One announcement that appears to have upset and confused many fans during the recent Super Smash Bros. Ultimate final fighter broadcast was the reveal of the cloud versions of Kingdom Hearts for the Nintendo Switch.
As much as this decision "sucks", Nightdive Studios and Limited Run developer, Modern Vintage Gamer, has attempted to shed some light on the decision-making that might have gone on behind the scenes - suggesting ports of 1.5 and 2.5 would take Square Enix a lot of time, effort, and money, and that the financial return may not necessarily be worthwhile.
"Getting a game like Kingdom Hearts 1.5 and 2.5 Remix to the Nintendo Switch, even though it sounds like it should be a no brainer, it should be something quite achievable - especially considering it has its roots on the PlayStation 2, as a lot of people will be very quick to tell me, is actually a pretty complicated project and I think what's happened here is Square Enix has basically sent bids out to its development partners and asked them how long is this project going to take to build and I think they were probably a little surprised at the responses.
"For me, it sounds like a 2 plus year undertaking and many millions of dollars that would need to be spent - probably more than the budget Square Enix is looking to spend."
If all of this wasn't already enough to factor in, then there are the possible file size requirements of these collections, along with the cartridge pricing of Switch games:
"And the other thing we need to keep in mind with Kingdom Hearts and we're just talking bout 1.5 and 2.5 - we haven't even discussed Kingdom Hearts 3 yet. If you combine HD 1.5 plus 2.5 Remix together it comes out to about 50 GB, this is a very, very large game. And the question is now what size cartridge do we need to fit on Switch for physical and that would ultimately end up being a 64 GB cartridge. and the cost to manufacturer those cartridges becomes very, very expensive and for good reason."
He goes on to suggest how not every developer wants to necessarily take on impossible ports for the Switch, as CD Projekt did with The Witcher 3: The Wild Hunt - Complete Edition:
"Before people tell me 'CD Projekt Red and Saber Interactive was able to get The Witcher III running on Switch, why can't they do the same thing here?' Well, they absolutely can, but the end of the day Square Enix has decided that the cost that would be needed to basically foot the bill for this project to get it over the line, to get a good quality version of Kingdom Hearts HD Remix 1.5 and 2.5 to the Switch would just be too much money, the return on investment wouldn't be anywhere near what they were looking for. So at the end of the day, I think the decision was made to move this game to the cloud, it's going to make them more money in the front end, there's going to be server costs and things like that to basically host the game, but I think that's something they've taken into account."

In regards to Kingdom Hearts III, it's also not quite as straightforward as some might think - with MVG stating how there's a lot of complexity when it comes to porting Unreal Engine 4 games to the Switch, and there's "a lot" of optimisation required.
"This is not a simple port by any stretch of the imagination."
MVG has noted on a number of occasions previously how he thinks the cloud is going to be utilised more often moving forward - and even goes as far as speculating that the ethernet port in the new Switch OLED dock may be to support future cloud plans.
"Unfortunately, these kind of bigger high budget triple A games that run on other systems, seeing them running on the Nintendo Switch in 2021 and beyond may be a difficult sell for many publishers, they may look to the cloud going forward. Ultimately, that's what I think has happened with Square Enix and the Kingdom Hearts collection for the Switch...I would probably be prepared to see more of these announcements...at least until we hear what's next for Nintendo"
What are your own thoughts about Square Enix's decision to put its Kingdom Hearts games on the cloud, rather than port them across? Tell us down below.
[source youtu.be]
Comments 208
Q : Why didn't SquareEnix port the Kingdom Hearts Collection to Switch ?
Me : Because they are lazy, cash grab oriented.
ok so more cloud games are essentially along the way
MVG has been so massively hit and miss lately, oh no Square would have to spend a little money on one of their biggest franchises that has Disney bucks behind it thanks for enlightening us MVG!
He also still has tremendous ass pain over a certain something “expect more of this until we see new hardware”.
What percentage of Switch owners own even a single cloud game for the system? 1%?
They don't want to spend money on this, and I understand. But I won't spend money buying them, neither.
Sorry SE, you missed a very big opportunity here. These games would've sold very well on Switch, specially after Sora in Smash. I will probably get Triangle Strategy instead.
Kingdom Hearts in my opinion is an average SE franchise compared to other Square Enix games. You LITERALLY HAVE to play every single game because all the games are canon, even Melody of Memory which is already on Switch. Also there are many opinions on this like bad character design and bad writing. Honestly while Sora joining smash is cool and all, I just do not like his really big shoes.
And also, it is Disney which ruins things on a different level. I am still not happy that they got the rights to the Alien and Predator franchises. They are going to ruin the 2 franchises.
So yeah, Kingdom Hearts is pretty mediocre when you compare it to the bigger and better SE franchises like Final Fantasy and Dragon Quest.
And yeah, I refuse to pay for a cloud game on a console that can support physical and digital media. If I want to pay for a cloud game, I would just buy it on Stadia instead.
For cloud games in general on Switch, I feel some games are understandable for being on cloud. Control, Hitman 3 and yeah even KH3 imo are understandable for being in cloud
Sorry but stop giving Square Enix a bunch of excuses, it's obvious they did this on purpose so they won't be given a pass. This is just more reason why they are lazy just like how they are with the Final Fantasy Pixel Remaster and the garbage Dragon Quest mobile ports. This company has been making garbage decision time after time and y'all kept feasting on their waste. If they are that lazy then don't even announced the games at all, they wouldn't had been in this hot water as they would right now. Sorry MVG, but the more I look at cloud gaming, the more it scream scam. Unless you want us to put you in the same category you best walk away and leave us to our boycott of Square Enix.
If Nintendo claimed that porting Wind Waker HD and Twilight Princess HD (i.e. remastered GCN games) to Switch was "too hard" and therefore they wouldn't do it, they would justifiably be ridiculed and laughed out of the room.
But suddenly, I'm supposed to believe that porting Kingdom Hearts 1.5+2.5 HD Remix and 2.8 Final Prologue (i.e. remastered PS2/PSP/3DS games) to Switch is "too hard" and that they can only be made available as cloud games?
Yeah, sorry, but no.
I respect MVG and the work he has done as a content creator and developer, but this lame-brained excuse reads like pure damage control on behalf of Square Enix.
@anoyonmus
Also, the storyline of KH became more BS by addition of Organization XIII and their arrogance "I know everything, you know nothing and you are suck." toward Sora.
@Specter_of-the_OLED how about boycott every single Square Enix game on Switch in general.
Not all SE games are bad but boycott the cloud ones
I'm going to be completely honest here: I may end up getting these, even if they are cloud only. Natively running versions would be awesome, but I'm a Nintendo gamer who's been waiting for this for around 20 years.
With as much anger and hate as there is in the world, getting angry over this just isn't worth it.
Another good idea would be to release the games separately on the eshop, for 15-20$. They'd win a lot more this way, I think, and we wouldn't complain. I would buy the original KH day one, actually!
MVG has nothing to do with this game. His opinion, even as a developer, is totally pointless because he’s not involved with SE’s internal processes.
So SE chooses not to spend a little money to get at least the ones before KH3 ported, yet what will they assume if gamers choose not to spend money on these cloud versions? Nintendo gamers don't want/like the KH series?
@OrangeSoda
Better solution = Get the games on PS4 version and it saves your day.
What pisses me the most is that one of these titles IS A 3DS GAME.
A 3DS GAME!!!!!!!!!!!!!!!!
A 3DS GAME ON SWITCH VIA CLOUD
Yes it is a remastered 3DS game on PS4, but I am sure you could AT least make the original 3DS game native to Switch
Apparently the Switch is weaker than the 3DS
Did anyone really need to have it explained that selling cloud games is cheaper, faster, and easier than conventional porting? The point is that any company cutting corners and offering inferior products should be called out on it.
https://square-enix-games.com/en_US/news/kingdom-hearts-switch
"We hope you’re as excited as we are about KINGDOM HEARTS coming to the Switch".
