@SKTTR I kind of like this idea. Especially since your character is Astral projecting, she wouldn't particularly be able to keep a map handy, so it sort of makes sense.. I'll keep it on my radar.
I was hoping for Invader Zim to make an appearance, but I'm kinda glad they don't have him or Gir in there... the environments look too basic, and the animations are rather stiff. Certainly a cash grab, although whose kids still watch Rugrats or Hey Arnold! ?
@ramu-chan Oh right. Keep everything the same. No need for change ever! If you want the look from those old games, go play those old games. This is a sequel, whether you like it or not, being handled by different artists. Let them express their own style for pete's sake.
@BigKing Omg... your reading comprehension is atrocious. Go back and read my initial comment to you concerning GUARD CRUSH, NOT LIZARDCUBE. Or don't. I don't care to entertain this topic any further since you can't follow along.
@Pepegol I don't know that much about modern Sega, but it's been over 20 years. Does the original dev team even exist today?
@BigKing LOL yup. No opinion whatsoever. That's me alright. I have opinions, chief. Thing is, I formulate mine based off of first-hand experiences, and don't write things off based on brief speculation or gut reaction.
It just so turns out that quite a few indies are making great strides on the gaming landscape this generation, so yeah, I'd say they are worth celebrating. Rather asinine of you to assume I would extend that respect to all, however.
@Nincompoop Despite what you've played, that's not what I asked.
On topic, if you did read the whole review, you should know that when it comes to the praise in the review, it's due to the game mechanics, NOT just the aesthetic.
I try not to watch too many videos of this because I want to be surprised by the minigames in store, but I watched River Survival being played, and I'm so excited to play this with my friends next month!
@BigKing You know, there is the option of not buying it if you don't want to support it, and letting those excited for the prospects of a return to a beloved franchise - new team or not - enjoy their communal hype.
But no, people like you would rather spew your cynicism. Rain on others' parades.
I can understand having a skeptical opinion of something, but all you and a few others I shall not name ever seem to do in the comments here is contribute nothing positive whatsoever. You try to find any excuse you can to vent your frustrations toward your own nostalgic disappointment, instead of keeping any open mind to something new. Perhaps you should reassess your mental health before you bring anyone else down.
BTW, thanks for proving my point about having not played The Dragon's Trap.
@BigKing Guard Crush is doing the code while lizardcube is handling art. Say what you will about Streets Of Fury's art direction, but apparently the gameplay was rather enjoyable, which is what matters on their behalf.
I just want them to fix the gyro. It was working fine at the launch in June, but one of the recent updates messed it up. It used to work just like Splatoon, but now it's all weird. InvertIng aim doesn't help it either because that only affects the Y axis.
I just hope they fix the code for gyro implementation. It was fine when it launched in June, so I don't know what happened. But now the aiming is all inverted in the worst ways.. and aiming inversion doesn't help with the X axis.
Judging from a lot of these comments, it seems you people haven't played the fantastically crafted Wonder Boy 3 remake. For shame!
The music should be wonderful, the art and animation superb.. now let's just hope this team nails the collision boxes - that was the one aspect of WB3 remake which felt a bit wonky.
Edit: It appears that Lizardcube is probably handling the art and animation, while Guard Crush is working on the collision side of things. Their game "Streets of Fury" looks terrible thanks to that old Mortal Kombat character model style, but the gameplay does seem to evoke that classic beat-em-up feel.
@iLikeUrAttitude a poorly executed idea does not = shovelware. Please stop using that term. Space Ribbon is a novel concept that could have used more development time.
I for one was interested until reading about the poor item selection and rubber banding abuse.
DQ11 was announced a while ago, and I'm sure they're working on it.
Tomb Raider is possible, but certainly not the newer games.
You're insane if you think the Switch can handle AC Odyssey.
