I don't really play games like these anymore, so this isn't for me, but if the dev reads this comment, here are my suggestions:
-Rethink that character design. You need a likeable character, especially if you're expecting to be staring at the same avatar for long durations. Increase pupil size, make the head larger and more rounded.
-The jumping looks so floaty. I'm not playing the game, so I can't say for sure, but the character's movement looks way too slow. This would work if the character was a huge, hulking creature, but he's supposed to be a runt it seems. Increase his movement speed.
Good luck to the developers. If they're serious about making games, they need to take everything into consideration.
@Ralizah Tbh, this is what I appreciate most about these mini-consoles. Let the lesser known developers have their spotlight. Keep them happy, and they're more likely to hold your device in higher regard when they see how they benefit.
I feel like their plan going forward is to build tight relationships with the best indie devs out there, and let them become Nintendo's 3rd party support for the future.
@Joker13z True, they are cosmetic, but still fun characters and add to the game's charm. :/
@MoonKnight7 That's a bit worse tbh. Basically, if you don't preorder, you're not getting the full game, and have to pay extra if you wait. It's not like these "bonuses" were created after launch. It's day one DLC disguised as a preorder bonus.
So, you mean to tell me that if I don't preorder, there's no way to unlock the extra chefs in-game? Man, this reeeeeeaally rubs me the wrong way.
I can't preorder as the funds don't allow for game spending for a while, so I may as well just wait for a sale since I won't be getting all the goodies anyway. 😒
@Savino Perhaps the next iteration of the Switch will have VR capabilities. I mean, the joy-con are perfect VR controllers, as evidenced by their use in ARMS. I hope it's where they head with the tech.
Mario Kart VR is the killer app VR needs to go mainstream.
@Agramonte speak for yourself. I think it's pretty cool you can change your load out physically, on the fly. The added Star Fox content looks like great fun. It also has planet hopping like No Man's Sky, except the difference here is there are actual missions to partake on the planets instead of searching for procedurally generated nonsense. Should be a blast for those who pick it up.
I'm on the fence because limited funds and Red Dead Redemption 2 being so close to StarLink... it all depends on how bad those microtransactions potentially mar my cowboy antics. 😡
That said, StarLink is still certainly on my radar and many others'.
Still way too many poly's for that to be 64-style. For starters, those vines and bushes need to be replaced with sprites a la Mario 64, or reverted to muddy textures on the tree.
@LegendOfPokemon Maybe because this isn't the Twilight Zone where everyone has the exact same setup? Maybe some people only have a laptop that isn't used for gaming, a PS4 with limited space, and a Switch with plenty of space, plus the added bonus of being portable? Maybe this version isn't for you? Maybe not every iteration of a product needs to cater to every single consumer in the universe, because it doesn't, and that would be silly to think otherwise?
No one has mentioned his character in Lemony Snicket's A Series of Unfortunate Events? Or to lesser extent The Number 23... He has certainly played devious roles well before. Could be interesting to watch if true.
@lillith The "Switch tax" has less to do with the cost of the cartridges, and more to do with companies using the system's portability as an excuse to justify the price. To the publisher, the consumer is getting 2 games - one on home console, one on the go. It sucks, but that's capitalism for ya.
Regarding gyro aiming, it's essentially the control style preferred for games like Splatoon. You still use the right analog for your camera, but with added gyro support, you can get much better precision. So head shots are easier without having to tap, tap, tap the right stick. It's so easy to "overtap", but with gyro, you can just move/tilt your controller ever so slightly which affords more finesse.
@Shellcore Don't forget gyro aiming. This is a huge factor for many Switch owners when it comes to console FPS. DOOM looks great on PS4, but it's a chore to play without gyro aiming. Good to see it's available on Wolf as well.
@Laxeybobby yeah, they are essentially team formations, certain colors meaning a running play, others a ball passing play. But I think this game has silly, made-up plays involving chainsaws and other craziness.