Nope, no one is excited about this
Considering that KH has a small presence on Nintendo systems, the ROI for getting it running natively would likely be low as most people that wanted to play it likely bought a sony (and now xbox) system. The amount of people that have never played KH but would be willing to play it (and pay full price to cover the development) is likely low even with double dippers when crunching the numbers.
I don’t care either way, but I think that and the earlier talk that making a native port seemed challenging, is why squeenix went the way they did. I’m sure they will bag a few Japanese sales for users that have good internet and western gamers that either don’t care or only have a Nintendo system but good internet. Which is a win-win for them as gamers will blame Nintendo or Nintendo profit on this game will suffer if people don’t buy this version. If someone buys the cloud version squeenix wins and if someone gets mad and goes off to buy the ps4/xbone version, squeenix wins. Which is a nice, low risk ROI.
Personally I would rather see a cloud version than nothing at all so I am pretty neutral about the whole thing.
@Anti-Matter I see
Well hey guys,
At least we have Melody of Memory.
In fact, that will be the ONLY Kingdom Hearts game I will EVER get. I have mixed feelings about KH franchise in general but Melody of Memory will be the only exception to this. Why?
A) I don't have a PC yet and I don't want to have cloud titles. Imo, cloud titles on Switch defeat the purpose of the Switch.
B) Melody of Memory is NATIVELY on Switch and is well worth $59.99 than this cloud gaming trash.
C) I like music and I am interested in rhythm games. Since I play an instrument, I would like to see and hear the songs in the game as well
@anoyonmus You gotta avoid every cloud games on Switch, if Nintendo realize nobody is buying them cloud games, then they would get rid of those cloud servers. It's Nintendo who gave Square Enix the source for them to do this, not buying any of the cloud games will sent Nintendo and Square Enix the message that this is not what we want for the Switch's future cause if this continue, next-gen Nintendo will probably focus more on cloud games themselves, a dark future I hope doesn't happen. Ocarina of Time HD remake cloud version will be a nightmare to play.
This is Square Enix guys, took them more than 10 years to make FFXV and it wasn't even good. FF7 Remake took resources from pretty much the whole company to make putting lots of other projects either on hold or dead. In short, they are incompetent.
@OrangeSoda I'm also a Nintendo gamer who's been waiting 20 years for this, and unfortunately I'll have to keep waiting. I agree with you it's not worth getting angry over, but that just means I'll have to calmly pass it up. I totally get it if cloud gaming works for you, but for me, I see it as a rental that will lapse in a few years and be taken away. I play games very slowly, and so it's entirely realistic to think that I won't actually finish much of it before that point. Not to mention the fact that I won't be able to play it on commutes or in countless other situations. It would have taken two years to make the port; Switch owners have been asking for this for more than two years. We'll see if it saves them money, but they won't be getting mine.
@Discostew The problem is it wasn't a little money that Square chose not to spend. It was a lot of money required to port these games.
@Specter_of-the_OLED Well I agree with your point in buying cloud games on Switch.
But I don't see Nintendo making a cloud version of OOT considering they know what to do with their own hardware and also they could literally just use the 3DS version of the game.
Nintendo is literally gonna be the last company to do physical media and native titles before the future of gaming all shifts to cloud
And although this scenario that I will mention right now will never ever happen, I do hope that the reception to the cloud titles will have Square Enix to change their mind and maybe try to port 1.5 and 2.5 instead. KH3 can stay cloud on Switch in general for all I care.
@OrangeSoda
IMO, I’d buy a used PS4 instead. It’s not too expensive and the disc copies of the Kingdom Hearts collection go for like 25 bucks max.
Unless you have really robust internet then go for it. I can’t deal with input lag on that level.
@OrangeSoda as others said, a better idea would be to find a PS4 instead to play this.
Or get these on PC
@TheRedComet I would just build a gaming PC and have it run at acceptable performance and frame rate. And get it on the EGS
I am planning on building one but I am not sure when
@anoyonmus
Same here. I’m waiting for the GPU market to calm down before I go buying components. Plus nVidia is due to release more Ti versions of its lower end GTX 30 series cards at some point. I want to see how those perform before I do it.
I am 100% convinced that they have MASSIVELY UNDERESTIMATED the return on investment they would have gotten from proper ports of the KH games.
Heck, even digital-download-only versions would have netted them a massive profit, ESPECIALLY in the wake of Sora's Smash presence.
@TheRedComet I might try to build a PC that is $300 to $350 or to even $400 budget.
Hopefully, it could run KH at least at low to medium settings
@smashbrolink they literally could have made it digital only.KH3 is kind of understandable on why it is on cloud but still, ONE OF THESE GAMES IS A 3DS KH GAME. I think people would still buy digital only ports of KH on Switch. Well except physical copy stans ofc
Why not just port the original ps2 versions of 1 & 2, and do a cloud version of the 3rd? Did they lose the original source code?
Why are people here so angry at MVG lol?
All he did was say what he thinks happened behind the scenes and try to imagine the reasoning behind it, not "defend" the decision or do "damage control" for a company he isn't affiliated with. He has perspective as a game dev and was just stating what, in his opinion, most reasonably happened behind the scenes.
Don't shoot the messenger, people.
@sonicmeerkat seems like it. They also ported 1 and 2 to PS3, I think which just makes it worse.
And yeah, I totally understand about KH3 being in cloud
@anoyonmus
From what I understand the Remastered PS2 games are more CPU heavy than GPU heavy.
Still right now is a horrible time to build thanks to the damn crypto miners and the chip shortage. I was just looking at 1660s and those things are going for 450 bucks.
Honestly you’re best bet is to just buy prebuilt. Something around the 800 dollar range. Yeah the RAM and SSD will be mediocre quality and the cabling will probably be terrible. But you can fix those issues yourself. It’s the only way to get a decent GPU for a decent price.
@TheRedComet I guess. Perhaps I should try that or just go for it on my own. Might have lower graphical quality but I am really not a huge graphics stan.
Also, If there were any cloud games I would buy, I would buy it on Stadia. That service is fully cloud and it makes more sense for it. Why not port KH to Stadia instead, SE? IMO, that is WAY better than porting cloud versions to Switch because IMO porting cloud versions just shows an insult to Switch owners.
Dear Jesus the absolutely laughable ignorance in this comment section. This is very stupid from Squeenix from a marketing perspective but understandable given the Switch’s limitations. No this doesn’t have a ‘3DS’ game in the collection, it has a PS4 remaster of said game. That same collection, 2.8, also includes 0.2, which was taxing on the PS4 never mind the Switch. While these may be ‘PS2 games’ at heart, they’ve been rewritten, upscaled and tweaked to the point that they’re either PS3 games that would be potentially ported to Switch (a bloody nightmare and more trouble than it’s worth) or they’re PS4 games being ported to Switch (an actual undertaking port wise). Do we really expect them to port 7 games all at once for the Switch? 7 whole games being fully optimised along with the movies as well which IIRC run in-engine. There’s no way it would be worth their effort if they were going to be packaging them in the collections. We would have been waiting months at a time for individually priced ports of each and every title.
So they just thought it would cost too much. Well I think it's not worth buying cloud versions. I hope they lose out on a heck ton of sales honestly so they'll actually fix this still later on. If they put these games on cartridge, or at least make them digital downloads, I might still go for it.
@Yosher they should just make it digital downloads only. That is way better than this cloud gaming trash on Switch.
I do not actually hate cloud gaming unless if it is on Switch because it defeats the purpose of the Switch.
Didn't think it was possible to make more than 2 articles about this topic but here we are
I would have been interested if the releases were physical or digital. But cloud? Lol, obviously not. Cloud gaming might be the future, but it's certainly not now, not yet.
The way I see it, you can buy it on your PS4, your XBox or your pc and you would still be stuck to a box. Or you can buy it on switch and you would be stuck on your modem / router, ergo a box.
