Tokyo-based developer Onion Games - which previously worked on games like Little King's Story, Chibi-Robo! and even Super Mario RPG - has announced its cult-classic 'anti-RPG' Moon will be released on the Switch eShop (here in the west) next month on 27th August for $18.99 / €15.99 / £14.49.
This is the first time the game has been released in English since its original debut on the PlayStation in 1997. The title was already released on the Switch in Japan last year and went straight to the top spot on the eShop downloads charts. It ended up being the seventh best-selling game overall in 2019 on the Japanese eShop. Here's the full rundown from the official PR:
One night, under the silvery light of a full moon, a young boy is suddenly sucked through his TV and into a videogame — a classic JRPG called “Moon World”. Following closely behind the game’s brave hero, the boy begins his own journey to recover the world’s missing moonlight by collecting “Love”.
As Moon World’s hero loots and levels up by cutting down monsters for experience points — you know, as heroes do — the boy releases their souls and collects their “Love”. Moon is not a game where you fight to level up — your own progress comes by gathering lost “Love”!
As you explore the world, you’ll meet a crazy cast of weird and wonderful NPCs. Observe their strange habits and daily routines by visiting them at different times and days of the week, and learn their secrets to uncover even more lost “Love”!
Moon is a game about turning those [RPG] tropes upside down, and seeing what really happens behind the scenes of your favorite RPG videogames.
Will you be reliving this cult-classic when it arrives next month? Leave a comment down below.
[source moon-rpg.com]
Comments 49
First I've ever heard of it. The premise is interesting though so I'm looking forward to a review from you guys.
It's really that old? That's insane.
Nice, I saw this game on an local import game store once but didn't buy it as I don't have a PlayStation at the time nor do I know how imported games work. This is a good chance to find out what the game is all about.
Huh, watching that trailer made me realise Tingle's Rosy Rupeeland really inherited a lot from this game, at least from an art and audio perspective.
Edit: Huh! Googling a little, they share a lot of the same development staff, that makes sense then.
Really happy to see after all these years that this is getting a English release. I was also quite fond of their Dreamcast title “Lack of Love”.
Hooo boy, this is a big gain for Switch in English. An absolute classic, I’ve always been on the hunt for a patch and never could find a completed one. I had no idea this was coming to Switch at all, who knows how I missed it.
So basically UnderTale is a huge ripoff?
This looks good.
That's it.
@ArmenianJedi13 Is anything truly unique? Undertale is pretty much made up of patchwork parts of Earthbound after all, using the soundfont as well.
Hooray! I was wondering when we'd get a European release date. Day one purchase for me
@ArmenianJedi13 Toby or whatever the creator's name is has tweeted in 2017 about Moon being one of the biggest inspirations for Undertale.
Btw you guys forgot to mention the physical edition will come out in October.
I need to get this, if only because of the connection to Little King's Story. That game is one of the best on the Wii, so I trust the people behind it. I just hope that this will get us closer to a switch port of Little King's Story, because I'd love to play that game again.
This looks pretty interesting.
Can't believe I haven't heard of this, considering all the YouTube crap I watch. This looks really cool.
I dont really get it, so there is a hero, but you are not him, and you follow him around and lay the p*ssed off souls of the slain monsters to rest?
Have I got it right?
If so, it sounds really odd and kinda interesting
Sounds like a game right up my alley!
@RazumikhinPG A Western physical release?
I’ll put this on my wish list. If it goes on sale then I’m tempted to jump.
@RazumikhinPG This news post is based on the English PR and there's no mention of a physical release for the west.
A physical premium edition is coming out in Japan on October 15th. It may / may not include English language support - can't guarantee anything. Pre-orders are available now on Amazon Japan.
Update: Oh, Play-Asia as well, but there's no mention of multi-language support. Fingers crossed.
I'm getting very Tingle's Rosy Rupeeland vibes from it.
Wow, it's crazy how influential this game must have been. Although probably not many have played it, the graphics and even the premise strongly remind of a very niche and obscure Nintendo DS RPG know as, "Contact". Like, there's no way that game wasn't at least partly inspired by this (as well as Earthbound).
That trailer is crazy. Am very intrigued by this one although some of the comments are making me want to play Tingle's Rosy Rupeeland too.
@Andy_Witmyer I've played Contact on the DS. Never finished because I couldn't quite get into the game, it is obscure like you say and I've never played anything like it.
It’s sort of ironic that every time a game that doesn’t look utterly formulaic generic gets released, it’s immediately accused of being a “rip off” of “that other game that wasn’t utterly generic” (which potentially released many years earlier).
“Hey, here’s an unique and interesting game”
“Sorry, ‘unique and interesting’ as a concept has already been done. You can’t do that again. More bland please.“
@Maxz I like your comment! aren’t we all special snowflakes and therefore the same?
Yeah I'm sold.
How did I never know about this?
Looks awful. Little King's Story was one of the best games in Wii though.
I was going to say undertale had to have been inspired by this. It looks really unique and almost creepy like 80s Gumby claymation. I’ll have to get this, it looks very interesting.
I've seen the logo before, but never knows what it was about.
The visuals embody a very particular 90s eeriness that I'm not too sure I enjoy seeing again, but outside of the that, it does look very interesting. :3
Translated by YouTuber Tim Rogers. It’s cool to see him working on something like this.
My comment was going to be three to four lines of "Aaaaaaaaahhhh" but I got hold of myself now. I'm fine
I SO WANT THIS!!
Day one!
I didn't even know this existed, but I'm glad I do now.
Recall seeing this on Lost Media Wiki
@ArmenianJedi13 If the second to do something is ripping of the first, at what point does it become a genre?
