Interviews News - Page 3

Interview: Zen Studios Outlines Its Ongoing Support for Wii U

Zen Studios Outlines Its Ongoing Support for Wii U

"We are aiming for Wii U parity in the future with updates and new tables"

The Wii U eShop has seen a growing library of games from various publishers and developers since the console launched in November 2012, and among the most supportive studios — in terms of the number of titles released — has been Zen Studios. Zen Pinball 2 is one of very...

Interview: Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Dan Adelman on the Indie Scene, the Nintendo Years and His New Venture

Still in the indie's corner

Dan Adelman's official job title at Nintendo of America used to be Head of Digital Content and Development, but in practice he was regarded by many as Nintendo's most recognisable ambassador for download and 'indie' games. Well known and liked among developers, he's widely attributed as helping to drive Nintendo towards...

Interview: The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

Hints at a Mega Evolution for Slowking?!

During this weekend's Pokémon World Championships in Washington, DC, we were able to catch up with J.C. Smith, the Director of Consumer Marketing for the Pokémon Company International, to talk about the competitive scene, the Trading Card Game Online, and Pokémon's worldwide appeal. Whether you're here...

Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Two Tribes Discusses RIVE, Starting Again and eShop Support

Currently earning more from the eShop than "any other digital shop"

Just recently Two Tribes lifted the lid on its shooter, RIVE, which it had been teasing for a number of months. It was a welcome landmark for a company that's endured a difficult year, with co-founders Collin van Ginkel and Martijn Reuvers shutting down the development company and...

Interview: Eclipse Games on Driving for the Podium With Super Toy Cars

Eclipse Games on Driving for the Podium With Super Toy Cars

Charging off the grid

Super Toy Cars is a recent arrival on the Wii U eShop, satisfying the appetite some will have for even more racing on the system; it's also on PC. It takes a fairly unique approach and includes a track editor, though at launch the experience is offline-only, with online leaderboards on the agenda; the emphasis is on local...

Feature: Ronimo Games Walks Us Through Swords & Soldiers II

Ronimo Games Walks Us Through Swords & Soldiers II

Sheep transformations, hurling meat to heal and more

Swords & Soldiers on WiiWare, and subsequently on the 3DS and Wii U eShop stores, earned fans through its combination of solid real time strategy and bright, colourful humour. Taking a 2D perspective and tasking you with simply researching and deploying units as the battle unfolds, it's an...

Interview: Nifflas Takes Us On An Affordable Space Adventure

Nifflas Takes Us On An Affordable Space Adventure

Learn more about the collaboration with KnapNok Games and progress so far

The Wii U eShop is gradually expanding its horizons and bringing us more innovative projects. Two developers that typify a creative, in some cases artful approach, are KnapNok Games and Nicklas Nygren, the latter better-known as Nifflas. The former brought us the innovative,...

Interview: Meet Naked War, The Wii Advance Wars Beater That Never Was

Meet Naked War, The Wii Advance Wars Beater That Never Was

"This was the game that was going to make the blue light really matter!"

Ste and John Pickford have been making video games for decades, starting with humble home micros like the ZX Spectrum and Commodore 64 before graduating to the NES and SNES as the '90s dawned. Such was the prestigious talent of these skillful siblings that their company Zippo...

Exclusive: Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

"The GamePad is a highly flexible piece of equipment"

If you're trying to get the attention of the average Nintendo fan, mentioning Metroid usually has the desired effect. When Dead Pixel Entertainment announced Sync for the Wii U eShop earlier this year, that particular tactic worked wonderfully; of course, the Wii U exclusivity, intriguing...

Interview: Bertil Hörberg Jumps Back Into the Saddle With Gunman Clive 2

Bertil Hörberg Jumps Back Into the Saddle With Gunman Clive 2

"I felt I needed a bit more colour this time"

When it arrived with relatively little fanfare in December 2012, Gunman Clive appeared to be a cheap and cheerful Holiday title. Then we played it. What had seemed like a modest download game transpired to be a short slice of finely crafted fun with a charming aesthetic, which combined with a budget...

