
There has now officially been more Namco Museum games over the years than there are actual museums in the world (probably). There’s even one already on the Switch: simply titled Namco Museum, it contains 10 classic Namco arcade games as well as a port of the GameCube title Pac-Man Vs.
At first glance, then, Namco Museum Archives Vol 1 appears to simply be the umpteenth attempt to package Namco’s coin-op ROMs into a compilation and once again sell the likes of Pac-Man and Galaga to die-hards who’ve already acquired nine or ten versions of them in similar collections over the years. In reality, though, that isn’t actually the case; instead, what you have here is Namco actually bundling together a bunch of its old NES games.
There are 10 NES titles here as well as a bonus 11th one (which we’ll get to in a bit). Although most of them are still the sort of games you frequently see listed in other Namco Museum collections, the fact that we’re now looking at their home ports rather than the same old arcade versions lends the collection an interesting new twist that’s more likely to catch the eye of retro fans.

Anyone with even a slight interest in Namco’s retro past will likely already be familiar with Galaxian, Pac-Man, Xevious, Mappy and Dig Dug, and all five of them are present and accounted for in their NES forms here. Naturally, none of them look or sound quite as good as their coin-op counterparts, but as far as arcade ports of the era go, they’re all fairly faithful in terms of how they actually play, and as such there aren’t any real duds here (other than the obviously limited nature of the games themselves).
If half of the collection is well-trodden territory, the other half is less frequently visited by Namco. The Tower of Druaga and Sky Kid are still relatively known quantities: if you aren’t familiar with them, the former is an extremely slow-paced, maze-based action RPG that was doing procedural generation decades before it was cool, while the latter is a fun shoot ‘em up with cheery music in which you have to collect a bomb then drop it on a target further down the stage.
Dragon Spirit: The New Legend is an interesting one because it marks the first time this game has ever been made available to own in Europe. It’s an NES-only sequel to the original Dragon Spirit arcade game, but it only launched in America and Japan back in the day. It was worth the wait, too, because it’s a pretty fun shoot ‘em up in which you fly on the back of a giant dragon that can spit fireballs at enemies. It’s also got a very interesting gimmick where you have to prove your worth before you can play the normal difficulty level: the game opens with a quick prologue boss battle, and if you can’t beat it (which isn’t too hard, don’t worry) you’re forced to play the shorter Easy mode.

Dragon Buster is similarly interesting, if perhaps a little less exciting. This one was only released on the Famicom in Japan, though the arcade version has made its way onto some of the previous Namco Museum titles in the west. Playing as a swordsman called Clovis, you have to make your way through a series of side-scrolling dungeons, taking on various large bosses in order to reach and rescue Princess Celia. Combat is deliberately clunky in this one, and you’ll need to learn to hold back and wait for your moment to attack each boss. It’s a slow burner, but stick with it and you may be pleasantly surprised.
The last of the main ten games is perhaps the most interesting one, Splatterhouse: Wanpaku Graffiti. This is another title that was only released in Japan and was exclusive to the Famicom, and as such it’s been roundly ignored by many retro gamers over the years. It’s a shame, because it’s actually one of the best games in the Splatterhouse series: it’s a cartoon parody of the original game and is significantly more light-hearted than the usually grotesque franchise. The first boss, for example, is a groovy vampire, flanked by four ghouls, who all do Michael Jackson’s Thriller dance. To finally have this game legally available in the west is another big coup.

While all ten of these NES and Famicom titles are worthy in their own way, by far the best part of this collection is the bonus 11th game, Pac-Man Championship Edition. At this point, Pac-Man fans will be a little confused, because the Championship Edition was first released on Xbox 360 and PS3 in 2007, and was a hi-def, modernised version of Pac-Man. Amazingly, Bandai Namco has actually created a brand new ‘demake’ of Championship Edition, to show how it would have looked and played had it been an NES game. It’s an absolute treat to play: it’s lightning fast, the music is great and that ‘one more go’ factor as you try to beat your high score is just as strong as it was in the HD versions.
The only issue we have with this compilation is the general lack of frills. The emulation itself is handled by the retro experts at M2 and as such it’s absolutely flawless: considering what M2’s pulled off with other retro compilations, it must be able to chuck together a bunch of NES games in its sleep. All the basics you’d expect are there including four different screen settings (4:3, 4:3 zoomed, dot-by-dot and widescreen), anti-aliasing, scan lines and a handful of wallpapers. Each game, meanwhile, comes with a single screen showing you the controls, and once you’re into the action there’s a fairly basic rewind function as well as the usual ability to save your current state.

