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News: How A Modified Wii Zapper Inspired The Wii U

How A Modified Wii Zapper Inspired The Wii U

Prototype also impacted the development of the 3DS

With the Wii U launching in Japan tomorrow, the latest edition of Iwata Asks focuses on Nintendo Land, one of the console's most significant first-party titles. During the interview, Takayuki Shimamura from EAD's Software Development Department revealed a prototype Wii Zapper - with a screen...

News: Molyneux: Wii U Is Good, But It's Not Great

Molyneux: Wii U Is Good, But It's Not Great

Industry veteran has "unbelievable respect" for its creator, though

Co-founder of 22 Cans and industry legend Peter Molyneux has already spoken out a few times saying he doesn't think modern day consoles are equipped properly for the ever-changing gaming market. Recently the former Bullfrog and Lionhead boss said he "struggles to see anything...

News: Reggie: Sony and Microsoft Need To React To What Nintendo Is Doing With Wii U

Reggie: Sony and Microsoft Need To React To What Nintendo Is Doing With Wii U

"Faster processors and pretty pictures won't be enough"

The Wii U has its fair share of plaudits but its fair to say it also has an equal share of doubters as well. Since the new console has launched many developers have taken a swipe at it claiming its lack of power will make it outdated and irrelevant once Sony and Microsoft throw their new...

News: Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic

Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic

Chris Seavor spills the beans on Conker, the chances of Killer Instinct 3 and why he left Rare

Conker's Bad Fur Day is famous for its bad language, adult themes and profusion of poo, but it didn't start life as a mature-rated piece of software. Originally intended as a direct sequel to the cute and cuddly Game Boy Color title Conker's Pocket Tales,...

News: 2K Boss Has No Doubts That Wii U Will Be Successful

2K Boss Has No Doubts That Wii U Will Be Successful

"Nintendo always impresses and surprises me"

2K Games president Christoph Hartmann is clearly something of a Nintendo fan, and has made some incredibly positive noises to UK trade publication MCV. Speaking in an interview which goes live on MCV tomorrow, Hartmann was effusive in his praise: Nintendo always impresses and surprises me. The team...

Feature: The Making Of Myst

The Making Of Myst

We speak to one half of the Miller brothers about its creation

Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

Developer Interview: KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

"Wii U is a revolution of the social space of the play situation"

Spin The Bottle certainly isn't your average run-of-the-mill video game - but then the studio behind it is unique, as well. Spawned from the development hotbed of the Copenhagen Game Collective, KnapNok Games is all about creating unique experiences with modern technology, with a...

Interview: The Team Behind Paper Mario: Sticker Star

The Team Behind Paper Mario: Sticker Star

We speak to the team behind the biggest 3DS title this Christmas

The dust has barely settled on our Paper Mario: Stick Star review, but we're far from finished with Mario's latest handheld outing. Prior to launch we were lucky enough to speak with director Mr Naohiko Aoyama (Intelligent Systems), director and scenario writer Mr Taro Kudo (Vanpool)...

Developer Interview: Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

"I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"

Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...

Interview: The Trouble With The TurboGrafx-16

The Trouble With The TurboGrafx-16

We speak to former TTI Vice President and General Manager about the PC Engine's ill-fated trip to the US

The NEC PC Engine turned 25 this week, and to celebrate the life of this remarkable system we've already taken a comprehensive look at its history. If that didn't satisfy your hunger for NEC-related knowledge, then allow us to offer up this...

News: Nintendo Direct Broadcasts Attracting Around One Million Viewers

Nintendo Direct Broadcasts Attracting Around One Million Viewers

Videos proving popular with both core and casual players

The investor Q&A Nintendo held recently is throwing up all kinds of interesting stories. We already know that Nintendo President Satoru Iwata is warming to the idea of smartphones and has intentionally held back Wii U launch titles, and we now have some illuminating figures relating to the...

News: 3DS eShop Title The Denpa Men 2 Is Coming To The West

3DS eShop Title The Denpa Men 2 Is Coming To The West

Skin tight delight

The Denpa Men: They Came By Wave developer Genius Sonority has confirmed that the Japanese sequel will be localised for western markets. Speaking to Siliconera before the recent release of The Denpa Men 2 in Japan, Genius Sonority president Manabu Yamana revealed the good news: Yes, we are releasing Denpa Men 2 on the Japanese...

Developer Interview: Nnooo Talks About Working With Nintendo and Moving to the 3DS eShop

Nnooo Talks About Working With Nintendo and Moving to the 3DS eShop

Stepping into a new generation

As the 3DS eShop continues to evolve and expand its library, Nintendo is currently preparing to introduce the Wii U eShop — it's assumed that'll be its name — and continue to expand its download gaming options. It's been a rocky road, of course, with the DSi and Wii online stores both being flawed in terms of...

News: Take A Look At The Inside Of The Wii U

Take A Look At The Inside Of The Wii U

It's the inside that counts

Ever wondered what the inside of the Wii U looks like? As part of the Iwata Asks series, four Nintendo product developers and general managers sat down this week to discuss the engineering behind the Wii U, as well as how it differs to the Wii. There is an incredible amount of detail on the challenges and processes that...

News: Guess What? Michael Pachter Isn't a Fan of The Wii U

Guess What? Michael Pachter Isn't a Fan of The Wii U

Doesn't think third parties will succeed on Nintendo's new console

Wedbush Securities Digital media and electronics analyst Michael Pachter seems to have an odd relationship with Nintendo. He's forever casting doubt on the company's chances, taking any chance he can to stick the boot in and predict naught but doom and gloom for Mario and company...

Developer Interview: Frozenbyte Talks Trine 2, Wii U eShop and Working with Nintendo

Frozenbyte Talks Trine 2, Wii U eShop and Working with Nintendo

An ice chat

The excitement for Wii U isn't limited to the second screen, the possibility of five player games or the chance that Nintendo is getting its groove back with third party publishers: there's also the small matter of its approach to digital distribution. WiiWare started well before floundering and DSiWare hosted a few gems among its...

News: Reggie: Time Spent on Rival Devices is a Missed Opportunity For Nintendo

Reggie: Time Spent on Rival Devices is a Missed Opportunity For Nintendo

Company looks to offer a broader degree of entertainment

Nintendo is entering a unique phase in its existance, a period where its rivals not only include Microsoft and Sony, but also Apple and Google. Despite Nintendo's best efforts to deny the threat, mobile and social gaming is most definitely on the rise, and many predict that the traditional...

News: Trine 2 Developer: Nintendo is Reaching Out to Indies

Trine 2 Developer: Nintendo is Reaching Out to Indies

Exclusive interview reveals information about Wii U patching process

Trine 2: Director's Cut developer Frozenbyte has spoken to us in an exclusive interview about working on Wii U, and has continued the current trend for positive comments about Nintendo's attitude towards smaller studios. Contrary to the perception that Nintendo is aloof and...