Has there ever been a more perfect marriage of hardware and software than Tetris and the Game Boy? Despite not being an original Nintendo IP, Tetris felt like it was made for the monochrome portable, and it's hard to imagine either of them being anywhere near as successful without the other. However, Tetris is very much its own thing and has utilised the staggering fame it achieved thanks to its pairing with Nintendo's console to turn into one of the most famous video game properties of all time, with entries appearing on practically every device with a screen.
One such 'evolution' of the Tetris concept is the sublime Tetris Effect, the brainchild of legendary game designer Tetsuya Mizuguchi. Originally released on the PS4 in 2018 with impressive support for the PSVR headset, it has since gone multi-platform with an updated version that includes online multiplayer, one of the key omissions from the original game. Tetris Effect: Connected is now available on the Nintendo Switch, which represents something of a homecoming; while we've had plenty of Tetris on Nintendo systems over the years (including the excellent Tetris 99 and the just-OK Tetris DS), this feels more significant, somehow; perhaps because Tetris Effect: Connected is effortlessly one of the best interpretations of Alexey Pajitnov's game the world has ever seen.
But before we get to all of that, it's worth talking about Tetris Effect – and what the 'Connected' subtitle means. Well, it's Tetris – a game which surely needs no introduction – but with a 'synesthesia' hook that means the on-screen imagery and accompanying audio are synchronized in weird and wonderful ways, something which former Sega staffer Mizuguchi first experimented with in the seminal on-rails shooter Rez.
During gameplay, every movement, line clear or hard-drop is accompanied by some kind of aural and visual effect, and each level is set against a wonderfully animated and evolving backdrop. Some would argue that Tetris is a game that doesn't need graphical gimmicks to engage and addict, but Tetris Effect pulls out all of the stops regardless, delivering some truly gorgeous visual effects which combine perfectly with the equally beautiful soundtrack.
Tetris Effect: Connected includes many of the recent additions to the core game that have been introduced over the decades, such as the ability to hold a piece in reserve and the power to spin a piece before it fully locks into place. However, the 'Zone' feature – which is entirely new for this entry – really makes the most impact.
Clearing lines fills up your Zone gauge, and this can be activated at any time by pressing the ZR trigger. When you do this, time is frozen; blocks don't fall as they do normally – but lines don't vanish as they should, either. Instead, cleared lines drop to the bottom of the well, and, once the Zone gauge is exhausted, are removed in a points-scoring combo. Because these lines stay on-screen while you're in the Zone, the space available to you at the top of the well decreases, which makes it harder to clear lines in multiples – and that's really the aim here; not only can the Zone help get you out of a tight spot, it's also key to getting best scores in Tetris Effect: Connected.
The game is divided into various modes, of which 'Journey' is the one you'll be spending the most time with, at least initially. This is the game's solo campaign mode and sees you moving through a series of stages by clearing a set number of lines. It's an engaging and often emotional trip, thanks largely to the aforementioned way in which the game marries light and sound, but you'll finish it on the default difficulty setting in the space of a day. There's replayability here, of course, but the game's other modes help extend longevity massively.
The 'Effect' modes will perhaps take up the bulk of your single-player time once you're done with the Journey mode. These are a series of gameplay modes that are categorised to suit your current frame of mind. For example, if you just want to chill out, you can pick from the 'Relax' section and take on a mode where it's impossible to lose; blocks reaching the top simply causes the well to clear and you start over.
The 'Focus' modes are a little more demanding and revolve around rigid targets, such as clearing all of the blocks or getting as many combos as possible. 'Adventureous' modes mix things up a little by including things like 'infected' blocks which have to be removed from play, or, in the case of the 'Mystery' mode, throwing in random effects, such as flipping the well horizontally or giving you blocks which have sections missing.
You could literally spend weeks just playing the modes in the 'Effect' portion of the game, and all progress in Tetris Effect adds to your level. Experience points boost your level status and you can unlock new avatars to use – something that was put to good effect in Mizuguchi's Lumines series. Because there's this constant sense of earning something through play, it's easy to spend hours and hours in Tetris Effect: Connected, beating your high scores and boosting your experience level.