So it loses the whole benefit of it being on the switch, it’s not portable anymore.
I will therefore get it somewhere else.
Vote with your wallets, people.
Did anyone else see all these headlines for ‘cloud’ KH and immediately picture Sora replaced by Cloud Strife? 😁
@Devlind I vote..... NO
why speak on the company's side? even went ahead on kh3 which people already understand. guess for engagement
Removed - trolling/baiting
We'd have been better off not getting it at all. It's on PS4/PS5 and PC, so....yeah, nothing of value would be lost.
So the Switch, the most succesful console these days, doesn't deserve spending on it? Ok Square Enix! Treat me like a 2d rate customer and I'll treat you like a 2d rate company. How about that?
I 'm tired of this "but the costs! the hardware!" excused when they spend MILLIONS on the other consoles that even sell less than Switch (Xbox obvs).
What pisses me off the most is that Nintendo allows this. Talk about having dignity.
I’m not kidding… I’d rather beat a dead horse and play my old Gameboy carts for eternity then pay for and play cloud games. Can you imagine one side saying “games are now $70!” And the other saying “streaming this game costs $70!”
Like, obviously which one are you going to choose as a consumer?
There are freaking data caps on home networks now… how this cloud gaming is expected to take off is absolutely bonkers to me.
As someone who doesn't own a PlayStation or Xbox, I feel very conflicted. I was so excited during the Sakurai Presents to know I would finally be able to experience these games for the first time on Nintendo hardware. But then I realized it was cloud-only, and that really took the wind out of the sails of my excitement. I feel like I'll be judged pretty harshly for supporting gross corporate practices now if I get it, but like...I really want to play these games and have no other way to do so. Please understand.
maybe because square is completely greedy just like crapcom giving us half game on cartridge while others downloadable and this whole cloud thing just shows how lazy they are not trying to port it the regular way.
Removed - unconstructive; user is banned
The Switch runs the latest DOOM, Wolfenstein, The Witcher 3, Crysis. etc. and these all natively. It could absolutely run any of the Kingdom Hearts games.
Cartridge size:
Just release each seperately. They first two would fit a 32GB cartridge. You will need 64GB for 3, or make that a download only.
Unreal Engine 4:
Yes, you would need to optimize the game for Switch. Just like you need to do for any platform you release it on. "It takes a lot of effort" is not a reason to not do your job.
Bottom line; they are lazy and want some quick cash, which means you absolutely should not buy these cloud versions.
Tbh. You shouldn't even post articles about them.
So, for that reason, we have to buy the great ports that are made for the system, Dying Light 1 and World War Z are the next great ones.
(Dying light 2 isn't even released, and they are focusing on "next-gen" so, in this case cloud ver. is the only way).
"Hey guys, I'm in the industry so I totally know how this all works.
You see, Square makes more money if these are cheaper to produce. So, can you really blame them? (Don't forget I'm an expert!)
Expect more companies to choose to spend less money like this and know that this decision has been completely forced upon them solely because Nintendo hardware is too weak."
Could we stop calling devs lazy, please? It's very toxic and, well, lazy.
I can understand that porting all the games would be a massive amount of work and would probably mean a staggered release and not all games at once, but it's disappointing. I have only played KH1 and KH2, so it'd be a great way to play the whole "convoluted mess" the franchise seems to be. lol I don't mind KH3 being cloud-only, but all the other games? Kind of iffy on that. I have to see the price and hope they offer a demo, so I can see how it works. I might just play KH3 to have at least played all the numbered entries.
@Anti-Matter "Better solution = Get the games on PS4 version and it saves your day."
Easy for you to say when you (and me) own a PS4. For some people the switch is their only way to game. Also, good luck playing that PS4 on the bus, train, whatever. Also another major reason some people would have chosen to buy the switch.
What shocks me more is that Nintendo even allow cloud based gaming to be a thing on the hybrid home/portable device. It makes a mockery of the the latter and more to the point, us. Should simply be a case of "if our customers cant play it without being connected to a data connection then it cant be on switch" thats just my view on the matter tho and i cant imagine many really care about that.
@anoyonmus Totally. I have no love for Disney, and sadly, this partnership makes me lose a lot of love for Nintendo given the situation not just with IP and screwing over people like Scarlet Johansen, it’s also the genocide in Xinjiang.
I would have preferred any other character to disappoint me for not getting Crash Bandicoot instead of Sora because I loathe Disney that much.
Just want to point out to people, when they remastered the first 2 games they had lost all the source data for KH1/2. So they had to redo almost everything from scratch when they made the remaster otherwise the file size would have been smaller. I still don't agree with the cloud versions so I won't be buying them. Part of the problem also lies with Nintendo and not having an upgraded Switch (pro, 2, etc) since most companies don't want to make Switch versions of games like during the Wii days. And because so many of the companies nowadays only want to focus on "teh graphics" the switch keeps falling farther and farther behind when it comes to 3rd party. I want to play some modern games on my switch not just 10 year old rereleases from the 360/PS3 days.
Before reading the rest of the comments, I'll toss in my $0.02 first, then go back and read. I call a little BS on the answers up above. For one thing, Square had to know that Nintendo was working towards Sora for quite a while as being included in Smash, since I can't imagine Nintendo never approached them before just recently (as was mentioned in the Smash direct, he was the top pick in the Smash poll taken years ago). These games may have basis in the PS2, but KH1.5 and 2.5 (the HD versions) are on the PS3, which has already been seen to be pretty portable to the Switch. Also, Square never even has to enquire about the cost of physical cartridges, if they released the games digital only which could much more easily be done. I think we have also seen many occasions where file sizes between PS3/PS4/Xbox/Switch are quite different, with Switch games often clocking in at much smaller sizes. Also, I cannot believe that Square would not turn a profit on selling these games again on Switch. In my opinion, this is Square trying to squeeze money out of Switch owners without giving any kind of an actual product...but just a one time rental fee which ends at ANY time Square decides it ends. They could sell the cloud access to the games, and decide to pull them a week later - that's always in the fine print on these cloud based games. I think the above answers are trying to FIND ways to justify Square NOT putting the games actually on Switch. Are they in their rights to do so? Sure. Do I have the right to say its a little sleazy of Square to go this route for gamers that they HAD to have known...since early in the Switch's existence/lifespan...wanted these games portable on the Switch? Yes, I do too.
Also, I'm quite interested in seeing exactly HOW Square is going to price this on Switch. On PS4, you can get the all-in-one story-so-far package...which is basically the same thing as coming to Switch by another name...for $99 (basically $100). This is in digital form from the Playstation store. I haven't checked on my Xbox yet, but I'd imagine it would be the same price. Again, these are digital copies that YOU OWN and can download to your systems. IF Square tries to charge ANYTHING NEAR this for this for merely cloud ACCESS to the games...where you as the end user don't actually OWN anything about the games themselves...I can only imagine the disgusted uproar from gamers at THAT time.
@BetterThanVegas Unfortunately modern game and Switch doesn't sit well together with our hardware limitations.
@ChromaticDracula not just that you have to have a solid connection to play them which not many people have not so great connection plus alot of dead zones as well in some areas.
@Rin-go calling them lazy is the right word to use wen they dont feel like porting over too physical form or even digital as well plus wats their excuse wen some of these kingdom heart games have been on much older systems.
@VoodooTrumpet id love to know. The demos they offer are extremely restricted and anyone who has limited data caps will never purchase one. I have a 1.2tb data cap and im never buying one of these.
@sanderev If they split 1.5 and 2.5 releases they would probably fit on a 8GB cartridge each with compression the Darksiders games were 25-38GB on other platforms and released on 8GB and 16GB carts respectively.
Because it would be an insane amount of work to port 10 big games to a new chipset that's already five years old.
Native ports are somewhat more likely for Nintendo's next system.
I mean...Didn't Square Enix re-build Dragon Quest 11 from scratch on a newer version of Unreal Engine 4 to get it on Switch?
