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Exclusive: Nintendo PowerFest Winner Mike "Qik" Iarossi Will Compete In The Nintendo World Championships At E3 2015

Nintendo PowerFest Winner Mike "Qik" Iarossi Will Compete In The Nintendo World Championships At E3 2015

Champ is joining Empire Arcadia following team's world record success

At this year's E3, Nintendo will be resurrecting a special event which first took place 25 years ago. The 1990 Nintendo World Championships captured the hearts and minds of an entire generation of players and have since passed into video gaming folklore, arguably laying down the...

Interview: AVGN Adventures Developer on Influences, Spinning 'Bad' to Good and Miiverse Screenshots

AVGN Adventures Developer on Influences, Spinning 'Bad' to Good and Miiverse Screenshots

"I'm surprised Miiverse pages don't have an age gate"

It's becoming a trend for YouTube and web celebrities to release their own games, though in a number of cases these games come to smart devices. That was never likely to be the sole focus with Angry Video Gamer Nerd Adventures, however, as it celebrates the expletive-riddled retro 'reviewer' with...

Community Interview: Affordable Space Adventures - The Developers Answer Your Questions

Affordable Space Adventures - The Developers Answer Your Questions

"All types of game making are risky"

Affordable Space Adventures arrives in the eShop today in both North America and Europe, a Wii U exclusive that makes impressive use of the GamePad and suits either solo play or co-op for three players. It's a unique arrival in various ways, and we were full of praise for it in our Affordable Space Adventures...

Interview: Nintendo and Nd Cube on Bowser, amiibo and the Pure Luck of the Dice in Mario Party 10

Nintendo and Nd Cube on Bowser, amiibo and the Pure Luck of the Dice in Mario Party 10

Part of the goal are "actions that are overflowing with energy"

Mario Party 10, as the name makes very clear, is just the latest in one of Nintendo's most substantial franchises. Especially frequent on the GameCube, it's evidently achieved a good degree of success and remains a mainstay on Nintendo hardware, with the home console entries being...

Interview: Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

"We hope the players will be satisfied with the outcome"

Xenoblade Chronicles 3D is just around the corner, and has caused a significant stir in the community being the first exclusive title to come to the New Nintendo 3DS. Elusive in its original Wii format, this release will give many the chance to play what was arguably the biggest game on the...

Interview: Dan Marshall on The Swindle, Cancellation and Its Rebirth

Dan Marshall on The Swindle, Cancellation and Its Rebirth

"Here we are thirteen months later and it's expanded"

The Swindle is planned for the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first impressions. When...

News: Satoru Iwata And DeNA CEO Isao Moriyasu Discuss Nintendo's Mobile Future

Satoru Iwata And DeNA CEO Isao Moriyasu Discuss Nintendo's Mobile Future

"DeNA attacked Nintendo with a passion, so we were impressed by them"

Following the flurry of Nintendo news from two days ago, a Q&A featuring Nintendo's CEO Satoru Iwata and DeNA's CEO Isao Moriyasu was posted on Nintendo's corporate website, largely discussing the role DeNA and Nintendo will each play when producing mobile games with one...

Interview: Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

"There's always something exciting about games on a console"

The Swindle is planned for release on the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first...

Interview: Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Game's "success is due to the brilliant designs of the 8-bit generation"

In this short interview Nintendo Life features contributor Alan Lopez caught up with David D'Angelo of Yacht Club Games, who spoke on behalf of the entire Shovel Knight creative team. Shovel Knight is a download-only 8-bit platformer. Alone, these qualifiers hardly separate...

Interview: IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

"We love doing games for Nintendo's handheld consoles"

IRONFALL Invasion was a notable arrival in Europe on 13th February, heavily promoted as the eShop accompaniment for the region's #Nintendo3DSDay social media campaign. Though pitched as a game to show off the New Nintendo 3DS, it supports all versions of Nintendo's portable hardware and breaks...

Feature: A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

"I'm just pleased to have a game on the 3DS"

In the past week we brought you the news that Flick Golf 3D is coming to the 3DS eShop, which will be an interesting test to see whether a hugely popular smartphone game can grab a sizeable audience on Nintendo's portable. To those unfamiliar with developer Full Fat Games there could be a perception...

Interview: Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Talks self-publishing, New Nintendo 3DS XL and more at Indiecade East

Nintendo recently attended Indiecade East 2015 in New York, where Damon Baker - Senior Manager in Marketing and Licensing - met with fans and developers alike, and led a seminar called "Self-Publishing with Nintendo." Nintendo Life attended the informative seminar and then had a...

Interview: Nintendo UK's James Honeywell Discusses the New Nintendo 3DS Launch

Nintendo UK's James Honeywell Discusses the New Nintendo 3DS Launch

Reassures us of an "exciting schedule of new titles yet to be announced"

Today brings us the launch of the New Nintendo 3DS, the latest portable hardware iteration that will aim - like the DSi before it - to prolong and invigorate the current generation. The original 3DS models have accumulated over 50 million sales in under four years - an...

