Tag: Rare
Random Rare Devs Forgot To Remove "Realistic Shotgun" From Donkey Kong 64 Before Showing Miyamoto
There was a "look of horror" on his face
Last month, Donkey Kong 64 turned 20 years old. Since then, the development team behind the game has been doing the press rounds to celebrate the anniversary. During a recent interview with Games Radar, one of the creative leads George Andreas recalled a horrifying moment when Rare was showing the game to...
Random If Cranky Kong Was Once Donkey Kong, What Does The Future Hold For Funky Kong?
DK devs weigh in
With Donkey Kong Country turning 25 last week and soaking up the lion's share of the anniversary headlines, we thought we'd give its younger sibling a chance to shine. Donkey Kong 64 celebrated its 20th birthday on 22nd November and we caught up with Mark Stevenson and
Poll Box Art Brawl #18 - Donkey Kong 64
Walnuts, peanuts, pineapple smells
He-he-here we go! It's time for Box Art Brawl, our weekly look at which region got the best box art of a particular retro release. Last week the North American version of Ninja Gaiden on the NES absolutely trounced the competition, with the Japanese variant a distant second and Europe left stumbling in a daze...
Feature Donkey Kong 64 Devs On Bugs, Boxing And 20 Years Of The DK Rap
Put your hands together if you want to clap
In the last few days we've had a spate of video game anniversaries with Pokémon Gold and Silver, Super Smash Bros., Donkey Kong Country and
News Playtonic's Steve Mayles Releases Special Donkey Kong Country Artwork To Mark Its 25th Birthday
As other staffers share mementoes from the period
Donkey Kong Country turned 25 yesterday, an event which is sure to have made many of us feel very old indeed. To celebrate the anniversary, Playtonic's Steve Mayles – who worked on the game during his tenure at Rare – has posted a special piece of artwork showcasing the game's heroes: Mayles...
Anniversary Feel Old Everyone, Donkey Kong Country Turns 25 Today
And the birthdays keep on comin'!
Hmm. It's almost like video games themselves are conspiring to make us feel our age recently. Earlier this week Super Smash Bros. turned 20 in the PAL region, and today we posted about Pokémon Gold and Silver re
Poll Box Art Brawl #16 - Banjo-Tooie
Bear-and-Bird-based brawling
Come one, come all - we're about to begin the Box Art Brawl! Yes, welcome back to the weekly battle where we throw three versions of box art from the same game into a ring to determine which one wins the beauty pageant and which one(s) deserves to be boxed up forever. Last week Super Mario took on his continental...
"What’s changed? So far as I can tell, not a lot!"
Earlier this week, Playtonic Games announced that veteran character artist Ed Bryan was joining the team behind Yooka-Laylee on a full-time basis. The ex-Rare man has been away from the games industry since leaving Rare eight years ago, but now reenters the fray as Playtonic enjoys the success of...
Feature 25 Years Ago, Nintendo Took On The Might Of Street Fighter With Killer Instinct
Ultra combo!
The technological sands may have been shifting dramatically back in 1994, but the ripples from the groundbreaking impact of Capcom’s Street Fighter II were still being felt in the games industry. While the 32-bit era was looming and sophisticated new games machines were introducing players to the immersive thrills of 3D worlds, the...
Random Rare Expands Its Official Banjo-Kazooie Swag Collection With A Colourful Keychain
Feast your googly eyes on these
After many years stuck out in the video gaming wilderness, the return of mighty duo Banjo-Kazooie had one or two of us at Nintendo Life Towers shedding a tear when they were revealed to be joining the fray with the other Smash Bros. fighters. IP owners Microsoft might not be doing anything Rareware's bear and bird,...
Fancy listening?
Reflect on the glory days of Rare and a few names you might remember include graphic designer Kevin Bayliss and composer David Wise. Both of these talented individuals helped shape a number of the developer's titles over the years. While they've both moved on, it appears they'll be collaborating on an "exciting new project" that...
Random Sakurai Tells Nintendo Fans To Check Out The Original Banjo-Kazooie On Xbox One
Seriously.
During the special Banjo-Kazooie presentation today, Super Smash Bros. Ultimate director Masahiro Sakurai explained how Microsoft was more than happy for the bear and bird to join Nintendo's all-star brawler. Sakurai himself was "extremely grateful" and also noted how Rare welcomed the idea with open arms. With the iconic duo now...
Exclusive Check Out Yooka-Laylee And The Impossible Lair's Most Amusing New Tonic
"We've got a bit of a reputation for putting googly eyes on everything"
Yesterday, we reported on the news that the upcoming Yooka-Laylee and the Impossible Lair will employ over 60 'tonics' to change the way the game looks and plays. Tonics were a part of the original Yooka-Laylee, too, and it's great to see them return in this new title.