There's putting in effort, and then there's not...That was, this is not.
That's our problem.
Hey @NintendoLife STOP trying to justify a blatant cash grab by both Nintendo and Square with this type of scam by doing all these "News" stories trying to batter us into submission.
If you havent noticed by your poll the MAJORITY of people are NOT happy about this
Made a good call here square Enix.. I would never buy these for switch ever even if they did get ported.
I love how people blast Square Enix for being lazy when Nintendo's hardware design pretty much forces developers to jump through hoops they don't have to worry about on the PC, PlayStation, and Xbox.
The Switch lacks a hard drive and relies on Cards for storage as opposed to discs other platforms use.
Most people in this comments section don't know a thing about game development. If we were handed a game and asked to port it to the Switch while being bound to budget, time, and hardware limitations, most of us would be on the floor sucking our thumbs in the fetal position.
My point is, people with actual experience in game development looked at the numbers and time required to port Kingdom Hearts to Switch and decided making the games run on a cloud was the best solution.
I saw MVG's video and he made it clear that it was possible to port KH I and II could be ported, but it might take too much time and money to make it work.
Look, I know Cloud Based versions is not the solution everyone wanted, but Square Enix could have not bothered bringing the games over at all.
This is the double edged sword of Nintendo's hardware. Yeah, it's unique, but it makes games hard to port without third parties having to jump through hoops to get games on Nintendo's systems.
@westman98 To think that a year ago people were criticizing Mario 3D All Stars as lazy and overpriced. I call it BS that a Switch port of the PS2 remasters would cost "millions of dollars".
Overrated games anyway. Can play them for free with Microsoft Gamepass and tried the latest installment of this series and was bored within 30mins.
Pretty sensible comments. Ultimately it all comes down to money. If they think they can make money out of it they’ll do it.
They weigh up the cost vs the potential Userbase. The latter is what they’ve got left after they filter out Switch users who aren’t interested, who’ll reject it if it’s Digital, who’ll reject it if it’s a partial download etc. Filter everything through the prism of ‘will it be profitable’ rather than applying emotion where it doesn’t exist and the whole industry makes a lot more sense.
@Minjinx
Hahaha, I don't think Nintendo Life are trying to convince anyone of getting this. At the contrary, this whole outrage traduced into news articles with +100 comments each, so they will likely keep bringing them up in order to give people what they want, more opportunities to state how much enraged they are.
@Bunkerneath
Dragon Quest XI was the very FIRST game announced for the Nintendo Switch, heck, the system was called NX back then (it was announced that long ago). And yet, by the time the conversion was finished it ended up coming years into the system life and a long time after the PS4 and 3DS release. And that was only just one game, we are talking about half a dozen here.
Then release them as separate games? Digital only? A cloud version maybe the cheapest option for them, but somehow I can’t see them getting a decent return with it.
“ If you combine HD 1.5 plus 2.5 Remix together it comes out to about 50 GB”
How about you don’t combine them? Sell them separately, charge £30 for each and probably sell more copies than charging £60 for a combined Cloud version that a huge % of Switch owners apparently don’t want.
@Jeronan None of the Kingdom Hearts games are on mobile except for the mobile-only games like Dark Road. So not sure where you got that from? There was a mobile version of the 1st game in Japan about 19years ago but that was not the same experience. Also I hope you didn’t play 3 without playing the others… this is a canonically heavy series which you need to play in order (as best you can).
@DK-Fan "Nintendo Seal of Quality" were scrapped after GameCube, because Nintendo wanted as much shovel ware as possible on Wii.
Real answer why didn't Square Enix Port KH Collection to switch is simple. Because they are lazy.
@Devlind Looking at the poll, 18% plans to open the wallet instead.
Short answer: They were lazy. They bothered to port something like World of Final Fantasy, but not mainline KH games that has obvious customer demand? Sure Cloud probably saved them money initially, but I guarantee you the revenue will be significantly less that it won’t matter.
I don’t think there has been a successful Switch Cloud game since the inception with RE7. If people want to rent games they would use a subscription service like Gamepass and not pay a standard purchase price for a glorified rental.
This is probably my biggest problem with joker and sora. Why do they belong here if we don’t even have a proper game of theirs to play on the switch? Sure the majority are glad they’re here but I’d rather someone else get the recognition for being here that actually gave a damn about their fans and Nintendo for their publicity. Geralt would’ve been very deserving.
piss poor excuses this is Square Enix being lazy
@the_beaver if it’s too much work, I would be happy if they just ported HK 1&2-I do t think that would be much work! Lazy Scrooge’s
@TYRANACLES geralt, doomguy and Leon Kennedy would be all far more deserving since they followed N since 64
@Arawn93 I think saying “significantly less” is a huge understatement. They put zero effort in and they will make 99% less than they could. Nobody I MK now would even consider buying a cloud game.
Removed - disrespecting others; user is banned
@Yomerodes DQ was a new game and made in newer engine also incorporating 3DS 2D version, far more content and new orchestral soundtrack so it’s not a good comparison. KH 1/2 are small ps2 games with simple worlds- that are for the most parts simple rooms. Converting just KH1 and 2 would be simple. Nobody will play from the middle of the series, even if they announced the first game at least with the announcement about new games coming later, that would be fine. But they are lazy AH!
Removed - disrespecting others; user is banned
@Not_Soos this is Sakurai’s fault- he chose to support a character whose franchise doesn’t support the Switch! Instead of bringing in a character that has a long deserving past with Nintendo, whose developer also put effort into bringing games over. But no, Nintendo has to follow little kids and stupid polls and gets screwed for that. Kids don’t know what they want, that’s why there are adults. Thanks Sakurai for listening to the internet more than to your heart.
Maybe they just realize how bad and corny the games are.
Square should have thought about this in 2019 when the Switch was selling like crazy...oh wait, it's still selling like crazy.
TLDR: Porting them requires effort and money but SE wants the customers' money without that.
I reallly doubt that it takes a dedicated porting team 2 years to port the 1.5 and 2.5 HD Remixes to Switch. Even then, the Switch is now over 4 years old and there was plenty of time to start working on those ports. The cartridge issue also sounds like a weak excuse. Stuff like this really makes you appreciate the Witcher 3 port even more.
This is the problem not just with SE about porting, few are willing to take that chance.
There's a lot of Switch's out there, but they don't think they'll get the return on it.
I think we would had seen the main Persona games or Shenmue on Switch by now if the companies weren't so cautious.
So instead, release a Cloud version that no one wants, see that no one gets it and continue to rule out the idea of a non-cloud releases.
@eltomo
They still have that Wii mentality where they don’t care about how massive the install base is and instead put out test after test (small budget games) then give lip service about doing anything more, Nintendo has done a lot to placate them with Switch especially with Smash and it still isn’t enough, Switch Pro could be faster than a Xbone X and PS4 Pro combined and they’d still insist on more tests while other devs see great success with “miracle ports” because they don’t care about that old Wii mentality they care about capitalizing on a massive install base.
@K1LLEGAL Yeah you are right it has been some years I played that game (or tried it at least).
I do think native 3rd party support is going to drop until new hardware. Series X and PS5 have been out nearly a year now and I'd guess by the end of 2022, PS4 and XB1 will stop being supported natively outside of indie games and the usual annual games like CoD and FIFA.
On the 1st party front for XB1, Halo Infinite is already the XB1's swansong with games released in 2022 onwards being only available on XB1 via xCloud.
1st party front for PS4 is going a bit longer with Horizon Forbidden West, Gran Turismo 7 and God of War Ragnarok being released on PS4 though these games were initially scheduled for 2021 so it may have been Sony had similar plans to drop PS4 1st party support after 2021.
So I'd guess Switch after 2022 if there's no new more powerful hardware incoming that support will drop except 1st party games, indie games, games created specifically for Switch (e.g. Switch exclusives) and the annual games that have been coming to Switch like FIFA and Just Dance.
