Comments 414

Re: Feature: Best Wii U Games

rallydefault

@JimmySpades
Dang, I was gonna make the same joke lol

I loved my Wii U, though. Great console. Pretty telling that the top 2 games were both available on other systems at the time they launched, though.

Re: Super Mario 3D World's Captain Toad Stages Have Received A Multiplayer Revamp On Switch

rallydefault

@Atariboy
They did it for Captain Toad on the Switch already. Playing handheld you still just touch the platforms, and if you're playing in docked you have a cursor for the Joycon or Pro Controller gyroscope to "click" on platforms.

They removed the need to blow into the microphone because, as you said, the Switch controllers don't have one. I'd have to get out my Wii U copy to see exactly what levels that affected, but after playing through Captain Toad on Switch I didn't even notice the absence of those parts. I think they just turned those parts into more touch blocks? Maybe someone else knows.

Re: Best Of 2020: Moon Studios On Ori And The Will Of The Wisps' Journey From Xbox To Switch

rallydefault

Having played it and beaten it on Switch before and after the patch, it's totally worth it. You can nitpick the price per hour ratio if you want, but I felt my money was worth it. You can definitely beat it in 20 hours or less if you don't look for everything. I would think 100% would take between 30-40 hours for anyone who isn't an absolute pro or doesn't have advance knowledge of the routes. I could just play it on my Game Pass, but I hardly get a chance to sit down in front of my TV these days (and I hate playing platformers on my PC). Having it on Switch and taking it mobile is the reason why I got to enjoy this game (and so many others).

Re: Random: March 31st 2021 Is Becoming An Increasingly Depressing Day For Mario Fans

rallydefault

@TG16_IS_BAE
Just leave, dude. You said something earlier about 33 years gaming, so I'm gonna assume you're in your 30s just like me. We have better things to do than hang around game forums of companies we don't like (I love Nintendo, so here I am, but even then I need to stop reading these comments lol).

Especially during these times, appreciate some of the other great stuff in your life. Don't waste it coming here to make negative comments about everything.

Re: Nintendo Convinced XSEED To Bring Sakuna To Switch, Pre-Orders About "2-To-1 Over PS4"

rallydefault

I'm gonna get flak for this, but Nintendo gamers have always been "gamers" in the truest sense of the word. By that I mean I would be willing to bet that Nintendo gamers, by and large, are the most diverse audience and have the most diverse genre interests.

MS and Sony have sort of pigeon-holed their consoles and, to a relatively equal degree, their audiences, into a very specific corner. They absolutely eat up the Call of Duties, Red Dead Redemptions, and other AAA action games, but when they try to hype games outside that niche, the results are usually much smaller. For example, when Crash 4 comes to Switch, I'd bet anything it ends up selling more on Switch than anywhere else, even if it takes a bit of time.

I really don't see any reason why any smaller game or indie game would not want to come to Switch.

Re: A Short Hike's Sales Have Been "Much Stronger" On Switch Compared To PC

rallydefault

It's a great game. And I just think these indie games are mostly a better fit for a hybrid console, honestly. I have a beast gaming rig, but it's kind of reserved for times when I can afford to really sit down and spend a couple hours on a game. For smaller games like this, it's much easier to game portably for 10 minutes and then put it down.

Re: Ori 1 + 2 Getting Standard Physical Releases On Switch "Later This Year"

rallydefault

I have them both digitally. I try to buy physical, but I just want to play games, and waiting for months just to get the physical doesn't make sense to me if I'm not an avid collector.

Loving Will of the Wisps even more than the original, though I have had 2 game crashes and a time when I warped and then couldn't move the character without exiting to the main menu. About 5 hours played. I didn't have any crashes with the original on Switch.

Re: Harvest Moon: One World Launches On Switch In March, First Screenshots Shared

rallydefault

@Eel
Yep, and I just realized my original post I said Story of Seasons when I meant Friend of Mineral Town specifically lol my bad gotta fix that

Article comments are generally where people go to hate, and if it's video games I'd wager it's a majority of people who haven't even played the game (or in this case the closest current playable game by the same company). People are gonna be people. Live and let live, is what I say, but dang it does get annoying.

I can't help but wonder if these people ever stop and realize how nonsensical they are.

Re: Harvest Moon: One World Launches On Switch In March, First Screenshots Shared

rallydefault

Friends of Mineral Town on Switch was pretty good, I'll admit. I was grouchy about it and held out for a bit, but I took the plunge and bought it a couple weeks ago. I'm over a year in and it's been a fun time. Graphics were much better in motion. Sounds like a cop-out, and I was totally a skeptic, but it turned out to be true.

People still saying it looks like a cell phone game or whatever most likely haven't played it, and that's just the cold truth, say what you want. All of these farming sims have the over stylized graphics these days, some are just more hand-drawn and some are more computerized and rounded. People don't drag Stardew Valley through the mud for looking like a SNES game, so I don't get the hate. FoMT in motion reminded me a lot of HM 64's graphics, and for me that was pretty nice.

So I'll support them on this.

Re: Paper Mario Producer Says "It's A Necessity" To Change The Combat System In Every Entry

rallydefault

I loved the battle system in Origami King. I didn't feel it was "disconnected" or anything like that - so much of the game revolves around shapes and shape folding and manipulation. As you get stronger you can skip some of the lower-level baddies if you want, but the battles remain important throughout the whole game, which was nice. And the boss battles are pretty awesome nearly across the board.

I really do wonder how many people who trash this game have actually played it, and this website is mild by comparison. There should be some sort of verification system kinda like Steam has where if people are gonna post stuff about a game, good or bad, there's some way to see if they've actually played the game and for how much time. It shouldn't bar anyone from posting (imagine the outrage, dear goodness), but simply put an icon next to their name with hours played. Maybe have people link to their Switch accounts and it could automatically check.

Re: Paper Mario: The Origami King Launch Sales Compared To Past Entries (Japan)

rallydefault

Origami King s SO awesome - I'm loving it and having so much fun with it. One of those games where I tell myself I'm gonna play for an hour and then suddenly four hours have gone by. Top 3 favorite 1st-party game on Switch, for sure.

The environments and characters, the dialogue and story - it's all so endearing and fun to experience. I don't get the hate on the battle system; seems like something a couple reviewers didn't like and then everyone just joined the pecking order. I think it's cool, and there have been plenty of battles where I've had to really stop and think to find the solution (and some where I couldn't find the solution no matter how hard I tried, I will admit).

Just such an awesome, polished, finely crafted (ha) experience.