@20wonders No problem!
Yes, Tilted is always a gamble. You either get a weapon right away and survive, or get killed right away. I usually stay far away unless my mates all say, "let's go to Tilted!" Then I just go, "Ok, roulette it is!" 😅
@maruse I would have to say the first few times I played it was massively frustrating. Then one of my friends asked me to play with him, and my what a huge difference. Team based play in this game is so much fun. That is why it is so popular. Plus, it's free.
@20wonders A few pointers - pick an area of the map that may not be as populated as, say, Tilted Towers. Like a remote cabin or something that isn't in a named area. When dropping from the bus, aim directly down so you can land as quickly as possible, then glide in the direction you're heading when it automatically brings out your glider. This one even I struggle with, but it's paramount - when taking hits, immediately start building walls first. Don't try to shoot back right away unless you have a really powerful weapon and a clear shot. Even then, it's best to build first - shoot later. At least until you're comfortable with both. Good luck!
@SmaggTheSmug To be fair, when watching the actual sport in person - and to a lesser extent, at home on TV - the audience doesn't see those tables, and the turns aren't as broken up. The team captain(quarterback) has all of the plays ready, relays them to his teammates, and they go through the plays fairly quickly... that is until one of the teams causes a penalty flag, then it can drag on forever...
@Laxeybobby It's actually a very simple game made to look complex. Two teams of 11 take turns moving an oval shaped ball down the field to the "end-zone" to score 6 points, by either running the ball or throwing to a receiver who then runs the ball, all while the opposing team attempts to stop them. If they make it, they get a chance to either kick the ball through the tuning fork thing ("goalpost") for an extra point, or attempt another play to the end-zone for 2 points. If they succeed at either, their drive ends and they kick the ball down field to the other team. If they fail, their drive ends, and the other team starts their drive in the opposing direction from the yard line of failure("line of scrimmage").They have 4 chances("downs") to make it, but if they accumulate 10 yards, they get another set 4 downs("1st and 10"). If they can't make it to 10 yards by the 4th down, there's the option to punt the ball down the field for the opposing team to start their set of downs("drive") in the opposite direction, fake a punt which is a rare and risky decision, attempt another play if they are close enough to the end-zone(or are desperate for a new set of downs), or attempt a field goal worth 3 points - which entails a teammate kicking the ball through the goalpost - this play only works if the kicker is good enough or the team is close enough to the end-zone at 4th down. Meanwhile, the coordinators from the sidelines are engaged in a game of strategy trying to figure out which play the other team is going to attempt, to hopefully thwart the opposition's efforts.
TL;DR - American Football is essentially an overly complicated game of backwards Tug-O-War with an egg ball, and the sponsors use all of the breaks in between plays to bombard our country with advertisements - usually for beer, junk food, automobiles, and more recently, video games.
@Krull @Aaron 09 don't you mean 10? Add Bayonetta 1/2, DK Tropical Freeze, Hyrule Warriors DE, Captain Toad Treasure Tracker, and Super Mario Party to that list. Or are you only counting non-ports? Then you still forgot Mario Party, but I think the others should count considering how low an install base the WiiU had.
Why not all 3? I'd like to see them present themselves live, with Reggie walking on stage, being Reggie, spinning a yarn about Nintendo philosophy - really ham it up, and hint at what will be shown.
Then he asks the audience to sit back for a live viewing of a 20 minute long sizzle reel(Nintendo direct style), so those watching at home feel included in the energy and excitement at the presentation. Have a few guests walk out and talk about their future projects, even if all they have is a few development screenshots.
Immediately after the live show, Reggie tells the crowd and viewers at home that a few of the games shown have demos available at the close of the show. Leave the surprise for everyone to check the eShop on their own.
Keep in mind, the Online service will be active as well, so they could easily drop some new, hot retro games as another surprise or two. This could easily be their best presentation ever with such a "for the fans" format.
