Development News

News: Saints Row Design Director Was Working On An Open-World Wii U Game

Saints Row Design Director Was Working On An Open-World Wii U Game

Nintendo apparently pulled the plug one day before production

Unseen64's Liam Robertson - an expert at digging up cancelled gaming projects - has uncovered another interesting piece of into regarding an open-world adventure title that was in development for the Wii U. Chris Stockman - who served as Design Director on the original Saints Row - was...

News: Yes, People Are Still Making NES Games In 2015

Yes, People Are Still Making NES Games In 2015

Just because they can

The NES is one of the most iconic gaming systems of all time, but it hasn't been on Nintendo's radar - at least from a hardware perspective - for quite some time. That hasn't stopped homebrew developers from continuing to support the vintage console, and as a result 2015 will see the release of The Mad Wizard: A Candelabra...

News: Meet Playtonic, A Studio Of Ex-Rare Staff That Wants To Work With Nintendo

Meet Playtonic, A Studio Of Ex-Rare Staff That Wants To Work With Nintendo

"Spiritual successor" to Banjo-Kazooie on the way

A group of former Rare employees has banded together to establish a new studio which is now working on a spiritual successor to the Banjo-Kazooie series. Speaking to EDGE magazine, the core members of Playtonic - Gavin Price, Chris Sutherland and Steve Mayles - have explained how they recently...

News: Conker Creator Chris Seavor Reveals More Details On The Origins Of Rusty Pup

Conker Creator Chris Seavor Reveals More Details On The Origins Of Rusty Pup

Latest game from former Rare duo is shaping up nicely

It's been a while since we reported on The Unlikely Legend of Rusty Pup, a new title for the Wii U and 3DS eShops from former Rare staffers Chris Seavor and Shawn Pile. Since bringing you the exclusive news that the title was headed to Nintendo formats, things have been a little on the quiet side...

News: Satoru Iwata Reiterates Plans for Quality of Life Platform, and Suggests Potential Moves Into Education

Satoru Iwata Reiterates Plans for Quality of Life Platform, and Suggests Potential Moves Into Education

Extra pillars of Nintendo's business, not replacing video games

Just recently Nintendo delayed its financial results presentation and investor's Q & A until 17th February, an uncommon move for the company. Its latest financial results had brought a mixed outcome, with smart business streamlining and a weak yen increasing net profit...

News: Dead Or Alive Producer Feels That A Cultural Divide Exists Between Japan And The West

Dead Or Alive Producer Feels That A Cultural Divide Exists Between Japan And The West

Team Ninja's Yosuke Hayashi on his "strong, sexy and confident" cast

Team Ninja's Dead or Alive series has been running since the days of the Saturn and PlayStation, and has built up a large following thanks to its excellent gameplay and depth. However, it's perhaps just as famous for its female characters, who boast somewhat exaggerated vital...

News: Ninja Pig Studios Accused Of Stealing Pixel Art For Forthcoming Wii U Release Jumpy Cat

Ninja Pig Studios Accused Of Stealing Pixel Art For Forthcoming Wii U Release Jumpy Cat

Meme Run developer in hot water

This week is currently set to see the launch of Ninja Pig Studios' next Wii U eShop title, Jumpy Cat - but the developer behind the infamous Meme Run is already in hot water thanks to accusations that it has used stolen pixel art in its new game. Jumpy Cat is slated for release on January 22nd in North America, but...

Video: TreeFall Studios Releases Its First Ever Developers Conference

TreeFall Studios Releases Its First Ever Developers Conference

The hype is real

Indie developer TreeFall Studios -- creator of the infamous Wii U eShop title The Letter -- has just released its first ever Developers Conference on YouTube showing off the company's forthcoming projects. Several brand new titles were showcased, as well as announcements relating to fresh content related to Maze, which recently...

Feature: ​Tales From The Frontline Of Game Boy Development

​Tales From The Frontline Of Game Boy Development

The Rise And Fall Of Crawfish Interactive

As the video game industry lurches from one generation to the next, the multitude of companies involved with producing software for the endless conveyor belt of platforms never remains static; just as studios are created to cater for the demands of new hardware, established firms are forced to close due to...

News: The N64 Almost Got A Multiplayer-Focused Doom Sequel

The N64 Almost Got A Multiplayer-Focused Doom Sequel

Details regarding the cancelled Doom Absolution emerge

The N64 got an exclusive Doom title in 1997, but this wasn't the only game in the lineage that was planned for Nintendo's 64-bit system. The plan was to follow up with Doom Absolution, a 2-player competitive shooter developed to capitalise on the deathmatch craze triggered by Rare's excellent...

