Interviews News

Interview: Tom Create on Past Projects, Smash Cat Heroes and the Download Transition

Tom Create on Past Projects, Smash Cat Heroes and the Download Transition

"The eShop is somewhere where we definitely want to be involved"

The increasing importance and role of the download game market is often attributed to development studios based outside of Japan, with a perception that the home of Nintendo and many other prominent industry names is playing catch-up in embracing that segment of the market. There is...

Interview: 4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop

4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop

"I applied to Nintendo because I love playing games on Nintendo platforms"

Not too long ago 4 Corner Games announced that it'd be making its début with the Wii U-exclusive I've Got to Run, a runner title that'll include multiple modes and will run at a silky smooth 60 frames per second. In a wave of multi-platform download-only releases, this joins...

Ninterview: Jason "Mew2King" Zimmerman on Mastering Super Smash Bros.

Jason "Mew2King" Zimmerman on Mastering Super Smash Bros.

The King of Smash

Not long ago we conducted a Ninterview with TriForce Johnson, who told us about his journey from being a passionate gamer in the Bronx, New York, to a gaming celebrity famous for being first-in-line for a record number of Nintendo launches. He's far more than a keen video game shopper, however, with multiple world record scores...

Ninterview: Joe Heaton on The Joy of Game Boy Mods and Chiptune Music

Joe Heaton on The Joy of Game Boy Mods and Chiptune Music

"Over time it’s achieved an iconic status "

Nintendo's unrivalled history and cultural impact in gaming is manifested in various ways, and brings together fans and enthusiasts of many kinds. A number of us enthusiastically jump into the company's latest systems and games, while others find the most joy in collecting retro equivalents. There are...

Interview: Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included

Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included

We’re told why the 3DS version has been replaced

After Renegade Kid’s announcement last week that it would be launching a Kickstarter campaign for a home console project, it’s now lifted the lid on what that will be. It’s not an all-new previously unannounced title, nor is it the much anticipated Mutant Mudds 2, but actually Cult County...

News: Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Developer talks about steam engines, outer space and Dragon Quest

Over the past few days we’ve been relentlessly tweeting, videoing and generally getting ourselves lost in playing Steel Empire in every format it’s available on. But as enjoyable as the game is, experiencing it in its final form doesn’t give much insight into all the hard work...

Ninterview: TriForce Johnson - A Journey From Game Master to First in Line

TriForce Johnson - A Journey From Game Master to First in Line

"Video games kept us off the streets"

In recent weeks we've spoken to a number of people with an exceptional passion for gaming, with that dedication centred on Nintendo. Isaiah TriForce Johnson's love of Nintendo is well known, as many will recognise him for the fact he's been first in line to multiple major launches in the U.S., all while...

Feature: VooFoo Studios and Ripstone on Pure Chess and Opening Up a New World of Cross-Platform Multiplayer

VooFoo Studios and Ripstone on Pure Chess and Opening Up a New World of Cross-Platform Multiplayer

Nintendo was "open minded, forward thinking" with networking challenges

While it may not have been making major headlines across the web, Nintendo's Wii U eShop has been pushing some landmarks in 2014. The first was with Blok Drop U, developer RCMADIAX seizing the crown of being the first developer to release a game through the Nintendo Web...

Interview: Nocturnal on Flowerworks HD's Blossoming Development for Wii U

Nocturnal on Flowerworks HD's Blossoming Development for Wii U

"The eShop is much improved over the Wii Shop"

In February it emerged that Flowerworks HD: Follie's Adventure was coming to the Wii U eShop, an updated version of the thoroughly enjoyable Flowerworks on WiiWare. Developer Nocturnal Entertainment, which had been relatively quiet after the WiiWare release, joined the ever-growing list of small...

Ninterview: Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

"Chaos Reborn would actually work really well on the Wii U"

A true veteran of the industry, British developer Julian Gollop has been making games for longer than many of this site's readers have been alive. His career started way back in 1983 with Time Lords, but it was with titles like Rebelstar and Laser Squad that he really made his name;...

Developer Interview: Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

"This is how I want to feel while I split my enemies in half"

We recently reported on the confirmation that Causal Bit Games is bringing its retro-inspired action title Insanity's Blade to the Wii U eShop. Looking like the best 16-bit hack-and-slash game you never played, this digital download aims to capture the feel of genre classics like R

Interview: BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

"There is no other platform that could support our games"

Just this week we revealed that Gemology is on the way to the Wii U eShop, another title from a new developer. In this case that company is BNC Design Studios, and those of you with good memories may recall that we spoke to its founder Jake Taylor about his desire to explore licensing...

