All the best
Damon Baker might not be quite as famous as certain other employees who work at Nintendo of America, but he's definitely not far off. Now, in an unexpected announcement, Baker has revealed via Twitter he will leave Nintendo after more than 12 years. In 2019, he will pursue a new opportunity and promises fans this won't be the last time...
"There is a lot of content coming"
The Switch has had an incredible first year in terms of software, but with this flood of games comes the problem of discoverability. The design of the eShop on Switch is workmanlike at best, and many games are getting lost in the crush, robbed of their chance to shine. Speaking to Glixel, Nintendo of America's...
"Some of those developers do have a negative reaction"
As far as indies are concerned, Nintendo has enjoyed something of a mixed relationship over the years. Back on the Wii, the company's policies regarding development partners (such as insisting that every dev have a registered office) didn't help it secure support, but during the Wii U and 3DS...
Just get in touch!
Nintendo has gotten off to a great start with the Nintendo Switch, ensuring a steady stream of quality indie games each week to compliment the slightly less rapid release of quality boxed retail games. We've already had delights such as Graceful Explosion Machine, Thumper, Kamiko and Snake Pass, to name but a few...
"There could be some benefits there"
Nintendo of America's third-party relations and indie development boss Damon Baker has revealed that the company is currently pondering the idea of "Early Access" games on its consoles. Speaking to Polygon, Baker said: We don't have anything to announce, but I can say that we're certainly exploring options and...
"Nintendo fans and consumers...gravitate towards nostalgia"
Nintendo's Damon Baker has lamented the fact that fans don't seem to be leaving their comfort zones when it comes to buying eShop games. The senior manager of marketing in Nintendo of America's licensing department has been speaking to Gamasutra about indie games on Nintendo systems, and...
"It increases the exposure for all these great developers and games"
This week brought a major landmark for both Nintendo and Humble Bundle with the aptly named Humble Nindie Bundle. It's the first time that console downloads have featured in the pay-what-you-want platform, allowing gamers in the Americas to pick up eight separate games (some...
"Tried for months to make it global"
Nintendo surprised pretty much everyone by announcing its own Humble Bundle yesterday, albeit one which is sadly limited to North America. Non-American players are already making their displeasure felt on social networks such as Twitter and Facebook, and while the disappointment of missing out on this amazing...
Talks self-publishing, New Nintendo 3DS XL and more at Indiecade East
Nintendo recently attended Indiecade East 2015 in New York, where Damon Baker - Senior Manager in Marketing and Licensing - met with fans and developers alike, and led a seminar called "Self-Publishing with Nintendo." Nintendo Life attended the informative seminar and then had a...
"The core audience... we weren't going to win with them on that decision"
Nintendo of America has been an active supporter of Indiecade in recent years, and recently attended the New York based Indiecade East event to showcase eShop releases and to promote the Wii U and 3DS as valid platforms for small developers of all types. It was in attendance...
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