News: Satoru Iwata Chipped In To Make Sure Super Smash Bros. Melee Made It To Market On Time

Satoru Iwata Chipped In To Make Sure Super Smash Bros. Melee Made It To Market On Time

"Aaah, I wonder if it's alright to admit this?"

Nintendo president Satoru Iwata wasn't always in charge of Nintendo -- once upon a time, he was a humble programmer sat at his keyboard with dreams of becoming the next Miyamoto. In a recent interview with 4Gamer, Iwata admits that before he moved into management he had aspirations of being the...

News: AI Program Can Learn To Play Game Boy Games, Next Stop: The Subjugation Of Humanity

AI Program Can Learn To Play Game Boy Games, Next Stop: The Subjugation Of Humanity

When is Judgment Day due, again?

Developer Daniel Shumway has created an AI program which is capable of learning how to play Game Boy and Game Boy Color games. Named Piglet — but previously developed under the moniker WideEyes — it's a machine-learning AI built with Lua and designed to interact with the Visual Boy Advance emulator. Inspired by...

Weirdness: This Back To The Future-Style VR Hoverboard Game Uses The Wii Fit Balance Board

This Back To The Future-Style VR Hoverboard Game Uses The Wii Fit Balance Board

"The Wii Fit board is actually a really awesome device"

The Back to the Future series is packed with memorable moments, but one of the most iconic has to be the hoverboard sequence in the second movie. Inspired by the classic film, Australian developer Kieran Lord has created Hoverboards Inc, a title built in Unity that uses Oculus Rift and the Wii...

News: NINJHAX Exploit Is All About Nintendo 3DS Homebrew And Not Piracy, Says Creator

NINJHAX Exploit Is All About Nintendo 3DS Homebrew And Not Piracy, Says Creator

Hack intended to attract bedroom coders to the 3DS, not stinkin' pirates

Today marks the launch of the much-hyped NINJHAX exploit, which allows 3DS owners a backdoor to run unofficial software on their consoles. The hack is the work of 22-year-old student Jordan Rabet, and is so called because it requires a copy of the obscure puzzle platformer...

Weirdness: Dan Adelman's Made a Game, Albeit a "Turd That Looks Like Woah Dave"

Dan Adelman's Made a Game, Albeit a "Turd That Looks Like Woah Dave"

10/10 for effort

We're fans of Woah Dave! here at Nintendo Life; it's not easy to release a chaotic retro-style arcade cabinet experience for $5 while delivering fun and value, but developer MiniVisions seems to have pulled it off. Available now on the 3DS eShop in North America, it's published by Choice Provisions — formerly Gaijin Games — and...

News: Shigeru Miyamoto Outlines Core Nintendo Philosophies, Not "Boring" Alternatives

Shigeru Miyamoto Outlines Core Nintendo Philosophies, Not "Boring" Alternatives

"Think of ideas for games that could have never happened before"

There are few plaudits that haven't been directed at Shigeru Miyamoto, the key development figurehead at Nintendo throughout its history in the video game industry. From providing a breakthrough hit with the original Donkey Kong arcade to overseeing and directing multiple projects as...

News: Expect To See More Spin-Off Titles Like Hyrule Warriors In 2015, Says Miyamoto

Expect To See More Spin-Off Titles Like Hyrule Warriors In 2015, Says Miyamoto

"I feel that next year's Wii U titles are plentiful"

The Wii U is home to some amazing games, but we've had to wait quite a while to get them. Nintendo has taken longer than expected to become accustomed to the demands of HD development, and this has resulted in some titles taking longer than expected to reach store shelves. However, according to...

News: Want Bayonetta 2 On PS4 And Xbox One? You Might As Well Ask For Zelda Or Mario, Jokes Kamiya

Want Bayonetta 2 On PS4 And Xbox One? You Might As Well Ask For Zelda Or Mario, Jokes Kamiya

"If Nintendo doesn’t say yes, it’s not going to happen"

As has been mentioned several times in the past, Bayonetta 2 simply wouldn't exist if it weren't for Nintendo. The sequel was started with Sega's support, but when that company pulled out, the project almost collapsed before Nintendo stepped in. Despite this knowledge, lots of Sony and...