Comments 442

Re: Talking Point: What Are You Playing This Weekend? (March 6th)

rdm22

Finally Beat Zelda II earlier this week on Wii, so I started Minish Cap last night on my DS Lite. Doubling down on retro Capcom with Mega Man 5 on Switch via the collection. Playing the word jumble mini-game you unlock after beating Typoman on Switch. Probably will squeeze in some Yoshi’s Crafted World.

Re: Feature: The Legend Of Zelda Is The Robinson Crusoe Of Video Games

rdm22

@mezoomozaa I had the same question recently (I'm playing Zelda II at the moment) and came across several web posts noting that Christianity was the intended religion for the Legend of Zelda through a Link to the Past (with crosses appearing in the game, official artwork showing Link kneeling before the crucifix, etc.).

Re: Soapbox: Zelda: Skyward Sword Is Good, Actually

rdm22

This headline is literally speaking true — Skyward Sword is good — but that’s the problem — it’s just good.

For a franchise where the bar is elevated so absurdly high and each game feels like a monumental event, it was (and remains) a disappointment.

Re: Poll: What Did You Think Of The February 2021 Nintendo Direct, Then?

rdm22

Skyward Sword is hugely disappointing — just lazy to re-release essentially the same game as was used for the 25th anniversary (and while I know it is oddly popular, I find it to be the weakest mainline modern Zelda).

But Mario Golf looks AMAZING and NMH3 is also really promising.

So on the whole, I’m happy, although Zelda is my favorite franchise in video games so I was certainly hoping for a bigger announcement in that respect.

Re: Feature: Ten Arcade Games We'd Love To See On Switch

rdm22

Agree with all the above. I’d add that I’d love for some of the excellent Capcom cross-over fighters to make the jump — I have Capcom v. SNK 2 EO on GameCube, but would definitely Re-buy. And would leap headlong into some Capcom vs. Marvel or Tatsunoko vs. Capcom action.

Re: Take A Look At This Neat Visualisation Of Nintendo's Console Sales

rdm22

This is very cool chart. I would also be interested to see a visualization that showed Nintendo's market share over time. Of course, that chart would be far more interesting (and sobering, for Nintendo fans) if it went back to the halcyon Famicom / NES days when there was no other game in town (well, unless you were in Japan circa 1987 and enjoying them sweet, sweet PC Engine vibes).

Re: Feature: Nintendo Life's Switch Game Of The Year 2020

rdm22

I agree with it not being on this list, but Journey of a Broken Circle was a charming little release with a killer soundtrack and visual style. And if memory serves, I picked it up for free. So that might be my personal favorite, but I also (somehow) have yet to play any titles on this list (despite owning a few of them).

Re: Talking Point: Nintendo's Focus On Younger Players Is A Positive, Not A Negative

rdm22

I think part of what has enabled Nintendo to succeed through the decades is that even its family-friendly titles hold much broader appeal. They accomplish this in several ways, the most tried-and-true method is just making the core gameplay fun as hell (who doesn't like swinging Link's sword, stomping a goompa, or blasting a foe with a perfectly timed green shell?) encased within captivating gaming worlds (I can close my eyes and still see OoT's Hyrule Field as I emerged onto it for the first time).

While back in the day they also ramped up the difficulty curve by mid-to-end game to the point that only the more determined 6 year-olds were going to prevail, I think nowadays Nintendo cleverly builds ample challenge into the heart of its less "kiddie" titles (think BotW), while with others ensuring that 100%ing requires overcoming some steep challenges if you are an adult / precocious young completionist (e.g., the Mummy-Me Maze Forever challenge in the decidedly family-friendly (but nonetheless addictive, clever, and charming as all get-up) Captain Toad). That way, kids get the joy of "beating" a game, while there are still plenty of challenges in the works for adults.

Or, as has been mentioned above, games like Smash (or Kart, Splatoon, etc.) allow older players to hone their skill levels to finely crafted arts and duke it out online / while sitting on the couch next to friends (...when it's not a pandemic).

Point is that while some titles really do cater to younger audiences without offering much by way of difficulty to older players, a) I don't think that's a problem — kids deserve games, too; b) some of these "easy" games are still fun for grown-ups — like certain Yoshi and Kirby titles; and c) most of the AAA Nintendo titles deftly strike a balance that genuinely appeals to "all ages."