But people can pay full price for renting a game that requires a constant good internet connection to be playable and can be pulled anytime they want, that's not too much money of course.
@Jeronan Only Kingdom Hearts III on Game Pass at the moment. The others left earlier this year think.
Salt levels in the comments are over 9000!
A deeper observation of why Square dont want a physical version of games is that the holder is Disney and they have a cut which eats into SE revenue. It just doesnt make sense why you want a physical version and Persona Strikers did show in the end Switch version was pretty neglected as most bought on PS4.
Ouch! This just killed my hope of ever getting Tomb Raider on the Nintendo Switch.
I feel a tiny bit sorry for SE to be honest. I think this is another piece of "evidence" that Nintendo DID intend to release a more powerful Switch this October, but ultimately fell back to the OLED - primarily due to parts.
The timeline fits... SE and Nintendo would have both decided on Switch OLED and KH Cloud around 12-18 months ago.
The "expert's" 2 year development reference is generous in my view - they could have done it quicker that that.
@nocdaes quicker based on your experience?
@jsty3105 partly, yes - I know the time frame involved on Dying Light, for example. I am also confident these games would have had a spaced out release schedule - and they may still have one even on Cloud of course - so we are not talking about all three developed and ported in 18 months...
Well look at the comments here alone. Atleast half of it would buy the game if it was physical or even eshop download. So SE made a mistake i think. Not to mention people around the world that would have bought it
MVG is probably correct on a lot of the reasoning as to why SE don't want to properly port the games. That said, I doubt any of that makes fans feel better about having this half-baked solution. Heck knows I would be mad if I cared about Kingdom Hearts, but Disney and Final Fantasy mean very little to me as I never grew up with either, so by extension, KH is irrelevant to me.
@Sakaixx "It just doesnt make sense why you want a physical version and Persona Strikers did show in the end Switch version was pretty neglected as most bought on PS4."
Regarding P5 Strikers, the game is fantastic mechanically and does feel like a proper persona game despite going to hack-and-slash. But it also feels like a sequel; in a good way mind you, but to the point that it is just expected for you to like the characters without knowing anything about them and have full understanding of the setting of Persona when it could be argued a good portion of people playing the game on Switch would never have played Persona before. It's no wonder the game didn't sell as well on Switch. They should have put actual P5 on Switch first, then maybe it would of done better. For reference though, I own it on both, game is great. =)
64gb of space for a game seems kinda legit considering retail price for emty ssd something around 30eur the game would likely be the price of 60 eur so kinda a win win.
Publishers "will turn to cloud"? Pretty sure simply not releasing a game is nothing they have to be taught.😉 But while all the costs and hurdles are understandable, Square Enix has been one of the most prolific classic porters on Switch, and my tech-ignorant consumerist butt is tempted to wonder if porting an already compiled PS3/PS4/PC collection proved to be that much more hassle than doing a localized port AND an almost simultaneous full-fledged remake of Seiken Densetsu 3.😅
Still, the latter is but one of many examples that prevents my saner self from calling the publisher "lazy" and other asinine fanspeak after everything they've already enabled me to access as a Switch owner. And hey, these cloud versions should be more than viable in Japan which already scored Assassin's Creed Odyssey and RE7 this way. But my second world mentality is biased enough to feel like relegating these games to streaming in less 21st century countries limits their market niche every bit as much as making them a "Switch Pro exclusive" would (which many of the cloud complainers ironically endorse) - so why not spend available resources on more releases that can be properly played? I'm an unapologetically broken record about FFXIII, but we don't even have the first Romancing Saga to date! And heck, looking back at Bamco with the first Dark Souls, I could similarly unzip my wallet for just the 1.5 (or what they call it nowadays) alone to hold me over until "Switch 2" comes out.
But I'm not calling the shots here and I'm not about to try fanbarking at a business for business decisions. I'm just not in the market for this one - and like I noticed and mentioned yesterday, the publisher itself even unsurprisingly seems to think that NOBODY on the post-Soviet landmass is. Make no mistake, if cloud gaming was viable for me, I'd go for it with a bird flipped at all the local "don't support anticonsumer practices" soapboxes, but they're in luck with me because... yeah. End of story, on to the obtained hundreds and wishlisted thousands of Switch games I can actually use. Including the very Kingdom Hearts in the form of a proud Theatrythm successor it created.
Get ready for Dragon Quest 12 cloud edition
Witcher 3 Wild Hunt PS4 - 50GB
Witcher 3 Wild Hunt Xbox One - 40GB
Witcher 3 Wild Hunt Switch 28.1GB
Down scale the textures, and compress your games.
@RiasGremory
It's not. You could be called lazy too, since you're on here writing comment after comment, while you probably have something more important to do. Makes as much sense.
Perhaps read up what actual devs say about being labelled that term.
The fact the switch isn't that powerful and is basically a primarily handheld machine and doesn't have that much available storage space is the reason why these games are cloud only, if people want the newer and bigger games then they best get acquainted with cloud gaming otherwise they aren't playing those games on their switch
@Trikeboy
Well to be honest if they put atleast half effort they could do miracles look at the crysis just a simple example 20+ something gb look at cod also just an example 140gb + here you go
@Caryslan
And those discs and hard drives mean little if you have to install the games and download large updates or patches.
They could make you download part of the game or offer them digitally. File size shouldn't matter if you can easily expand storage with SD cards.
@UltimateOtaku91
But the reason is stupid They can be played on switch just developers don't want to invest in it.
@UltimateOtaku91 "if people want the newer and bigger games then they best get acquainted with cloud gaming otherwise they aren't playing those games on their switch"
I mean, to be fair, if they are playing via cloud, they're still not technically playing on the Switch. =P
@the_beaver agree 100% Love KH and qould happily buy each collection physical, but not cloud!
I'm not a fan of big rain boots sora in any form or kind( no pun intended towards fans).
However, switch owners deserves better than what they're getting from developers. Will hope for a more advanced switch to remedy this situation(excuses) once and for all. Also, a leap in powerful switch console hybrid may or may not be hard to produce owing to the fact what windows gaming handhelds are producing at the moment(gpd win 3, steam deck etc), facts still remains that the device overheats and bearly last more than 2hrs playing gpu intensive AAA games(handheld) and the sound coming from the vent will make you wonder if the device will explode. Not sure how the customers will take to a product like that if released in that state, as i mentioned. Nintendo won't want their products to be in that state(to reduce criticism from the public) hey! Nintendo is a big company. I for instance is more certain it will be the case when it comes to big N. Battery duration is one of the most looked into in every handheld gaming device, for a prolonged play on the go.
Nintendo will create something with more power but I don't know how it can be achieved owing to what I have said/mentioned about GPD win 3.
Nintendo will look to something that will not overheat easily and still power efficient to handle gpu demanding AAA games on a handheld mode specifically. A lot of optimization will be needed in making it a reality.
Having said all these. The Nintendo fanbase is as big as Sony & Microsoft combined. So if you do a good job! Believe me you make banks selling your products(Witcher 3).
Let’s just add square enix to the Activision, Konami and ea hate list. In a few years nintendo fans will be left simply hating everyone but Nintendo. While I’ll still be wondering why we’re playing retro underpowered tech on a very nice oled screen.
You guys are all Cloudphobes. Just kidding, I'm not some annoying SJW.
@RiasGremory calling developers lazy for a decision that wasn't taken out of there hands. Yeah that makes real sense dude...
@Rpg-lover
But as your saying it can handle AAA games (witcher3) It just needs more love
@Gwynbleidd no, this is Patrick. And it's entirely possible to voice disinterest in a product offer without sounding like a piece of fan. If you deliberately choose to up the ante, no one else can hold you back from freely doing so... but don't act surprised when someone else might publicly characterize YOUR crap in a similar fashion. Especially if it's cynical fanship-loathing sociopaths like yours truly. The degree of your discomfort about business decisions, and the verbal emotionality this discomfort drives you to, doesn't necessarily interest others either.