"AAA" publishers best bet is to bring over collections of older games. Millions of gamers out there who would love to play their favorite games however they want. Those newer shiny things with ridiculous benchmarks are impractical to run on the Switch. There is a reason Panic Button goes after the 60 fps games to port to Switch. They can sacrifice some performance to maintain the overall experience. Games like TR or AC(Origins OR Odyssey) are already running at 30 fps on PS4/XB, so what exactly are you expecting, a miracle?
It's an interesting little game I played on my laptop a few years ago. You have to manage O2 levels while also maintaining enough for jetpacking(later in game). The only thing "off" about it was the hokey character models later on, but I recommend it for anyone who likes a more chill platforming experience.
What is so great about AAA anymore? Seriously? EA sucks, Ubisoft is ehh but I wouldn't mind seeing Assassin's Creed Black Flag ported, Activision meh... Bethesda? They're actively supporting Switch. Capcom is supporting it. Sega is slowly supporting... Blizzard is bringing Diablo 3 and probably more once that releases. What else are you crybabies looking for? We're getting Warframe soon.. what will it take to appease you lot?
Open your freaking minds to some indies for once. They are the future and continually improve with fresher ideas than anything "AAA". I don't get you people.
Looking forward to more game news, no discrimination.
I noticed no one touched on Miyamoto's famous saying about delayed games. The reason they polish their games so much. It's because once they've completed development, they don't like to go back to it. So an MMO's maintenance is essentially an exact opposite philosophy to his own. It implies the game is never complete - which it isn't, since they continually "evolve" to improve gameplay.
Their practices may have changed in recent times, what with their newer games' post-launch DLC and online games getting minor gameplay tweaks, but that was an initiative brought on by Kimishima and investors.
I have infinitely more confidence in IGA than I ever had for Inafune. The latter being credited as the creator of Mega Man didn't help MN9 since the guy is nothing more than a character designer. Creating a cool character bodes well for animation, but doesn't always make for a good game. That takes good gameplay and level design. IGA understands level design whereas Inafune does not. I say let them take as much time as they need so we get a complete, polished product.
@Callmegil Oh yeah! That reminds me, I have L.A. Noire on Steam I need to play through. Looks like my weekend is decided. lol
Yeah, I may be a little stubborn in my preferences, but I know what I like, and in my later years, budgeting time (and money) for games is a job in and of itself. Cheers and happy gaming.
@Mgene15 Truthfully, I've never played Bloodborne, but if it's anything like Dark Souls, no thanks. Can't stand character movement in that game. Everything feels so ungodly sluggish. Believe me, I tried to get into it, but bad-feeling controls are a major peeve.
@Callmegil Indifference is neither a positive nor negative sentiment. I'd be quicker to praise a game I've never played before bashing it. That says nothing of indifference, however, which is what I feel toward Horizon. shrug I don't get much time these days to play long story driven games, so there's no point in convincing me otherwise on that one. It wasn't really a contest, honestly. I play every Zelda game at launch ever since Wind Waker, and after having dropped 400 for the Switch and a couple games, there was no way to fit HZD into my time or budget.
I did play Edith Finch, and it was a neat little game! Interesting story, but I wouldn't say it was the best game by any means. Unless you missed a relative, it has pretty much zero replay value. I won't discredit its clever presentation though.
Rockstar is a different beast entirely. They're practically masters of open world games, which is why RDR2 has so many excited. Except when it comes to story in their games, I think the gameplay is excellent already that you don't need to pursue the story to have a good time, but it's there if you want it. I never finished RDR1, but I played enough of it to deem it one of my top 5 gaming experiences of all time. Maybe it's me, but I don't need a story front and center if the gameplay loop is enjoyable enough. Nothing against those who do, just a matter of preference.
@Callmegil I personally don't care what game is awarded what, but it's a general guide of what the industry thinks is worth noting. Of course all opinions regardless.
Yes, i'll admit I do have a bias against Sony titles. They make great consoles that 3rd party companies fawn over, but I remain skeptic of their ability to maintain thoroughly engaging gaming experiences. Don't get me wrong, they have some gems, and their studios are making great strides. Like I said, I think GoW deserves GOTY status so far in 2018. However, I'm of the feeling or impression that they try to hide uninteresting gameplay loops behind eye candy.