There are all kinds of games coming, and anyone who has been following Nintendo the last 5 years knows how they operate. E3 is like an obligation at this point and nothing more. And I totally get it, because we live in a 24 hr news cycle. Why put all your eggs in the E3 basket? Look at Sony. How many times have they shown Death Stranding, Spiderman, and Days Gone(from the developers of Busby 3d, guys..)? They've mastered the art of leading their fanbase on, which they can afford because of their 3rd party support. Meanwhile, Nintendo shows mostly games you'll have BEFORE XMAS! They don't build hype for years because our attention spans are so low now they can have the same impact in a few months time. Metroid Prime 4 was just a logo. How far along do you think it is? I'm betting holiday 2020. Next year is for Pokemon. My only complaint is their organization on the eShop. If you're relying on top indies for 3rd party support, it would behoove you to make them more visible among the garbage.
C'mon people, have some common sense. If it's the same studio, the music in the trailer is not part of the game's soundtrack - at least in-game anyway. We can expect a wonderful eclectic remixing of the original game's music. ...I hope.
@aaronsullivan And people wonder why they can't trust sites like IGN. At least he's being honest with his score. How is refusing more games to review after receiving a bad score not unprofessional? In fact, this trailer here screams scumbag anyway, to think anyone would bother with this shovelware. Slot racing was cool... for 5 yr olds in the 60s. This is a disgrace of a video game, so the more I know about this dev's business practices besides, the more I know to steer clear of his products.
@Tank207 ikr? They have gyro capabilities in their controllers, yet it seems they only did that just to say "me too" in response to the Wii U. It's a shame because properly implemented gyro is leaps and bounds above the typical analog setup.
@diablo2 It's a shame really, because I think games like COD could use some innovation the Switch provides. Obviously not in the graphic department, but the control schemes afforded by the Switch are leaps above the standard analog setup. AAA companies are completely content with churning out the same thing with a shinier lick of paint though, which is truly sad for the industry. At least indies (and Bethesda to an extent) take risks.
"Blah blah blah price blah blah not for me blah blah boo hoo"
Yeah, it's NOT FOR YOU people. This makes perfect sense for Japan. Since they most likely only use their docks for charging in between on-the-go gaming sessions, selling a 2nd Switch without a charger is OK. Hell, it's not like they haven't done this before with the 3DS.
This probably wouldn't fly outside of Japan, though.
How is this any different from going to a cinema to watch the latest movie for $15 ?
You don't own that viewing you just had, yet you don't complain about spending the money - unless of course you didn't enjoy the film. THIS IS THE SAME!
I think as long as the costs are reasonable and the streaming capabilities can keep up with latency, this will be completely fine in the future.
Physical media is a thing of the past, folks. It's only a matter of time before consoles all become fully fledged streaming devices. This thing Capcom is doing will test the waters. If it fails, then we know it's too soon to work out. But eventually, Netflix for games (or Games On Demand(NOWtendo? Lol)) will be the norm.
"The next level" just means they decided to add a Basket Royale mode and lootboxes. I'll assume every company is doing that when they delay their game. It's easier to keep a short wishlist that way.
This review fails to mention that they added the ability - I assume from Fire Emblem Warriors - to switch between 4 different characters during battle. I feel this changes things up a good bit from the Wii U version, plus there are now NINE (maybe 10?) Adventure Mode maps instead of four. Will definitely be picking this up Friday for some good ol' co-op with the gf.
@NotAceAttorney Honestly, I'm not sure why he still checks the site. He doesn't care for the 3ds OR the Switch, yet here he is yet again posting a negative comment of ridicule. You'd think after a few years of this he'd finally move on.
@OorWullie I wouldn't be disappointed, the premise sounds awesome! But my imagination gets the best of me, and I'd LOVE to see what Retro could do for the horror genre. Either way, I'm very interested in whatever Retro reveals, if anything at all.
