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Interview: Warren Spector Discusses Game Choices, Development Leadership and Shigeru Miyamoto

Warren Spector Discusses Game Choices, Development Leadership and Shigeru Miyamoto

"I'm a Link to the Past guy. It's maybe my favorite game."

If you only began telling Warren Spector's history by the time he joined the game company Origin in 1989, you will have glossed over a career that already included professional film critiques, his time producing tabletop games for the ubiquitous Steve Jackson Games, and a thesis about...

Interview: Knitting Together the Pattern of Yoshi's Woolly World and Cuddly amiibo

Knitting Together the Pattern of Yoshi's Woolly World and Cuddly amiibo

"We still have lots more ideas to explore"

Yoshi's Woolly World is out now in Europe - it heads to North America on 16th October - and is the latest major retail arrival on the Wii U. First teased back in 2013, its visual style and design brings a natural evolution to the yarn aesthetic seen in the excellent Kirby's Epic Yarn on Wii. Utilising the...

News: Freshly Translated 2001 Interview Between Shigeru Miyamoto And Yuji Naka Is Packed With Friendly Rivalry And Mutual Respect

Freshly Translated 2001 Interview Between Shigeru Miyamoto And Yuji Naka Is Packed With Friendly Rivalry And Mutual Respect

The two rivals talk Sonic, Mario and much more besides

Cast your mind back to the console war of the early '90s and one thing springs to mind - Sega vs Nintendo. The titanic struggle between these two Japanese giants dominated the video game industry for the best part of a decade, with the incumbent Nintendo - along with world-famous mascot Mario -...

Interview: Splatoon Producer Hisashi Nogami on Claiming New Territory for Wii U

Splatoon Producer Hisashi Nogami on Claiming New Territory for Wii U

Aimed to create "an entirely new form of gameplay"

Though the claims that Nintendo simply doesn't tackle new ideas aren't entirely fair, there's little denying that Splatoon has been a breath of fresh air on Wii U. As a new IP that utilises a genre so rarely entertained by Nintendo - a third-person shooter - it appears to have succeeded in...

News: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out

Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out

"We really do understand the fun that can be had with this"

Nintendo caused quite a bit of heated discussion when it confirmed that online shooter Splatoon would lack voice chat. The ability to communicate with fellow players is a staple of other online shooters, but Nintendo decided against including it in this ink-covered offering. Critics...

Interview: Humble Co-Founder John Graham on the Creation and Potential Future of the Humble Nindie Bundle

Humble Co-Founder John Graham on the Creation and Potential Future of the Humble Nindie Bundle

"We put the power into the hands of the consumer"

The Humble Nindie Bundle is the first of its kind, bringing the pay what you want model applied so effectively to other games and media into the console market. It was a surprising coup for the Nintendo eShop when announced, and has raised over half a million dollars in its first week - there are...

Interview: Nintendo of America's Damon Baker on the Brave New World of Humble Nindie Bundle

Nintendo of America's Damon Baker on the Brave New World of Humble Nindie Bundle

"It increases the exposure for all these great developers and games"

This week brought a major landmark for both Nintendo and Humble Bundle with the aptly named Humble Nindie Bundle. It's the first time that console downloads have featured in the pay-what-you-want platform, allowing gamers in the Americas to pick up eight separate games (some...

Interview: GungHo's Daisuke Yamamoto Talks Puzzle & Dragons: Super Mario Bros. Edition

GungHo's Daisuke Yamamoto Talks Puzzle & Dragons: Super Mario Bros. Edition

"Imagine being able to make a game with such a world-renowned designer"

Nintendo recently launched Puzzle & Dragons: Super Mario Bros. Edition and Puzzle & Dragons Z on the Nintendo 3DS, a double-pack which not only contains one of the most popular puzzle RPGs of recent memory but also showcases a unique Nintendo take on the formula,...

Exclusive: Nintendo PowerFest Winner Mike "Qik" Iarossi Will Compete In The Nintendo World Championships At E3 2015

Nintendo PowerFest Winner Mike "Qik" Iarossi Will Compete In The Nintendo World Championships At E3 2015

Champ is joining Empire Arcadia following team's world record success

At this year's E3, Nintendo will be resurrecting a special event which first took place 25 years ago. The 1990 Nintendo World Championships captured the hearts and minds of an entire generation of players and have since passed into video gaming folklore, arguably laying down the...

