Dead Cells is one of my all time favourites. Probably put as many hours into it as people do with MMO’s and Call of Doo Doo. I do wish they’d devote their resources to a follow up or sequel , however.
By all means, the publisher could be gaslighting everybody; but with all we’re working with (statements, emails), not sure how anyone could jump to the conclusion that the developer isn’t being their own problem in this situation.
Basically, “e-mail/call/contact my buddy with business stuff because I don’t want to be bothered with it.” (fair enough, that’s how most creative types handle their business). Buddy proceeds to drop the ball, dev skips straight to lobbing accusations at the publisher.
Publisher provides receipts to the public. Dev is cornered, throwing bs at the wall to see what sticks instead of admitting they might be wrong: “yeah, well maybe threats were second hand... uh, the numbers, uh, the numbers are forged...like a GEDORE ratchet...or something...and uh...look look, they just doxed my friend.”
I mean, whatever, I accept that they’re a solo developer (ie probably not all there...or at least half somewhere else). The situation is whatever. But for random people on the internet to see this and not only take sides...but side with the dev...only based on what they see? That’s silly.
As you may know, there’s a team Doom and a team Doom II and I’m totally team Doom. I didn’t like Doom Eternal, but anyone I know that loves Doom II loves Doom Eternal, and I totally get it (and don’t get me wrong, I enjoy a lot of Doom II). This seems quite intentional on iD’s part, and they succeeded at their goal of making the 2016 one feel like the original (without actually being like the original) and having Eternal feel just like the original’s sequel. Caution is thrown to the wind in favor of everything being over the top.
Guess who makes a reappearance? Arachnoids, pain elementals archviles, and the motherlicking Icon of Sin. The icon of sin battle feels just about the same (love it or hate it). The final level leading up to it is non-stop adrenaline.
In place of Doom II’s double shotgun introduction, we get the grappling hook shotgun mechanic. And while the archviles do return,
they’re much less of a threat and the true equivalent to their Doom II “ohhhhh noooooo an archvile” is the new Marauder enemy. I hate the Marauder, and he ruins the game for me.....basically the same complaint I used to hear about the archvile. Really, truly, honestly; enemies in Doom Eternal are to 2016 as the enemies in Doom II were to Doom. When I first played Doom II and all of a sudden we went from Doom to having chaingunners, mancubi, archviles and revenants... yeah, you’re gonna get that experience here. The first play through, with minimal weaponry and dealing with arachnoids jumping around on the first level...sho nuff.
There’s a lot of air dancing and platforming in Eternal that really didn’t need to be there. Doom II’s equivalent would be tightroping in the Chasm map or trying to make crazy jumps for the secrets in The Gantlet and The Waste Tunnels.
Geography and architecture is same for same, too. 2016 was mostly future space tech. Eternal is heavy on old medieval looking citadels or castles and frequent visits to “hell on earth”. The levels and game itself are equally much longer (at least they seem that way).
Mostly it’s just the feel and the atmosphere. Like I said: over the top. As it’s all coming back to me, I played on a console and I definitely am of the opinion that this game will be much more enjoyable with keyboard and mouse controls if you have access to a PC that can run it. I could really tell I was handicapped by the controller. Much more so than other modern fps games.
Basically, if you lean more toward Doom II...bob’s your uncle.
I forgot about this game already. Instead of a Nintendo Switch port, maybe they can fix all of the crazy game breaking bugs in Rage 2 since, otherwise, it’s a way better game (and I’m captain Doom dork saying this).
Just wait, in a year, the digital version of Space Invaders will appear from the shadows priced around the same. $60 for Space Invaders.
To be fair, I had family that worked for Commodore, so I didn’t have to pay for my last port of the game. Maybe Taito didn’t catch the news that their targeted thirty and forty-somethings of today are less than a third as wealthy as the thirty and forty-somethings that existed back when these games originally came out? 😂
When Best Buy and Wal-Mart were selling CD’s for $9.99 that the major label distro wanted everyone else to pay $18.50 cost on, you bet your ass we were buying and reselling albums from Brazil and Argentina. 😁
The more annoying bit was paying the same amount for an import cart (my only switch cart) when I’m all digital for the switch because for crazy reasons there was seriously no plans for a digital version anywhere in the world nor a US release and then, boom, out of nowhere one and a half years later they just fart all of this out on us arbitrarily.