There are franchises I loved of theirs that are now defunct, and Ghost of Tsushima has my attention, but modern Sony games aren't my cup of tea for the most part. I'm not particularly fond of games that spoonfeed you its story to be honest. I've always been a huge proponent of gameplay first. This is why I even enjoyed No Man's Sky at launch. You do what you want, and if you feel like digging for it, the story and lore are there for your efforts.
I understand the problem with keeping those old games lost to time and inaccessibility available to those who seek it, but I also understand where Nintendo's legal dept. is coming from.
There needs to be a middle ground. Perhaps if these ROM outlets only provided access to ROMs you can't find in the marketplace? Have someone on board who checks daily each ROM's availability to ensure they're not stepping on any toes. This is still technically an illegal practice, but it seems to me that Nintendo is mainly going after the avenues with easy access to games they provide for sale in some form.
Meanwhile, you can still find practically anything you want out there if you do enough digging. Like others have said, it's so easy to just download a retro console's entire library in a ZIP file. Piracy never truly goes away, so why are the pirates so upset?
@NEStalgia True, the trailer only shows a tease, but if the description of rhythm twin-stick shooter is anything to go by, we won't know until we see more. A game doesn't have to be of mobile origin, mind, to end up shallow. There have been plenty of AAA consoles titles that pull that off all the same.
@Jeronan Ok, so I laid the "interactive movies" on a little thick, but I did say "in most cases", meaning I'd place GoW in that category to a lesser degree. In fact, they did a better job of incorporating story into the gameplay, similar to Deadly Creatures (although DC's story was entirely passive), even going so far as to take control away from you somewhat to emphasize certain moments, to which that I commend. GoW deserves GOTY so far, unless RDR2, Smash, Spiderman, or some other big holiday release blows everyone away.
@NEStalgia Yes, I understand the limitations of mobile when it comes to depth and control style, however not all mobile games are shallow, so to speak. In fact, some have been re-tailored in the porting process to better match a console gaming experience.
To completely brush off a potential unique experience simply because it "looks like a mobile game" is a tad immature imo. But hey, to each his own.
@Fight_Teza_Fight For the last time, my disinterest in a game has nothing to do with whether a game is good or not. It seems you are taking issue with my indifference. I've made my reasons known, so please get over it. If you think HZD is amazeballs, great. I'm happy for you. I'm a bit more selective with my gaming experiences - mainly due to time and money, and while little niggles may not seem like a big deal to you because "OMG STORY THO!!", they're enough for me to pass on that experience.
If you care to watch the video that made me change my mind about wanting HZD, you can view it here: https://m.youtube.com/watch?v=aVPXKdSEGNQ
You may not agree, and that's fine, but it reveals to me the developers' priorities.
God Of War did a better job of immersing the player, so kudos to them, and I'm really excited for Ghost Of Tsushima and Red Dead Redemption 2 (although that's of course Rockstar), so it's not a bias against Sony, just a disinterest in HZD. Good day.
@Fight_Teza_Fight See, the thing about opinions, is that you don't have to agree with them, but I have mine and you have yours.
Let me clarify anyway. Nowhere did I say that "interactive movies" were less of a game. Some people enjoy films while pressing buttons here and there. Me personally, I'd rather control everything, as that's why I play videogames. So when a game is touted as this amazing thing, yet you can't interact with the world outside of its intentional, scripted targets, excuse me if I'm colored disinterested.
@NEStalgia Tell me, what does this statement even mean? Why do people constantly ape the same sentiment over and over? Mobile games can be good, you know. They get a bad rap for being limited to touch controls or some other simple mechanic, but a lot of those games are perfectly fine when traditional console gaming controls are implemented - which I don't know if you knew or not, but the Switch has. Also, the Switch is a portable hybrid, which by definition means it is mobile.
