@Ralizah I can't do it. I love the characters too much to kill them. I'll listen to the music on soundtrack and read story synopses to see what I missed, but I can't do it myself...and Flowey knows that.
@Shazirah I don't think the problem is graphics necessarily... Undertale is a game that fully utilizes the medium. There are specific...things the game does that I don't think would be easy to pull off on a console. At least, the closest I can think console games have come to pulling such things off would be Eternal Darkness's sanity...things and Metal Gear Solid's Psycho Mantis fight.
I set up GlovePIE so I could play the game with my Wiimote (sideways...NES style) because I like it that way. I'd have bought it on a console if the option was available to me.
The Wii U version looks crisper. I don't really know what anyone was expecting. This is exactly what PS3/360 to PS4/One remasters look like as well as cross generation titles.
If you were expecting everything to be redone from the ground up...you were setting yourself up for disappointment.
Personally, I think it looks pretty good, but I'll be saving my money for Zelda U as I can still play Twilight Princess Wii on the Wii U. The only way I'd consider the purchase is if the GamePad features really add to the excellent game I've already played.
@electrolite77 ...but you're saying that like the games aren't complete without the amiibo which is false. They're not hiding important sections of story. They're not patches that fix game-breaking bugs hidden in figures. They're bonus figures you can get if you really want the bonus the game gives you for having them.
I don't have every Wii U game and I'll be honest, I don't keep up with all of the amiibo features, but from what I can recall, the only game that really "puts content behind an amiibo paywall" is Splatoon with the challenge missions, weapons, and games you can get from it, but those items don't change the game in favor of those who purchased the amiibo and the only things you get from them that you'll likely still be using 2 or 3 months from now are the other two mini games and sound test thing.
If each amiibo were the equivalent of DLC that the competition has from day one (Splatoon amiibo holding back stages or game modes and you could only use them with Splatoon...ever), then I'd agree with you, but as that isn't the case, that leaves those who don't like the amiibo system with two options.
1. Don't buy any amiibo. No one's forcing you to and they don't block important game content.
2. Buy the amiibo and use it with other games to get your money's worth out of them.
It's a $13 figure (with mostly spot-on quality for that matter) that adds a little to a handful of games you own. The only amiibo that I can think of that keep a lot away from you are the Splatoon amiibo, but even then, there's still plenty to do in the game without them. On top of that, it's not like you have to buy a new amiibo for every game that comes out. A lot of games give you small things for just tapping the amiibo.
Even if you don't like what the amiibo unlock, which again, hasn't bothered me in the games I own because there's still plenty to do without amiibo, you still have the figure.
The way I see it, Nintendo should do one of two things next console generation...
1. They compete with Sony and Microsoft directly in terms of power, architecture, features, etc. The only problem I can see resulting from that is that we'll basically have the first year and a half of the Wii U again (and likely the first year and a half of PS4/One) because that'd be new hardware to develop for and it'd be a half gen of ports and delays while they learn the new hardware and architecture. In the long run, it could be better for Nintendo, I suppose...
2. They create another Nintendo machine that's uniquely Nintendo, but sell it as a must-have secondary console. Many people (including myself) have more than one system and I know a lot of people that have one of the "main competitors" (PlayStation or Xbox) or a PC next to a Nintendo console (again, including myself with the PS4 and Wii U).
In short, all Nintendo has to do is market their system to make people WANT to buy it. If it sells, it'll be fine.
For me, though, as long as I get quality games...which I feel I have since I bought the system...Nintendo should just keep doing what they're doing. I've got a PS4 for games that don't come to the Wii U if they interest me, but my Wii U still gets more playtime out of the two.
Game of the Year was definitely tough to pick between Xenoblade Chronicles X and Monster Hunter 4 Ultimate, but Xenoblade wins in my brain by the smallest of margins. Splatoon comes right behind there especially since I'm still playing often months after release.
I mean...there's nothing to be upset about from where I stand. I'm still enjoying the 3DS and Wii U games I did buy and we all know the only two games that would have hit the chart got delayed. That's fine by me. I'd rather have a functional, full game rather than one rushed out for the Holiday season. On top of that, it's not like this was an easy month to compete against anyway. Against Battlefront, Fallout, and the yearly-releases, the only game that could have feasibly made the chart was Zelda U.
Next year will be better with Star Fox and Zelda U, but I'll still have fun this year because I'll still be playing Splatoon and I'll hopefully get Xenoblade Chronicles X.