But Taito isn’t giving me one of those 800 carts. Plenty of vintage Stanley hand planes go for thousands. Meanwhile, Lie-Nielsen will ask for an appropriate couple to few hundred dollars for one of their brand new and better made versions. Taito requires a profit, no doubt. But, the expense of hiring M2 to port an existing product is surely less than the cost of developing the sort of game that sells for $60 in 2020. NES and Super NES carts cost publishers upwards of $35 in 1980’s-90’s money. How much does it cost to publish a game to Nintendo’s eshop? How much was a magazine ad back in the day versus uploading a youtube video? I paid $20 for Darius Gaiden when the Saturn was on the market (it was originally $30). Decades later, they’re going to ask $20 ($60/3) for it in a market where $7.99 (Sega Ages, Psikyo and Hamster) is already stretching the consumers’ perceived value? We’re talking about code, 1’s and 0’s. It’s ridiculous.
Wait, the trailer confuses me. By the box art of these Catherine games, I thought they were point and grope hentai intended for people that want to have sex with underage drawings?
Wait about two years and then it will be released digitally for more than the retail of the game cart. You’ll probably be able to buy the bonus games as a separate bonus collection. Until then, first dibs go to the 40 year old “fandom” crowd that will jump at the opportunity to throw $250 at some stickers, a compact disc and various bits of cardboard. Gag me with a spork.
Nahh, I’m good. After paying close to $60 to import three old arcade games, I just noticed I can finally buy them digitally and stateside (a year or so later?) for...$60. And if I want to play inferior console ports, I can totally pay $70 as a separate collection. Whack. I’m not sure what Taito is smoking. Have you seen the Space Invaders releases? Madness.
Guinness Book of World Records is just a dog and pony show “marketing partner” and isn’t really qualified nor credible enough to validate nor dismiss just about anything. IMHO YMMV
These companies that have these public video press-release presentations...they do know that with the internet, you can just put the information out there arbitrarily , right?
If you’re over the age of 65 or under the age of 7, I’m willing to wager that you believe that the Wii is the only video game system to have ever existed and it is totally the hottest new thing.
I’m a dude that has not been blessed with acrylic almond nails and therefore that damn game cart cover is every reason I sold all of my physical switch games.
Bomberman ‘94 was the last one I can think of. Saturn Bomberman came after but it controlled weird. I’m sure I’m more ignorant than informed but I’m really only aware of the quasi 3D polygon stuff that plays awful since then.
Everyone is going to get hyped for the new Metal Slug and then it’s going to be revealed as a super deformed kawaii overhead 2.5-D polygon rhythm game.
Devolver’s console love has been 99.999999999% the Nintendo Switch since about The Messenger. Whatever you want for Switch is probably coming to Switch.
In the year of 2020, why do these companies throw their money at trade show booths, promotional swag and virtual keynote speeches?
Youtube is free, yo.
There are no business to business orders being placed at E3. There’s nothing instructional to demonstrate to an end user. Attendees aren’t there to meet new collaborative partners. It’s nothing more than expensive publicity masquerading as a trade show. This year everyone is hoping for thirty minute long trailer montages. But why? It’s all so silly.
You peeps have fun with your video game branded key-chains and power of the force r2d2 coins. I’ll be over here playing a game I paid roughly twenty five bucks for.
I was thinking to myself that the dope tune on the train level sounded like minor leagues drill and bass brain dance fair that you’d expect out of Planet Mu or Rephlex back in the 90’s and lo and behold the soundtrack came out and that particular track is called “Aphex Train” 😂.