Ever since I saw a video comparing physics and other things between Horizon and BotW, I've been reluctant to try out Horizon. It proves the developers prioritized pretty backdrops over actual substance. Yeah, it may have a good story according to the internet, but I can't get immersed in it if I don't feel like I'm affecting the world around me besides scripted targets.
That's a problem I have with 1st party Sony games in general. They look beautiful, sure, but they end up being very linear experiences, and everything is dumbed down just to get the player to see each set piece, just like a movie. That would be great if the gameplay met the same level as the scenery, but it simply cannot compare in most cases. So you're stuck with interactive movies on PS4, or solid gameplay mechanics on Switch. At least the Xbox 1 has crossplay with one of those...
I'd mention PC, but all I have is a laptop that barely runs Subnautica, so that's not an option.
@Spoony_Tech Not to mention their insinuations back during its kickstarter days of releasing on Wii U. You'd think they would do everything in their power to make good on those notions. Road Redemption was another one scheduled for Wii U, but is making the jump to Switch.
Everything about the AHIT situation just rubs me the wrong way.
Comments 781
Re: Broforce - Infectious Low-Brow Blasting Fun With Your Favourite Movie Heroes
@Alikan ahh thanks, good to know. I may wait for a sale in that case.
Re: Broforce - Infectious Low-Brow Blasting Fun With Your Favourite Movie Heroes
But does this version come with the Expendabros DLC or not?
Re: Let The Switch's HD Rumble Scare You Silly In Whispering Willows, Out Later This Month
@SKTTR I kind of like this idea. Especially since your character is Astral projecting, she wouldn't particularly be able to keep a map handy, so it sort of makes sense.. I'll keep it on my radar.
Re: Nintendo Download: 13th September (North America)
The Broken Age and Arcade Achives RYGAR released today as well, according to Nintendo's site.
Re: Video: Get A First Look At Nickelodeon Kart Racers On Nintendo Switch
I was hoping for Invader Zim to make an appearance, but I'm kinda glad they don't have him or Gir in there... the environments look too basic, and the animations are rather stiff.
Certainly a cash grab, although whose kids still watch Rugrats or Hey Arnold! ?
Re: Moonlighter Opens For Business On Nintendo Switch This November
Been waiting for this one.. Glad it has a release window at least!
Re: Side-Scrolling Musical Adventure Wandersong Will Hit The High Notes On Switch This Month
Been waiting for this! Should be fun times!
Re: Feature: Behind The Scenes On Streets Of Rage 4, The Sequel We Thought We'd Never See
@ramu-chan Oh right. Keep everything the same. No need for change ever! If you want the look from those old games, go play those old games. This is a sequel, whether you like it or not, being handled by different artists. Let them express their own style for pete's sake.
Re: Feature: Behind The Scenes On Streets Of Rage 4, The Sequel We Thought We'd Never See
@ramu-chan If that is your idea of chunky, I'd hate to see what you think is acceptable. I guess you want her to look anorexic?
Re: Hands On: Streets Of Rage 4 Is A Grand (Upper) Revival
@BigKing Omg... your reading comprehension is atrocious. Go back and read my initial comment to you concerning GUARD CRUSH, NOT LIZARDCUBE. Or don't. I don't care to entertain this topic any further since you can't follow along.
@Pepegol I don't know that much about modern Sega, but it's been over 20 years. Does the original dev team even exist today?
Re: Hands On: Streets Of Rage 4 Is A Grand (Upper) Revival
@BigKing LOL yup. No opinion whatsoever. That's me alright. I have opinions, chief. Thing is, I formulate mine based off of first-hand experiences, and don't write things off based on brief speculation or gut reaction.
It just so turns out that quite a few indies are making great strides on the gaming landscape this generation, so yeah, I'd say they are worth celebrating. Rather asinine of you to assume I would extend that respect to all, however.
Re: Planet Alpha - A Truly Mesmerising Puzzle-Platformer That You Should Download Now
@Nincompoop Despite what you've played, that's not what I asked.