Feature: The Making of Wetrix and Its Route to Nintendo 64

The Making of Wetrix and Its Route to Nintendo 64

How the Pickford Bros' creative little puzzler made a huge splash

Time hasn't been kind to the memory of the Nintendo 64. While it was extremely well received upon its release 18 years ago, and still holds a special place in the hearts of many gamers, it signalled a turning point in Nintendo's history. The company's controversial decision to opt...

Interview: Wales Interactive on its Wii U Breakthrough Year and 2015's Soul Axiom

Wales Interactive on its Wii U Breakthrough Year and 2015's Soul Axiom

"Why be limited by what's perceived to be real?"

2014 brought a number of new developer names to the Wii U eShop, in particular, one of which was Wales Interactive. Its first release on the home console was Gravity Badgers, a physics action puzzles that provided some fun and was relatively well received. It then showed an entirely different side...

Ninterview: Learning Retro Secrets With A Former Nintendo Game Play Counselor

Learning Retro Secrets With A Former Nintendo Game Play Counselor

"We couldn't say 'kill', we had to say 'defeat'"

In its day the 8-bit NES took North America by storm, and it was so popular that in 1986 Nintendo set up a phone hotline so people who were stuck in their games could call at nearly any hour and speak to a live "game counselor", who could help walk the caller through the level which was giving them...

Interview: Exploring Monster Hunter 4 Ultimate With Mr. Ryozo Tsujimoto and Mr. Kaname Fujioka

Exploring Monster Hunter 4 Ultimate With Mr. Ryozo Tsujimoto and Mr. Kaname Fujioka

The West "will be the first" to see various costume collaborations

With Monster Hunter 4 Ultimate arriving in just under a month on 13th February, alongside the New Nintendo 3DS XL and The Legend of Zelda: Majora's Mask 3D, these are exciting times for portable gamers. Whether upgrading to the new hardware or not, Capcom's latest hunting...

Interview: Grendel Games Discusses Underground's Blend of Entertainment and Medical Training

Grendel Games Discusses Underground's Blend of Entertainment and Medical Training

No need to provide surgery afterwards

Grendel Games is responsible for one of the most intriguing titles to arrive on Wii U in the early weeks of 2015; it's available in Europe and arrived in North American soon. Underground was originally conceived as an entertaining tool to assist surgeons with their laparoscopic surgery motor skills - or key-hole...

Interview: Nintendo Arcade Collector Shoots From the Hip With Rare Sheriff Cabinet

Nintendo Arcade Collector Shoots From the Hip With Rare Sheriff Cabinet

Now we're cooking with gas

Earlier this year we invited you to step into the Nintendo Arcade and meet London based Alex Crowley, who has amassed a legendary collection of classic Nintendo arcade cabinets. It's easy to forget that before it shot to prominence with the NES system, in particular, a core aspect of Nintendo's business was in arcade...

News: Satoru Iwata Chipped In To Make Sure Super Smash Bros. Melee Made It To Market On Time

Satoru Iwata Chipped In To Make Sure Super Smash Bros. Melee Made It To Market On Time

"Aaah, I wonder if it's alright to admit this?"

Nintendo president Satoru Iwata wasn't always in charge of Nintendo -- once upon a time, he was a humble programmer sat at his keyboard with dreams of becoming the next Miyamoto. In a recent interview with 4Gamer, Iwata admits that before he moved into management he had aspirations of being the...

News: Iwata Saw Miyamoto As A Rival When He First Started Out

Iwata Saw Miyamoto As A Rival When He First Started Out

"That’s embarrassing to admit now"

Shigeru Miyamoto is arguably the world's most famous game designer, and not someone you'd want to set yourself against in a professional capacity. However, Nintendo president Satoru Iwata has admitted in a recently-translated interview with 4Gamer that when he was starting out in the industry, he decided to make...

Developer Interview: Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Re-telling Greek legends on the Wii U eShop

Aurelien Regard isn't perhaps a name which will be instantly familiar with gamers. While fellow countrymen like Éric Chahi and Michel Ancel attract plenty of attention thanks to their famous titles, Regard has been dutifully plugging away in the shadows. Formerly of the now-defunct French studio Arkedo...

Interview: Captain Toad: Treasure Tracker's Developers Talk Over Origins and the Contents of Toad's Backpack

Captain Toad: Treasure Tracker's Developers Talk Over Origins and the Contents of Toad's Backpack

"I’m curious about this too so let’s have a look"

The release of Captain Toad: Treasure Tracker in North America — it hits Europe on 2nd January — is sure to tempt a few into adding the retail release as a stocking filler. Bursting with charm and providing a substantial spin-off from the popular bonus stages in Super Mario 3D World, it...

Interview: Shin'en Multimedia on FAST Racing NEO and its Development Approach

Shin'en Multimedia on FAST Racing NEO and its Development Approach

"We hope we can deliver the best eShop title"

Shin'en Multimedia is a name that'll be familiar to keen Nintendo download gamers, releasing a series of highly regarded titles across WiiWare, the 3DS eShop and the Wii U eShop. The studio is typically praised for extracting impressive performance from Nintendo's hardware, producing some of the...