I would like to see Retro do a horror game. I hope that's the actual project they are working on, but if Starfox Grand Prix ended up being legit, I wouldn't be mad. It does sound like an interesting pitch.
After Road Redemption, A Hat In Time, Project CARS, and many others used Wii U as a means to con buyers into supporting their system, only to fall silent or flat out lie, saying they never intended to put it on the system fans gave them their money to create, nobody should EVER support a crowdfunded game with a console port stretch goal. Either include it in the initial goal, or not at all. These practices have painted crowdfunding in a very negative light thanks to these schmucks.
@SmaggTheSmug Ugh, I think you're right. These types of games are so friggin lazy from a developer's standpoint. Even my crappy attempt at a mobile game had left-right movement.
Comments 781
Re: Tiny Hands Adventure Aims To Give Yooka-Laylee A Run For Its 3D Platforming Money On Switch
I don't really play games like these anymore, so this isn't for me, but if the dev reads this comment, here are my suggestions:
-Rethink that character design. You need a likeable character, especially if you're expecting to be staring at the same avatar for long durations. Increase pupil size, make the head larger and more rounded.
-The jumping looks so floaty. I'm not playing the game, so I can't say for sure, but the character's movement looks way too slow. This would work if the character was a huge, hulking creature, but he's supposed to be a runt it seems. Increase his movement speed.
Good luck to the developers. If they're serious about making games, they need to take everything into consideration.
Re: Random: You'll Soon Be Able To Buy An Edible Sega Logo In Japan
The director was like "WE NEED TO MAKE SOME CAKE", so they decided to go literal with it.
Re: SEGA's Latest Financial Report Reveals Slump In Sales
Hey Sega, rise from your graaave!
Re: NES Classic Mini Outsold Modern Video Game Hardware In The Month Of June
@Ralizah Tbh, this is what I appreciate most about these mini-consoles. Let the lesser known developers have their spotlight. Keep them happy, and they're more likely to hold your device in higher regard when they see how they benefit.
I feel like their plan going forward is to build tight relationships with the best indie devs out there, and let them become Nintendo's 3rd party support for the future.
Re: Pre-Order Overcooked 2 Now And Receive Exclusive Characters At Launch
@Joker13z True, they are cosmetic, but still fun characters and add to the game's charm. :/
@MoonKnight7 That's a bit worse tbh. Basically, if you don't preorder, you're not getting the full game, and have to pay extra if you wait. It's not like these "bonuses" were created after launch. It's day one DLC disguised as a preorder bonus.
Re: Pre-Order Overcooked 2 Now And Receive Exclusive Characters At Launch
So, you mean to tell me that if I don't preorder, there's no way to unlock the extra chefs in-game? Man, this reeeeeeaally rubs me the wrong way.
I can't preorder as the funds don't allow for game spending for a while, so I may as well just wait for a sale since I won't be getting all the goodies anyway. 😒
Re: Megaton Rainfall Will Bring First-Person Superhero Action To Switch Next Month
Only worthwhile if they implement motion controls. The Switch has advanced tech in it, and I wish these devs would take more advantage of it.
Re: Review: VSR: Void Space Racing (Switch eShop)
So are there gyro controls? I didn't see any mention of the controls aside from thrust buttons..
Re: Latest Mario Kart 8 Deluxe Update Adds Free Breath Of The Wild Content
Man, I was hoping for new tracks - which i'd gladly pay for - but hey, I'll take free whatever.
Re: Keep Up The Pace In Speed Brawl, A Momentum-Based Fighter Coming To Switch
This looks super fun! Getting almost a Viewtiful Joe vibe. Love it.
Re: Out Of The Blue, Ubisoft Has Released Hungry Shark World On Switch eShop
@HeroponRiki more expensive? If there are in app purchases, I think a tenner is fair.