On topic, if you did read the whole review, you should know that when it comes to the praise in the review, it's due to the game mechanics, NOT just the aesthetic.
Re: Planet Alpha - A Truly Mesmerising Puzzle-Platformer That You Should Download Now
@Nincompoop "See? Looks matter, you don't need creative game mechanics to earn accolades."
Did you even read the whole review, or just skip to the Conclusion?
Re: First-Person Survival Horror Agony Will Torment Switch Later This Year
@Davidiam007 Yes! Scorn looks amazing.. I hope the devs make it happen!
Re: Hands On: Rolling The Dice With Super Mario Party On Switch
I try not to watch too many videos of this because I want to be surprised by the minigames in store, but I watched River Survival being played, and I'm so excited to play this with my friends next month!
Re: Hands On: Streets Of Rage 4 Is A Grand (Upper) Revival
@BigKing You know, there is the option of not buying it if you don't want to support it, and letting those excited for the prospects of a return to a beloved franchise - new team or not - enjoy their communal hype.
But no, people like you would rather spew your cynicism. Rain on others' parades.
I can understand having a skeptical opinion of something, but all you and a few others I shall not name ever seem to do in the comments here is contribute nothing positive whatsoever. You try to find any excuse you can to vent your frustrations toward your own nostalgic disappointment, instead of keeping any open mind to something new. Perhaps you should reassess your mental health before you bring anyone else down.
BTW, thanks for proving my point about having not played The Dragon's Trap.
Re: Hands On: Streets Of Rage 4 Is A Grand (Upper) Revival
@BigKing what is it like to be so gosh darn cynical ALL of the time? Have you even played the Wonder Boy remake?
This no can do attitude from gamers like you is very exhausting.
Re: Hands On: Streets Of Rage 4 Is A Grand (Upper) Revival
@BigKing Guard Crush is doing the code while lizardcube is handling art. Say what you will about Streets Of Fury's art direction, but apparently the gameplay was rather enjoyable, which is what matters on their behalf.
Re: Epic Games Now Working With Nintendo To Improve Fortnite Performance On Switch
I just want them to fix the gyro. It was working fine at the launch in June, but one of the recent updates messed it up. It used to work just like Splatoon, but now it's all weird. InvertIng aim doesn't help it either because that only affects the Y axis.
Re: Epic Games Responds To Fans' Pleas To Improve Fortnite On Switch With New Patch
I just hope they fix the code for gyro implementation. It was fine when it launched in June, so I don't know what happened. But now the aiming is all inverted in the worst ways.. and aiming inversion doesn't help with the X axis.
Re: Streets Of Rage 4 Is Really Happening, Thanks To The Team Behind The Wonder Boy Reboot
@bones Upon further inspection, Monster Boy and the Cursed Kingdom isn't being developed by Lizardcube, which has me a bit worried. :/
Re: Streets Of Rage 4 Is Really Happening, Thanks To The Team Behind The Wonder Boy Reboot
Judging from a lot of these comments, it seems you people haven't played the fantastically crafted Wonder Boy 3 remake. For shame!
The music should be wonderful, the art and animation superb.. now let's just hope this team nails the collision boxes - that was the one aspect of WB3 remake which felt a bit wonky.
Edit: It appears that Lizardcube is probably handling the art and animation, while Guard Crush is working on the collision side of things. Their game "Streets of Fury" looks terrible thanks to that old Mortal Kombat character model style, but the gameplay does seem to evoke that classic beat-em-up feel.
Re: Review: Space Ribbon (Switch eShop)
@iLikeUrAttitude a poorly executed idea does not = shovelware. Please stop using that term. Space Ribbon is a novel concept that could have used more development time.
I for one was interested until reading about the poor item selection and rubber banding abuse.
Re: Nintendo Switch Nindies Showcase Summer 2018 Announced For 28th August
@Mando44646 Spider-man is licensed to Sony.