News Conker's Creator Doesn't Think There Would Be As Much Noise For Other Rare IP On Switch
The bear and bird are the favourites
Conker’s creator, Chris Seaver, recently shared his thoughts about Banjo-Kazooie being announced as a playable DLC fighter for Super Smash Bros. Ultimate on the Switch. While he believes it was a “significant” moment, he doesn't think there would be as much interest in the return of other Rare IP: It is...
News Banjo-Kazooie Composer Grant Kirkhope Doesn't Know If There's A Market For A New Game
"I just don't know"
Around the time of E3 2019, when it was revealed Banjo-Kazooie would be added as a playable fighter in Super Smash Bros. Ultimate, the composer of the bear and bird's original Nintendo 64 outing spoke with VGC about the possibility of a new entry in the series. In a more recent interview with the same website, the one and only...
Random Valve Supposedly Made Changes To Half-Life After Playing GoldenEye 007
Inspiring a generation
Reflect on the Nintendo 64 era and one game that will probably come to mind is Rare’s GoldenEye 007. It was considered to be a revolutionary take on the first-person genre in more ways than one. In fact, even the developer and publisher Valve Corporation took inspiration from Bond’s 64-bit outing at the time. As explained...
Random Rare's Logo Is Actually A Golden Toilet Roll
Can't unsee!
Despite being gobbled up by Microsoft back in 2002, Rare remains one of the most important and loved developers in the Nintendo scene to this day. For years, the studio created classic after classic - games like Battletoads, Donkey Kong Country, GoldenEye 007 and Banjo-Kazooie instantly spring to mind - and the company logo was commonly...
News Phil Spencer Says Microsoft Had No Problem With Banjo-Kazooie Appearing In Smash Bros. Ultimate
The two companies are on "great" terms
Following the official reveal of Banjo-Kazooie as a DLC fighter for Super Smash Bros. Ultimate, Head of Xbox Phil Spencer caught up with Kotaku to discuss how exactly the Microsoft and Rare-owned character was able to make an appearance in the popular Nintendo fighter. According to Spencer, the story isn't as...
News Original Banjo-Kazooie Team "Pleased" About Duo's Return, But Unsure A New Game "Would Sell"
Also doubts about Rare's interest
In the same VGC interview featuring the former Rare composer Grant Kirkhope, Steve Mayles and Chris Sunderland shared their own thoughts about Banjo-Kazooie being added as a DLC fighter in Super Smash Bros. Ultimate. Steven Mayles, the original character designer of the bird and bear, said he was "pleased" to see...
News Grant Kirkhope Explains How He Got To Compose Banjo-Kazooie Music For Smash Bros. Ultimate
The Mario + Rabbids creative director got in contact
Not long after Banjo-Kazooie was revealed for Super Smash Bros. Ultimate during Nintendo's E3 2019 Direct presentation, VGC reached out to the composer, Grant Kirkhope, to hear his side of the story and find out what it was like create music for Nintendo's all-star fighting game. It all started...
Video Nintendo's E3 Direct Went From Pedestrian To Perfection
Getting Jiggy with it
When things first kicked off with Nintendo's Direct this year, I personally wasn't bubbling with excitement. For my sins, Dragon Quest isn't a series that has really gripped me in the past, and feeling that that was the big announcement for Super Smash Bros. Ultimate took the wind out of my sails. Oh how naïve I was. The last...
Feature Here's Why Perfect Dark Has Three Different Covers
Three regions, three covers - but why?
Perfect Dark is perhaps one of the most accomplished games in the N64 library. It built on the solid work seen in the sublime GoldenEye 007, pushing the host hardware to its limits and making excellent use of the N64 Expansion Pak to deliver the kind of visuals that rival systems could only dream of. It remains...
News The N64 Version Of Joanna Dark Joins The Totaku Collection This September
Relive the glory days
If you still have fond memories of the original Perfect Dark game on the Nintendo 64, you'll likely be interested to hear Totaku has announced a figurine based on the Carrington Institute agent, Joanna Dark. This particular figurine is expected to join the series later on this year in September and follows on from the previous...
News Former Rare Developer Shares New Details About Conker's Cancelled Sequel
The game we never got to play
Conker's Bad Fur Day designer Chris Seavor has once again taken to Twitter to share new details about the sequel that never saw the light of day. Well before the open-world multiplayer game Sea of Thieves, Rare had plans for a direct follow-up to Conker's original and mature-themed outing on the Nintendo 64. According...
News GoldenEye 007 Nintendo 64 Demo Footage Shows What Could Have Been
'Train' wasn't the only level on-rails
For many gamers of the late '90s, GoldenEye 007 was a fixture of both solo and multiplayer gaming sessions that is burnt into their very consciousness. Watching the above clip from a contemporary promotional video will surely bring back memories, but veterans of the game will immediately notice that something's...