However, it's the game's 'Connected' mode – which was added when the game was released on Xbox Game Pass in 2020 – which really makes this title sing. It takes its name from just one of the online gameplay modes on offer here, which sees you and two other players team up to tackle an AI-controlled 'boss' player. The objective is to fill up the enemy's well with junk while dealing with the various unhelpful effects they inflict on your and your companions. As the three of you clear lines, you fill up the Zone meter which, once totally full, connects all three wells into a single, super-well, allowing the three of you to collaborate as you complete lines and dump all of them into the boss character's well. The catch is that you each have to take turns to drop your blocks.
The Connected mode is responsible for some of the most breathlessly entertaining multiplayer action we've had in a long time, but it's not all that Tetris Effect: Connected has to offer when it comes to online play. If the collaborative nature of the Connected mode isn't your cup of tea, then you'll be pleased to learn that a separate ranking system exists which matches you against equally skilled opponents. You can take part in 'Ranked', 'Friend' and 'Local' matches, with game modes which cover a wide range of play styles, including the ability to disable the Zone feature and even tackle the 'old-school' two-player mode, which strips away additions such as hard dropping, the ability to hold a piece in reserve and so on. There's even a 'PAL Speed' mode which replicates how the Nintendo version of Tetris ran on European PAL NES consoles, offering a lower 50hz-style framerate, swifter horizontal movement and faster-dropping speed in the latter portions of a game.
Tetris Effect: Connected features cross-platform multiplayer, with little symbols denoting which system each person is playing on, so finding a match is a lot easier – at least in theory. We still found that on the odd occasion we had to wait a short while in some of the less popular modes, but that could be because we were logging on ahead of the Switch launch; most of the time, it wasn't an issue. It's important to remember that Tetris Effect: Connected launched on other systems before Switch, so it could be that its arrival on Nintendo's system will trigger an uptick in online usage.
While we're on that topic, it's worth addressing just how much better Tetris Effect: Connected feels on a portable device. Don't get us wrong – it's an amazing game regardless of the system you choose to play it on – but, very much like the Game Boy version, Tetris Effect: Connected is a title that benefits massively from the ability to play it whenever and wherever you want; it's the perfect 'impulse play' because each session is subtly different and often only lasts a few minutes, making it ideal for filling those short gaps in your daily schedule.
Furthermore, the Switch port is fantastic; sure, when playing on a TV it's possible to note very, very slight differences between the Switch version and the Xbox / PlayStation editions (the resolution appears to be slightly lower on Switch), but none of the visual impact is lost. For example, when playing the 'Ritual Passion' stage, the ember-covered animated figures look just as impressive on Switch as they do on other platforms. (Editor's note: Tetris Effect: Connected appears to be running at 60fps on Switch for the most part, but there are some moments where the frame rate drops; however, this isn't as much of a dealer-breaker as you might think.) Oh, and if you're playing on a shiny new Switch OLED, the graphics look even more striking thanks to the improved contrast and brighter colours.
The Switch port also has some new additions of its own. The HD Rumble feature of the Joy-Con is exploited via the 'Extra Rumble' option, which adds subtle vibration when moving pieces left or right – when you move left, the left-hand Joy-Con will rumble, for example. Rumble effects are also added to hard and soft drops. It's hardly a groundbreaking inclusion, but nice to see all the same – as is the ability to have up to four players huddle around a single Switch in the Connected Vs mode – although this is only available on weekends, during special 'Full Moon' events. Speaking of which, 'Weekend Ritual' modes are available during the 24-hour window every weekend, with players all over the globe earning points towards a Community Goal which, if met, rewards those who participated with a special avatar – another way in which the game's online features massively enrich the overall experience.