DQ11 was announced a while ago, and I'm sure they're working on it.
Tomb Raider is possible, but certainly not the newer games.
You're insane if you think the Switch can handle AC Odyssey.
"AAA" publishers best bet is to bring over collections of older games. Millions of gamers out there who would love to play their favorite games however they want. Those newer shiny things with ridiculous benchmarks are impractical to run on the Switch. There is a reason Panic Button goes after the 60 fps games to port to Switch. They can sacrifice some performance to maintain the overall experience. Games like TR or AC(Origins OR Odyssey) are already running at 30 fps on PS4/XB, so what exactly are you expecting, a miracle?
Re: Lifeless Planet Discovered On Switch eShop, Arrives Next Month
It's an interesting little game I played on my laptop a few years ago.
You have to manage O2 levels while also maintaining enough for jetpacking(later in game). The only thing "off" about it was the hokey character models later on, but I recommend it for anyone who likes a more chill platforming experience.
Re: Nintendo Switch Nindies Showcase Summer 2018 Announced For 28th August
What is so great about AAA anymore? Seriously?
EA sucks, Ubisoft is ehh but I wouldn't mind seeing Assassin's Creed Black Flag ported, Activision meh... Bethesda? They're actively supporting Switch. Capcom is supporting it. Sega is slowly supporting... Blizzard is bringing Diablo 3 and probably more once that releases. What else are you crybabies looking for? We're getting Warframe soon.. what will it take to appease you lot?
Open your freaking minds to some indies for once. They are the future and continually improve with fresher ideas than anything "AAA". I don't get you people.
Looking forward to more game news, no discrimination.
Re: Miyamoto Doesn't Want To Make An MMORPG Because It Would Be Boring
I noticed no one touched on Miyamoto's famous saying about delayed games. The reason they polish their games so much. It's because once they've completed development, they don't like to go back to it. So an MMO's maintenance is essentially an exact opposite philosophy to his own. It implies the game is never complete - which it isn't, since they continually "evolve" to improve gameplay.
Their practices may have changed in recent times, what with their newer games' post-launch DLC and online games getting minor gameplay tweaks, but that was an initiative brought on by Kimishima and investors.
Re: Bloodstained: Ritual Of The Night Won't Be Coming Out This Year After All
I have infinitely more confidence in IGA than I ever had for Inafune. The latter being credited as the creator of Mega Man didn't help MN9 since the guy is nothing more than a character designer. Creating a cool character bodes well for animation, but doesn't always make for a good game. That takes good gameplay and level design. IGA understands level design whereas Inafune does not. I say let them take as much time as they need so we get a complete, polished product.
Re: Online Shooter Morphies Law Launches On Nintendo Switch Today
Excited to get this once I have the funds. Gyro controls sold me.
Re: Ubisoft Will Not Release Rainbow Six Siege On The Nintendo Switch
I would just like an Assassin's Creed Black Flag port from Ubi, and depending on how much investment is needed, maybe Starlink.
Re: Ubisoft Has Halted Development Of Steep On Nintendo Switch
@Leanne I'm pretty sure he just attempted using that opportunity to spin a disappointing tweet for one group of people into hype(?) for another.
@redd214 You're probably right.
Re: Ubisoft Has Halted Development Of Steep On Nintendo Switch
@EightBitMan Why are you here? If you believe a company is irrelevant, why do you frequent a site that has its name in the URL?
Go play something you enjoy for crying out loud.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Callmegil Oh yeah! That reminds me, I have L.A. Noire on Steam I need to play through. Looks like my weekend is decided. lol
Yeah, I may be a little stubborn in my preferences, but I know what I like, and in my later years, budgeting time (and money) for games is a job in and of itself. Cheers and happy gaming.