Interview: Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

"We used the original as a base on which to add new elements"

Super Mario World 2: Yoshi's Island is often regarded as one of the finest platformers on Super NES, and potentially a stand-out across generations. After Yoshi's hugely popular appearance in its predecessor, it was a natural progression and one that certainly paid off for Nintendo...

News: Donkey Kong Country's Fate Was Determined By A Risky Rare Investment

Donkey Kong Country's Fate Was Determined By A Risky Rare Investment

"The rendering of each 3D model would take ages"

With Donkey Kong Country: Tropical Freeze currently entertaining Wii U owners, it's only natural for those with long memories to cast their minds back to where the franchise began. Donkey Kong Country on the Super NES remains one of the 16-bit system's most iconic games, and sits at the forefront —...

Interview: HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

Wants to "give reason to go back to the console day after day"

Earlier this year HullBreach Studios announced HullBreach Uncloaked, a Wii U follow-up and modernisation of a Wii browser-based MMORPG (Massively Multiplayer Online Role-Playing Game) called HullBreach Online. It's quite possible that many won't have heard of the Wii title due to its...

Interview: Ripstone and Zoink on Prioritising Fun in Stick It To The Man

Ripstone and Zoink on Prioritising Fun in Stick It To The Man

"I just did something I thought looked cool"

Stick It To The Man by Zoink! promises to be an intriguing release when it arrives on the Wii U eShop in Spring. After previously arriving on PS3, PS Vita and PC, its arrival on the Wii U will make use of the GamePad to enhance the mind-reading mechanic, with Zoink! founder Klaus Lyngeled referring to...

News: Stick It To The Man on Wii U "Feels Funnier" Thanks to GamePad Functionality

Stick It To The Man on Wii U "Feels Funnier" Thanks to GamePad Functionality

Klaus Lyngeled tells us "it's like you get the gold version"

After a degree of speculation, it was confirmed last week that Stick It To The Man is coming to the Wii U eShop, targeting a Spring release. Currently available on PC, PS3 and PS Vita, it's a distinctive title from Zoink!, with UK publisher Ripstone stepping in to bring the title to...

Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

The HTML5 revolution begins

While there are aspects of the Wii U that can questioned and put under scrutiny, its role in engaging and encouraging download-only developers should be emphasized as a major positive. The support for the widely used Unity engine — with free licensing and tools — has opened the platform up to a number of developers,...

News: HTML5 Impact Engine Developer Talks Up The Value of the Nintendo Web Framework

HTML5 Impact Engine Developer Talks Up The Value of the Nintendo Web Framework

"The NWF can provide a lot of features that a typical Web Browser can't"

Details recently emerged for XType Plus, an arcade shooter with origins as a HTML5 browser game, which is on the way to the Wii U eShop. The original version of this title is technically playable for free via the Wii U web browser, yet performance can be choppy and...

Interview: Renegade Kid on Moon Chronicles and New Horizons on the 3DS eShop

Renegade Kid on Moon Chronicles and New Horizons on the 3DS eShop

"I definitely feel the loyalty and expectation of the players"

Early this year Renegade Kid began to build hype for an FPS release on the 3DS eShop, and after some teasing revealed Moon Chronicles. It's an intriguing prospect for the portable, as it'll be the first notable FPS and, more notably, the first episodic release on the platform. An idea...

Interview: Shin'en Multimedia on the Wii U Difference for Art of Balance

Shin'en Multimedia on the Wii U Difference for Art of Balance

We break down what's new, including numerous multiplayer modes

Earlier today we revealed that Shin'en Multimedia is bringing Art of Balance to the Wii U eShop, with a target release window of Q2 — before the end of June. It's a title that first appeared on WiiWare, before there was an updated version on the 3DS titled Art of Balance: TOUCH. Th

Interview: Rainy Frog Talks About eShop Publishing in Japan

Rainy Frog Talks About eShop Publishing in Japan

"The Wii U in Japan is more family orientated"

Earlier this year we told you about Rainy Frog, a publisher with ambitions to bring a number of Western download games to the Japanese eShop stores and, in the future, vice versa. Its one of a group of companies that establish offices in Japan — in order to be eligible as publishers in the region...