Interviews News - Page 13

News: Mobile Hit Townsmen Tipped for DSiWare Release

Mobile Hit Townsmen Tipped for DSiWare Release

HandyGames's CEO confirms that talks are taking place

Most mobile phone games are pretty poor, hindered mainly by the terrible control systems sported by the majority of handsets out there right now. However, there are a few exceptions to this rule - and one of them is HandyGames's brilliant Townsmen series. Speaking in a recent interview with PocketGamer.biz, HandyGames's top dog Christopher..

News: Super Meat Boy Development Update

Super Meat Boy Development Update

A little information update on Team Meat's upcoming WiiWare title.

Well I just got a sneak peek at the brand new Super Meat Boy trailer that the guys at Team Meat will be showing at the upcoming Nintendo Media Summit in London and I have to say, the game is looking absolutely amazing! Not only are there quite a few little retro gaming surprises in store, but the intensity of the game is astounding..

Interviews: Carnival King - Incredible Technologies

Carnival King - Incredible Technologies

Incredible Technologies gives us the lowdown on their upcoming WiiWare title.

We recently caught up with Andy Kniaz, VP of Incredible Technologies and project manager on the WiiWare title Carnival King to get the lowdown on their upcoming title. You can read the full contents of the interview below for a taste of what you can expect from this unique WiiWare carnival shooting gallery. Nintendo Life:..

Features: Looking Back At BIT.TRIP BEAT, Pt. 2

Looking Back At BIT.TRIP BEAT, Pt. 2

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat.

Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the series' brutal...

Features: Looking Back At BIT.TRIP BEAT, Pt. 1

Looking Back At BIT.TRIP BEAT, Pt. 1

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat

With Gaijin Games recently announcing the third game in their psychedelic Bit.Trip series, Void, we felt the series' debut, Beat, deserved another look. In the first part of this inaugural entry, Alex Neuse of Gaijin...

Podcast: Episode 7 - EA Interview Special!

Episode 7 - EA Interview Special!

We chat to EA about Dead Space: Extraction and Spore Hero!

It's a genuine bumper episode of the podcast this month, weighing in at a mighty 32m 06s! It's chock-full of quality content as well, as we talk to the producers of Dead Space: Extraction and Spore Hero about their upcoming releases, getting some juicy information out of them in the process! We also grab a quick chat with Baby Dave of Pint..

Features: Metroid's Metal Makeover

Metroid's Metal Makeover

How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking

The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..

Interviews: Rubik's Puzzle Galaxy: RUSH - Two Tribes

Rubik's Puzzle Galaxy: RUSH - Two Tribes

We asked Two Tribes some questions about their upcoming second WiiWare game.

It's been a long time since we heard anything from Two Tribes. After releasing the fantastic Toki Tori around WiiWare's launch period, they haven't really done too much on the digital download front - Toki Tori was recently ported to iPhone, but aside from that things have been pretty quiet. Of course we had a feeling they..

News: Miyamoto: Have Confidence in Us

Miyamoto: Have Confidence in Us

Nintendo legend Shigeru Miyamoto has urged fans to keep the faith

In an interview with Mercury News, Miyamoto has reasserted that the company has plenty of ideas with the much-maligned Wii Vitality Sensor. For those of you that don't know, the Vitality Sensor is a fingertip pulse oximeter sensor that connects through the Wii Remote and was announced...

Interviews: Night Game - Nicalis

Night Game - Nicalis

Nicalis gives us the lowdown on the much anticipated Night Game in this exclusive interview.

Way back in November last year we interviewed Nicalis about Cave Story, a game which is being anticipated with as much excitement as 2D Boy’s World of Goo by indie fans. There is no question that Nicalis are set to impress with their overhaul of the classic freeware game by Daisuke Amaya. A refreshing..

Interviews: Driift Mania - Konami

Driift Mania - Konami

Konami's European studio spill the beans about their upcoming WiiWare racer!

With the upcoming July 31st European release of Konami's WiiWare top-down racing game Driift Mania approaching fast, we thought that now might be a good time to get in touch with the developers behind it in order to find out a bit more about the game. Axel de Rougé, the Lead Producer for Driift Mania at Konami, was kind..

Interviews: Max & the Magic Marker - Press Play

Max & the Magic Marker - Press Play

Press Play talk about their upcoming WiiWare platformer.

Ole Teglbjærg from Press Play was kind enough to take time out of his busy schedule to answer a few of our questions in an interview regarding their upcoming WiiWare platformer Max & the Magic Marker. You can check out the full interview below to find out what he had to say to Nintendo Life. Nintendo Life: Can you tell us a little bit..

Interviews: Red Steel 2 Developer Videos

Red Steel 2 Developer Videos

Ubisoft throw us a bone with some excellent insight videos into the upcoming Red Steel 2 for Wii.

If you're a regular to Nintendo Life you'll already know our newly married James Newton has already visited Ubisoft to play their upcoming Red Steel follow up. Well now we've got some lovely new videos to show you detailing more of the 'behind the scenes' action that makes Red Steel 2 possible. The..

Interviews: Tales of Monkey Island - Telltale Games

Tales of Monkey Island - Telltale Games

We asked Telltale some questions about the legendary series which has finally come to a Nintendo platform.

