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Developer Interview: Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Re-telling Greek legends on the Wii U eShop

Aurelien Regard isn't perhaps a name which will be instantly familiar with gamers. While fellow countrymen like Éric Chahi and Michel Ancel attract plenty of attention thanks to their famous titles, Regard has been dutifully plugging away in the shadows. Formerly of the now-defunct French studio Arkedo...

Interview: Captain Toad: Treasure Tracker's Developers Talk Over Origins and the Contents of Toad's Backpack

Captain Toad: Treasure Tracker's Developers Talk Over Origins and the Contents of Toad's Backpack

"I’m curious about this too so let’s have a look"

The release of Captain Toad: Treasure Tracker in North America — it hits Europe on 2nd January — is sure to tempt a few into adding the retail release as a stocking filler. Bursting with charm and providing a substantial spin-off from the popular bonus stages in Super Mario 3D World, it...

Interview: Shin'en Multimedia on FAST Racing NEO and its Development Approach

Shin'en Multimedia on FAST Racing NEO and its Development Approach

"We hope we can deliver the best eShop title"

Shin'en Multimedia is a name that'll be familiar to keen Nintendo download gamers, releasing a series of highly regarded titles across WiiWare, the 3DS eShop and the Wii U eShop. The studio is typically praised for extracting impressive performance from Nintendo's hardware, producing some of the...

Ninterview: Tom Bramwell On Nintendo and 15 Years at Eurogamer

Tom Bramwell On Nintendo and 15 Years at Eurogamer

Eurogamer.net's departing Editor-in-Chief

It came as a surprise to many, not least the Nintendo Life team, when earlier this year Tom Bramwell announced that he would be leaving Eurogamer.net at the end of November, after 15 years with the company. If you are a reader of Eurogamer (we know 1 in 5 of you are) then Bramwell needs no introduction,...

Interview: Curve Studios on the Unique Charm of Thomas Was Alone

Curve Studios on the Unique Charm of Thomas Was Alone

"The more eShop titles there are, the better it is for everyone"

In recent weeks Curve Studios has been responsible for adding three high-quality titles to the Wii U eShop library — it ported and published both Lone Survivor: The Director's Cut and The Swapper, while bringing its own Stealth Inc 2: A Game of Clones to th

Interview: Rocky Morton On The Chaos Of Directing The Super Mario Bros. Movie

Rocky Morton On The Chaos Of Directing The Super Mario Bros. Movie

"It’s not the movie we wanted to make"

Get ready to laugh in celebration or groan in pain: the Super Mario Bros. movie is on Blu-ray today in the UK. The 1993 film left a sour taste in many viewers' mouths due to a bizarrely altered story and some truly goofy action scenes, but has since become a cult favorite among Nintendo fans and bad movie...

Interview: Still Games Discusses Kickstarting a Legendary Tale With Animal Gods

Still Games Discusses Kickstarting a Legendary Tale With Animal Gods

"You are called upon to save the Gods"

Over recent weeks our Kickstarter summaries (which will resume this weekend) have featured Animal Gods, an intriguing project from US developer Still Games. Though listed for PC, Mac and Linux, as is the norm on the crowdfunding platform, the developer has also included the Wii U in its core goal, placing...

Feature: The Making of Rocket: Robot on Wheels

The Making of Rocket: Robot on Wheels

How one of the N64's most criminally under-appreciated games came to be

The Nintendo 64, while simultaneously renowned and infamous for doing many things, is arguably best remembered for defining the 3D platforming genre. When Super Mario 64 released in 1996, it didn't just blow everyone’s socks off; it revolutionised home console gaming and set...

News: I Had No Idea If I Was Fighting Demons, Dragons Or Flying Giraffes, Admits The Voice Of Bayonetta

I Had No Idea If I Was Fighting Demons, Dragons Or Flying Giraffes, Admits The Voice Of Bayonetta

Meet Hellena Taylor, the talent behind Bayonetta's sassy dialogue

Bayonetta 2 is a bit special, as you'll be aware if you've already read our review. The sequel to the 2010 cult classic (also now available on Wii U), this title is Platinum Games at its finest — over the top action, incredible visuals and a spunky female lead with spider-like limbs...

Interview: Mobot Studios Discusses Paper Monsters Recut and its Commitment to Wii U

Mobot Studios Discusses Paper Monsters Recut and its Commitment to Wii U

Not papering over the cracks

It's already clear that, for devoted and keen Wii U owners, the eShop is a sanctuary of regular releases. Indie gaming is all the rage, and the eShop eco-system is already taking on a fairly unique identity with a mix of major download releases, occasional exclusives and — for better or worse, depending on the game...

Exclusive: Masahiro Sakurai on Planned Accidents and New Ways to Play Super Smash Bros. for Nintendo 3DS

Masahiro Sakurai on Planned Accidents and New Ways to Play Super Smash Bros. for Nintendo 3DS

"We need to listen not just to the biggest fans"

This week sees the launch of Super Smash Bros. for Nintendo 3DS, the first portable iteration of the famous fighting game franchise. As you'll already know if you're a seasoned reader of Nintendo Life, we've delivered our critical verdict of the game and found it to be something of a smash hit, and...