I got Mutant Mudds and that was pretty much the only game I played on my 3DS for a time. I already had Dementium on DS and Moon Chronicles just...doesn't hold me.
I was excited about the other game they were planning on doing for the 3DS, but that one didn't work out, right...? Cult County...?
You see...the problem here is that if we don't buy this game, then we just continue to purport the stigma that Nintendo gamers don't buy anything non-Nintendo...and Mojang won't care because Minecraft is already on everything else, so optimizing for us isn't a priority.
Now, if we DO buy the game, maybe...just maybe...the game will be optimized for the system, and while it may (and SHOULD) be perfectly functional, this is a massive oversight.
I might get it (and I might have to because of what I said), but I think I'll hold off on reviews because I want to spend my money wisely.
Also, it's overpriced, too? What are we paying for? Why would it be $30 on the Wii U and $20 on the other home consoles? If we're getting more stuff, then fine, but if it's just the same base game with the same features as well as no GamePad support...why do we have to pay $10 more?
But again, if I don't buy it, then that'll just give third party devs even more reason to not make Wii U ports.
@Browny Considering they had emulation issues outside of Game Boy ROMs and throningermine8 saying X and Y are mapped to the L and R buttons, I'd imagine the answer to that is a "no".
...it goes beyond all that Nintendo can offer in its official capacity...
when half of the extra features don't work well and could be done better on other hardware (official or otherwise).
On top of that, most places I've been to are selling GBAs and GBASPs for around $40 which...isn't that bad really. With this, you get more features, sure, but as stated above they don't all work flawlessly, so...meh.
However, I will concede that sleep mode is kind of cool. Way better to have it on the console than built into games.
They're not bad games, but I don't spend much time playing them because I like deeper experiences.
Yes, I've played Pokemon Shuffle for about a week straight eagerly waiting for my hearts to reset to have another go, but that was just for a week...about 5 months ago. Since then, my time's been devoted to Splatoon, Monster Hunter 4 Ultimate, Super Smash Bros., and tons of other games that just have more to them.
They're harmless though and they're not hurting anyone. If you don't like them, don't get them. They're not even loaded with ads like free-to-play games on Android or iOS...though I can't speak for the mobile phone version of Pokemon Shuffle.
I would love to finally have two GamePads with multiplayer on the Wii U, but that's a fantasy...
What would be really nice is if they released a new model of the GamePad alongside these. Slimmer (though I have no complaints on the bulk), longer battery life, improved camera (hahaha), better speakers, and a built in collapse-able stand (for those who play off-TV with controllers...I did it once...don't judge me).
Hey, that's all fine by me. Just localize Mother 3 and I'll buy that so I can support the series instead of just playing the translation cart I have (though I'll keep playing the translation cart unless it's released on the 3DS).
Assuming Sony, Microsoft, and Nintendo keep building their systems to last, we won't have to worry about that. Hell, I've got a PS1 and I know a few people that still have their original NESs.
Also, if the companies still exist as we know them in 30 years, the original Splatoon would probably be on Virtual Console.
My whole thing on the price drop is...I can't honestly believe that the price is what's keeping people away from the system.
Both the PS4 and One launched at around $100-$200 more expensive than the Wii U with a library of games that was ENTIRELY available on the predecessors that most of us already had or PCs that, again, a lot of us had.
No, people just didn't want the Wii U. Because it was Nintendo? Maybe. Because of the GamePad? Probably. Graphics? I guess. Poor marketing? I think that's the best answer.
PS4's slogan was "Greatness Awaits" and here we are, two years later and "Greatness" has only been shown in, like, 6 titles so far including Bloodborne, The Witcher 3, and Fallout 4 (as far as I can tell from the internet) with other hopefully excellent titles coming out in the coming year(s).
The Wii U pretty much had a lot of what people wanted from the Wii in the beginning, but they WANTED the PS4 and One more for whatever reason.
Three years in, I'm not convinced a price drop will make anyone buy the system. If the current lineup (and upcoming lineup) of games isn't enough, I doubt the system being cheaper will do anything. If it's WAY cheaper (like a ludicrous $150) then PERHAPS some will bite into it, but again, a console stands more on it's GAMES than anything...or at least it should.
I actually regret buying my PS4 as soon as I did because the games I want still don't have a release date...and the games that are out I either have on my 360 or could get for a few dollars.
TL;DR I seriously doubt a price drop will suddenly make Wii Us fly off the shelves. But then again, maybe they'll see a nice boost for a while because...it worked for Microsoft last Holiday.