Even mine might attract a not undeserved shut-up by now, considering that for all my attempts at fan ulcer self-restraint, I have already been bellyaching on the topic for three damn comments on NL alone.🙄
@sixrings the answers to this have been discussed more than once, you probably just forget them as a coping mechanism for something you can't accept. But you won't see me bail out on the many properly available Square Enix games on Switch just because their choices regrettably locked me out of a few for now.
@iaLgan yes it can. And it needs more love as you said. Yes it's almost 5years old but I believe a game like kingdom heart 1&2 will work well, Apart from the KH3 that is demanding.
My thing is these games from what I've played of 1 and 3D is they can be very difficult because input has to be on the money and with cloud gaming there's that chance even small for lag therefore causing rage quits which is why I would have definitely purchased these physical eventho they're not exactly my favorite games, but definitely not as a Cloud title. With the amount of people I see saying they feel the same way it seems like Square Enox will be losing more money than saving money.
@sanderev telling a) companies what to produce, b) consumers what they should purchase is whatever, but telling c) NL what to publish is ridiculous. You dont want NL to write on this? Then dont click the next article now that you've laid out all of the rules (according to you)
My biggest issue with cloud games is that if I don’t get to them within the next few years, the service will be taken down and the games are gone. And given the fact that this is a massive collection of lengthy RPGs, there’s no way I’m going to finish them before they become unavailable.
I get KH3 being a cloud version. And I even get KH2.8 being a cloud version due to the KH3 prologue story that it has... But why are 1.5+2.5 remakes a cloud version?
The og 1.5 and 2.5 games were PS3 remasters of PS2 games, don't tell me the Swtich can't run that.
If the problem is space, they could have done 1.5 and 2.5 separately (basing it more on the PS3 versions). And if that is not enough, they could've include a part of the game in the card and the rest as a download or make it all digital even.
All those options are better than all KH games on Switch (except that rhythm game) being cloud versions...
Like I keep saying, the switch was made for streaming. Wake up people, this is not a normal console. End times tech at its finest.
I refuse to support cloud based games.
@Znake you bet those were all games we got to enjoy for sure.
I knew that eventually, someone was going to say that Unreal Engine 4 games require a lot of optimization for the Switch. This is the exact reason why there a number of UE4 games on the Switch that run like crap or they are underwhelming.
However, Square-Enix didn't have to bring the remakes of the KH games via cloud when they could've chosen the original versions. They didn't seem to have any problems bringing older Final Fantasy games and "pocket editions."
Meh, that still shift my hand towards not buying these extremely consumer-unfriendly cloud-based games. If want to play KH1 or KH2 I can just fire up my PS3 and my PS4/5 for KH3.
@ModdedInkling It's been pointed out earlier in comments section but SE actually LOST the PS2 source data for KH 1 and KH2 and had to make 1.5 and 2.5 from the ground up.
@DannyBoi
So keep saying that to yourself Switch was made as a portable console that's it.
SquareEnix is just disappointing with their games on Switch, not releasing games in physical format in the west and all... and now, they are just preferring Cloud Versions... oh well, they won't see my money.
Nah, I don't believe all of that reasoning. If Kingdom Hearts keeps being remade and ported to every other console in existence, then it can be ported to Switch, and likely profitably.
However, I think the real reason goes to the performance requirements and, as he stated, the cartridge size. The Switch can't run PS4-grade games. This is why I hope we'll see a proper port on the Switch 2.
What happens in the long run when the game sales slows down or eventually hits a stop in the future, will they still cover the cost for the cloud to keep those games running for everyone that bought it? Where would they take the money from to cover the cost of running the servers? And even if they keep adding more games to the cloud to keep money rolling in for it, that would be piling up more GBs which could push them to pay more to buy more servers wouldn't it?
In 20 maybe 30 years, will anyone that bought the cloud games still have access to them? When we look at digital games, when they get removed from the store we are still able to download them and play them. But what happens to cloud games
Ok so basically it's because of the cost and the fact that the switch has ARM instead of x86 architecture which makes the port even more difficult to pull off. In other words, none of this would have happened if the switch ran on a pc like architecture.
What would take 2 years to port would probably take anywhere between 8 months to a year. This is basically a direct consequence of Nintendo being the different manufacturer.
More stuff like this will happen and it'll only get worst from now on since next gen has started. Nintendo will now have to offer lots of unique content to make up for it
@Casual_Gamer95
Yet ps4 manage to perform and deliver ps5 games Seems legit. Same goes with switch ofcourse they can produce games, might cost more but they can.
@iaLgan you do realize ps4 and ps5 have the same 64bit pc architecture right?
Do you even have a clue what their hardware are? Your comment makes no sense.
The switch uses mobile (phone) hardware while Playstation consoles use pc hardware
They easily backport ps5 games because they use the same architecture. And a ps4 is marginally more powerful than a switch.
I agree that I wish KH 1.5-2.5 were native. But I still don't get the extraordinary amount of hate that cloud games get. I mean it isn't for everyone, but I think they have their place. I bought and played through Control on the cloud and found it to be a responsive and entertaining experience. Sure, parts aren't ideal, but overall I think its a perfectly good way to experience games you may not otherwise be able to, or experience them in ways you may not be able to, such as me playing on the porch while my wife watches the main TV.
In short, if you don't like it, don't buy it. It isn't hard.
@Casual_Gamer95
Yes i do. But that does't make sence on switch Most games can be played on switch but developers don't give a *****. Like Ppl want gta do you realy think it can't run on switch while it can on ps3 ?
Terrible games Who cares
@iaLgan it's not just about it running or not. This post literally explains it's a budget and time constrain. It would simply be too expensive and long to port this, not too hard. Believe it or not third party games sell "ok" on Switch, which is not enough for square to risk millions in investment
They have to be certain the costs will be returned which in most cases rarely happens with the switch and third party games
@OrangeSoda I feel almost exactly the same way. I too have been waiting for almost 2 decades to play this series on a Nintendo console. As much as I don't want to invest in cloud gaming, I am already a 99% digital Switch gamer, and I see the cloud becoming more and more mainstream.
The first KH game will be my cautious foray into cloud gaming I think. Worth a try for an opportunity to try out this solid series on Switch.
@Severian I don’t hate Disney too much. I just didn’t like how they bought Alien and Predator franchises
@Casual_Gamer95
They only make money if they can sell their product. Going the extra mile to actually port to switch is going to make the game more widely available than what they could ever pull in with this sorry excuse.
I somewhere have KH1 and KH2 for my PS2. I may get 1.5 and 2.5 for the PS3 I have yet to hook up. Or I might by the package for the XBO my son has (but does not play).
This begs the question — what is the market for these games? Can you sell enough copies to get a return on your investment of porting and producing? That is something that has to be asked. SE decided it was not worth the effort — and offered this up instead. Consumer reaction will determine if this becomes the norm or forgotten.
Personally, if the cloud versions are cheap or on sale, I might buy them (think $10 each title). My guess is that they are going to be substantially higher than that. Otherwise, I will play on other systems.
Speaking of price, it should be interesting to see what the price point is for these games. Some companies know do better on pricing older games than others. (For example, I keep buying NAMCO titles, I am waiting for PacMan to go on sale).
@Drommajin
All except Dragon Quest. I'd argue all of the Switch releases of Dragon Quest games were amazing, especially Dragon Quest XI.
@Casual_Gamer95
The Switch doesn't necessarily use mobile hardware. The Nvidia Tegra X1 was designed for the Nvidia Shield TV, not phones. If it was mobile hardware, modded Switch consoles running Android OS wouldn't be so laggy.
@anoyonmus
What's wrong with Disney acquiring Alien and Predator?
@ZebZed
That's very unfortunate. At least they have an excuse.