All of the above are considered the bare minimum these days, though, and there’s really nothing beyond all that. No box art, no behind-the-scenes stuff, no extra goodies. The Japanese equivalent of this package, Namcot Collection (Namcot was the name the company used for its domestic releases for a while), comes with a virtual shelf that you can decorate with game boxes and figurines, and also comes with the entire full-colour Famicom manuals for each game. There’s nothing like that here, which feels like a missed opportunity.
As long as you’re only in it for the games and nothing else, you’ve got 11 solid NES games here (including a brilliant never-before released demake of Pac-Man Championship edition) for roughly $1.80 / £1.45 per game. That’s a decent price given that you’ve got an interesting mix of classics and lesser-known releases, and none of them are real duds for once (although you’ll need a bit of patience to properly get into The Tower of Druaga).
Conclusion
NES and Namco fans will be happy with the titles on offer here. Some of them have never been released in the west before and the star of the show – Pac-Man Championship Edition – is an entirely new NES port created just for this collection. Each of the 11 games has at least some value, but the bare-bones nature of the presentation is a little disappointing: for a game with Museum in the title, we'd hoped each game would have been celebrated a little more with art and behind-the-scenes info.
Comments 40
It’s nice to see the NES ports of Namco’s arcade history be preserved on modern consoles. The arcade versions are better experiences today, but these are still those addictive high score based romps we know and love at their core.
Absolutely worth it for Splatterhouse alone. I imported the Famicom cart years ago and it is one of the best, most playable Japanese exclusives you can get. Highly recommended!
8-bit Pac-Man Championship is interesting, but I prefer the arcade versions of these games. Same reason I don’t play NES DK (I have the Arcade Archives version).
The price per game is much cheaper than the NES VC prices on the Wii, so I can see the appeal.
Is there any way to get championship edition by itself? If not, that’s some major BS!!
Awesome, a bunch of NES roms jumbled together are now a $20 game. I'm sure they won't milk this by making 2 collections totalling about 4mb because they just can't fit all that awesome in one cartridge?
@AuburnGamer or you can just buy the pre-existing Namco Museum which includes Splatterhouse in the more superior arcade version. Geez.
Honestly, this is a stupid idea, considering that Namco only released a single Namco Museum collection with original arcade titles for the Switch. They could have just released a volume 2 with more authentic arcade versions instead of these inferior collections.
Nice.. sounds worthwhile. I'm a little more curious about Vol 2, looking forward to a review for that as well
@AuburnGamer Never has any game called me a CESSPOOL OF GARBAGE and then laughed at me.
...but I think I only once managed to defeat that frog boss.
Might just be me though but those later blue Namco carts as well as Bandai carts seem to have an unusually firm grip to the connector in my official AV Famicom.
@Mykillvee I could be wrong but I don't think this Splatterhouse is even meant to be the same game. A similar but different game that was more cartoony (perhaps to play off the console's more limited graphics capabilities). It's like asking "why play Mighty Final Fight for the NES when there were already ports to more advanced home platforms".
The second volume DOES have a few console-exclusive games.
Another article I read about the Japanese physical version said Namco planned to release additional (console-exclusive) games for it as DLC.
Not sure if we'd get those DLC games at some point in a third volume, as I recall a few were RPGs.
One game in the JP collection that I hoped would be in the western release was Youkai Dochuuki. Another platformer like Splatterhouse which kicked my butt repeatedly on the first boss. Couldn't do it, trying it on arcade, PCE and FC versions.
I'll be passing on this. I have the Namco collection with Pac-Man, Galaga, Dig Dug, Splatterhouse, Rolling Thunder, etc, which are the superior arcade versions. I'd love to get Mappy, Xevious, Rally X and Pole Position, so if they ever do a sequel for this version with these games, I will pick that up.
Collections like this are why the games available on the NES and Snes for the Switch Online will not feature many of the bigger third party releases as they have all clued on to the fact they can make more from them by releasing them in compilation like this.
Was disappointed to not see any mention of an online mode. Playing through A Link to the Past and Super Metroid with two of my best childhood friends with the pass-the-controller features on SNES Online has been a revelation. These collections are awesome values, but I wish these games were hitting the online app to have the ability to play through with friends.
@Mykillvee Yeah, why play Splatterhouse Wanpaku Graffiti on Famicom when you can play... a completely different game that has almost nothing to do with Splatterhouse Wanpaku Graffiti?
What?