If you even remotely enjoyed the classic beat em ups, I really think you owe it to yourself to take S0R4 out for a spin. The controls and the gameplay mechanics pretty much legitimize the entire genre. It plays like we wished those old games played. If you don’t like the new BGM, you can select the original Genesis scores in the options menu.
Comments 872
Re: First Press Games Is Releasing A Brand New Game Boy Color Title
I’m waiting out for a Switch port. 😂
Re: Dead Cells' Free Barrels o' Fun Update Comes To Switch This Summer
Dead Cells is one of my all time favourites. Probably put as many hours into it as people do with MMO’s and Call of Doo Doo. I do wish they’d devote their resources to a follow up or sequel , however.
Re: 'Anti-RPG' PlayStation Title Moon Arrives On Switch eShop This August
I’m waiting for an anti-folk RPG where you immerse yourself in a world of hipsters before there was such a thing as a hipster.
Re: Streets Of Rage 4 Physical Editions Hit Stores Today
Now all of the weirdos can play this awesome game.
Re: Feature: Every Virtual Boy Game Ranked
I think I have permanent neck damage from Panic Bomber.
Re: Devil Engine Dev Says Publisher Dangen Still Hasn't Paid Them And Won't Return The IP
By all means, the publisher could be gaslighting everybody; but with all we’re working with (statements, emails), not sure how anyone could jump to the conclusion that the developer isn’t being their own problem in this situation.
Basically, “e-mail/call/contact my buddy with business stuff because I don’t want to be bothered with it.” (fair enough, that’s how most creative types handle their business). Buddy proceeds to drop the ball, dev skips straight to lobbing accusations at the publisher.
Publisher provides receipts to the public. Dev is cornered, throwing bs at the wall to see what sticks instead of admitting they might be wrong: “yeah, well maybe threats were second hand... uh, the numbers, uh, the numbers are forged...like a GEDORE ratchet...or something...and uh...look look, they just doxed my friend.”
I mean, whatever, I accept that they’re a solo developer (ie probably not all there...or at least half somewhere else). The situation is whatever. But for random people on the internet to see this and not only take sides...but side with the dev...only based on what they see? That’s silly.
Re: Team17 Announces Free DLC For Blasphemous - Adds New Game Plus, New Story Content And Much More
suuuuhhhhweet. I’m in like flint.
Re: id Software Will Share The Release Date Of DOOM Eternal For Switch "Pretty Soon"
@InAnotherCastle
As you may know, there’s a team Doom and a team Doom II and I’m totally team Doom. I didn’t like Doom Eternal, but anyone I know that loves Doom II loves Doom Eternal, and I totally get it (and don’t get me wrong, I enjoy a lot of Doom II). This seems quite intentional on iD’s part, and they succeeded at their goal of making the 2016 one feel like the original (without actually being like the original) and having Eternal feel just like the original’s sequel. Caution is thrown to the wind in favor of everything being over the top.
Guess who makes a reappearance? Arachnoids, pain elementals archviles, and the motherlicking Icon of Sin. The icon of sin battle feels just about the same (love it or hate it). The final level leading up to it is non-stop adrenaline.
In place of Doom II’s double shotgun introduction, we get the grappling hook shotgun mechanic. And while the archviles do return,
they’re much less of a threat and the true equivalent to their Doom II “ohhhhh noooooo an archvile” is the new Marauder enemy. I hate the Marauder, and he ruins the game for me.....basically the same complaint I used to hear about the archvile. Really, truly, honestly; enemies in Doom Eternal are to 2016 as the enemies in Doom II were to Doom. When I first played Doom II and all of a sudden we went from Doom to having chaingunners, mancubi, archviles and revenants... yeah, you’re gonna get that experience here. The first play through, with minimal weaponry and dealing with arachnoids jumping around on the first level...sho nuff.
There’s a lot of air dancing and platforming in Eternal that really didn’t need to be there. Doom II’s equivalent would be tightroping in the Chasm map or trying to make crazy jumps for the secrets in The Gantlet and The Waste Tunnels.
