Interviews News - Page 13

Interviews: Pop Island - Odenis Studio’s Founder, Olivier Denis

Pop Island - Odenis Studio’s Founder, Olivier Denis

Olivier Denis sits down with us and has a chat about his zany and colourful DSiWare game, Pop Island

Those who read our impressions of Pop Island at the Nintendo Media Summit will know that the game is something of a buzzword here at Nintendo Life. The vibrant colours, frantic gameplay and multiplayer mayhem seem to be an ideal combination for Nintendo's portable dynamo the DSi. With the game..

Interviews: Mecho Wars - Luc Bernard

Mecho Wars - Luc Bernard

Luc talks about his many upcoming projects.

Well we're constantly seeing new artwork and rumors about what our good friend Luc Bernard is currently working on and with these rumors beginning to mount, we thought it might be time to get in touch with him in order to find out any new information on his plans for the various Nintendo platforms. Of course with any Luc Bernard interview also comes the..

Podcast: Episode 9 - Muramasa, Mario and More!

Episode 9 - Muramasa, Mario and More!

Four contributors. Three exclusive interviews. One unstoppable podcasting force

Slightly delayed but bigger and better than ever, it's the ninth episode of the Nintendo Life podcast. Weighing in at a massive forty minutes, it's got Rising Star Games answering your questions about Muramasa: The Demon Blade, Corbie Dillard telling you more about Nostalgia and the voice of Mario himself, Charles..

Interviews: Big John Games - Thorium Wars

 Big John Games - Thorium Wars

Big John Games talk Thorium Wars.

Earlier this month we saw the release of Thorium Wars on DSiWare. The game was a pleasant (and unexpected) surprise, and we recommend it highly. Needless to say, we were excited by the opportunity to have a few questions answered by the developers. Read on for insight into the retail version that never was, the unfortunate catch-22 of touch-screen control, and..

News: Make Miyamoto Smile: Show StarFox Love

Make Miyamoto Smile: Show StarFox Love

Feels Fox fallen, fears future frustration

Some would argue - not necessarily us, but some - that StarFox is a franchise best left dead, having had its glory years nearly a decade ago and only reappearing in mediocre titles since Lylat Wars/StarFox 64 on N64. Shigeru Miyamoto wouldn't say that, though: he's a big fan and is upset the series has declined. Speaking to Multiplayer, Miyamoto discussed..

Interviews: Hudson Entertainment/Pi Studios - Bonk: Brink of Extinction

Hudson Entertainment/Pi Studios - Bonk: Brink of Extinction

Hudson and Pi Studios talk about their new Bonk title.

With the recent announcement from Hudson that they were creating a brand new adventure for our lovable caveman hero, we knew it was time to get in touch with them and find out more information about their upcoming WiiWare release Bonk: Brink of Extinction. We were lucky enough to catch up with...

Interviews: The Code Monkeys

The Code Monkeys

Developers chat about their social simian saga

Earlier this week we got a chance to visit the guys from The Code Monkeys and root around their upcoming banana 'em up Manic Monkey Mayhem, and you can read our First Impressions here. What you might not realise about The Code Monkeys is they've been around for over twenty years, having started out as conversion specialists back on the Spectrum and..

Interviews: Square-Enix - Dragon Quest Wars

Square-Enix - Dragon Quest Wars

Square-Enix talk about their Dragon Quest Wars title.

When Dragon Quest Wars was first announced, we thought it would be a good idea to get in touch with the developers to find out more about the upcoming game. We caught up with Taichi Inuzuka, producer of Dragon Quest Wars, and he was kind enough to answer a few of our questions in this exclusive Nintendo Life interview. Unfortunately the game saw..

Interviews: Tecmo/Red Entertainment - Nostalgia

Tecmo/Red Entertainment - Nostalgia

Tecmo and Red Entertainment talk about their upcoming DS RPG.

With the rapidly-approaching October 27th release of Tecmo's Nostalgia title, we thought it might be time to get in touch with the game's developers for a little interview to find out more information about the game. We were fortunate enough to catch up with Keisuke Kikuchi of Tecmo, and Naoki Morita of Red Entertainment, who were kind..

News: Get Ready for Macho King's Story!

Get Ready for Macho King's Story!

If Mr Kimura's latest idea reaches fruition, that is

Now Little King's Story has successfully conquered all corners of the globe following its release in Japan last month, the game's creator and all-around genius Yoshiro Kimura spoke to Joystiq about his ideas for the potential follow-up we mentioned months ago, and they're as barmy as you'd expect. Mr Kimura: I realized that one of the reasons..

News: Sony: We Take More Risks Than Nintendo

Sony: We Take More Risks Than Nintendo

Sony's American boss tells it like it is

Sony Computer Entertainment America boss Jack Tretton has been passing his own unique brand of judgement on his company's rivals and unsurprisingly, Sony comes out on top in his eyes. Speaking to Forbes, Tretton had this to say: Nintendo know what they do well and they stick to it. They deliver a casual,...

Interviews: Gravitronix - Medaverse Studios

Gravitronix - Medaverse Studios

Medaverse Studios talks about their upcoming WiiWare release.

While Gravitronix has been in development for the better part of two years, the game is finally about to hit the WiiWare service in North American on Monday, October 5th. You might remember that we did an interview with Medaverse Studios way back in February 2008, but that was over a year and half ago and we assume a lot has changed..