Re: Mario Kart VR Will Launch In The UK This Summer
@Savino Perhaps the next iteration of the Switch will have VR capabilities. I mean, the joy-con are perfect VR controllers, as evidenced by their use in ARMS. I hope it's where they head with the tech.
Mario Kart VR is the killer app VR needs to go mainstream.
Re: Ubisoft Says Reggie Fils-Aimé Is To Thank For Star Fox's Inclusion In Starlink: Battle For Atlas
@Agramonte speak for yourself. I think it's pretty cool you can change your load out physically, on the fly. The added Star Fox content looks like great fun. It also has planet hopping like No Man's Sky, except the difference here is there are actual missions to partake on the planets instead of searching for procedurally generated nonsense. Should be a blast for those who pick it up.
I'm on the fence because limited funds and Red Dead Redemption 2 being so close to StarLink... it all depends on how bad those microtransactions potentially mar my cowboy antics. 😡
That said, StarLink is still certainly on my radar and many others'.
Re: Here's Your First Look At Yooka-Laylee's Demastered Nintendo 64 Mode
Still way too many poly's for that to be 64-style. For starters, those vines and bushes need to be replaced with sprites a la Mario 64, or reverted to muddy textures on the tree.
Re: Fresh Details Are Shared For Futuristic Racer GRIP's 'Carkour' Mode
@JTTSantos He's trolling. He's commented roughly the same thing on every article I've read this morning.
Anyway, it's preposterous - GTAV was on both the PS3 and Xbox360, both of which the Switch can outperform.
Re: Review: Inside (Switch eShop)
@LegendOfPokemon Maybe because this isn't the Twilight Zone where everyone has the exact same setup?
Maybe some people only have a laptop that isn't used for gaming, a PS4 with limited space, and a Switch with plenty of space, plus the added bonus of being portable? Maybe this version isn't for you? Maybe not every iteration of a product needs to cater to every single consumer in the universe, because it doesn't, and that would be silly to think otherwise?
Re: Rumour: Jim Carrey In Negotiations To Play Dr. Robotnik In Upcoming Sonic Movie
No one has mentioned his character in Lemony Snicket's A Series of Unfortunate Events? Or to lesser extent The Number 23... He has certainly played devious roles well before. Could be interesting to watch if true.
Re: Review: Wolfenstein II: The New Colossus (Switch)
@lillith The "Switch tax" has less to do with the cost of the cartridges, and more to do with companies using the system's portability as an excuse to justify the price. To the publisher, the consumer is getting 2 games - one on home console, one on the go. It sucks, but that's capitalism for ya.
Regarding gyro aiming, it's essentially the control style preferred for games like Splatoon. You still use the right analog for your camera, but with added gyro support, you can get much better precision. So head shots are easier without having to tap, tap, tap the right stick. It's so easy to "overtap", but with gyro, you can just move/tilt your controller ever so slightly which affords more finesse.
Re: Review: Wolfenstein II: The New Colossus (Switch)
@Shellcore Don't forget gyro aiming. This is a huge factor for many Switch owners when it comes to console FPS. DOOM looks great on PS4, but it's a chore to play without gyro aiming. Good to see it's available on Wolf as well.
Re: Mutant Football League Switch Gameplay Hits The Field, Looks Absolutely Brutal
@Laxeybobby yeah, they are essentially team formations, certain colors meaning a running play, others a ball passing play. But I think this game has silly, made-up plays involving chainsaws and other craziness.
Re: Punch-Out!!-Inspired Fighter Pato Box Will Score A KO On Switch Next Month
@justin233 So with 10% off, that makes it $13.49 at launch.
Re: Fortnite's 'Playground' Mode Is Imminent, Set To Offer A Very Different Way To Play
@20wonders No problem!