Geography and architecture is same for same, too. 2016 was mostly future space tech. Eternal is heavy on old medieval looking citadels or castles and frequent visits to “hell on earth”. The levels and game itself are equally much longer (at least they seem that way).
Mostly it’s just the feel and the atmosphere. Like I said: over the top. As it’s all coming back to me, I played on a console and I definitely am of the opinion that this game will be much more enjoyable with keyboard and mouse controls if you have access to a PC that can run it. I could really tell I was handicapped by the controller. Much more so than other modern fps games.
Basically, if you lean more toward Doom II...bob’s your uncle.
Re: id Software Will Share The Release Date Of DOOM Eternal For Switch "Pretty Soon"
@Casco
I’m sure I’m in the minority with my opinion
Re: id Software Will Share The Release Date Of DOOM Eternal For Switch "Pretty Soon"
@mcdreamer
It’s literally to 2016 what Doom 2 was to the original.
Re: id Software Will Share The Release Date Of DOOM Eternal For Switch "Pretty Soon"
I forgot about this game already. Instead of a Nintendo Switch port, maybe they can fix all of the crazy game breaking bugs in Rage 2 since, otherwise, it’s a way better game (and I’m captain Doom dork saying this).
Re: Mini Review: Darius Cozmic Collection Console - A Surprisingly Varied Selection Of Home Ports
@JayJ
Just wait, in a year, the digital version of Space Invaders will appear from the shadows priced around the same. $60 for Space Invaders.
To be fair, I had family that worked for Commodore, so I didn’t have to pay for my last port of the game. Maybe Taito didn’t catch the news that their targeted thirty and forty-somethings of today are less than a third as wealthy as the thirty and forty-somethings that existed back when these games originally came out? 😂
Re: Nintendo Scraps The Sale Of Digital Game Download Codes At European Retailers
@Rayquaza2510
When Best Buy and Wal-Mart were selling CD’s for $9.99 that the major label distro wanted everyone else to pay $18.50 cost on, you bet your ass we were buying and reselling albums from Brazil and Argentina. 😁
Re: Mini Review: Darius Cozmic Collection Console - A Surprisingly Varied Selection Of Home Ports
@JayJ
The more annoying bit was paying the same amount for an import cart (my only switch cart) when I’m all digital for the switch because for crazy reasons there was seriously no plans for a digital version anywhere in the world nor a US release and then, boom, out of nowhere one and a half years later they just fart all of this out on us arbitrarily.
Re: Darius Cozmic Revelation Will Include G-Darius HD And Dariusburst: Another Chronicle EX+
@PeterAndCompany
But Taito isn’t giving me one of those 800 carts. Plenty of vintage Stanley hand planes go for thousands. Meanwhile, Lie-Nielsen will ask for an appropriate couple to few hundred dollars for one of their brand new and better made versions. Taito requires a profit, no doubt. But, the expense of hiring M2 to port an existing product is surely less than the cost of developing the sort of game that sells for $60 in 2020. NES and Super NES carts cost publishers upwards of $35 in 1980’s-90’s money. How much does it cost to publish a game to Nintendo’s eshop? How much was a magazine ad back in the day versus uploading a youtube video? I paid $20 for Darius Gaiden when the Saturn was on the market (it was originally $30). Decades later, they’re going to ask $20 ($60/3) for it in a market where $7.99 (Sega Ages, Psikyo and Hamster) is already stretching the consumers’ perceived value? We’re talking about code, 1’s and 0’s. It’s ridiculous.
Re: Nintendo To Cut Back On Mobile Games After Animal Crossing Success, Says Report
But they only make mobile games...DS and Switch, yo.
Re: Video: Catherine: Full Body Gets New Switch Trailer Ahead Of Next Month's Launch
Wait, the trailer confuses me. By the box art of these Catherine games, I thought they were point and grope hentai intended for people that want to have sex with underage drawings?
Re: Review: Namco Museum Archives Vol 1 - A Great Way To Rediscover Namco's Classic NES Titles
@kingbk
They’re in the “sequel” that was released the same day.
