French studio Flying Oak Games has teamed up with composer Joonas Turner (Nuclear Throne, Downwell) and publisher Dear Villagers to confirm that it is bringing its frantic rogue-platformer ScourgeBringer to the Nintendo Switch.
Described by our good pals at Eurogamer as "Dead Cells Meets Celeste", ScourgeBringer boasts "fluid control, aerial combat, pixel graphics and a punchy soundtrack" and is currently available as an early-access release on PC, via Steam and Xbox Game Pass.
Here's some PR:
The story follows hero Kyhra, who is sent away to uncover the secrets of an Eldritch monolith which is threatening to destroy her world. Armed with her trusty combat drone, she must shoot and slash her way through the infinite depths of an ever-changing dungeon, wherein gigantic bosses, ancient machines, strange ghosts and untold secrets from previous explorers await. There is no backtracking, as the game’s structure follows a procedural combination of pre-built challenge rooms, not unlike the Binding of Isaac.
A full release for ScourgeBringer is planned for later this year.
Comments 15
I've had my eye on this. Was hoping it was coming to the Switch. AWESOME!
As long as it's Physical.
This looks absolutely great! Whilst Dead Cells has always looked interesting to me I've never quite hit the button on it. The art style might be the clincher here for me.
Hope this plays as well as it looks! My only worry is that they take too much inspiration from Celeste's often pixel-perfect platforming design and make the difficulty here unnecessarily high for a fast-paced shooter-slasher.
Been really looking forward to this ever since seeing it featured on YT channel, Get Indie Gaming. Seeing as Dead Cells and Celeste are two of my favourite indies of all time, I really can’t wait for ScourgeBringer on Switch!
Are people not getting just a little bit tired of these types of games?
Looks neat... the art style is almost too similar to Celeste.
@Shinra nope, not at all if they are well done
@Shinra could've agreed with you, however, different genres for different people. Nobody is forced to like it, if you're not a fan of these types of genres (games) you find something else suited for you.
Even the art style looks like Celeste + Dead Cells. This looks amazing.
I've been following their development emails for more than year and I'm glad they finally announced the switch version (never had any doubt about it)
deadcells(just rush and dodgeroll at every enemy) and celeste(13 kinds of spikes), two games i regret getting but this combination still looks interesting would be surprised if it still gave me the same problems.
@Shinra Nope, not really. Even if I did get tired some how id just play different games I can enjoy instead of asking these developers to stop like certain people.
The French and the French Canadians be putting out the illest games.
Looks great but I’ll have to pass or wait for a deep sale as I’m really tired of rogue likes
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