Update: Get those Barrel Launchers at the ready, folks, because Dead Cells' Barrels o' Fun update is now live on Nintendo Switch. You can find all the details you need for this update in our original story below.
Original Article (Wed 12th Aug, 2020 10:30 BST): Yesterday, Motion Twin and Evil Empire dropped a brand new update for Dead Cells on Steam. Thankfully, Switch owners will also be able to join in the fun when the free 'Barrels o' Fun' content arrives on Nintendo's platform later this summer.
Serving as the game's 20th update - wow - Barrels o' Fun adds a new biome, new items and lots of explosions. You can check it all out in the trailer above, but here's a rundown of the most important additions:
- New biome: Derelict Distillery. High Peak Castle alternative, currently available from the Collector area leading to the High Peak Castle.
- New item: Tesla Coil! A medium-range, multi-targeting, shock inflicting turret.
- New item: Barrel Launcher!: Throw explosive barrels on enemies. Just make sure they don't throw it back to you.
- New OST: You can now choose between the original version and the brand new demake/8-bit/chiptune version of the soundtrack in the Sound option menu.
- Added 3 new achievements linked to the Distillery
The update also brings with it some balancing and quality of life tweaks, which can be found in the update's full patch notes.
We don't have an exact release date for this new update on Switch, but at least we know that we shouldn't have too long to wait. When the game's 19th update dropped on PC, console players only had to wait 20 days to check it out for themselves.
Comments 30
Well, I suppose this means Signature Games will be able to release another version of the game...
Love Dead Cells. It's a game I keep going back to and it never gets boring.
I've tried going back to Enter the Gungeon recently and it's a game I want to love more than I do. Everything about it is great except for it being too damn hard. It's super stingy with weapons too. My last 10 runs or so, I've not found a single half decent weapon, really frustrating. I never feel like I'm making any progress with my runs, unlike Dead Cells which is constantly rewarding you.
I've played Enter the Gungeon for over 35 hours and I'm ashamed to say, I haven't once made it past the 2nd boss. In fact, it's rare I even make it to the 2nd boss. My shoot em up and bullet hell skills always desert me in that bloody game!
Wow i haven't gotten this game I tried it for ps now and I love it I just need money to buy it on the switch.
[looks at the calendar and sees that it’s mid-August]
Hahah I remember playing Gungeon, I sucked at the first level. Barely made the first or the second. Then I layed the game down and never played it again. A month or 2 later I played it again. I made it to the 3rd and after that the 4th level. 1 week later and I made the 5th level look like it's nothing. I blaze through the game, got all chars, done most of the secret levels and optional boss fights.
A great game but I don't like how Dead Cells looks... maybe I should give it a chance.
I played this game a ton a few months back and eventually beat it and unlocked hard mode. I haven't really played it since, but I'd almost like to just wait until they're finished updating it to go back to it (whenever that may be).
@BrintaPap Deadcells was a slow burn for me. I didn’t like it at first, played for an hour or two here and there, but then eventually I dropped any expectation I had of the game to be anything in particular and just gave in to it for what it is on it’s own... I think I was expecting more exploration and less roguelike elements. It IS good, though.
@OorWullie Damn....to hear you saying "Gungeon is hard" gives me hope that i might be able to beat Dead Cells at some point. For every time i get mad at dying yet again it Dead Cells and thinking "man, can't this game be at least a LITTLE more forgiving" i play a run of Gungeon to calm down, haha. Really funny to see how our perceptions of those games are exactly opposite!
Wow, This game just keeps on giving. I hope they release another paid DLC, I feel bad getting so much for so cheap.
@JamesJose7 I mean, don't be. The developers have just decided they would like to give you that much. So rejoice in their kindness...and then realize they don't care about you, only your money
Yeah being a business stinks ?
Cool! I'm excited for the 8-bit soundtrack!
@OorWullie
You sound like my cosmic twin. Your post could be written by me word for word. Except for the playing time. Seems I get frustrated even faster.
Dead Cells is one of my all time favourites. Probably put as many hours into it as people do with MMO’s and Call of Doo Doo. I do wish they’d devote their resources to a follow up or sequel , however.
Have you guys beaten dead cells on hard? It gets too hard for me late in the game on hard.