Yes, Tilted is always a gamble. You either get a weapon right away and survive, or get killed right away. I usually stay far away unless my mates all say, "let's go to Tilted!" Then I just go, "Ok, roulette it is!" 😅
Re: Fortnite's 'Playground' Mode Is Imminent, Set To Offer A Very Different Way To Play
@maruse I would have to say the first few times I played it was massively frustrating. Then one of my friends asked me to play with him, and my what a huge difference. Team based play in this game is so much fun. That is why it is so popular. Plus, it's free.
Re: Fortnite's 'Playground' Mode Is Imminent, Set To Offer A Very Different Way To Play
@20wonders A few pointers - pick an area of the map that may not be as populated as, say, Tilted Towers. Like a remote cabin or something that isn't in a named area.
When dropping from the bus, aim directly down so you can land as quickly as possible, then glide in the direction you're heading when it automatically brings out your glider.
This one even I struggle with, but it's paramount - when taking hits, immediately start building walls first. Don't try to shoot back right away unless you have a really powerful weapon and a clear shot. Even then, it's best to build first - shoot later. At least until you're comfortable with both. Good luck!
Re: Mutant Football League Switch Gameplay Hits The Field, Looks Absolutely Brutal
@SmaggTheSmug To be fair, when watching the actual sport in person - and to a lesser extent, at home on TV - the audience doesn't see those tables, and the turns aren't as broken up. The team captain(quarterback) has all of the plays ready, relays them to his teammates, and they go through the plays fairly quickly... that is until one of the teams causes a penalty flag, then it can drag on forever...
Re: Mutant Football League Switch Gameplay Hits The Field, Looks Absolutely Brutal
@Laxeybobby It's actually a very simple game made to look complex. Two teams of 11 take turns moving an oval shaped ball down the field to the "end-zone" to score 6 points, by either running the ball or throwing to a receiver who then runs the ball, all while the opposing team attempts to stop them. If they make it, they get a chance to either kick the ball through the tuning fork thing ("goalpost") for an extra point, or attempt another play to the end-zone for 2 points. If they succeed at either, their drive ends and they kick the ball down field to the other team. If they fail, their drive ends, and the other team starts their drive in the opposing direction from the yard line of failure("line of scrimmage").They have 4 chances("downs") to make it, but if they accumulate 10 yards, they get another set 4 downs("1st and 10"). If they can't make it to 10 yards by the 4th down, there's the option to punt the ball down the field for the opposing team to start their set of downs("drive") in the opposite direction, fake a punt which is a rare and risky decision, attempt another play if they are close enough to the end-zone(or are desperate for a new set of downs), or attempt a field goal worth 3 points - which entails a teammate kicking the ball through the goalpost - this play only works if the kicker is good enough or the team is close enough to the end-zone at 4th down. Meanwhile, the coordinators from the sidelines are engaged in a game of strategy trying to figure out which play the other team is going to attempt, to hopefully thwart the opposition's efforts.
TL;DR - American Football is essentially an overly complicated game of backwards Tug-O-War with an egg ball, and the sponsors use all of the breaks in between plays to bombard our country with advertisements - usually for beer, junk food, automobiles, and more recently, video games.
Re: Nintendo Download: 21st June (North America)
@Krull @Aaron 09 don't you mean 10? Add Bayonetta 1/2, DK Tropical Freeze, Hyrule Warriors DE, Captain Toad Treasure Tracker, and Super Mario Party to that list.
Or are you only counting non-ports? Then you still forgot Mario Party, but I think the others should count considering how low an install base the WiiU had.
Re: Nintendo Is Open To Dropping The 'Direct' Approach At Future E3 Events
Why not all 3? I'd like to see them present themselves live, with Reggie walking on stage, being Reggie, spinning a yarn about Nintendo philosophy - really ham it up, and hint at what will be shown.
Then he asks the audience to sit back for a live viewing of a 20 minute long sizzle reel(Nintendo direct style), so those watching at home feel included in the energy and excitement at the presentation. Have a few guests walk out and talk about their future projects, even if all they have is a few development screenshots.