@ModdedInkling wrong. The switch IS using mobile hardware. The X1 architecture is based off ARM, the mobile architecture, the same architecture that apple uses for their new mac pcs now. The RAM is also LPDDR, RAM made exclusively for mobile devices. It's not the same caliber as desktop or laptop RAM.
The switch's architecture is nothing like Playstation, xbox or pcs and it's why ports are becomming less and less common.
@GameOtaku very few will go the extra mile. Especially big publishers like SE. The reality is they probably wanted the KH games ready for 2022 but were told by most porting studios they couldn't do it in under 2 years of development which would lead to mid 2023. That's two years of development to pay for and it's simply too much money to sink for their liking. It's how business always worked and it's not about to change.
You should already know Nintendo is the company publishers want to put the least effort in. It's been like this for many generations
@Rin-go troll will be troll stop defending squares bad decisions dude they pretty much are being lazy and cheap with this collection.
MVG is a DEV. and knows more about this than most of you, who are just players. You wouldn't question a doctor or a pilot...
Kindgom Hearts games is all over Epic store on PC as exclusives.
They ported all of them to PC for a small online shop, and not Steam which means poor sales.
It now makes less sense than ever why Switch didn't get ports.
In other words. "The Switch is simply too weak and the cartridges are too expensive to port this game over"
All the more reason for an actual need for a Switch Pro with expanded storage.
It's a shame how Nintendo went the greedy/lazy route and instead released a Switch OLED. Imagine a Switch that actually has current gen performance to match... Oh wait.. That's why people are buying the Steam Deck in droves.
@ModdedInkling Alien and Predator, as we all know are gore filled and have a lot of horror moments in the movies, especially Alien.
And now Disney is gonna ruin it by like making a FRIENDLY Alien killing an enemy Alien. Like seriously?
THERE IS NO HORROR IN IT. And there is no blood and gore which the Alien movies have a lot.
Also they would ruin how the Predator hunts by scalping their prey’s head. Disney is gonna ruin it by making it family friendly
@OrangeSoda Well, most of us agree that you're supporting part of the problem that are these "cloud ports".
So if you see legitimate criticism as "gaemer anger", then I'd say your indifference is only enabling stuff like this to happen.
@anoyonmus
That is the dumbest misconception that I keep hearing everywhere. Have you even considered looking at the other UPCOMING R-rated content that Disney will be releasing? Deadpool 3? Everything on Hulu and Star+? You, my friend, are a bit pessimistic over some dumb myth/joke that was spread across the internet.
As for Alien, Ridley Scott is still helming the films. Disney's not gonna butt in their creative input if there's no reason to, unless they wanted to intentionally lose money. If you're doubting about horror, look at The New Mutants. After the Fox acquisition, Disney delayed it for the purpose of restoring the horror elements from the original cut of the film that was removed by Fox.
@Casual_Gamer95
They spent time and effort into that rhythm game of KH for switch and as far as I can tell it’s not exactly flying off the shelves. (Partially due to KH not being on the switch prior.)
@BloodNinja MVG does work for Night Dive Studios, last I checked.
@ModdedInkling if they are not doing any of Ridley Scott’s ideas, I am boycotting them as heck.
Supposedly, Disney turned down Ridley Scott’s vision of a new Alien movie and instead went with a more family friendly approach.
The hate for Disney from many people because they believe they ruined franchises like Marvel and Star Wars. I don’t mind those too much but if Alien and Predator are owned by Disney then I cannot trust them with the IP.
If you ask me, Alien Covenant is ACTUALLY good. Way better than like Prometheus or Alien Resurrection. It may have flopped in the box office but the movie itself was good.
Sorry, you can’t change my stance on Disney owning Alien and Predator. Unless if a new Alien movie from Disney actually turns out to be decent, I would not be trusting Disney with the franchises
@anoyonmus
Without Disney and the MCU, we would be stuck with a very stagnating film setup of having trilogies and one-offs. Nothing that ever keeps us going. The MCU's quality isn't as high as something like the Raimi trilogy, but the MCU does bring more opportunities to film and I really think that's not ruining Marvel.
As for Star Wars, it's a mixed bag. You can't entirely blame Disney for ruining Star Wars if there are aspects that are trying to save Star Wars. Kathleen Kennedy is ruining Star Wars by challenging its lore and neglecting George Lucas, but Dave Filoni is saving it by adapting Legends material into Canon and taking any input from Lucas.
But anyways, considering that has nothing to do with Kingdom Hearts, I'm gonna stop debating here.
@Casual_Gamer95
Alright, you proved me wrong.
I can understand why Square-Enix doesn't want to spend all that time and money for the Switch unless Nintendo pays them. It's a harsh reality of the game industry progressing almost too fast for Nintendo to keep up with.
@ModdedInkling True enough but for Switch I'm expecting they release a DQ10 Offline to live up to that.
@GameOtaku that's because it runs off Unreal engine and the fact that they considered the hardware early in development. It changes Everything. Downgrading 50gb collections isn't exactly as straightforward as people think.
The first hd games were made for ps3 and ps3 games are insanely difficult to port on Switch. There is a reason why ni no kuni wasn't the remaster
@Drommajin
Because Dragon Quest X had most of its releases on Nintendo consoles and the online version already present on the Switch in Japan, I'm quite optimistic it will do well. The only real hurdle is changing up the game itself so progression isn't too wonky.
@ModdedInkling I know little to none about DQ10... I just wanna play it, LOL... but DQ Collection 1 to 3 wasn't released physically in the west. That's why I am just unhappy about SquEnix, when you talk about DQ.
Can't wait to pick these up, I have had nothing but positive cloud based experiences on my Switch. These are going to make bank.
@Drommajin
Square-Enix is just among the list of developers/publishers who I still question for giving special treatment to Japanese audiences as opposed to giving something to everyone. Sega (especially with Atlus) and Koei Tecmo are just as guilty of the same thing.
Hi, I'm not a dev, nor youtuber, but I can tell you with my knowledge of not being a dev that anything will run on anything if you sacrifice enough stuff.
1.5/2.5 will not run on Switch at full resolution and frame rate, they are not simple PS2 games. SE has even said they were built from "scratch" due to missing sources. Anyone can deduce from this that if they want to make these games available on Nintendo, they have to start hackin' 'n slashin' away at the game, reducing assets, rewriting existing code, etc. This is a time consuming process and time as we all know = money.
Do you feel enriched by my knowledge that I've generously shared with you?
I am still very tempted to pick up KH3 on the cloud since I am almost exclusively a Switch gamer these days.
In the mean time, I will vote with my wallet on the games Square Enix properly supports. Melody of Memory still gives me the KH fix I need. We also have the Mana series, Final Fantasy, Dragon Quest, HD2D series, etc., all properly supported thankfully.
Moving forward, I can only hope Square Enix as well as Nintendo make full use of Unreal Engine 5 for its improved scaleability. This is one of our only hopes of getting AAA third-party titles until we get a next-generation Nintendo console.
Can't wait for the Steam Deck for these exact reasons.
@DevinRex No man, don't blame Nintendo for the laziness of SE. I know the hardware could be more powerful, but Switch is PERFECTLY capable of moving these games. Maybe KH3 not so well, but it still could.
@the_beaver Both sides are to blame to be honest. Laziness on both ends.
Square Enix with lazy incremental updates to it's ports, and Nintendo with lazy incremental upgrades to it's hardware in terms of performance.
It’s a bad decision. It will not sell.
If you are not confident in your product, don’t do it. Cloud gaming sucks, why don’t just create a new game instead?
@the_beaver agree, buy PS5 or XBOX or PC if people want powerful console, switch is perfectly fine.
@TheRedComet imo, I would rather buy Kingdom Hearts Melody of Memory over this Cloud version trash.
Not that Melody of Memory is bad or anything (it actually is a good KH game) but its worth pointing out.
I play an instrument so I am interested to hear the music in general of KH. I feel music is one of KH strengths.