I'm pretty excited about this collection since it was first announced in Japan. Many people complains about the games not being arcade versions, but that's precisely the point. Besides, there are several games not present in regular Namco Museum.
I will wait anyway. If it remains exclusively digital I'll wait for a price drop or buy it on Xbox One for small peanuts sooner or later. But in the meantime we can't rule out a physical announcement very late, à la Namco Museum. They can and will probably do that.
Another option is buying the Japanese physical edition, but it appears that volume 2 is only digital there too. And in this case it's a little more difficult to buy from Japanese eShop than just switching regions and having a valid payment method. And I want all the games.
I don't really see the point of this over the past collection.
I really do love Pac-Man DX on the X360 so am a bit interested in this De-make. Don’t have any interest in the other games bundled here though so it would need to be a good discount before I bite
There's certainly plenty to choose from if you're looking for retro titles. The main issue might be a matter of preference in what type of retro you want, and a bit of frustration in what gets repeated and what gets skipped. Want the classic Pac-Man? Take your pick, it's going to be in every one of them in some form. You just need to choose between arcade or NES versions. Other titles may only appear in one form or the other.
Or, if you're like me and want to play the true classic arcade version of Nintendo's "Popeye", you have a choice between time-traveling to 1982 or tough luck.
There’s some games I enjoy here but I wish it was more optimized for the Switch: Galaga TATE mode, full screen would be lovely for example.
@Jimsbo Popeye was a blast!
@Papichulo
Prophet Papichulo, oh great soothsayer.
@kingbk
They’re in the “sequel” that was released the same day.
Interestingly enough, this collection does overlap with the Evercade console, which comes with at least the Namco cartridge in both packs. And those are NES games too.
I am looking at volume 2 as well but the price seems out of kilter for these games.
@Moroboshi876 Yeah, but it's a stupid point, since they're purposely giving us the clearly inferior versions. Nobody actually wants to play NES ports of arcade games if they can play the original versions instead, not unless the NES versions actually did something significantly different (and still good quality) with the game like "Contra" and "Punch-out!!" did.
@BulbasaurusRex It's a little strange, I'll give you that. But not all the games are on Namco Museum after all.
@Zenszulu tbh i think i actually preffer it that way, both being able to buy the games plus that some of them even get physical releases (even if some are limited its nice to be able to buy something like the mana collection physically)
with the switch online nes/snes app i would have liked to have had a "buy and keep" option like what they do with gamepass on xbox.
@KIRO They're NES games though: TATE mode world be pointless.
Galaga would work no?
@Mgalens I am not against these collection more when they are in physical form but the service Nintendo has on offer is pretty much moot when most of the bigger third party releases won't be coming to it and if anything third parties realised how much they could still get for older games after Nintendo's own success with the mini consoles.
After Ms Pacman on SNES I told myself I'd never have to go back to that nes version again, and I still refuse to. At least give us the best console versions, between the mega drive and snes most of these have superior console ports.
Is the ending of Wanpaku Graffiti translated?
I find the controls on both Pac-Man and Championship Edition to be very sloppy on my Switch Lite. 😕 As a result, I'm enjoying Volume 2 much more. The chibi Splatterhouse is pretty cool, though.
The Splatterhouse game is the main attraction for me and I definitely don't agree it's "ignored" by the retro community, people have been talking about it all the time for years. I see it in youtube videos all the time.
If Splatterhouse is the best game, why no screenshot???
@Onion Splatterhouse was 1000x better on genesis.
"you’ve got 11 solid NES games here (including a brilliant never-before released demake of Pac-Man Championship edition)"
"Some of them have never been released in the west before and the star of the show – Pac-Man Championship Edition – is an entirely new NES port created just for this collection."
I would had not included this "Pac-Man" game among the "NES" games mentioned in the article and would had not described it as an "NES port" as part the article.
@Tandy255
"8-bit Pac-Man Championship is interesting, but I prefer the arcade versions of these games. Same reason I don’t play NES DK (I have the Arcade Archives version)."
"NES DK"?
@Mario500 Donkey Kong
it's such a shame that the western version has lost the awesome presentation and virtual collection of the Japanese version, You have to ask why bother altering it so much??
This review is slightly misleading: Galaxian, Mappy, Dig Dug, and Tower of Druaga were all Famicom games, never released on the NES (same as Dragon Buster and Splatterhouse, which it correctly identifies as Famicom games). The only games in this collection that were ever on the NES are Pac Man, Dragon Spirit, Xevious, and Sky Kid.
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