Immediately after the live show, Reggie tells the crowd and viewers at home that a few of the games shown have demos available at the close of the show. Leave the surprise for everyone to check the eShop on their own.
Keep in mind, the Online service will be active as well, so they could easily drop some new, hot retro games as another surprise or two. This could easily be their best presentation ever with such a "for the fans" format.
Re: Nintendo's Reggie Fils-Aimé Hits Back At Analysts After Recent Share Price Drop
There are all kinds of games coming, and anyone who has been following Nintendo the last 5 years knows how they operate. E3 is like an obligation at this point and nothing more. And I totally get it, because we live in a 24 hr news cycle. Why put all your eggs in the E3 basket? Look at Sony. How many times have they shown Death Stranding, Spiderman, and Days Gone(from the developers of Busby 3d, guys..)? They've mastered the art of leading their fanbase on, which they can afford because of their 3rd party support. Meanwhile, Nintendo shows mostly games you'll have BEFORE XMAS! They don't build hype for years because our attention spans are so low now they can have the same impact in a few months time. Metroid Prime 4 was just a logo. How far along do you think it is? I'm betting holiday 2020. Next year is for Pokemon.
My only complaint is their organization on the eShop. If you're relying on top indies for 3rd party support, it would behoove you to make them more visible among the garbage.
Re: Monster Boy And The Cursed Kingdom Gets Shown Off In Brand New E3 Trailer
C'mon people, have some common sense. If it's the same studio, the music in the trailer is not part of the game's soundtrack - at least in-game anyway. We can expect a wonderful eclectic remixing of the original game's music. ...I hope.
Re: GameStop Listing Reveals Nickelodeon Kart Racers Coming To Switch
Remember guys, NL is going off a listing and nothing more, so that headline image is not indicative of which characters may even appear.
Re: Guide: Fortnite On Nintendo Switch - Release Date, Battle Pass Pricing, Motion Controls And Exclusive Content
Came here for motion control info. Alas, only clickbait.
I think I'm done with NL until E3.
Re: Move Over Micro Machines, Scalextric Is Zooming Onto Switch Next Week
@aaronsullivan And people wonder why they can't trust sites like IGN. At least he's being honest with his score. How is refusing more games to review after receiving a bad score not unprofessional? In fact, this trailer here screams scumbag anyway, to think anyone would bother with this shovelware. Slot racing was cool... for 5 yr olds in the 60s. This is a disgrace of a video game, so the more I know about this dev's business practices besides, the more I know to steer clear of his products.
Re: Konami Is Set To Reveal Two New Games For Nintendo Switch At E3 2018
Silent Hill Pinball & Metal Gear Match 3
Re: Dataminer Finds Fortnite Update in Switch eShop
@Tank207 ikr? They have gyro capabilities in their controllers, yet it seems they only did that just to say "me too" in response to the Wii U. It's a shame because properly implemented gyro is leaps and bounds above the typical analog setup.
Re: Dataminer Finds Fortnite Update in Switch eShop
I hope they added gyro support. One thing I can't stand about Fortnite on ps4 is lack thereof.
Re: Fallout 76 Straps On Its Pip-Boy With A Mysterious Teaser Trailer
@diablo2 It's a shame really, because I think games like COD could use some innovation the Switch provides. Obviously not in the graphic department, but the control schemes afforded by the Switch are leaps above the standard analog setup. AAA companies are completely content with churning out the same thing with a shinier lick of paint though, which is truly sad for the industry. At least indies (and Bethesda to an extent) take risks.
Re: Japanese Version Of Resident Evil 7 On Switch Has An English Language Option
@maruse That's a real shame. I hope they consider increasing the demo time if they really expect anyone to buy into this version over there.