Interviews: Rage of the Gladiator - Ghostfire Games

Rage of the Gladiator - Ghostfire Games

Ghostfire Games talks about their upcoming WiiWare fighter.

Anyone that's spent any time in the comments sections of our various Rage of the Gladiator news items will know Ed Roman, CEO of Ghostfire Games. Ed is always kind enough to answer questions and concerns from our readers and even implemented some new features into the game based on feedback from Nintendo Life readers. We recently caught up..

Podcast: Episode 8!

Episode 8!

Bowser, Bang Camaro and Nintendo's Media Summit! Plus, your voices!

It's already been four weeks since our EA Interview Extravaganza, so that means it's time for the eighth episode of the Nintendo Life podcast! As usual we have a recap of our news and reviews, meaning we revisit some of the stellar games we've seen this month - Professor Layton and Pandora's Box, Mario and Luigi: Bowser's Inside..

News: Trent Reznor Big Fan of Nintendo

Trent Reznor Big Fan of Nintendo

Charismatic frontman talks video games in his latest interview.

You might not know it, but the charismatic front man of Nine Inch Nails just happens to be a huge video game fan. Not only that, he's also a huge fan of Nintendo. Joystiq recently caught up with Trent and conducted an interview in which he shared many of his thoughts and stories on the gaming industry and Nintendo in particular. Here's..

News: Square Enix Prez Stares Into Crystal Ball; Sees New Wii in 2011

Square Enix Prez Stares Into Crystal Ball; Sees New Wii in 2011

Thoughts also passed on motion control

Square Enix president Yoichi Wada has opened his mouth and allowed various predictions to spew forth, some of which were collected and bottled during an interview with The Financial Times. Wada has foretold that Nintendo's successor to the Wii will be available in 2011, and is likely to be closer to the PS3/360...

News: More Metroid Prime in the Pipeline?

More Metroid Prime in the Pipeline?

Developer interview hints that the series is far from over

When Retro Studios put the finishing touches to Metroid Prime 3: Corruption, it stated that it would be the final game in the series. The announcement of Metroid: Other M - which is being handled by Tecmo's Team Ninja - seemed to confirm this, despite the recent repackaging of all three Prime games in Metroid Prime Trilogy. However, in a..

Interviews: Learning with the PooYoos - Lexis Numérique’s Djamil Kemal

Learning with the PooYoos - Lexis Numérique’s Djamil Kemal

Djamil Kemal talks about what it’s like creating a WiiWare game for the youngest end of the gaming spectrum.

The WiiWare service has been growing from strength to strength, with a truly varied range of games covering almost every genre and demograph; however, if there is one market that has yet to be tapped into on this service, it is that of children’s games. With today’s release of Learning..

Interviews: Spaceball Revolution - Virtual Toys

Spaceball Revolution - Virtual Toys

The Director answers a few questions for us about the past, present and future of Virtual Toys.

After reviewing their most recent game Spaceball Revolution, it seemed a good time to find out a little more about veteran developer Virtual Toys. Corporate Director Fabriciano Bayo was kind enough to answer a few questions for us and give us some insight into the history of the company and where..

Interviews: LostWinds 2 - Frontier's David Braben

LostWinds 2 - Frontier's David Braben

The big boss man talks to Nintendo Life about LostWinds: Winter of the Melodias

It's hard to believe that LostWinds was a WiiWare launch title. It still effortlessly overshadows much of the content being published on the service and remains a deliciously playable slice of video gaming that puts even full-price retail releases to shame. The game was produced by the talented Cambridge based Frontier..

News: Mobile Hit Townsmen Tipped for DSiWare Release

Mobile Hit Townsmen Tipped for DSiWare Release

HandyGames's CEO confirms that talks are taking place

Most mobile phone games are pretty poor, hindered mainly by the terrible control systems sported by the majority of handsets out there right now. However, there are a few exceptions to this rule - and one of them is HandyGames's brilliant Townsmen series. Speaking in a recent interview with PocketGamer.biz, HandyGames's top dog Christopher..

News: Super Meat Boy Development Update

Super Meat Boy Development Update

A little information update on Team Meat's upcoming WiiWare title.

Well I just got a sneak peek at the brand new Super Meat Boy trailer that the guys at Team Meat will be showing at the upcoming Nintendo Media Summit in London and I have to say, the game is looking absolutely amazing! Not only are there quite a few little retro gaming surprises in store, but the intensity of the game is astounding..

Interviews: Carnival King - Incredible Technologies

Carnival King - Incredible Technologies

Incredible Technologies gives us the lowdown on their upcoming WiiWare title.

We recently caught up with Andy Kniaz, VP of Incredible Technologies and project manager on the WiiWare title Carnival King to get the lowdown on their upcoming title. You can read the full contents of the interview below for a taste of what you can expect from this unique WiiWare carnival shooting gallery. Nintendo Life:..

Features: Looking Back At BIT.TRIP BEAT, Pt. 2

Looking Back At BIT.TRIP BEAT, Pt. 2

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat.

Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the series' brutal...

Features: Looking Back At BIT.TRIP BEAT, Pt. 1

Looking Back At BIT.TRIP BEAT, Pt. 1

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat

With Gaijin Games recently announcing the third game in their psychedelic Bit.Trip series, Void, we felt the series' debut, Beat, deserved another look. In the first part of this inaugural entry, Alex Neuse of Gaijin...