Please say more about Nintendo being greedy and being able to get it physically for the same price.
I'm getting whichever copy my friends don't get because, let's be honest, at $10 it is a good deal. Unless of course, you've got a GameBoy, a link cable, your original copy (or are willing to pay $20-$400 for a copy), and friends with the necessary equipment. If that's the case, then...yeah. Pass this.
However, in my case, I DO have a GBA and a copy of Silver (which was given to me), but no link cable and none of my friends still have their old systems. What we do have is 3DSs and $10 to spend on a classic.
Do I feel that $10 is a little high? Maybe, but I wouldn't expect it any lower than $7...and even then, it's not like the games aren't worth $10 for all the hours you can put into them.
I'm going to save this poll so when you all start complaining about not getting new games and that Nintendo releases the same thing over and over again, I can point to the fact that out of all the titles coming in the next 6 months or so, Twilight Princess HD is what got you the most excited. Not a sequel or a spin-off or even a new IP, but a remake of a game you can play by just popping the disc in your system.
Anyone expecting more from this previous generation port is kidding themselves. This is how it's always looked. This is how it's looked this whole generation. Slight resolution bumps in textures and other minor fixes. That's it.
Now, with remakes that come many years later on the other hand or those between systems with a substantial bump in power (ps1 to ps2)...THOSE get rehauls that look superb.
Personally, this is about what I expected from Twilight Princess HD (if it were going to be a thing because I really didn't want it to be). It cleans up where it "needs" to and we'll see what other bells and whistles get added when the game launches. I won't be getting it unless it REALLY adds a lot of content and REALLY knocks it out of the park. I've still got my copy of Twilight Princess on the Wii and I think it still looks fine...HD or SD. The game is still fun to play and that's what counts.
Geez. A lot of complaining about graphics at NintendoLife lately. Ah well. Guess that's what modern gaming's all about.
I don't see anything wrong with this, but I guess if you're constantly setting the bar as high as the Second Coming of Christ, you're bound to be disappointed constantly.
It seems like the usual winners for these things are one of the seven games that come out, like, a week before the awards show...which is stupid.
The GAME OF THE YEAR should be a game that's held its own throughout the year...not just a hype release that finally came out and gets the award while the hype's still flowing--and that goes for every developer.
@datamonkey To be perfectly honest, it doesn't matter if Nintendo releases the games "their fanbase have been crying out for" or not.
Since I joined this site, I have heard complaints about not getting a new Star Fox almost friggin weekly. Now Star Fox Zero is announced and what's the response? Outcry over graphics of all things and how it looks too similar to Star Fox 64 (the only game I ever hear these people talking about--none of you talked about Command or Assault, just 64). On the complete opposite side of the coin, Nintendo announces Splatoon and it's greeted with...excitement. No one wanted Splatoon. Everyone was too busy begging for another Star Fox to even consider a new IP. Where's Splatoon now? It's one of the reasons to buy the Wii U.
No, I hope Nintendo keeps doing what they're doing games wise as opposed to listening to a fanbase that has absolutely no clue what they want...and when they get what they think they want, they whine like spoiled children.
Before now, naysayers were constantly touting that the Wii U was a failure because it didn't even pass Dreamcast numbers.
Now that the Wii U has passed Dreamcast numbers, the naysayers have shifted their argument and still say the Wii U is a massive failure because it took longer.
What?
Guess if the PS4 doesn't beat out 80 million by the end of it's life, it'll be a failure, too, right?
@ShikabaneHime13 Okay. Yeah, the demo was pretty bad at that.
@Torterror, in Pokemon, nothing's automated. I control my Pokemon's attacks and just feel like I have more control in general. In the YoKai Watch Demo, the YoKai at my disposal were rather competent and all I really did was occasionally spin the disc and pin the main enemy. The soultimates were neat, but since they were my only combat input, they didn't wow me as much as they could have.
All these comments about wanting this Zelda game on the NX.
We still don't even know what the NX is... And a lot of you guys assumptions on it being better is pretty much centered on the "it's not the Wii U" stance.
I'm pretty sure that they've spent quite a long time developing this for the Wii U and we're unlikely to see an NX port unless it's still running on a similar architecture, in which case all of your NX daydreams will come crumbling down.
Sounds great if they're getting ported like Super Mario Galaxy 2 and Metroid Prime Trilogy.
Personally, I don't want Twilight Princess to get remade just yet. I think it'd be better to hold off on that until the NX launches. Whether it's a handheld or console, I'd be much happier for that.
Of course, GamePad features may make it worth getting.