@tka060681 maybe they will do that eventually but I doubt it. I would rather have a NEW KH game built with Switch in mind compared to the cloud version trash we just got recently.
I don't hate cloud gaming (hey, if it is on Luna, Xcloud or Stadia, that is perfectly fine because they are strictly cloud services). But I hate cloud gaming on a console that supports digital and physical media and is a hybrid like the Switch because it defeats the purpose of playing it on the go
@Casual_Gamer95
Again it has to make them money. A native port has far greater chances of reaching more consumers than a cloud game can purely by reason that the internet required isn’t widely available.
I would rather they went with digital download releases instead of the cloud if they could not release these games on cartridge.
@tka060681 It was barely perfectly fine in 2018. Now its ancient. It's using a chip from what 2015? A little bump would have been nice in 2020, but now a full switch 2 is kinda needed. It's going on 5 years, man. I get that the last console generation was longer than most, but the switch was a new thing. It definitely needs another iteration. It kinda needed one for years.
I avoid every single cloud game. Dying Light 1 - preordered. Dying Light 2 i will get on Xbox Series S Cloud gaming? no thank you ...tried xbox cloud gaming through gamepass ultimate - my internet connection is fast and stable, but even forza horizon 4 does have HEAVY input lag. no thank you ...
Well this is pretty much aligned with what I believed to be the case, only I’m still baffled over the fact that Square Enix chose to go this route with 1.5+2.5. I agree that it would probably take a lot of work and time. But it would definitely be more than possible.
And I think it should be worth it. But they probably thought of it too late and when the Switch is now getting rather old, who knows.. in 2 years we might have the Switch 2 announced. Then they will probably not be selling as many copies as they need to make good money on the game.
@anoyonmus to be fair, they’ve both been ruined for a while lol. I heard Prometheus was decent but I stopped watching after the first 3.
@anoyonmus its really not like Fox was doing very good with either Alien or Predator before though. Neither have had a great movie in years and Disney through Marvel has actually produced some decent comics already with the Alien Franchise
is it only SE at fault here? I think Nintendo is part of the problem, instead of making a more powerful Switch, they just changed the screen
@Caryslan Okay you are right and i am also an IT Game Dev myself but again there is always a work around and the end return investment for the company is actually worth the money and effort for a 1.5 and 2.5 remix port for switch and let's talk about the hardware we can't just underestimate switch itself since they can actually port the game a bit easier from the PS3 versions instead of the PS4 one's due to the fact that the coding are close to the ones from the PS2 Vanilla now lets go back to the time and money for the developers to port the game yes its been years and years for fans including myself to actually wanted this game to be ported cause of the investment of being able to play on the go is very much worth the money and time and people are eager to wait instead of jumping straight for a cloud port instead which is a big mistake for square enix to see this concludes the franchise to basically fail for switch, number 1 they are countries that can't be able to get access to cloud gaming at all and number 2 they are countries that can't be able to play due to poor internet connections considering the input lag that comes within the cloud port database itself so in the end it is not a very worth it investment for people getting this now and basically just settle on PC and home console versions of the game rather than getting it on switch.
@K1LLEGAL I already said I was wrong. It was Dark road that I played for a while and has been years. Service is terminated too by now.
@Jeronan I know you did; lol I never even responded to you!
Anyway I understand your confusion; the Kingdom Hearts series isn’t exactly the simplest to follow. Even the whole Dark Road thing; I think there have been multiple versions of it as I played a really old version when it first came out.
Lazy SE, plain and simple. It all comes down to timing, this guy's thoughts on porting these games just so late in the game that it doesn't make sense anymore, it will take at least a year to have it ready way past their best time. because let's face it, if you do simple math, they can bank pretty easy actually. Let's say SE erns $30 for every copy of the game (this is minus supply chain cost, retail share and/or Nintendo's share) they just needs to sell less than 50,000 units to break even so, if they don't trust this franchise to sell 50,000 units on a console who's craving for games, have a 90M installed base and leans towards this particular kinda games, they know nothing about their own business
@MousaMouseMan
Not making excuses for them but the upgraded 3DS didn’t bring anything new except Xenoblade Chronicles and SNES games.
Also, there’s a worldwide shortage of chips. 🍟
Gotta spend money to make money Square, and you not gonna make much by going the lazy cloud way.
Video gamers can be off the hook. Here's an actual developer, and one who has ported games to the Switch, giving his opinion as to why a port may not have made financial sense — and all good points — and he gets raked over the coals because his opinion isn't what people want to hear. Maybe everything he said is spot-on and it really wasn't a wise financial move to port these games. ...
Sorry about that. The critics are correct: Square is evil and greedy. I'm never playing another Dragon Quest game again ... until 12.
@kducky11 I mean
Covenant was actually pretty decent too
@Anti-Matter as a business owner, this answer frustrates me. It is really hard to make a company profitable. If companies aren't careful to ALWAYS keep profits first it's really easy to lose control and have your company end up on the wrong side. Then if you're lucky it's a long PAINFUL stretch to fix it and if you're not lucky you have to start laying people off and possibly even go out of business.
I wish it was a ported version instead of the cloud version as well, but I can't fault them for not doing it because I've spend too many 80 hour weeks and sleepless nights trying to keep my company profitable.
I don't buy it.
If Square-Enix could put in the money and effort for DQ 11, Trials of Mana, and so many other titles I never thought would appear on Switch, why not the KH Collection?
The concerns make sense but it’s not an impossible task if they think long term. They could do a “remake” combining the storylines of the three into one while at the same time modernizing the visuals and sharing a lot of the models saving significant space. Modernizing it would also allow it to live longer for future platform ports. On top of that, there’s new players every year as kids get old enough to play, so a video game with Disney characters will always be making money. It’s short term thinking that’s the problem.
MVG just gave a long-winded version of what most of us already assume:
SE is too lazy to forth the effort.
Dropping money on cloud games is a waste, the hardware will be considered obsolete in a few years, the servers will be shut down and the games along with your money will be gone.
@Gwynbleidd wallet voting is where it's at, civil and OPPOSED to all the fan rants (which mainly exist because most fans can't accept anything but their own way, which includes cases when said way ends up outvoted by other wallets as well). Calling out crap sure does have its place - towards politicians, communal and civil services, healthcare and law enforcement, public transport and many other entities directly impacting our lives proper. Commercial fiction, on the other hand, is all entertainment products at the end of the day, nothing we can't live without and thus nothing for us to regulate prices on. Squeenix could sell paper sheets with big letters "KINGDOM HEARTS SUPERSLIM EXTREMELY CONCISE EDITION" on them for $60 apiece, and they would technically be in the right for it. It's entirely up to us to take it or leave it, accept a business practice or zip our wallet right before its nose. Those incapable of doing it in good faith and sound mind should be supervised in their spendings regardless of age, not allowed to try and soapbox their way to a more beneficial scenario. It's a market here, and it runs mostly on offer and demand, not perverse consumer myths like "goodwill capital" and other garbage.
"Convincing" is irrelevant here - we're enough of a generation into the 21st century that most people in commercialized societies had time to grow up acclimatized and reasonably immunized to most marketing tricks, so don't expect me to sympathize much with those who didn't. But if enough people end up disinterested in the offer, the business itself will be quickly convinced to drop it. And again, expressing and acting upon this disinterest is something we can do like human beings, not like fans. And should ideally always make a conscious effort to.
@RiasGremory
The only troll is you.
Who the hell cares? Certainly not me. I'm a Nintendo gamer that has waited nearly 20 years for this. I couldn't care less that it's the cloud version, and I would say that for most games I've been waiting ages to be able to play.
🙄 yeah right. Like that’s an excuse just keep working on it instead of making it cloud.
@sixrings EA I understand. Konami, well they haven’t released any games except like compilations of old titles like Castlevania Advance Collection.
But Activision? Why? Do you mean about the worker controversy or their Switch ports of games because their Switch ports are pretty good. They are even nice enough to make Switch version cheaper, I think
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