Re: A Cheaper, Customisable 'Nintendo Switch 2nd Set' Has Launched In Japan Without A Dock
"Blah blah blah price blah blah not for me blah blah boo hoo"
Yeah, it's NOT FOR YOU people. This makes perfect sense for Japan. Since they most likely only use their docks for charging in between on-the-go gaming sessions, selling a 2nd Switch without a charger is OK. Hell, it's not like they haven't done this before with the 3DS.
This probably wouldn't fly outside of Japan, though.
Re: Video: Resident Evil 7 Cloud Brings Both Good and Bad to Nintendo Switch
How is this any different from going to a cinema to watch the latest movie for $15 ?
You don't own that viewing you just had, yet you don't complain about spending the money - unless of course you didn't enjoy the film. THIS IS THE SAME!
I think as long as the costs are reasonable and the streaming capabilities can keep up with latency, this will be completely fine in the future.
Physical media is a thing of the past, folks. It's only a matter of time before consoles all become fully fledged streaming devices. This thing Capcom is doing will test the waters. If it fails, then we know it's too soon to work out. But eventually, Netflix for games (or Games On Demand(NOWtendo? Lol)) will be the norm.
Re: NBA Playgrounds 2 Will Miss Its 22nd May Launch Date, Dev Promises "Exciting Things"
"The next level" just means they decided to add a Basket Royale mode and lootboxes. I'll assume every company is doing that when they delay their game. It's easier to keep a short wishlist that way.
Re: Review: Hyrule Warriors: Definitive Edition (Switch)
This review fails to mention that they added the ability - I assume from Fire Emblem Warriors - to switch between 4 different characters during battle. I feel this changes things up a good bit from the Wii U version, plus there are now NINE (maybe 10?) Adventure Mode maps instead of four. Will definitely be picking this up Friday for some good ol' co-op with the gf.
Re: Rumour: Retro Studios Has Another Project In Development Alongside Star Fox
@NotAceAttorney Honestly, I'm not sure why he still checks the site. He doesn't care for the 3ds OR the Switch, yet here he is yet again posting a negative comment of ridicule. You'd think after a few years of this he'd finally move on.
Re: Rumour: Retro Studios Has Another Project In Development Alongside Star Fox
@OorWullie I wouldn't be disappointed, the premise sounds awesome! But my imagination gets the best of me, and I'd LOVE to see what Retro could do for the horror genre. Either way, I'm very interested in whatever Retro reveals, if anything at all.
Re: Rumour: Retro Studios Has Another Project In Development Alongside Star Fox
I would like to see Retro do a horror game. I hope that's the actual project they are working on, but if Starfox Grand Prix ended up being legit, I wouldn't be mad. It does sound like an interesting pitch.
Re: Cave Story And The Binding Of Isaac Go Head-To-Head In New Puzzle-Fighter, Crystal Crisis
Indie Puzzle Fighter.. this should be interesting.
Re: Swery65's The Good Life Will Come To Switch, But Only If It Hits $800K By The End Of The Day
@HeroponRiki ikr? Even though I'd still like Road Redemption or a Road Rash equivalent on Switch. :/
Re: Swery65's The Good Life Will Come To Switch, But Only If It Hits $800K By The End Of The Day
After Road Redemption, A Hat In Time, Project CARS, and many others used Wii U as a means to con buyers into supporting their system, only to fall silent or flat out lie, saying they never intended to put it on the system fans gave them their money to create, nobody should EVER support a crowdfunded game with a console port stretch goal. Either include it in the initial goal, or not at all. These practices have painted crowdfunding in a very negative light thanks to these schmucks.
Re: Get Ready To Rage In Chicken Assassin: Reloaded On Switch This Summer
@SmaggTheSmug Ugh, I think you're right. These types of games are so friggin lazy from a developer's standpoint. Even my crappy attempt at a mobile game had left-right movement.
Re: Ikaruga Will Be Dual-Phasing To Switch Later This Month
@ultraviolet Does Xbox version let you turn it sideways and play in true TATE mode, like the game was intended? No? Huh.