@KingofSaiyans I do own both PS4 and Wii U and enjoy both.
I just get upset when so much focus is on the visuals when the games are still great. I don't think Pikmin 3 would be a better game with more polygons and higher res textures just like I don't think Metal Gear Solid V would be a worse game with slightly less visual flair. Beefier specs don't always mean higher quality games as we've seen too many times this generation already.
Hell. Guess that means Xenoblade Chronicles X, Super Mario Maker, Fatal Frame, and Yoshi's Wooly World mean nothing and the impact Splatoon has is gone.
Final nail. I'm so mad I clicked on this article...but hey, it reminded me why I left this site alone for a little while.
As a future game designer, I liked this video and the section on Super Mario Maker in the E3 Digital Event.
The way they were talking about World 1-1...made me think back to Egoraptor's Sequelitis videos (not the Zelda one) and he pretty much hit the nail on the head, it would seem.
Comments 1,181
Re: Undertale Creator Open To Nintendo Port, But Wouldn't Be Able To Code It Himself
@Ralizah I can't do it. I love the characters too much to kill them. I'll listen to the music on soundtrack and read story synopses to see what I missed, but I can't do it myself...and Flowey knows that.
Re: Undertale Creator Open To Nintendo Port, But Wouldn't Be Able To Code It Himself
@Shazirah I don't think the problem is graphics necessarily... Undertale is a game that fully utilizes the medium. There are specific...things the game does that I don't think would be easy to pull off on a console. At least, the closest I can think console games have come to pulling such things off would be Eternal Darkness's sanity...things and Metal Gear Solid's Psycho Mantis fight.
Re: Undertale Creator Open To Nintendo Port, But Wouldn't Be Able To Code It Himself
@DarkKirby Just choice, I guess.
I set up GlovePIE so I could play the game with my Wiimote (sideways...NES style) because I like it that way. I'd have bought it on a console if the option was available to me.
Re: Undertale Creator Open To Nintendo Port, But Wouldn't Be Able To Code It Himself
I beat the Pacifist Route of Undertale a couple weeks back...and I'd love to play the game again..., but I can't do it.
Yes. If this game came out on the Wii U or 3DS, I'd buy it instantly just so I could go back and experience it all again (never Genocide, though).
Re: Video: See How Far The Legend of Zelda: Twilight Princess has Come Since the Wii & GameCube
The Wii U version looks crisper. I don't really know what anyone was expecting. This is exactly what PS3/360 to PS4/One remasters look like as well as cross generation titles.
If you were expecting everything to be redone from the ground up...you were setting yourself up for disappointment.
Personally, I think it looks pretty good, but I'll be saving my money for Zelda U as I can still play Twilight Princess Wii on the Wii U. The only way I'd consider the purchase is if the GamePad features really add to the excellent game I've already played.
Re: Nintendo Profits Dip as amiibo Hits Over 40 Million Sales in Nine Months
@electrolite77
...but you're saying that like the games aren't complete without the amiibo which is false. They're not hiding important sections of story. They're not patches that fix game-breaking bugs hidden in figures. They're bonus figures you can get if you really want the bonus the game gives you for having them.
I don't have every Wii U game and I'll be honest, I don't keep up with all of the amiibo features, but from what I can recall, the only game that really "puts content behind an amiibo paywall" is Splatoon with the challenge missions, weapons, and games you can get from it, but those items don't change the game in favor of those who purchased the amiibo and the only things you get from them that you'll likely still be using 2 or 3 months from now are the other two mini games and sound test thing.
If each amiibo were the equivalent of DLC that the competition has from day one (Splatoon amiibo holding back stages or game modes and you could only use them with Splatoon...ever), then I'd agree with you, but as that isn't the case, that leaves those who don't like the amiibo system with two options.
1. Don't buy any amiibo. No one's forcing you to and they don't block important game content.
2. Buy the amiibo and use it with other games to get your money's worth out of them.
Re: Nintendo Profits Dip as amiibo Hits Over 40 Million Sales in Nine Months
Not sure what the beef is about amiibo here...
It's a $13 figure (with mostly spot-on quality for that matter) that adds a little to a handful of games you own. The only amiibo that I can think of that keep a lot away from you are the Splatoon amiibo, but even then, there's still plenty to do in the game without them. On top of that, it's not like you have to buy a new amiibo for every game that comes out. A lot of games give you small things for just tapping the amiibo.
Even if you don't like what the amiibo unlock, which again, hasn't bothered me in the games I own because there's still plenty to do without amiibo, you still have the figure.