I've only beaten Gungeon once, possibly put 80 hours into it. It's pretty tough
@OorWullie @StefanN Your posts fascinate me. I first played Enter the Gungeon in 2018 and only started undoing some pasts this year (AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH THE INFINITE AND RECURSIVE TORMENT) -
No. I regret nothing. Seeing the Huntress undo her past (my first true victory in the game) was one of the most rewarding experiences I've had in games in many years. Reading your words about Dead Cells, I think I'm ready for something easier, but equally skill-based.
... if a final, complete physical version is ever published.
@COVIDberry And that "something easier" is Dead Cells to you? Just asking to be sure .
And congrats man! You got this! I'm happy to hear it was such a rewarding experience! Gungeon is my most played game on Switch, so i'm always glad when others enjoy it as well, haha
EDIT - Funnily enough, now that Dead Cells is out on mobile, i've been getting some more practice in and have gotten better on Switch as well. Still though, i'm on the first boss cell (aka beat the game on lowest difficulty) and that already makes it really hard for me. I was actually close to beating it yesterday. That King's servant guy had like 5-10% health left, before he killed me, it was heartbreaking hahaha
I am at 4 cells now but the increase in difficulty is just too much for me when trying to attain that 5th cell.
Sorry Hades, you'll gonna have to wait a little while longer...
@OorWullie I feel your pain my friend.
@OorWullie
Dead Cell actually gives you the options to enjoy and play the game to your liking while games Gungeon punish you terribly for not playing it exactly how it wants you to play as it assaults you with bullet hell, I think the limited health and regen hold the Gungeon style games back considerably and Dead Cells is very smart in how it handles it along with its customization options for allowing you to do things like keep health refills between levels no matter the cell level.
If you want a fun twin stick bullet hell game check out Assault Android Cactus.
Man Dead Cells is so much bang for my buck. I just got the DLC ($4.99) and the graphics and music were topnotch. The game feels and plays like a $60 title.
The amount of content, tweaks and QOL improvements they've added to this game for free is impressive. It's definitely one of my top Switch games, always fun to pop in and do a run or two. I'm up to around 60 hours in the game, have never gotten anywhere near finishing it but it's always rewarding. So much love for Motion Twin.
I recently got rid of all my physical collection of 20+ switch games with the exception of four games that will always be part of my staple gaming diet, Dead Cells is one of those four games. This game just keeps on giving and the developers have been so damn good to their fans. They are cementing Dead Cells as one of the best games in the last decade and one of the very few companies I would happily support by paying for paid DLC.
Also I agree, Enter the Gungeon is difficult to the point it can become stale. The progression system doesn't follow a consistant path where you feel you can work towards something. You just buy weapons/armor/power ups and just hope they might turn up in the run. So when you enter a new run, you don't feel like you've worked towards anything and some of the guns are just pants. It is still a great game btw. Just can't get past the 4th floor after 40 hours of playing it.
Dead Cells has certainly pushed the genre forward though, with fair consistant progression systems in place and more emphasis on creating flexible builds based on your playstyle as well. Hades would probably not be the game it is without influence from Dead Cells. And it's refreshing seeing more lore, story and world building in rogue-likes.
@Stargazer I’m getting close to doing it on Very Hard now but man... it’s HARD!!
30 hours overall, 48 runs and 2 wins, lol.
I just don't get roguelikes. I've tried a bunch but I can't get into it
Looking forward to checking it out. Downloading now ...
@OorWullie Enter the Gungeon is worth it... if you are willing to put the time into it. I have put close to 500 hours into that game. It'll take a pretty long time until you can beat it for the first time, let alone unlock the hidden bosses/zones. You'll get better, it's a HARD game. I still haven't unlocked one of the guns yet, Rubenstein's Monster is just RNG luck.
I just got back into this game after reading Hades reviews. haha. Loving it like it's a new.
Only very recently got into DC after seeing the update was coming and played for a few hours after it updated today. Very fun, but I've yet to see anything from today's update. If the game was slightly more approachable so I could have a relaxed run sometimes, that'd be appreciated. Like an easier route with less rewards. Don't get me wrong, the game is pulling me in. But it looks like that's what Custom mode is for.
At any rate, this is why I keep going back to A Robot Named Fight. It's an easier roguelite compared to DC and Gungeon, but still hard in its own right, so it feels more satisfying than the first two, especially on progress when you're on a fresh file. If anyone is interested in a Super Metroid-Isaac-Mega Man roguelite, I highly recommend you check it out.
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