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Developer Interview: How Two Graduates From Nottingham Are Bringing Robin Hood To Life On The SNES

How Two Graduates From Nottingham Are Bringing Robin Hood To Life On The SNES

"We'd absolutely love to be able to do a cartridge release"

Indie development has never been more popular than it is now, with each of the major console makers bending over backwards to accommodate bedroom coders in the hope of finding the next Minecraft. However, while most small-scale devs favour the likes of iOS, Android, Steam and the digital...

Ninterview: We Talk Bits and Beats With Mega Ran

We Talk Bits and Beats With Mega Ran

Bringing nerdcore to the masses

Raheem Jarbo, known as Random or Mega Ran, is a popular American underground rapper, Chiptunes DJ, and record producer. To those that love retro game music and the creativity it can spark he can perhaps be considered as a trailblazer; best known on the Nerdcore Hip-Hop scene, Mega Ran has also coined the term...

Exclusive: TriForce Johnson Announces The Legend of Zelda: Order Of Time YouTube Series

TriForce Johnson Announces The Legend of Zelda: Order Of Time YouTube Series

"We're going to piece together one streamlined timeline"

Isaiah TriForce Johnson is a name that will be instantly familiar to most Nintendo fans. One of the company's most loyal supporters, TriForce is famed for being first in line at hardware launches, wearing a Power Glove every waking moment of the day and running his own incredibly successful...

Interview: We Loot Image & Form For Insight Into SteamWorld Heist

We Loot Image & Form For Insight Into SteamWorld Heist

"We really want to put this out on the 3DS, of course"

Earlier today Image & Form announced SteamWorld Heist, the next entry in the franchise that made its mark and surged to popularity with SteamWorld Dig on the 3DS eShop. It's quite a departure for the steampunk IP, adopting a 2D turn-based strategy approach with healthy doses of resource...

Interview: Eiji Aonuma and Yosuke Hayashi on Hyrule Warriors and Shigeru Miyamoto's Definitive Role

Eiji Aonuma and Yosuke Hayashi on Hyrule Warriors and Shigeru Miyamoto's Definitive Role

We talk melding franchises and defining Zelda with those that know best

As the Wii U moves into a hugely significant period of releases over the remainder of 2014, it'll be Hyrule Warriors that will, appropriately considering its genre, lead the charge of major retail releases. Already released in Japan and arriving soon in North America and...

News: Super Mario Bros. Movie UK Blu-Ray Release to Offer Brand New Documentary

Super Mario Bros. Movie UK Blu-Ray Release to Offer Brand New Documentary

"This Ain’t No Video Game"

Yesterday we posted that everyone’s favourite plumber's live action big screen adventure Super Mario Bros gets its long-awaited UK Blu-ray release in November. With an all-star cast, including the legendary Bob Hoskins alongside John Leguizamo and Dennis Hopper, not only does this madcap caper get the high-def...

News: Shigeru Miyamoto Flipped The Tea Table with Hyrule Warriors

Shigeru Miyamoto Flipped The Tea Table with Hyrule Warriors

Stated the goal as "grafting Zelda onto the Dynasty Warriors experience"

Hyrule Warriors is now just weeks away from release in the West, a title that stunned fans upon its reveal in December 2013 and is eagerly anticipated as a rare spin-off to The Legend of Zelda. Its shock factor when revealed was down to its key feature — it's a crossover of...

Interview: Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

"We believe there is great potential for Nintendo's Wii U"

Kickstarter remains a source of multiple titles — current and on the way — for Nintendo's eShop platforms. Another that's potentially coming to the system, having just launched its own crowdfunding campaign, is Six Miles Under, which is shaping up to be a rather moody action brawler...

News: Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

"People take games for granted now"

The Wii and DS consoles were systems which achieved incredible global success and marked Nintendo's shift from "core" players to a much larger market, dubbed "casual gamers". Titles like Wii Sports, Wii Fit and Brain Training made gamers of people who had historically never taken any interest in interactive...

Interview: Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Still in the indie's corner

Dan Adelman's official job title at Nintendo of America used to be Head of Digital Content and Development, but in practice he was regarded by many as Nintendo's most recognisable ambassador for download and 'indie' games. Well known and liked among developers, he's widely attributed as helping to drive Nintendo towards...

Interview: The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

Hints at a Mega Evolution for Slowking?!

During this weekend's Pokémon World Championships in Washington, DC, we were able to catch up with J.C. Smith, the Director of Consumer Marketing for the Pokémon Company International, to talk about the competitive scene, the Trading Card Game Online, and Pokémon's worldwide appeal. Whether you're here...

Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Two Tribes Discusses RIVE, Starting Again and eShop Support

Currently earning more from the eShop than "any other digital shop"

Just recently Two Tribes lifted the lid on its shooter, RIVE, which it had been teasing for a number of months. It was a welcome landmark for a company that's endured a difficult year, with co-founders Collin van Ginkel and Martijn Reuvers shutting down the development company and...

Interview: Eclipse Games on Driving for the Podium With Super Toy Cars

Eclipse Games on Driving for the Podium With Super Toy Cars

Charging off the grid

Super Toy Cars is a recent arrival on the Wii U eShop, satisfying the appetite some will have for even more racing on the system; it's also on PC. It takes a fairly unique approach and includes a track editor, though at launch the experience is offline-only, with online leaderboards on the agenda; the emphasis is on local...

Interview: Meet Naked War, The Wii Advance Wars Beater That Never Was

Meet Naked War, The Wii Advance Wars Beater That Never Was

"This was the game that was going to make the blue light really matter!"

Ste and John Pickford have been making video games for decades, starting with humble home micros like the ZX Spectrum and Commodore 64 before graduating to the NES and SNES as the '90s dawned. Such was the prestigious talent of these skillful siblings that their company Zippo...

Exclusive: Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

"The GamePad is a highly flexible piece of equipment"

If you're trying to get the attention of the average Nintendo fan, mentioning Metroid usually has the desired effect. When Dead Pixel Entertainment announced Sync for the Wii U eShop earlier this year, that particular tactic worked wonderfully; of course, the Wii U exclusivity, intriguing...

Interview: Bertil Hörberg Jumps Back Into the Saddle With Gunman Clive 2

Bertil Hörberg Jumps Back Into the Saddle With Gunman Clive 2

"I felt I needed a bit more colour this time"

When it arrived with relatively little fanfare in December 2012, Gunman Clive appeared to be a cheap and cheerful Holiday title. Then we played it. What had seemed like a modest download game transpired to be a short slice of finely crafted fun with a charming aesthetic, which combined with a budget...

Interview: DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

We learn about what's new and the inspiration for that title

The Wii U eShop is rapidly becoming a go-to store for keen Wii U gamers, with an improving library of diverse titles. One that's evidently not far away, based on the "coming soon" comment of its developers during a Nintendo Treehouse E3 appearance, is Guacamelee! Super Turbo Championship...

Interview: The Wizard Director Todd Holland On Everyone's Favourite Nintendo Movie Turning 25

The Wizard Director Todd Holland On Everyone's Favourite Nintendo Movie Turning 25

"Universal didn't want me to direct it"

Back in late 1989, the world was a vastly different place. George Bush had just won the US presidential election. Children's movies allowed for minor vulgarity and subjects that could be featured in said films before our world was thrown into a realm of sensitivity. Slash was still the guitarist for Guns N'...

Interview: Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

"I believe 2014 is going to be a great year for the Wii U"

Just recently Image & Form confirmed that SteamWorld Dig is coming to the Wii U this Autumn / Fall, which is certainly terrific news for fans of the 3DS original. In some senses it's entirely logical, as the title has been upgraded for HD releases on PC and PS4, while also making its way...

Ninterview: Taylor Davis Shares Her Musical Journey and Love for Gaming

Taylor Davis Shares Her Musical Journey and Love for Gaming

"Just focus on what you love about yourself and what makes you happy"

Videogame music is, as we and many others have argued, absolutely vital to what makes particular experiences memorable and special. It's no surprise, either, that there are a lot of musicians in the world that readily cite gaming as a core passion in their lives — whether in...

Interview: Console Wars Author Blake J. Harris Discusses Film Adaptations and the Struggles of Sega

Console Wars Author Blake J. Harris Discusses Film Adaptations and the Struggles of Sega

Sega of America does what Sega of Japandon't.

Blake J. Harris presents the two contenders A couple weeks ago we reviewed Console Wars: Sega, Nintendo, and the Battle That Defined a Generation by New York City-based author Blake J. Harris, about the bitter rivalry between Sega and Nintendo in the early 1990s through the eyes of Sega of America head...

Mario Kart Month: The Developers Who Tried To Beat Nintendo At Its Own Game

The Developers Who Tried To Beat Nintendo At Its Own Game

Improving On Perfection

Veterans of the 16-bit era will vividly recall the first time they played Super Mario Kart. Nintendo's seminal racer was a genuine revolution; it took what had previously been quite a staid and serious genre and turned it into something light-hearted, yet immensely challenging and addictive. While Super Mario Kart had an...