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News: Kamiya: Nintendo "Totally Respected" The Creativity Of Platinum During Wonderful 101 Development

Kamiya: Nintendo "Totally Respected" The Creativity Of Platinum During Wonderful 101 Development

Famed designer still wants to work on Star Fox, too

The Wonderful 101 is Platinum's first title for the Wii U and has met with widespread critical acclaim, scoring 9/10 in our review. Eurogamer recently sat down with director Hideki Kamiya to chat about the production of the title and Platinum's relationship with Nintendo, and the resultant comments...

Developer Interview: Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Producer sheds light on infinite possibilities

At the time of writing, Disney Infinity has just recently launched in both North America and Europe. With its use of collectible figurines that can be used as playable characters in-game and the inclusion of cross-platform user generated content, the new title from Disney Interactive is making leaps...

News: DuckTales: Remastered Soundtrack "Deserves a Release Outside of the Game"

DuckTales: Remastered Soundtrack "Deserves a Release Outside of the Game"

Capcom Producer shares his hopes with us

DuckTales: Remastered arrived on the Wii U eShop in North America on 13th August, with the European release set for 15th August, so gamers young and old have a chance to revisit one of the most iconic games to grace the NES. It created a lot of buzz when in was announced earlier in the year, of course, with...

Ninterview: Dan Clarke And Jake Smith Talk Project Dolphin, A Print-Based GameCube Tribute

Dan Clarke And Jake Smith Talk Project Dolphin, A Print-Based GameCube Tribute

"More games consoles need to be bright orange and have a handle"

By day, Dan Clarke and Jake Smith run JP74, a digital design agency based in the UK, but by night they're passionate gamers with a love of retro. Given their design background, it should come as no surprise to learn that the duo has successfully combined interactive entertainment...

Ninterview: The Power Of Glove Filmmakers Adam Ward, Andrew Austin And Paula Kosowski

The Power Of Glove Filmmakers Adam Ward, Andrew Austin And Paula Kosowski

"At the time it looked like the coolest thing humankind had ever produced"

We recently reported on The Power of Glove, a documentary about one of the most notable Nintendo accessories of all time: The Power Glove. We got a chance to sit down and chat with the team behind the film — Adam Ward, Andrew Austin And Paula Kosowski — about their...

Video: Codemasters Co-Founder David Darling Talks Game Genie, Micro Machines And More

Codemasters Co-Founder David Darling Talks Game Genie, Micro Machines And More

Industry veteran speaks exclusively to Nintendo Life

Codemasters is one of the UK's long-running video game studios and was founded by brothers David and Richard Darling way back in 1986. Although both have since parted company with the firm, they've left an incredible legacy which covers a variety of platforms, including the 8-bit Nintendo...

Developer Interview: G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

Tanks for the memories

Much to our delight, G.rev's unique 3DS shooter Kokuga recently launched on the 3DS eShop in both North America and Europe. In between blasting enemy tanks and cursing our own lack of skill, we got the chance to chat with the G.rev CEO Hiroyuki Maruyama about the game's development, the future of the mobile gaming industry...

Interview: WayForward on Shantae's Past, Present and Future

WayForward on Shantae's Past, Present and Future

Some "pretty big surprises" in store for Pirate's Curse this Fall

With the release of Shantae (originally a Game Boy Color title) this week we touched base with WayForward's Creative Director and founding member, Matt Bozon, and he kindly agreed to a quick-fire interview before he jetted off to Comic-Con. This is a series that, despite being just...

News: SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

Studio has ideas in the works for the console

Brjann Sigurgeirsson — CEO of Image & Form — has been talking to Nintendo Difference about his company's forthcoming 3DS title SteamWorld Dig, and was predictably asked about the chances of it coming to the Wii U eShop. He replied: We are still considering SteamWorld Dig for Wii U, but I also...