Developer Interview: How Two Graduates From Nottingham Are Bringing Robin Hood To Life On The SNES

How Two Graduates From Nottingham Are Bringing Robin Hood To Life On The SNES

"We'd absolutely love to be able to do a cartridge release"

Indie development has never been more popular than it is now, with each of the major console makers bending over backwards to accommodate bedroom coders in the hope of finding the next Minecraft. However, while most small-scale devs favour the likes of iOS, Android, Steam and the digital...

Ninterview: We Talk Bits and Beats With Mega Ran

We Talk Bits and Beats With Mega Ran

Bringing nerdcore to the masses

Raheem Jarbo, known as Random or Mega Ran, is a popular American underground rapper, Chiptunes DJ, and record producer. To those that love retro game music and the creativity it can spark he can perhaps be considered as a trailblazer; best known on the Nerdcore Hip-Hop scene, Mega Ran has also coined the term...

Exclusive: TriForce Johnson Announces The Legend of Zelda: Order Of Time YouTube Series

TriForce Johnson Announces The Legend of Zelda: Order Of Time YouTube Series

"We're going to piece together one streamlined timeline"

Isaiah TriForce Johnson is a name that will be instantly familiar to most Nintendo fans. One of the company's most loyal supporters, TriForce is famed for being first in line at hardware launches, wearing a Power Glove every waking moment of the day and running his own incredibly successful...

Interview: We Loot Image & Form For Insight Into SteamWorld Heist

We Loot Image & Form For Insight Into SteamWorld Heist

"We really want to put this out on the 3DS, of course"

Earlier today Image & Form announced SteamWorld Heist, the next entry in the franchise that made its mark and surged to popularity with SteamWorld Dig on the 3DS eShop. It's quite a departure for the steampunk IP, adopting a 2D turn-based strategy approach with healthy doses of resource...

Interview: Eiji Aonuma and Yosuke Hayashi on Hyrule Warriors and Shigeru Miyamoto's Definitive Role

Eiji Aonuma and Yosuke Hayashi on Hyrule Warriors and Shigeru Miyamoto's Definitive Role

We talk melding franchises and defining Zelda with those that know best

As the Wii U moves into a hugely significant period of releases over the remainder of 2014, it'll be Hyrule Warriors that will, appropriately considering its genre, lead the charge of major retail releases. Already released in Japan and arriving soon in North America and...

News: Super Mario Bros. Movie UK Blu-Ray Release to Offer Brand New Documentary

Super Mario Bros. Movie UK Blu-Ray Release to Offer Brand New Documentary

"This Ain’t No Video Game"

Yesterday we posted that everyone’s favourite plumber's live action big screen adventure Super Mario Bros gets its long-awaited UK Blu-ray release in November. With an all-star cast, including the legendary Bob Hoskins alongside John Leguizamo and Dennis Hopper, not only does this madcap caper get the high-def...

News: Shigeru Miyamoto Flipped The Tea Table with Hyrule Warriors

Shigeru Miyamoto Flipped The Tea Table with Hyrule Warriors

Stated the goal as "grafting Zelda onto the Dynasty Warriors experience"

Hyrule Warriors is now just weeks away from release in the West, a title that stunned fans upon its reveal in December 2013 and is eagerly anticipated as a rare spin-off to The Legend of Zelda. Its shock factor when revealed was down to its key feature — it's a crossover of...

Interview: Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

"We believe there is great potential for Nintendo's Wii U"

Kickstarter remains a source of multiple titles — current and on the way — for Nintendo's eShop platforms. Another that's potentially coming to the system, having just launched its own crowdfunding campaign, is Six Miles Under, which is shaping up to be a rather moody action brawler...

News: Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

"People take games for granted now"

The Wii and DS consoles were systems which achieved incredible global success and marked Nintendo's shift from "core" players to a much larger market, dubbed "casual gamers". Titles like Wii Sports, Wii Fit and Brain Training made gamers of people who had historically never taken any interest in interactive...

Interview: Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Still in the indie's corner

Dan Adelman's official job title at Nintendo of America used to be Head of Digital Content and Development, but in practice he was regarded by many as Nintendo's most recognisable ambassador for download and 'indie' games. Well known and liked among developers, he's widely attributed as helping to drive Nintendo towards...

Interview: The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

Hints at a Mega Evolution for Slowking?!

During this weekend's Pokémon World Championships in Washington, DC, we were able to catch up with J.C. Smith, the Director of Consumer Marketing for the Pokémon Company International, to talk about the competitive scene, the Trading Card Game Online, and Pokémon's worldwide appeal. Whether you're here...

Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Two Tribes Discusses RIVE, Starting Again and eShop Support

Currently earning more from the eShop than "any other digital shop"

Just recently Two Tribes lifted the lid on its shooter, RIVE, which it had been teasing for a number of months. It was a welcome landmark for a company that's endured a difficult year, with co-founders Collin van Ginkel and Martijn Reuvers shutting down the development company and...

Interview: Eclipse Games on Driving for the Podium With Super Toy Cars

Eclipse Games on Driving for the Podium With Super Toy Cars

Charging off the grid

Super Toy Cars is a recent arrival on the Wii U eShop, satisfying the appetite some will have for even more racing on the system; it's also on PC. It takes a fairly unique approach and includes a track editor, though at launch the experience is offline-only, with online leaderboards on the agenda; the emphasis is on local...