Re: Nintendo Download: 9th August (North America)
@Mgene15 Truthfully, I've never played Bloodborne, but if it's anything like Dark Souls, no thanks. Can't stand character movement in that game. Everything feels so ungodly sluggish. Believe me, I tried to get into it, but bad-feeling controls are a major peeve.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Callmegil Indifference is neither a positive nor negative sentiment. I'd be quicker to praise a game I've never played before bashing it. That says nothing of indifference, however, which is what I feel toward Horizon. shrug I don't get much time these days to play long story driven games, so there's no point in convincing me otherwise on that one. It wasn't really a contest, honestly. I play every Zelda game at launch ever since Wind Waker, and after having dropped 400 for the Switch and a couple games, there was no way to fit HZD into my time or budget.
I did play Edith Finch, and it was a neat little game! Interesting story, but I wouldn't say it was the best game by any means. Unless you missed a relative, it has pretty much zero replay value. I won't discredit its clever presentation though.
Rockstar is a different beast entirely. They're practically masters of open world games, which is why RDR2 has so many excited. Except when it comes to story in their games, I think the gameplay is excellent already that you don't need to pursue the story to have a good time, but it's there if you want it. I never finished RDR1, but I played enough of it to deem it one of my top 5 gaming experiences of all time. Maybe it's me, but I don't need a story front and center if the gameplay loop is enjoyable enough. Nothing against those who do, just a matter of preference.
Re: Nintendo Download: 9th August (North America)
@Alto it's like a puzzle platformer with Tetris shapes.
Re: Nintendo Download: 9th August (North America)
@Agramonte I assure you Okami HD is better than any free game on PS+, unless that game is in fact Okami.
Re: Co-Op Beat 'Em Up Claws Of Furry Sharpens Its Claws For A September Switch Release
Castle Crashers needs to come to Switch.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Callmegil I personally don't care what game is awarded what, but it's a general guide of what the industry thinks is worth noting. Of course all opinions regardless.
Yes, i'll admit I do have a bias against Sony titles. They make great consoles that 3rd party companies fawn over, but I remain skeptic of their ability to maintain thoroughly engaging gaming experiences. Don't get me wrong, they have some gems, and their studios are making great strides. Like I said, I think GoW deserves GOTY status so far in 2018. However, I'm of the feeling or impression that they try to hide uninteresting gameplay loops behind eye candy.
There are franchises I loved of theirs that are now defunct, and Ghost of Tsushima has my attention, but modern Sony games aren't my cup of tea for the most part. I'm not particularly fond of games that spoonfeed you its story to be honest. I've always been a huge proponent of gameplay first. This is why I even enjoyed No Man's Sky at launch. You do what you want, and if you feel like digging for it, the story and lore are there for your efforts.
Re: Nintendo's Recent Legal Action Against ROM-Sharing Sites Scares Major Player Into Removing Downloads
I understand the problem with keeping those old games lost to time and inaccessibility available to those who seek it, but I also understand where Nintendo's legal dept. is coming from.
There needs to be a middle ground. Perhaps if these ROM outlets only provided access to ROMs you can't find in the marketplace? Have someone on board who checks daily each ROM's availability to ensure they're not stepping on any toes. This is still technically an illegal practice, but it seems to me that Nintendo is mainly going after the avenues with easy access to games they provide for sale in some form.
Meanwhile, you can still find practically anything you want out there if you do enough digging. Like others have said, it's so easy to just download a retro console's entire library in a ZIP file. Piracy never truly goes away, so why are the pirates so upset?
Re: Epic Games Veterans Reveal Action Rhythm Game Soundfall For Nintendo Switch
@NEStalgia True, the trailer only shows a tease, but if the description of rhythm twin-stick shooter is anything to go by, we won't know until we see more. A game doesn't have to be of mobile origin, mind, to end up shallow. There have been plenty of AAA consoles titles that pull that off all the same.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Jeronan Ok, so I laid the "interactive movies" on a little thick, but I did say "in most cases", meaning I'd place GoW in that category to a lesser degree. In fact, they did a better job of incorporating story into the gameplay, similar to Deadly Creatures (although DC's story was entirely passive), even going so far as to take control away from you somewhat to emphasize certain moments, to which that I commend. GoW deserves GOTY so far, unless RDR2, Smash, Spiderman, or some other big holiday release blows everyone away.