Exclusive: Conker's Bad Fur Day Creator Chris Seavor Is Bringing Rusty Pup To Wii U

Conker's Bad Fur Day Creator Chris Seavor Is Bringing Rusty Pup To Wii U

Fellow ex-Rare developer Shawn Pile also involved

A short time ago, we posted a news piece regarding Chris Seavor's plans for the Wii U. He hinted on Twitter that Nintendo's console could figure in his plans, and we can now exclusively reveal that he wasn't kidding — Gory Detail's next game — following the iOS title Parashoot Stan — will be...

Interview: Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Exclusive access to Link's protector

Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him during this year's E3 event, where he was promoting the two forthcoming instalments: The Legend of Zelda: Wind Waker...

Developer Interview: WayForward Talks Mighty Switch Force! 2

WayForward Talks Mighty Switch Force! 2

This girl is on fire

WayForward is one of the best known developers on Nintendo's download stores, making its name most prominently on portable platforms. It's a studio with many strings to its bow, including numerous retail releases on various platforms for other publishers, but it's arguably the company's own self-published IPs that have...

Developer Interview: Next Level Games And Nintendo Talk Luigi's Mansion: Dark Moon

Next Level Games And Nintendo Talk Luigi's Mansion: Dark Moon

We speak exclusively to the team behind the 3DS adventure

The 3DS is enjoying a bumper 2013 when it comes to must-have releases, and Luigi's Mansion: Dark Moon (or Luigi's Mansion 2 if you're outside of North America) has been one of the best titles to hit the handheld this year. The game has received overwhelmingly positive reviews and has set...

News: Shin'en: Wii U Has Enough Power For Years To Come, GPU Is "Several Generations" Ahead of Current Consoles

Shin'en: Wii U Has Enough Power For Years To Come, GPU Is "Several Generations" Ahead of Current Consoles

German developer heaps more praise on Nintendo's system

Recently, we reported that Martin Sauter of Shin'en Multimedia — the studio responsible for the Nano Assault and Jett Rocket series — had made very positive comments regarding the Wii U. Now it's the turn of Shin'en's Manfred Linzner to make encouraging noises about the platform. Speaking...

Developer Interview: Dark Tonic Games On The "Awesome Potential" Of The Wii U

Dark Tonic Games On The "Awesome Potential" Of The Wii U

"Nintendo has been making it easier and easier for smaller studios"

Dark Tonic Games may be a young studio, but it's made up of seasoned developers with plenty of experience under their belts. We can exclusively reveal that Dark Tonic has been approved as a Wii U eShop developer, and we've secured an interview with Creative Director Eric Boosman...

Developer Interview: Image & Form on SteamWorld Dig, 3DS Development and Working With Nintendo

Image & Form on SteamWorld Dig, 3DS Development and Working With Nintendo

"3DS gamers are generally more experienced than mobile gamers"

SteamWorld: Tower Defense arrived on DSiWare back in the summer of 2010, and represented the Nintendo debut of Swedish developer Image & Form. Its stylish approach was well received critically, and despite its brevity represented a solid offering worth consideration on the last-gen...

News: DuckTales: Remastered Focus Testing Reveals That Kids Don't Know Jack These Days

DuckTales: Remastered Focus Testing Reveals That Kids Don't Know Jack These Days

Capcom speaks on the challenges of selling old titles to new audiences

The original DuckTales NES title is over twenty years old now, and the cartoon which inspired it just as ancient. While the announcement of DuckTales: Remastered clearly put a lot of smiles on the faces of 30-something players who recall when they first experienced the 8-bit...

Developer Interview: Pixel Toys Tells Us About Super Little Acorns 3D Turbo, With Hints for the Future

Pixel Toys Tells Us About Super Little Acorns 3D Turbo, With Hints for the Future

From Super Turbo acorns, downloads will grow...

This week, Super Little Acorns 3D will arrive on the 3DS eShop in North America and Europe. It's developed and published by Pixel Toys, a UK-based studio founded last year. While a relatively small start-up, its founding members have extensive experience from major developers, with companies like...