Re: Nintendo NX Doesn't Need To Compete With PlayStation 4 And Xbox One To Be A Success, Claims Analyst
The way I see it, Nintendo should do one of two things next console generation...
1. They compete with Sony and Microsoft directly in terms of power, architecture, features, etc. The only problem I can see resulting from that is that we'll basically have the first year and a half of the Wii U again (and likely the first year and a half of PS4/One) because that'd be new hardware to develop for and it'd be a half gen of ports and delays while they learn the new hardware and architecture. In the long run, it could be better for Nintendo, I suppose...
2. They create another Nintendo machine that's uniquely Nintendo, but sell it as a must-have secondary console. Many people (including myself) have more than one system and I know a lot of people that have one of the "main competitors" (PlayStation or Xbox) or a PC next to a Nintendo console (again, including myself with the PS4 and Wii U).
In short, all Nintendo has to do is market their system to make people WANT to buy it. If it sells, it'll be fine.
For me, though, as long as I get quality games...which I feel I have since I bought the system...Nintendo should just keep doing what they're doing. I've got a PS4 for games that don't come to the Wii U if they interest me, but my Wii U still gets more playtime out of the two.
Re: Feature: Time to Vote for Your Nintendo Life Game of the Year Awards 2015
Game of the Year was definitely tough to pick between Xenoblade Chronicles X and Monster Hunter 4 Ultimate, but Xenoblade wins in my brain by the smallest of margins. Splatoon comes right behind there especially since I'm still playing often months after release.
Re: The November NPD Results are in, Nintendo Exclusives Fail to Crack the Top Ten
I mean...there's nothing to be upset about from where I stand. I'm still enjoying the 3DS and Wii U games I did buy and we all know the only two games that would have hit the chart got delayed. That's fine by me. I'd rather have a functional, full game rather than one rushed out for the Holiday season. On top of that, it's not like this was an easy month to compete against anyway. Against Battlefront, Fallout, and the yearly-releases, the only game that could have feasibly made the chart was Zelda U.
Next year will be better with Star Fox and Zelda U, but I'll still have fun this year because I'll still be playing Splatoon and I'll hopefully get Xenoblade Chronicles X.
Re: Jools Watsham Explains Why his Latest Game Didn't Release on Nintendo Platforms
I got Mutant Mudds and that was pretty much the only game I played on my 3DS for a time. I already had Dementium on DS and Moon Chronicles just...doesn't hold me.
I was excited about the other game they were planning on doing for the 3DS, but that one didn't work out, right...? Cult County...?
Re: Video: Watch How These Families React to an Interactive Mario Display
That's awesome.
I don't care if it's staged or whatever. It's just so...feel good and happy.
That's why I like this time of year.
Re: Minecraft on Wii U Won't Feature Inventory Management on the GamePad Screen
You see...the problem here is that if we don't buy this game, then we just continue to purport the stigma that Nintendo gamers don't buy anything non-Nintendo...and Mojang won't care because Minecraft is already on everything else, so optimizing for us isn't a priority.
Now, if we DO buy the game, maybe...just maybe...the game will be optimized for the system, and while it may (and SHOULD) be perfectly functional, this is a massive oversight.
I might get it (and I might have to because of what I said), but I think I'll hold off on reviews because I want to spend my money wisely.
Also, it's overpriced, too? What are we paying for? Why would it be $30 on the Wii U and $20 on the other home consoles? If we're getting more stuff, then fine, but if it's just the same base game with the same features as well as no GamePad support...why do we have to pay $10 more?
But again, if I don't buy it, then that'll just give third party devs even more reason to not make Wii U ports.
Re: Sega Slashes Full-Year Net Profit Projection By 90 Percent
@Utena-mobile Thank you for that. I appreciate it very much.
Re: Sega Slashes Full-Year Net Profit Projection By 90 Percent
@Artwark That's not very nice. Bad show, sir.
Re: Video: Hands On With The Revo K101 Plus, The Ultimate Game Boy Advance Clone
@Browny Considering they had emulation issues outside of Game Boy ROMs and throningermine8 saying X and Y are mapped to the L and R buttons, I'd imagine the answer to that is a "no".
Re: Video: Hands On With The Revo K101 Plus, The Ultimate Game Boy Advance Clone
Looks cool, but I'll stick with my GBA and GBASP.
I don't really get why you say
when half of the extra features don't work well and could be done better on other hardware (official or otherwise).
