Team of "over 100" mucking in, according to Miyamoto
Shigeru Miyamoto has revealed that Xenoblade Chronicles X studio Monolith Soft is helping to develop The Legend of Zelda: Breath of the Wild. According to the veteran designer, "over 100" staff from the firm are chipping in to ensure the forthcoming Wii U and NX title is as good as it pos
"I believe this is one of the great crossovers in recent years"
The 3DS family of systems, rather like its DS predecessors, has gradually accumulated a highly impressive library of RPG titles, with that library representing varying styles and approaches. A few of these are hitting the market this year, especially in Europe where some 2015 releases...
It's Reyn Time... again!
This week Nintendo of Europe unleashed another one of its surprise eShop releases, and it's admittedly quite a puzzling one. Mere months after the New Nintendo 3DS exclusive port was released, Xenoblade Chronicles has made its way as a Wii digital release on the Wii U eShop in Europe. However, that's not to say there isn't...
"Monolith Soft is always available and we would love to help"
The talented development team at Monolith Soft is busy polishing off Xenoblade Chronicles X for its Western release on the Wii U in December, but that hasn't stopped them thinking of their next project. In a recent interview with Game Informer, Xenoblade director Tetsuya Takahashi and...
Info on how mech suits will work in the game, along with online mechanics
Well, there you have it. With this latest Japanese Xenoblade Chronicles X presentation, Nintendo and developer Monolith Soft have spilled all the beans they're willing to spill before the game releases in Japan on 29th April. In the past we've seen the planet of Mira detailed,...
Full video and details on combat skills, customization and party members
Nintendo and Developer Monolift Soft have made it their goal to show Japanese gamers just about everything Xenoblade Chronicles X has to offer through 30 minute online presentations; it's an admirable endeavour, even if there are no English subtitles. The last video took a...
This'll take a little more than a few hours to explore
The world that players are tasked with exploring in the upcoming Xenoblade Chronicles X is certainly one to be looked forward to. While the setting may not be nearly as original as exploring the surface of the lifeless body of a titan, the alien world of Mira promises to be filled with secrets...
Details on planet Mira, New LA, GamePad usage, plus the full video
To date details around Xenoblade Chronicles X have arrived in snippets, mainly through tweets and interview quotes; up until today Nintendo and developer Monolith Soft have adopted a rather coy approach when releasing information about the game. The last couple of weeks have...
So, a Xenoblade Pokédex?
One of the greatest aspects of the gargantuan world of Xenoblade Chronicles was the fantastic beasts that populated it. Many of them like the creatures you might find in a game like Monster Hunter 4 Ultimate, one couldn't help but marvel at their creative design and frightening power. Who could forget that first run through...
What a wonderful world
There's been plenty of hype and excitement surrounding Xenoblade Chronicles X. Its predecessor, Xenoblade Chronicles, was critically acclaimed as an excellent RPG on Wii, also bringing new ideas to the JRPG genre. The sequel has a lot to live up to, but as more information emerges it becomes clear that it may just live up to...
While many are no doubt looking forward to Xenoblade Chronicles 3D which will show off the power of the New Nintendo 3DS, it's worth looking further ahead; Xenoblade Chronicles X for the Wii U appears to be shaping up to be something rather special. Not just visually, but also sonically. Producer Shingo Kawabata recently took to Twitter...
While JRPG fans that adored Xenoblade Chronicles on Wii may have been hoping for a release date for Monolith Soft's latest in Nintendo's most recent Direct broadcast, we had to settle for some real-time in-game footage of the combat system. It was exciting to see, as it was the first time that a sustained period of gameplay had been shown...
Online play in 'X', please
As a subsidiary of Nintendo, Monolith Soft has been involved in a number of supporting roles — including some work on A Link Between Worlds — but is best known in recent years for its outstanding Wii title Xenoblade Chronicles. It's understandable, then, that there's some hype about its Wii U project, codenamed X and...
Many hands make light work?
Nintendo working with other studios on its big titles isn't anything new, but it's nevertheless interesting to note that Monolith Soft's name appears in the end credits to The Legend of Zelda: A Link Between Worlds. The Xenoblade creator — which is a subsidiary of Nintendo — isn't a stranger to the Zelda franchise...
No crunching here
It's always fascinating to have an insight into development studios. Rather than being fun-lands in the style of Willy Wonka's Chocolate Factory, they're ultimately rows of desks and, in many respects, look like any other office. Of course what's happening is a lot different, as the biggest studios have dozens — occasionally...
Developers at the studio now working as a family
Monolith Soft, the developer behind Xenoblade Chronicles, has built a new studio in Kyoto, Japan so it can be closer to Nintendo. It is now in the process of developing a Wii U game that was briefly teased during a recent Nintendo Direct. Speaking in an internal interview series, translated by
Courtesy of a job advert on Facebook
Monolith Soft is, for JRPG fans at least, a name at the top of many Wii U hype lists. The impressive trailer for X, as it's codenamed, reminded many of the sheer scale and epic adventure in Xenoblade Chronicles on Wii, but with greater resources to exploit on the system. This praise won't be news to eager...
Is that a Monolith in your pocket or..?
Xenoblade Chronicles developer Monolith Soft is recruiting for an unannounced 3DS project. The Japanese developer has several positions available, including motion designers, 3D CG designers and motion designers. The title doesn't have a name, but considering the jobs specifically mention monsters, maps and...
Nintendo doesn't want to miss out, does it?
Although Nintendo has no plans to localise sought-after games like the ones at the heart of Operation Rainfall's genesis, that's not to say the situation will necessarily stay the same. For months, fans have been vocal about their desire for Japanese RPGs The Last Story,
Studio's job listing gets updated
To date, Monolith Soft has had two titles published on Nintendo's current generation of home consoles and the job listing on the studio's website has revealed that its upcoming project is one being developed for the next generation. As translated by Andriasang, the listing appears to be a revised one dating back to June 2010 and positions that need filling include..
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