Interview: AVGN Adventures Developer on Influences, Spinning 'Bad' to Good and Miiverse Screenshots

AVGN Adventures Developer on Influences, Spinning 'Bad' to Good and Miiverse Screenshots

"I'm surprised Miiverse pages don't have an age gate"

It's becoming a trend for YouTube and web celebrities to release their own games, though in a number of cases these games come to smart devices. That was never likely to be the sole focus with Angry Video Gamer Nerd Adventures, however, as it celebrates the expletive-riddled retro 'reviewer' with...

Interview: Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

"Shovel Knight, Meat Boy, and CommanderVideo would hold their own"

Choice Provisions remains one of the most admirably eclectic yet successful developers currently plying their trade in the download scene. After coming to prominence with the BIT.TRIP series on WiiWare and other platforms, the studio changed its name from Gaijin Games and has begun...

Community Interview: Affordable Space Adventures - The Developers Answer Your Questions

Affordable Space Adventures - The Developers Answer Your Questions

"All types of game making are risky"

Affordable Space Adventures arrives in the eShop today in both North America and Europe, a Wii U exclusive that makes impressive use of the GamePad and suits either solo play or co-op for three players. It's a unique arrival in various ways, and we were full of praise for it in our Affordable Space Adventures...

Interview: Nintendo and Nd Cube on Bowser, amiibo and the Pure Luck of the Dice in Mario Party 10

Nintendo and Nd Cube on Bowser, amiibo and the Pure Luck of the Dice in Mario Party 10

Part of the goal are "actions that are overflowing with energy"

Mario Party 10, as the name makes very clear, is just the latest in one of Nintendo's most substantial franchises. Especially frequent on the GameCube, it's evidently achieved a good degree of success and remains a mainstay on Nintendo hardware, with the home console entries being...

Interview: Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

"We hope the players will be satisfied with the outcome"

Xenoblade Chronicles 3D is just around the corner, and has caused a significant stir in the community being the first exclusive title to come to the New Nintendo 3DS. Elusive in its original Wii format, this release will give many the chance to play what was arguably the biggest game on the...

Interview: Dan Marshall on The Swindle, Cancellation and Its Rebirth

Dan Marshall on The Swindle, Cancellation and Its Rebirth

"Here we are thirteen months later and it's expanded"

The Swindle is planned for the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first impressions. When...

News: Satoru Iwata And DeNA CEO Isao Moriyasu Discuss Nintendo's Mobile Future

Satoru Iwata And DeNA CEO Isao Moriyasu Discuss Nintendo's Mobile Future

"DeNA attacked Nintendo with a passion, so we were impressed by them"

Following the flurry of Nintendo news from two days ago, a Q&A featuring Nintendo's CEO Satoru Iwata and DeNA's CEO Isao Moriyasu was posted on Nintendo's corporate website, largely discussing the role DeNA and Nintendo will each play when producing mobile games with one...

Interview: Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

"There's always something exciting about games on a console"

The Swindle is planned for release on the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first...

Interview: Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Game's "success is due to the brilliant designs of the 8-bit generation"

In this short interview Nintendo Life features contributor Alan Lopez caught up with David D'Angelo of Yacht Club Games, who spoke on behalf of the entire Shovel Knight creative team. Shovel Knight is a download-only 8-bit platformer. Alone, these qualifiers hardly separate...

Interview: IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

"We love doing games for Nintendo's handheld consoles"

IRONFALL Invasion was a notable arrival in Europe on 13th February, heavily promoted as the eShop accompaniment for the region's #Nintendo3DSDay social media campaign. Though pitched as a game to show off the New Nintendo 3DS, it supports all versions of Nintendo's portable hardware and breaks...

Feature: A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

"I'm just pleased to have a game on the 3DS"

In the past week we brought you the news that Flick Golf 3D is coming to the 3DS eShop, which will be an interesting test to see whether a hugely popular smartphone game can grab a sizeable audience on Nintendo's portable. To those unfamiliar with developer Full Fat Games there could be a perception...

Interview: Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Talks self-publishing, New Nintendo 3DS XL and more at Indiecade East

Nintendo recently attended Indiecade East 2015 in New York, where Damon Baker - Senior Manager in Marketing and Licensing - met with fans and developers alike, and led a seminar called "Self-Publishing with Nintendo." Nintendo Life attended the informative seminar and then had a...