On top of that, most places I've been to are selling GBAs and GBASPs for around $40 which...isn't that bad really. With this, you get more features, sure, but as stated above they don't all work flawlessly, so...meh.
However, I will concede that sleep mode is kind of cool. Way better to have it on the console than built into games.
Re: Animal Crossing: amiibo Festival Has Modest Impact in Japan as 3DS Sales Improve
I'm actually kind of impressed Amiibo Festival is as high as it is considering the lineup of games on the list. Good on ya.
For everyone else, though, this appears to be the year of the anti-spin-off.
Re: Poll: Nintendo's Free-to-Play Experiments - Are You Still Playing?
They're not bad games, but I don't spend much time playing them because I like deeper experiences.
Yes, I've played Pokemon Shuffle for about a week straight eagerly waiting for my hearts to reset to have another go, but that was just for a week...about 5 months ago. Since then, my time's been devoted to Splatoon, Monster Hunter 4 Ultimate, Super Smash Bros., and tons of other games that just have more to them.
They're harmless though and they're not hurting anyone. If you don't like them, don't get them. They're not even loaded with ads like free-to-play games on Android or iOS...though I can't speak for the mobile phone version of Pokemon Shuffle.
Re: You Can Now Buy A Replacement Wii U GamePad On Its Own
Nice. Can't wait until this comes west.
I would love to finally have two GamePads with multiplayer on the Wii U, but that's a fantasy...
What would be really nice is if they released a new model of the GamePad alongside these. Slimmer (though I have no complaints on the bulk), longer battery life, improved camera (hahaha), better speakers, and a built in collapse-able stand (for those who play off-TV with controllers...I did it once...don't judge me).
Re: Splatoon Picks up BAFTA Children's Award
@DarthNocturnal Isn't it, though...? I think remember my brother getting it on his 360 a couple years back...
Is this the PS4 version that's been nominated?
Re: Shigesato Itoi Explains, Once Again, Why Mother 4 is "Totally Impossible"
Hey, that's all fine by me. Just localize Mother 3 and I'll buy that so I can support the series instead of just playing the translation cart I have (though I'll keep playing the translation cart unless it's released on the 3DS).
Re: Shovel Knight is Now Playable on Wii U Emulator, Cemu, But Progress Remains Slow
@Stu13 Uh...what?
Assuming Sony, Microsoft, and Nintendo keep building their systems to last, we won't have to worry about that. Hell, I've got a PS1 and I know a few people that still have their original NESs.
Also, if the companies still exist as we know them in 30 years, the original Splatoon would probably be on Virtual Console.
Re: Splatoon Bundle Boosts Wii U Sales in Japan as Project X Zone 2 Struggles
My whole thing on the price drop is...I can't honestly believe that the price is what's keeping people away from the system.
Both the PS4 and One launched at around $100-$200 more expensive than the Wii U with a library of games that was ENTIRELY available on the predecessors that most of us already had or PCs that, again, a lot of us had.
No, people just didn't want the Wii U. Because it was Nintendo? Maybe. Because of the GamePad? Probably. Graphics? I guess. Poor marketing? I think that's the best answer.
PS4's slogan was "Greatness Awaits" and here we are, two years later and "Greatness" has only been shown in, like, 6 titles so far including Bloodborne, The Witcher 3, and Fallout 4 (as far as I can tell from the internet) with other hopefully excellent titles coming out in the coming year(s).
The Wii U pretty much had a lot of what people wanted from the Wii in the beginning, but they WANTED the PS4 and One more for whatever reason.
Three years in, I'm not convinced a price drop will make anyone buy the system. If the current lineup (and upcoming lineup) of games isn't enough, I doubt the system being cheaper will do anything. If it's WAY cheaper (like a ludicrous $150) then PERHAPS some will bite into it, but again, a console stands more on it's GAMES than anything...or at least it should.
I actually regret buying my PS4 as soon as I did because the games I want still don't have a release date...and the games that are out I either have on my 360 or could get for a few dollars.
TL;DR I seriously doubt a price drop will suddenly make Wii Us fly off the shelves. But then again, maybe they'll see a nice boost for a while because...it worked for Microsoft last Holiday.
Re: Amazon Lists Pokémon Red, Yellow And Blue At 10 Bucks A Pop
http://www.amazon.com/Pokemon-Red-Version-Game-Boy-Color/dp/B00000IYEQ
http://www.ebay.com/bhp/pokemon-red-version
Please say more about Nintendo being greedy and being able to get it physically for the same price.
