they like, but all digital would be a nightmare.



WesCash said:

These digital downloads aren't cheaper or more convenient than buying the retail version; that's the problem. I can order a game on Amazon or FutureShop and it will arrive in a few days with no extra shipping cost.

Plus I get a nice shiny box, manual, and cartridge. All of which I can lend to a friend or family member when I'm finished.



danschemen said:

having the game as a digital download sounds nice so i don't have to keep on swapping game cards, but I really hate going out and buying those cards with codes so i can buy online games.



Token_Girl said:

What I find obnoxious is that instead of being likely to find the best price on the eshop, I'd be better off going to a store, buying a card for a bit less than the boxed version, then downloading it. That's not convenient at all. NSMB2 will probably not drop in price for a while, but what about less well known franchises that hit the bargain bin in 6 months?

A straight download from the eshop is the cheapest way to sell a game. Nintendo could split the difference with the customer and have it be a win-win, but it looks like retailers win this round.



Shock_Tart said:

yeah im sticking with physical copies. im sorry i dont see the appeal of double club nintendo points when the stuff they offer on there is basically junk to begin with. the only thing thats really worth getting is the giant mii ar card. and whats the point of downloading the game for the exact same price as if you would buy it physically? honestly it should be cheaper seeing as it would cost less for them do put it for download seeing as they dont have to spend the time and money creating box art and manuals.

personally it suits me better to buy the game physically seeing as i work at a retail store where i can get a 10 percent discount on games anyhow. if they are gonna make downloads full price they should at least work to add on some better content with the game.



potomas said:

Will download.Hate having all those little cartridges everywhere.The price has to be the same as shops or retailers would go mental.



Light_Knight said:

I think that I will buy physical copies, instead of digital download. Unless, Nintendo can justify why digital download should have the same price with physical copies. As we know that physical copies contains many costs, such as boxes, paper guide, game card itself, shipping, inventory and re-sale value. Does the digital download have these kind of costs? I think it is only inventory cost that digital download has. The other costs would be unnecessary. Please note, that I am not disagree with digital download. I know that It is more convenient for some people. But I just need to know why digital download should have the same price with physical copies. If you just say it is more convenient for customers to just buy the game from internet, is it just same for the developers? It will become more convenient for not only developers, but also retailers to not have many inventories and costs. They can just upload the full games and they can minimize the costs. Please note, that if we buy digital download, it means that the costs, that should be on the developer side, will be transferred to us. We need to have internet connection and large size of SD Card. It means that we must pay more costs, instead of the developer. I think that Nintendo must really have good justification on this price matter.

In my opinion, should the digital price be lowered than physical copies? Yes, it should. But HOW MUCH is the designated price? I do not know. But if I may say, it should be at least 15%-25% lowered. It means that the digital price should be ranged on $30- $34.



crazyj2312 said:

I like the option of downloading full games because sometimes a game store isn't within distance. And game stores run out of stock and even stop selling certain games after a while, but you can't run out of digital. I don't mind paying full price if it means I don't have to run around town looking for the retail copy I was going to drop 40 bucks on anyway.



mullen said:

Rather than the price itself, I'm more considering about if I can easily transfer a digital copy from one machine to another, which, currently, the answer is no. Imagine that I bought all title in digital form on 3DS, than 1 years later, I decide to buy a 3DS XL, or whatever further model, then I only have 2 options: either transfer everything to 3DS XL, and made 3DS useless, or do nothing, and thus can't play any old games on 3DS XL. Since I'm a pokemon fan, I think the ability to use one game card on different machines is essential when trading pokemons between different game versions.



erv said:

Must haves on launch? Maybe, but the price is steep.

Most chains already have a significant discount on a title at launch, and 2 months in if you missed out or were playing other games first, you'll be able to find most games at half price delivered to your door.

So, uhm, price. No retail costs, no shipping, printing, etc - in other words, they SHOULD be a cheaper offer for me to be considered anyway.



scrubbyscum999 said:

Definitely will always buy retail, I like having the box, the manual, and actually having something physical to own. One of the reasons I participate in buying fresh new vinyl records. However, unlike records, which sound better than digital, it's the same digital information for video games so unless you care about packaging and waiting digital would be a better option for many. They should probably offer it cheaper at some point, I noticed that seems to be a big draw to digital downloads in the first place.



TheGreenSpiny said:

I would only consider downloads if these games are cheaper. I could care less about the box & cart ect., but paying full price for something that is way cheaper for Nintendo to produce is a rip off.

I'll admit there are a few games that I wouldn't mind as a download, but not at full price.



noxusprime06 said:

ya im gonna go buy 2 or 3 $20 eshop cards just for one game and waste almost 3000blocks of space on my sd card no thanks ill get the actual game like the good old days



lanabanana said:

Well I'm pretty sure Nintendo could use the extra money from digital downloads... so yeah I don't really care about the price of digital downloads cuz I'm sticking to retail!



Deathspawn said:

@Chris720 It's not "just an icon". It's the entire game.

As long as they don't offer special features like DLC only for eShop purchases or something weird like that, I'm personally all for the digital download. I like having the games in easily accessible folders compared to swapping out cartridges. It also makes it easier to see that you have spot passes waiting for that game.

I wish there was some way that every game could be copied onto the system, or at least have some icon for them for spot pass/street pass notifications and a sort of show off in case you left your collection at home. If only you could copy your games to your SD card in some way so that when you sell the game, the copy goes away. Possibly maybe limit uses like the demos work so that you have to re-insert the cartridge to get more uses, or buy the eShop version and sync up.

That's another thing, say you buy both, will they be able to sync up?



Fuzzy said:

I usually don't mind just getting a digital copy (sick of having boxes etc around the house) but for a game like this, my gf would probably like to paly it on hers too.

Plus, I'll be able to find it a bit cheaper than RRP somewhere.



Bugpy said:

I like downloadable games but if it's going to take away the memory for download-only games when the price between cartridge and download is very little, I'd much rather have the cartridge. Also if I get bored of a game, I can sell it on or give away to brothers, can't do that with a download.



noxusprime06 said:

@Deathspawn you may have the entire game without the cartridge but what if you drop your system and it breaks? that happened to me and i lost a ton of money because they were on the system itself so i had no way of getting it out. with the actual cartridge even if your system breaks you can still have the game

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