Feature GoldenEye Dev David Doak On Shaking (And Stirring) The FPS Genre On Console
"All we could see were the bad things"
You couldn’t escape it. It was here, rife and potent. It ploughed a path through conventional gaming conversations from the casuals to the parents of gamers that had to put up with the noise, the screaming and the not going to bed because if you didn’t kill John with thirty-seven remote mines stuck to the...
Random Were Banjo And Kazooie Named After A Nintendo President's Grandchild And Son?
Rethinking history
If you're a fan of Nintendo trivia, you may or may not have heard this one before. Apparently, Banjo and Kazooie from Rare's 1998 Nintendo 64 game Banjo-Kazooie are (at least partly) named after the grandchild and son of former Nintendo president, Hiroshi Yamauchi. This is according to some "amazing trivia" game writer and...
Talking Point Nintendo And Microsoft Working Together Isn't As Crazy As You Think
Dogs + cats living together = ?
The whispers that Microsoft is preparing to launch games and services on Switch are, in some ways, too fantastical to believe; a dream-come-true for fanboys-and-girls of a certain age. The rumoured deal suggests that the company is planning not only to launch Xbox Live and Game Pass integration, but also to publish...
Rumour French Gaming Website Suggests Cuphead Could Come To Switch
Nintendo and Microsoft collaboration rumours persist
Further to last night's rumours suggesting that Microsoft is planning to bring an Xbox app, Project X Cloud and its Game Pass service to Switch, more details have come to light regarding the possible cross-pollination. French gaming website Jeuxvideo has extra details regarding the potential...
Feature 20 Years After The Release Of Banjo-Kazooie, We Speak To The Guys Who Made It
The N64's beloved duo celebrate two decades
No, you're not suffering from déjà vu; this article originally appeared on the site in June this year, and we're republishing it as part of our 'Best of 2018' series which celebrates what we feel were our finest features of the past twelve months. Enjoy! Here is a sobering thought. It’s been twenty...
Feature The Day I Met Donkey Kong On Live TV
Alex Norton talks of TV fame and people in ape suits
No, you're not suffering from déjà vu; this article originally appeared on the site in August this year, and we're republishing it as part of our 'Best of 2018' series which celebrates what we feel were our finest features of the past twelve months. In this special one-off piece, reader Alex...
Video Family Guy Pays Respect To GoldenEye 007 On N64 With Suprisingly Accurate Skit
"Almost James Bond"
Rare's 1997 Nintendo 64 release GoldenEye 007 is considered as one of the greatest games of all-time. Not only did it provide Nintendo fans of this era with mature-themed gameplay, but it also gave the FPS genre on consoles some much-needed recognition. It was so influential, it spawned its own PC mod and has basically become...
Random This Unreal Version Of GoldenEye 007 Aims To Recreate Rare's Iconic FPS
Releasing in 2022
Rare's beloved 1997 Nintendo 64 classic GoldenEye 007 might be stuck in licensing limbo, but that won't stop the modding community from trying to revitalise the iconic first-person shooter. For years now, GoldenEye: Source - a fan mod available through Valve's Steam service - has allowed players to live out their old-school...
News Rare Is Set To Open Its Own Online Store, Banjo-Kazooie Plush Toy Among The Products Available
And there goes all our money once again
British game developer Rare has announced that it is "making plans" for its very own online store which looks set to feature merchandise based on its popular creations. The news comes from the tweet below, with the company also taking the opportunity to show off an adorable Banjo-Kazooie plush that has us...
Random Banjo-Kazooie And Conker Are Being Added To The Totaku Collection
Retro-inspired
If you were around during the years of the Nintendo 64, you'll no doubt remember Rare's foul-mouthed squirrel Conker and the beloved bear and bird duo, Banjo-Kazooie. To help you remember the glory days of these iconic characters, the Totaku Collection is adding the characters to its officially licensed figurine line. Both the...
Exclusive Here's What King K. Rool's Creator Thinks Of His Appearance In Smash Bros. Ultimate
"I couldn’t have done a better job myself!"
Nintendo stunned everyone when it revealed that Donkey Kong Country villain King K. Rool would be part of the Super Smash Bros. Ultimate roster, but it might come as a surprise to learn that the man who created this iconic baddie was just as shocked as the rest of the world. Former Rare designer Steve...
News Was Playing As Oddjob In GoldenEye 007 On N64 Cheating? "Definitely", Says Rare
Rare's word goes
Oh, GoldenEye 007. The memories of that music, the "pew pew pew" of the gunfire, that bit where you brutally murder someone sitting on the toilet, and that one friend who you wanted to throw out of the house for playing as Oddjob over and over again. Wonderful times. Yes, if you spent many an evening playing this N64...