I'm getting whichever copy my friends don't get because, let's be honest, at $10 it is a good deal. Unless of course, you've got a GameBoy, a link cable, your original copy (or are willing to pay $20-$400 for a copy), and friends with the necessary equipment. If that's the case, then...yeah. Pass this.
However, in my case, I DO have a GBA and a copy of Silver (which was given to me), but no link cable and none of my friends still have their old systems. What we do have is 3DSs and $10 to spend on a classic.
Do I feel that $10 is a little high? Maybe, but I wouldn't expect it any lower than $7...and even then, it's not like the games aren't worth $10 for all the hours you can put into them.
Re: Poll: Did The Nintendo Direct Comeback Fire on All Cylinders?
I'm going to save this poll so when you all start complaining about not getting new games and that Nintendo releases the same thing over and over again, I can point to the fact that out of all the titles coming in the next 6 months or so, Twilight Princess HD is what got you the most excited. Not a sequel or a spin-off or even a new IP, but a remake of a game you can play by just popping the disc in your system.
Re: Video: Check Out a Graphical Comparison for The Legend of Zelda: Twilight Princess HD
Anyone expecting more from this previous generation port is kidding themselves. This is how it's always looked. This is how it's looked this whole generation. Slight resolution bumps in textures and other minor fixes. That's it.









Now, with remakes that come many years later on the other hand or those between systems with a substantial bump in power (ps1 to ps2)...THOSE get rehauls that look superb.



Personally, this is about what I expected from Twilight Princess HD (if it were going to be a thing because I really didn't want it to be). It cleans up where it "needs" to and we'll see what other bells and whistles get added when the game launches. I won't be getting it unless it REALLY adds a lot of content and REALLY knocks it out of the park. I've still got my copy of Twilight Princess on the Wii and I think it still looks fine...HD or SD. The game is still fun to play and that's what counts.
Geez. A lot of complaining about graphics at NintendoLife lately. Ah well. Guess that's what modern gaming's all about.
I don't see anything wrong with this, but I guess if you're constantly setting the bar as high as the Second Coming of Christ, you're bound to be disappointed constantly.

Re: The Next Nintendo Direct is on 12th November
I'm ready for some information, but I'm not hyped.
Hype happens AFTER the Direct for me.
Glad I won't be in class when it happens, though.
Re: The Game Awards Will Take Place on 3rd December
If Nintendo does win anything, I'll be surprised.
It seems like the usual winners for these things are one of the seven games that come out, like, a week before the awards show...which is stupid.
The GAME OF THE YEAR should be a game that's held its own throughout the year...not just a hype release that finally came out and gets the award while the hype's still flowing--and that goes for every developer.
Re: Splatoon's Next New Weapon is the Heavy Splatling Deco
@yaryah21 All I would want added to Splatoon (or /shudder/ SplaTWOn) is more for the single player.
I liked the campaign, but I feel like it was too short. Maybe some Octavio: Flip-Side DLC or something,
Re: Splatoon's Next New Weapon is the Heavy Splatling Deco
I'm really happy this picture exists.
Re: Rumour: More Evidence Mounts of Twilight Princess HD
This...
This...
This is stretching hard enough to sprain something.
Re: Here's a Breakdown of 3DS Software and Hardware Sales This Year
@datamonkey To be perfectly honest, it doesn't matter if Nintendo releases the games "their fanbase have been crying out for" or not.
Since I joined this site, I have heard complaints about not getting a new Star Fox almost friggin weekly. Now Star Fox Zero is announced and what's the response? Outcry over graphics of all things and how it looks too similar to Star Fox 64 (the only game I ever hear these people talking about--none of you talked about Command or Assault, just 64). On the complete opposite side of the coin, Nintendo announces Splatoon and it's greeted with...excitement. No one wanted Splatoon. Everyone was too busy begging for another Star Fox to even consider a new IP. Where's Splatoon now? It's one of the reasons to buy the Wii U.
No, I hope Nintendo keeps doing what they're doing games wise as opposed to listening to a fanbase that has absolutely no clue what they want...and when they get what they think they want, they whine like spoiled children.
Re: Rejoice, The Wii U Has Finally Outsold Sega's Ill-Fated Dreamcast
Before now, naysayers were constantly touting that the Wii U was a failure because it didn't even pass Dreamcast numbers.
Now that the Wii U has passed Dreamcast numbers, the naysayers have shifted their argument and still say the Wii U is a massive failure because it took longer.
What?