Re: Review: Namco Museum Archives Vol 1 - A Great Way To Rediscover Namco's Classic NES Titles
@Papichulo
Prophet Papichulo, oh great soothsayer.
Re: Space Invaders Invincible Collection Is Getting A Physical Western Switch Release
@PhilKenSebben
Wait about two years and then it will be released digitally for more than the retail of the game cart. You’ll probably be able to buy the bonus games as a separate bonus collection. Until then, first dibs go to the 40 year old “fandom” crowd that will jump at the opportunity to throw $250 at some stickers, a compact disc and various bits of cardboard. Gag me with a spork.
Re: Darius Cozmic Revelation Will Include G-Darius HD And Dariusburst: Another Chronicle EX+
Nahh, I’m good. After paying close to $60 to import three old arcade games, I just noticed I can finally buy them digitally and stateside (a year or so later?) for...$60. And if I want to play inferior console ports, I can totally pay $70 as a separate collection. Whack. I’m not sure what Taito is smoking. Have you seen the Space Invaders releases? Madness.
Re: Billy Mitchell's Donkey Kong And Pac-Man Scores Are Reinstated By Guinness World Records
@BlubberWhale
The press release pretty much sums up that their new evidence is that his buddies said he didn’t cheat. The end.
Re: Billy Mitchell's Donkey Kong And Pac-Man Scores Are Reinstated By Guinness World Records
@Razer
Guinness Book of World Records is just a dog and pony show “marketing partner” and isn’t really qualified nor credible enough to validate nor dismiss just about anything. IMHO YMMV
Re: NGPX Post-Show Streaming Schedule Revealed, Featuring SNK, Atlus, SEGA And More
These companies that have these public video press-release presentations...they do know that with the internet, you can just put the information out there arbitrarily , right?
Re: Nintendo's Wii Is Still A Hit In Care Homes 13 Years Later
If you’re over the age of 65 or under the age of 7, I’m willing to wager that you believe that the Wii is the only video game system to have ever existed and it is totally the hottest new thing.
Re: "Dead Cells Meets Celeste" In ScourgeBringer, And It's Coming To Switch
The French and the French Canadians be putting out the illest games.
Re: Seibu Kaihatsu's Raiden Is Joining The Arcade Archives Series
yes, raiden, yes, finally, yes
Re: Poll: Should Nintendo Release A Digital-Only Switch?
I’m a dude that has not been blessed with acrylic almond nails and therefore that damn game cart cover is every reason I sold all of my physical switch games.
Re: Bomberman-Inspired Duck Destruction Game Ponpu Blasts Onto Switch This Fall
@Smashfan508
Bomberman ‘94 was the last one I can think of. Saturn Bomberman came after but it controlled weird. I’m sure I’m more ignorant than informed but I’m really only aware of the quasi 3D polygon stuff that plays awful since then.
Re: Adidas Has Just Created These Amazing Pikachu Slides, But Don't Get Too Excited
I’ve got the popcorn ready. Ok freaks, reveal how upset you are that you can’t get Transformers and My Little Pony sandals in adult sizes or whatever.
Re: SNK's New Metal Slug Game Aiming For 2020 Release, Mobile Title Also In The Works
Everyone is going to get hyped for the new Metal Slug and then it’s going to be revealed as a super deformed kawaii overhead 2.5-D polygon rhythm game.
Re: Bomberman-Inspired Duck Destruction Game Ponpu Blasts Onto Switch This Fall
This looks awesome. Ever notice that every Bomberman inspired game is better than any actual Bomberman game made in the last 27 years?
Re: Looks Like Bandai Namco Is Bringing Its Retro Collection To The West As Namco Museum Archives
@Tandy255
Yeah, I thought I already own this? Well, most of this.
EDIT: Ohhhhh, now I get what it is.
Re: Sega Celebrates Its 60th Anniversary With A Micro Version Of The Game Gear
Japan only and not the big reveal.
The big reveal is...