Random Perfect Dark Speedrunner Matches Air Force One World Record
Less than a minute
The speedrunning community is known for supporting classic games over a prolonged period of time. To this day, there are still many people worldwide actively playing older games in a competitive fashion on a daily basis. Twitch speedrunner, Kevin “KevinDDR” Birrell is one of them. Kotaku UK reports h
News Donkey Kong Country Designer Shows Off Early King K. Rool And Kremling Art Concepts
A much more serious design
Rare employee Gregg Mayles is at it again, giving us even more tasty insights into the makings of the Donkey Kong Country franchise. Earlier today, Mayles shared a list of the original names for Donkey Kong Country's characters and even the game itself, including the recent addition to the Super Smash Bros. Ultimate...
Random Rare Employee Reveals Original Name Of K. Rool And Donkey Kong Country
"Slightly rubbish"
After what feels like forever, the king of the Kremlings is finally coming to Super Smash Bros. Following King K. Rool being officially revealed for the
Feature Take A Peek Behind The Curtain At Rare With This New Exhibit
"That’s what gaming has gone through to get to where it is now"
You're probably sick to death of us mentioning Rare on Nintendo Life – especially since the company has long since parted ways with Nintendo itself and is now firmly ensconced as a Microsoft studio. Still, we have our reasons – Nintendo Life Towers is located in the English...
Random Mexican Speedrunner Completes Turbo Tunnel In Battletoads With Bag Over His Head
Superhuman
The NES classic, Battletoads, is notorious for being a tough game. Despite this, that hasn’t stopped Piotr Delgado “The Mexican Runner” Kusielczuk from becoming an expert at it. He’s previously completed the game with one hand, and for this particular run, his goal was to complete the legendary turbo tunnel with a bag over his...
News Super Battletoads Is A Cancelled Game Boy Game That Was 100% Finished And Ready To Go
The game that never was
Hearing the name 'Rare' likely makes you instinctively jump towards nostalgic thoughts of games like Banjo-Kazooie, GoldenEye 007, and Donkey Kong 64; the studio's partnership with Nintendo throughout the '90s generated some truly classic titles that are still adored today. Another iconic franchise from this era is...
Random Childish Gambino Sampled Donkey Kong Country And David Wise Definitely Approves
Aquatic Ambiance is still relevant
Childish Gambino's latest track might have captured the zeitgeist in 2018, but back in 2012 the man otherwise known as Donald Glover took inspiration from a very different source. Much to the delight of veteran VGM composer David Wise, who recently discovered the track 'Eat your Vegetables' uses a looped sample...
Events Birmingham City University To Celebrate The Impact Of Rare And Other Midlands Games Studios
A certain bearded Nintendo Life staffer is going to be there, too
The Midlands might not be the most exciting area in the UK but it has a rich video gaming history; not only is it the birthplace of Rare, one of the most iconic NES, SNES, Game Boy and N64 developers of all time, but it is also home to the likes of Codemasters, US Gold, Core Design,...
Random Here's What Donkey Kong Country Would Have Looked Like With Classic Kong
Alternate timeline monkey business
When Rare was given the chance to work with one of Nintendo's most famous intellectual properties, it created one of the SNES' truly classic 2D platformers. However, Donkey Kong Country not only gave Kong a new lease of life; it gave him an entirely new look which has become the accepted template ever since. What,...
Soapbox With Microsoft Playing Ball, It’s Finally Time For Banjo-Kazooie To Return To Nintendo
And we know just the studio that could pull it off...
Soapbox features enable our individual writers to voice their own opinions on hot topics, opinions that may not necessarily be the voice of the site. In today's article, editor Dom tackles a subject very close to his heart - his rabid love for a certain seminal platformer from Rare, and...
News Xbox's Phil Spencer Is Still Open To Banjo And Kazooie Appearing In Super Smash Bros.
Rare is also open to giving IP to third parties
As we all know, Rare used to be a solid partner for Nintendo. During the N64 years, Nintendo held a significant stake in the UK firm, which created seminal games like Donkey Kong Country, GoldenEye 007, Blast Corps, Perfect Dark and Donkey Kong 64. It was also the company responsible for the N64...
News Rare's Local Video Game Store Is Closing Its Doors After 24 Years
The changing nature of games retail claims another victim
The way we buy games is changing, with digital sales slowly but surely taking over from physical. That means the landscape of games retail is gradually shifting, and all stores - from the big to the small - are feeling the pinch. With that in mind, we're sad to report that UK store Extreme...
Movie Review King Of Kong Meets Spinal Tap In Going For Golden Eye
"Rule no. 1: Absolutely no use of Oddjob"
Video games and movies often make uncomfortable bedfellows; just look at the Super Mario Bros. movie from 1993 and Jean-Claude Van Damme's equally risible Street Fighter flick. However, sometimes the combining of these two mediums can yield positive results; King of Kong is one notable example. Jim...