Guess if the PS4 doesn't beat out 80 million by the end of it's life, it'll be a failure, too, right?
Re: Video: Nintendo Goes for the Zany Approach in North American Yo-Kai Watch Marketing
@ShikabaneHime13 Okay. Yeah, the demo was pretty bad at that.
@Torterror, in Pokemon, nothing's automated. I control my Pokemon's attacks and just feel like I have more control in general. In the YoKai Watch Demo, the YoKai at my disposal were rather competent and all I really did was occasionally spin the disc and pin the main enemy. The soultimates were neat, but since they were my only combat input, they didn't wow me as much as they could have.
Re: Video: Nintendo Goes for the Zany Approach in North American Yo-Kai Watch Marketing
Brilliant.
I want this game, but the combat system from the demo made me feel like I was spectating more so than say...Pokemon.
Re: Aonuma Talks the Legend of Zelda's 30th Anniversary, Working as Fast as Possible on Zelda U
All these comments about wanting this Zelda game on the NX.
We still don't even know what the NX is... And a lot of you guys assumptions on it being better is pretty much centered on the "it's not the Wii U" stance.
I'm pretty sure that they've spent quite a long time developing this for the Wii U and we're unlikely to see an NX port unless it's still running on a similar architecture, in which case all of your NX daydreams will come crumbling down.
Re: Nintendo of Japan Has Just Published a 30th Anniversary Super Mario Bros. Complete Encyclopedia
@Monado_III I know, right??
Re: Video: Eiji Aonuma Plays Dress-Up As He Shows Off The Legend of Zelda: Tri Force Heroes
I gotta say, I like this man's sense of style. Haha...
Re: Rumour: Dataminers Dig Up eShop Listings For Super Mario Galaxy, Zelda: Skyward Sword And Metroid: Other M
Sounds great if they're getting ported like Super Mario Galaxy 2 and Metroid Prime Trilogy.
Personally, I don't want Twilight Princess to get remade just yet. I think it'd be better to hold off on that until the NX launches. Whether it's a handheld or console, I'd be much happier for that.
Of course, GamePad features may make it worth getting.
Re: Slender: The Arrival Will be Creeping Out Wii U Owners in North America on 22nd October
Only two years late. Thanks!
Re: Video: Ocarina of Time's Kakariko Village Gets a HD Makeover In Unreal Engine 4
@KingofSaiyans I do own both PS4 and Wii U and enjoy both.
I just get upset when so much focus is on the visuals when the games are still great. I don't think Pikmin 3 would be a better game with more polygons and higher res textures just like I don't think Metal Gear Solid V would be a worse game with slightly less visual flair. Beefier specs don't always mean higher quality games as we've seen too many times this generation already.
Re: Video: Ocarina of Time's Kakariko Village Gets a HD Makeover In Unreal Engine 4
@KingofSaiyans First off, that's a wonderful troll comment.
Second, the PS4 can't even pull a game off like this without the game being boringly linear and only 4 hours long.
Re: Video: Ocarina of Time's Kakariko Village Gets a HD Makeover In Unreal Engine 4
Now THIS is more like it!!
So much better than that trashy Metroid one a while back.
Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin
Hell. Guess that means Xenoblade Chronicles X, Super Mario Maker, Fatal Frame, and Yoshi's Wooly World mean nothing and the impact Splatoon has is gone.
Final nail. I'm so mad I clicked on this article...but hey, it reminded me why I left this site alone for a little while.
Re: Weirdness: Wii U Title Bombing Bastards Becomes 'Bombing Busters' on PS4, at Sony's Request
@JLPick I don't know where you live, but I don't have to pay tax on any digital purchases I make. If a game's $5.99, I pay $5.99.
Re: Video: Watch Miyamoto And Tezuka Pick Apart The Iconic Opening Level Of Super Mario Bros.
As a future game designer, I liked this video and the section on Super Mario Maker in the E3 Digital Event.
The way they were talking about World 1-1...made me think back to Egoraptor's Sequelitis videos (not the Zelda one) and he pretty much hit the nail on the head, it would seem.
Re: Pokémon Shuffle Rolls Out on iOS in North America and Europe
I saw footage of it online and the information from the top screen is rather small for my tastes. I'll stick with the 3DS version.
Re: Netflix Update Goes Live on Wii U
Okay, I've been watching Netflix since I posted and it's locked up on me twice. Hope we get another update to fix this update...
Re: Netflix Update Goes Live on Wii U
Thanks, Netflix. That was a nice surprise this morning when watching Fate/Zero