...cloud saves for arcade machines.... whao whow
Re: Streets Of Rage 4's Dotemu Is Working On Three Unannounced Projects
Just to clarify, DotEmu has three projects to announce (and presumably more than that) and not LizzrdCube.
Re: Devolver Digital's 2020 Direct Is Happening, It's Just Not Sure When
Devolver’s console love has been 99.999999999% the Nintendo Switch since about The Messenger. Whatever you want for Switch is probably coming to Switch.
Re: Square Enix Reportedly Ditching Plans For E3 2020 Replacement Show
In the year of 2020, why do these companies throw their money at trade show booths, promotional swag and virtual keynote speeches?
Youtube is free, yo.
There are no business to business orders being placed at E3. There’s nothing instructional to demonstrate to an end user. Attendees aren’t there to meet new collaborative partners. It’s nothing more than expensive publicity masquerading as a trade show. This year everyone is hoping for thirty minute long trailer montages. But why? It’s all so silly.
Re: Streets Of Rage 4 Dev Wanted To Add Shinobi's Joe Musashi, But Got Rejected By Sega
This automatically has me thinking about how LizardCube ought to do Shinobi next. That and Rolling Thunder.
Re: Sega Can't Wait To Share "Exciting News" About Sonic's 30th Anniversary
Hopefully this announcement is about the coming dimensional merge and how Sonichu will take over and make sure Sonic has the right color arms.
Re: Streets Of Rage 4 Gets Another Physical Release, This Time With A Signature Edition
@arty77
Ain’t that the truth. I’ll be thankful if my digital library even hits the 5 year mark. 😂
Re: Streets Of Rage 4 Gets Another Physical Release, This Time With A Signature Edition
You peeps have fun with your video game branded key-chains and power of the force r2d2 coins. I’ll be over here playing a game I paid roughly twenty five bucks for.
Re: Review: Streets of Rage 4 - A Perfect Modernisation Of A Beloved Franchise
I was thinking to myself that the dope tune on the train level sounded like minor leagues drill and bass brain dance fair that you’d expect out of Planet Mu or Rephlex back in the 90’s and lo and behold the soundtrack came out and that particular track is called “Aphex Train” 😂.
Re: Sega's Blast Processing? We Did It On The SNES First, Says Former Sculptured Software Dev
@sixrings
SNES had the zoomed in sprites due to the lower resolution and Genesis had that ugly limited color palette. I thinky you’re lying to yourself. 🤪
Re: Video: Digital Foundry Delivers Its Verdict On The Switch Version Of Streets Of Rage 4
@Tonyo
If you even remotely enjoyed the classic beat em ups, I really think you owe it to yourself to take S0R4 out for a spin. The controls and the gameplay mechanics pretty much legitimize the entire genre. It plays like we wished those old games played. If you don’t like the new BGM, you can select the original Genesis scores in the options menu.
Re: Gamevice's Patent War Against Nintendo Continues, As ITC Moves Forward With Evidentiary Hearing
The Joycons always get in my way when I try to make a phonecall with my Nintendo Switch.
Re: Talking Point: What Are You Playing This Weekend? (May 2nd)
@SterlingEyes
Blasphemous is an excellent Metroidvania.
Re: Video: Digital Foundry Delivers Its Verdict On The Switch Version Of Streets Of Rage 4
@Tonyo
You are the epitome of couch-expert keyboard warriors. You didn’t play it, you watched a youtube video. Therefore, you don’t have a valid opinion.
Re: Hamster Is Adding A Handful Of Data East Classics To The Arcade Archives
@OorWullie
Data East was a big part of my 80’s, and I agree, going back to most of their arcade games....nope, I’m good.
Re: Random: A Fresh Line Of Pokémon Lingerie Is Coming To Japan Next Month
I straight up cancelled sex this one time a pokemon tattoo revealed itself via the disrobement of a grown adult woman’s foot.
Re: Recent Classification Suggests EA Is Bringing The Original Unravel To Switch
Where were all of these “hashtag never EA” peeps during the 1980’s and 1990’s when Electric Arts was at it’s moral and ethical worst?