Interview: DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

We learn about what's new and the inspiration for that title

The Wii U eShop is rapidly becoming a go-to store for keen Wii U gamers, with an improving library of diverse titles. One that's evidently not far away, based on the "coming soon" comment of its developers during a Nintendo Treehouse E3 appearance, is Guacamelee! Super Turbo Championship...

Interview: The Wizard Director Todd Holland On Everyone's Favourite Nintendo Movie Turning 25

The Wizard Director Todd Holland On Everyone's Favourite Nintendo Movie Turning 25

"Universal didn't want me to direct it"

Back in late 1989, the world was a vastly different place. George Bush had just won the US presidential election. Children's movies allowed for minor vulgarity and subjects that could be featured in said films before our world was thrown into a realm of sensitivity. Slash was still the guitarist for Guns N'...

News: Creator Shu Takumi Testifies on Ace Attorney Writing Process

Creator Shu Takumi Testifies on Ace Attorney Writing Process

And how the popularity of a certain prosecutor shook things up

In honor of the Phoenix Wright: Ace Attorney Trilogy being announced for the 3DS eShop later this year, Official Nintendo Magazine has published its full interview with series creator Shu Takumi on its website. The interview is a meaty read for Ace Attorney fans, offering plenty of...

Exclusive: Shantae And The Pirate's Curse Is Also Coming to Wii U

Shantae And The Pirate's Curse Is Also Coming to Wii U

Mini interview, screens and details galore to enjoy

Shantae And The Pirate's Curse is currently one of the most eagerly-awaited 3DS titles in the Nintendo Life office, but this is an adventure so epic that it simply couldn't be contained to a single system. We're pleased to share the exclusive early news that WayForward is also bringing Shantae's...

Interview: Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

"I believe 2014 is going to be a great year for the Wii U"

Just recently Image & Form confirmed that SteamWorld Dig is coming to the Wii U this Autumn / Fall, which is certainly terrific news for fans of the 3DS original. In some senses it's entirely logical, as the title has been upgraded for HD releases on PC and PS4, while also making its way...

Ninterview: Taylor Davis Shares Her Musical Journey and Love for Gaming

Taylor Davis Shares Her Musical Journey and Love for Gaming

"Just focus on what you love about yourself and what makes you happy"

Videogame music is, as we and many others have argued, absolutely vital to what makes particular experiences memorable and special. It's no surprise, either, that there are a lot of musicians in the world that readily cite gaming as a core passion in their lives — whether in...

Interview: Console Wars Author Blake J. Harris Discusses Film Adaptations and the Struggles of Sega

Console Wars Author Blake J. Harris Discusses Film Adaptations and the Struggles of Sega

Sega of America does what Sega of Japandon't.

Blake J. Harris presents the two contenders A couple weeks ago we reviewed Console Wars: Sega, Nintendo, and the Battle That Defined a Generation by New York City-based author Blake J. Harris, about the bitter rivalry between Sega and Nintendo in the early 1990s through the eyes of Sega of America head...

Mario Kart Month: The Developers Who Tried To Beat Nintendo At Its Own Game

The Developers Who Tried To Beat Nintendo At Its Own Game

Improving On Perfection

Veterans of the 16-bit era will vividly recall the first time they played Super Mario Kart. Nintendo's seminal racer was a genuine revolution; it took what had previously been quite a staid and serious genre and turned it into something light-hearted, yet immensely challenging and addictive. While Super Mario Kart had an...

Interview: Goodbye Galaxy Games on Tappingo 2 Improvements, With Hints at What's Next

Goodbye Galaxy Games on Tappingo 2 Improvements, With Hints at What's Next

Working on an "FPS with guns and blood"

Just recently we published an interview with Hugo Smits of Goodbye Galaxy Games, discussing the studio's move into self-publishing on the 3DS and exploring the details of the bold 'Gomba' development tool that's in progress. Beyond that, of course, it's a company known for clever, innovative download games on...