Re: Epic Games Veterans Reveal Action Rhythm Game Soundfall For Nintendo Switch
@NEStalgia Yes, I understand the limitations of mobile when it comes to depth and control style, however not all mobile games are shallow, so to speak. In fact, some have been re-tailored in the porting process to better match a console gaming experience.
To completely brush off a potential unique experience simply because it "looks like a mobile game" is a tad immature imo. But hey, to each his own.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Fight_Teza_Fight For the last time, my disinterest in a game has nothing to do with whether a game is good or not. It seems you are taking issue with my indifference. I've made my reasons known, so please get over it. If you think HZD is amazeballs, great. I'm happy for you. I'm a bit more selective with my gaming experiences - mainly due to time and money, and while little niggles may not seem like a big deal to you because "OMG STORY THO!!", they're enough for me to pass on that experience.
If you care to watch the video that made me change my mind about wanting HZD, you can view it here:
https://m.youtube.com/watch?v=aVPXKdSEGNQ
You may not agree, and that's fine, but it reveals to me the developers' priorities.
God Of War did a better job of immersing the player, so kudos to them, and I'm really excited for Ghost Of Tsushima and Red Dead Redemption 2 (although that's of course Rockstar), so it's not a bias against Sony, just a disinterest in HZD. Good day.
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
@Fight_Teza_Fight See, the thing about opinions, is that you don't have to agree with them, but I have mine and you have yours.
Let me clarify anyway. Nowhere did I say that "interactive movies" were less of a game. Some people enjoy films while pressing buttons here and there. Me personally, I'd rather control everything, as that's why I play videogames.
So when a game is touted as this amazing thing, yet you can't interact with the world outside of its intentional, scripted targets, excuse me if I'm colored disinterested.
Re: Epic Games Veterans Reveal Action Rhythm Game Soundfall For Nintendo Switch
@NEStalgia Tell me, what does this statement even mean? Why do people constantly ape the same sentiment over and over? Mobile games can be good, you know. They get a bad rap for being limited to touch controls or some other simple mechanic, but a lot of those games are perfectly fine when traditional console gaming controls are implemented - which I don't know if you knew or not, but the Switch has.
Also, the Switch is a portable hybrid, which by definition means it is mobile.
Re: Sublevel Zero Redux Sets Course For Nintendo Switch With Exclusive Gyro Controls
Looks like a fun game to tide us over until Descent Underground!
Re: Panic Button Dreams Of Porting Horizon Zero Dawn To Nintendo Switch
Ever since I saw a video comparing physics and other things between Horizon and BotW, I've been reluctant to try out Horizon. It proves the developers prioritized pretty backdrops over actual substance. Yeah, it may have a good story according to the internet, but I can't get immersed in it if I don't feel like I'm affecting the world around me besides scripted targets.
That's a problem I have with 1st party Sony games in general. They look beautiful, sure, but they end up being very linear experiences, and everything is dumbed down just to get the player to see each set piece, just like a movie. That would be great if the gameplay met the same level as the scenery, but it simply cannot compare in most cases. So you're stuck with interactive movies on PS4, or solid gameplay mechanics on Switch. At least the Xbox 1 has crossplay with one of those...
I'd mention PC, but all I have is a laptop that barely runs Subnautica, so that's not an option.
Re: Review: Flipping Death (Switch)
Zoink! is an A class developer. Can't wait to pick this up after the gf and I are burnt out on Overcooked 2.
Re: Random: Minit Devs Give In To Port-Begging, Announce That Game Hits Switch This Week
@Spoony_Tech Not to mention their insinuations back during its kickstarter days of releasing on Wii U. You'd think they would do everything in their power to make good on those notions. Road Redemption was another one scheduled for Wii U, but is making the jump to Switch.
Everything about the AHIT situation just rubs me the wrong way.