Comments 436

Re: Soapbox: In Praise Of Fire Emblem: Three Houses, Two Years On

rallydefault

Yea, this is a fantastic game. It's actually my most-played Switch game, and even though it's more streamlined in some of the tactical elements, it just takes me right back to the gold era of the first FF Tactics.

The exploration elements are what actually drew me in in the first place. I played some FE on my 3DS and enjoyed the games, but didn't love them or go back to play them more after I beat them. With Three Houses, every time I beat a path I immediately start a new one (I'm on my blue path now, still need to do the other red).

Re: Talking Point: amiibo Have Always Been Physical DLC, Skyward Sword HD Is No Different

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@sixrings
Well, we differ on a fundamental principle, then. I think games are art, and much like movies or music or books, I don't think prices for these things should naturally decrease over time (copyright for very old books is different obviously). Old games aren't day-old bread or appliances or cars that have newer models, thus defeating the purpose of owning the old other than collector's value. After adjusting for regular economics like inflation, I believe games and other art forms shouldn't lose value based solely on age.

Re: Super Mario Maker 2's Final Ninji Speedrun Course Could Spell The End For New Content

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@SalvorHardin
It's not optimal, but you just need to spend some time in the game playing random endless levels until you find makers you like. Sometimes the trending levels aren't bad. You can easily tell the 3D World spam levels at a glance, so don't play them obviously.

It's not as good as curated lists by a long shot, but there are tons of great levels and makers out there.

Re: Nintendo Wants To Know What You Think About The Demo For Square Enix's New Tactical RPG

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I loved the demo. Really took me back to FF Tactics, like choosing character direction at the end of your turn, targeting spaces on the ground for AoE effects regardless of enemies, individual turn order instead of whole teams going at once. I also liked some of the environmental effects you can create, like the ice wall from one of your mages. It's neat that height plays such a crucial role in planning attacks, too.

Re: Ori Director Criticises "Snake Oil Salesmen" Behind No Man's Sky, Cyberpunk, And Fable

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@Darknyht
Very true, but then it kind of becomes a chicken-and-egg thing. Who would put a stop to the cycle?

Is it us, the gamers, if we just stop purchasing this crud?
Is it the developers if they refuse to cave to their publishers (which they really can't do in 99% of cases).
Is it the media who needs to be more honest in their previews and impressions of games that aren't stacking up to be what they are promised?

Re: Feature: Best Wii U Games

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@JimmySpades
Dang, I was gonna make the same joke lol

I loved my Wii U, though. Great console. Pretty telling that the top 2 games were both available on other systems at the time they launched, though.

Re: Super Mario 3D World's Captain Toad Stages Have Received A Multiplayer Revamp On Switch

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@Atariboy
They did it for Captain Toad on the Switch already. Playing handheld you still just touch the platforms, and if you're playing in docked you have a cursor for the Joycon or Pro Controller gyroscope to "click" on platforms.

They removed the need to blow into the microphone because, as you said, the Switch controllers don't have one. I'd have to get out my Wii U copy to see exactly what levels that affected, but after playing through Captain Toad on Switch I didn't even notice the absence of those parts. I think they just turned those parts into more touch blocks? Maybe someone else knows.

Re: Best Of 2020: Moon Studios On Ori And The Will Of The Wisps' Journey From Xbox To Switch

rallydefault

Having played it and beaten it on Switch before and after the patch, it's totally worth it. You can nitpick the price per hour ratio if you want, but I felt my money was worth it. You can definitely beat it in 20 hours or less if you don't look for everything. I would think 100% would take between 30-40 hours for anyone who isn't an absolute pro or doesn't have advance knowledge of the routes. I could just play it on my Game Pass, but I hardly get a chance to sit down in front of my TV these days (and I hate playing platformers on my PC). Having it on Switch and taking it mobile is the reason why I got to enjoy this game (and so many others).

Re: Random: March 31st 2021 Is Becoming An Increasingly Depressing Day For Mario Fans

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@TG16_IS_BAE
Just leave, dude. You said something earlier about 33 years gaming, so I'm gonna assume you're in your 30s just like me. We have better things to do than hang around game forums of companies we don't like (I love Nintendo, so here I am, but even then I need to stop reading these comments lol).

Especially during these times, appreciate some of the other great stuff in your life. Don't waste it coming here to make negative comments about everything.

Re: Nintendo Convinced XSEED To Bring Sakuna To Switch, Pre-Orders About "2-To-1 Over PS4"

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I'm gonna get flak for this, but Nintendo gamers have always been "gamers" in the truest sense of the word. By that I mean I would be willing to bet that Nintendo gamers, by and large, are the most diverse audience and have the most diverse genre interests.

MS and Sony have sort of pigeon-holed their consoles and, to a relatively equal degree, their audiences, into a very specific corner. They absolutely eat up the Call of Duties, Red Dead Redemptions, and other AAA action games, but when they try to hype games outside that niche, the results are usually much smaller. For example, when Crash 4 comes to Switch, I'd bet anything it ends up selling more on Switch than anywhere else, even if it takes a bit of time.

I really don't see any reason why any smaller game or indie game would not want to come to Switch.

Re: A Short Hike's Sales Have Been "Much Stronger" On Switch Compared To PC

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It's a great game. And I just think these indie games are mostly a better fit for a hybrid console, honestly. I have a beast gaming rig, but it's kind of reserved for times when I can afford to really sit down and spend a couple hours on a game. For smaller games like this, it's much easier to game portably for 10 minutes and then put it down.