Who hasn't heard of the Monkey Island series? Although it has never been on any Nintendo platform until now, most people still know that it's one of the greatest point and click adventure series ever made, but after Escape from Monkey Island, released in 2000, it sadly seemed to have died..

Interviews: Magnetis - Yullaby

Magnetis - Yullaby

Yullaby talk about their upcoming WiiWare puzzler.

We were recently lucky enough to catch up with Etienne and Romain of Yullaby to talk a little bit about their upcoming WiiWare puzzler Magnetis. Etienne Périn is the main 2D/3D artist and lead game designer of Magnetis and Romain Gauthier is the music composer and sound designer of the game. You can find out what they had to say to Nintendo Life..

Interviews: The Three Musketeers: One For All! - Legendo

The Three Musketeers: One For All! - Legendo

One for all and all for one, Legendo are always ready (for an interview that is!)

With the release of Legendo’s The Three Musketeers: One For All! drawing ever closer, we thought it was about time to get in touch with Bjorn Larsson, the CEO and Executive Producer at Legendo, to find out what we can expect from their WiiWare debut. Thankfully he was able to take a few moments out of his busy..

Interviews: ColorZ - Exkee

ColorZ - Exkee

We talk to Exkee about their upcoming WiiWare release.

With the upcoming July 24th release of Exkee's first WiiWare offering ColorZ, we thought it might be a good time to get in touch with the developers in order to find out a bit more about the game. Romain Streichemberger, Production Director at Exkee, was kind enough to take time out of his busy schedule to answer some of our questions. You can..

Interviews: Super Meat Boy - Team Meat

Super Meat Boy - Team Meat

The insane guys at Team Meat lay it all out for your viewing pleasure.

We recently caught up with Edmund McMillen and Tommy Refenes of Team Meat and took the opportunity to get a progress report on the development of their upcoming WiiWare title Super Meat Boy. Now before we proceed with the interview, it's worth mentioning that this little Q&A...

Interviews: BIT.TRIP CORE - Gaijin Games

BIT.TRIP CORE - Gaijin Games

Gaijin Games talk about their upcoming BIT.TRIP CORE release.

With the upcoming release of Gajin Games' BIT.TRIP CORE WiiWare title on Monday, we thought it was time to get in touch with the ever-insightful CommanderVideo, aka Alex Neuse, CEO of Gaijin Games, to find out what we can expect from their second BIT.TRIP release. As usual, Alex was as...

News: Retro Game Challenge Needs to Sell 100,000 Copies to Justify Localizing Sequel

Retro Game Challenge Needs to Sell 100,000 Copies to Justify Localizing Sequel

The guys at XSEED set the record straight regarding Retro Game Challenge 2.

To say that the original Retro Game Challenge has a loyal following might be the understatement of the year, but unfortunately that following isn't quite large enough to justify XSEED localizing its sequel Retro Game Challenge 2. Of course this hasn't stopped the flood of fan emails to the company begging and pleading for..

News: Shia LaBeouf Disses the Wii

Shia LaBeouf Disses the Wii

Tranformers actor not a big fan of the Wii or its fans.

It seems that actor Shia LaBeouf isn't much of a Nintendo Wii fan. In fact, it appears he's not even that fond of Wii gamers in general. Below is a snippet taken from the Big Download interview with Shia LaBeouf, in which he's asked about the Wii Transformers game and then decides to unload on...

Interviews: Bit Boy!! - Bplus

Bit Boy!! - Bplus

Bplus talk about their upcoming WiiWare retrorama!

We've recently seen quite a bit of new information being released regarding Bplus' upcoming WiiWare release Bit Boy!!, but there were still a lot of unanswered questions floating around that needed some answers. We recently caught up with Bernd Geiblinger, Art Director at Bplus, and he was kind enough to sit down and answer some of our burning..

News: Little King's Story's Inspirations Revealed

Little King's Story's Inspirations Revealed

Game designer speaks of Animal Crossing and lots of drinking

We're huge fans of Little King's Story here at NintendoLife, partly because of its phenomenally addictive gameplay but also its bizarre vision of the world and the citizens and enemies that inhabit it. When the game's designer Yoshiro Kimura spoke to N-Sider recently about his inspiration for the game, there was no mention of the obvious..

News: Miyamoto: You Need A Controller For True Immersion

Miyamoto: You Need A Controller For True Immersion

Mario's dad isn't sure Project Natal is a step forward

Microsoft is pretty smug with itself right now. Project Natal has gone down a storm at E3 and the company clearly sees it as the 'next step' in motion control; holding controllers in your hand is so last year, dude. However, Nintendo's Shigeru Miyamoto isn't so sure and insists that for true immersion you need to have something in your hand..

News: Iwata: Nintendo Will Not Be Standing Still

Iwata: Nintendo Will Not Be Standing Still

Nintendo's big boss warns rivals after motion-control announcements at E3

This year's E3 was all about motion control as both Sony and Microsoft decided to jump on the bandwagon that Nintendo got rolling when the Wii was released some time ago. However, Nintendo president Satoru Iwata - speaking in an interview with British newspaper The Times - revealed that he actually expected rival firms to..