This game looks really interesting, and in all honesty, I often struggle with the idea of "heroes" calling every species that is different from their own "monsters" and slaying them by the hundreds for some experience, some "materials" for new gear for even more senseless carnage. At what point does the hero become the villain then? I remember in Xenoblade Chronicles X there was a mission to "cull" some "monsters" looking like swines. You had to kill the babies... BUT just when I thought screw this, I'm done with this game, I got the option to NOT do it, and just return and lie about doing it. Still not what I would have done, but more... Acceptable.
We just got an anti-RPG. It's called Paper Mario The Origami King.
..for real though, this does look interesting. I might pick it up sometime!
This seems interesting and it certainly has a team with a lot of great street cred behind it. They nailed the PS1/Saturn vibes. I can't tell how the gameplay, though. OTOH I can see the Mario RPG connection in the design.
looks pretty interesting, will wait for a sale
I've been looking forward to this!
@NEStalgia They nailed the PS1 vibes because it’s a remaster of a PS1 title!
@nessisonett Ooooh, that would do it!
This looks like a really special game from an all-star team. I eagerly await the NL review, but may just buy it once it's up even if the reviews aren't glowing. Depends on how my backlog is looking....
@Shambo I get your point but sometimes coexistence is out of the question when the Human Race is being flat ironed. Take Xenoblade Chronicles X for example. Sometimes sacrifices are necessary in order to maintain one's survival. Even some animals abandon their young when being attacked by a fierce foe.
@Reigestugatensho If I recall correctly, it's actually humanity colonising another planet. It's been a while since I last played it. They are the invader in my recollection, and many of the "enemies" are just minding their own business until some -to them- alien species wrecks the place and kills all life - which, if this ever really happens or already happened, is probably why they had to escape "their" previous planet and colonise a new planet in the first place. One would think that survival would lead us to trying to coexist, together or separate, which is actually what the "survival of the fittest" is about according to Darwin himself: those who most fit their environment. Both Wallace and Kropotkin later explicitly added coexistance and harmony as a factor in evolution (Kropotkin calls it "mutual aid").
Flat ironing every other species, culture,... out of fear of them doing it to you otherwise, only creates a world where conflict and terror and hierarchical systematic oppression are the first (and often only) language spoken before one group is silenced forever (or nearly extinct or out for revenge or "survival" through eliminating the "others") when "others" meet each other, and that's the kind of world in which survival through violence becomes necessary... It's basically karma: you co-create the world in which you must survive yourself. Coexistence doesn't need to mean that you share common ground and common ideas and ideologies, it just means you live, and you let live.
Or, at least, that's how I see things now.
Anyway, I'd like to see more games and other media teaching us about or simply just exploring other possibilities than approaching everything "alien" with hostility and "us or them" mentality, "we good they bad".
For example, I'm against any type of government and hierarchy, but that doesn't mean I can't have some very constructive talks with "the enemy" in which they often become my allies against their own "superiors" or their own system
Or another example, I live together with some "dangerous" dogs that were going to be killed, but simply not trying to be their master or forcing them to be something they're not, and just protecting them against humanity's need to kill every "threat" without realising they've become the most dangerous species that way, gave them trust in me (and admittedly gave me some scars from our first year-or-so together), and recently my little niece was playing with all of them, and all they had to know was that I trust her and protect her. They sat with us around the table, they sleep in my bed,... But when they play among themselves they are still very much wolves. When they fight, which luckily rarely hapens, I can break them up, but I would advice anyone else to stay far away from them then. Yet, they don't ever go for a kill. Except for a young bird one of them killed quite recently, and the bird's mother, siblings, and some others that answered to the distress call, actually tried -together with me- to save the little one, through very dangerous decoy tactics. When they realised it was a lost cause, they remained in nearby trees for like an hour, all repeating the same tune, while other birds came by and actually joined for a while. It was very sad, but amazing as well...
Sorry for this long reply, I hope you found something useful or enjoyable in it though, so that I didn't completely waste your (and my own) time
I saw this in a ThorHighHeels video recently and have been meaning to play it. Good timing.
@Maxz Yeah, there's a pretty bit distinction to me between inspiration and theft. And, anyway, Undertale makes no secret of its various Japanese game influences, from MOON to FF6 to Shin Megami Tensei.
@Yosher Funilly enough the head writer for Moon and Paper Mario: Origami King is the same person, Taro Kudo.
@Shambo no, your reply was quite an interesting read! I've never really thought about RPG's in this way. That and while I've played Xenoblade Chronicles X I never beat the game... So if the whole colonizing thing exists in-game I most likely have forgotten it myself.
I’m waiting for an anti-folk RPG where you immerse yourself in a world of hipsters before there was such a thing as a hipster.
I always wanted to play this one. A couple years ago I ended up watching a dude a YouTube who did rough translations of what was said, but sometimes he didn't read it all so I ended up just giving up. Finally seeing an English release is great
I'm going to say this one more time (/s) for the children that don't get it (those under 25) there's nothing new under the Sun. Anything and everything you have ever done, anything you think you invented, started, created... not...someone older than you, probably your parents, have already done long before you were born, and probably bigger & better than you, they just didn't advertise it, like many do today. Not a day goes by when I don't hear of some supposed scientific discovery that just surfaced but actually, that has already been discovered, years ago, or a game someone raves about; most of us have already been playing like forever... (done that been there...)
I heard people review ClubHouse games and say they had never heard of many of those games... really? some/many nay most have been around hundreds of years! It just serves to illustrate, how in this age of information, just how pigeonholed (read as self-serving) ones' interests and activities can be.
Suggestion, to the public, sometimes try doing something you Don't like or want to do. It's amazing how one grows in knowledge from that activity. If we only do, read and experience what we know and like, we grow slowly if at all. Just an observation...
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