Conclusion
Tetris is one of the greatest video games of all time, and Tetris Effect: Connected is perhaps the best iteration of the classic puzzler yet. While this Switch port doesn't offer a great deal over existing versions in terms of features, it delivers the one key ingredient that its rivals cannot: portability. Sure, some will argue that Tetris Effect: Connected's unique brand of synesthesia only really comes alive when played on PSVR or an Oculus Quest headset, but we'd argue quite passionately that this game benefits far more from the ability to pick it up and play whenever, wherever. Just as the Game Boy and Tetris combined to create an irresistible, world-conquering fusion back in 1989, Tetris Effect: Connected has finally found the hardware that allows it to truly shine, making this an utterly essential purchase for all Nintendo Switch owners. Just don't forget those headphones.
Comments 136
Nice to see the switch port runs well! I'll have to pick this one up soon!
I've poured so many hours into this on the PS4 and can say it's one of my top five Tetris games of all time. The Effect part of the game may seem like unnecessary, gimmicky window-dressing, but it absolutely is not. The images are stunning, and the soundtrack is outstanding. SPEAR RECOMMENDED!
Man I'm so glad this madd it to Switch. Even better its PERFECT in portable mode. The Joycons are actually better gasp than a standard D-pad with the Separated button style. So less mistakes will moving. My favorite Zen chill game and now its wherever I want!
Won’t be buying this version as I have it on Series X through Gamepad but can’t recommend it highly enough. Great, great game.
Yes! Giving it the score it truly deserves!
picked it up since it's on sale for a bargain of 27 quid rn, cannot wait to jump in when my stuff on the oled has installed
You're crazy for this one. First of all, Tetris DS was incredible, not "just-OK", and was the best modern Tetris game out there until, well, this one. But second and much more egregious was the title for this article - "Mizuguchi's Masterpiece Finds Its Ideal Platform". HELL no. Until you have played Tetris Effect in VR, you have not truly played Tetris Effect. I'm looking forward to the triple-dip so I can play it on the go, but it's not enough to surpass the feel of this game in VR for me. It's a great game, but it's otherworldly inside a VR headset. Still a 10/10 on Switch for sure, but it's a 13/10 in VR.
Lumines and this on the same system, perfection.
Lordy! Imma gonna have to pick this up at some point
@Krysus Same, I'm so in love with joycon controls for Tetris. It's the perfect control scheme for modern Tetris.
Tetris is one of the greatest games of all time and this looks amazing! Physical release?
I would pay extra por Labo VR compatibility even with the obvious resolution hit. Shame.
@Bret agree 100%. As soon as I read the ‘ideal platform’ line, I knew they hadn’t played it in PSVR. It’s akin to an out of body experience!
Tetris Effect is absolutely the best thing that's ever been made with the Tetris license. The synesthesia set to one of the best soundtracks in video game history is a peerless experience that no written review could ever do justice to.
Watching the whole thing run flawlessly on Switch (smooth framerate, no slowdown, all visual effects intact, solid online play) is outstanding. This is a must have game ❤
Now i want Rez on my Switch Oled!
@Bret For the record, I've played it on PSVR and Quest 2, and while I agree it's the ultimate sensory experience in VR, being able to play it anywhere I want is a bigger concern for me personally.
Yet another perfect launch game for the OLED
I really want this, but for that price it needs a physical release.
"Erm... you need headphones to really make the most of it? We're struggling here..."
I bet that's why Nintendo released the Bluetooth update, OLED aside.
I've played a bit of it on PC via Gamepass and quite enjoyed it. I do however think I'd prefer playing this on my Switch so I am glad to see the port holds up. Also very excited to see crossplay multiplayer as I really enjoyed the few multiplayer matches I played on PC.
Also, how about a Labo VR compatibility update
cries in corner I can’t play it!
So is there a standard 2 player vs. mode somewhere in this? Still already bought it and can't wait to finally play Tetris Connected on my Switch, but basic Vs. Tetris is all I'd want to be able to do with my wife when not trying out online modes.
This was one of the first games I played on my series x oddly enough. I have been playing Tetris since the original and I was surprised by how much this drew me back in. Wonderful game.
Not sure if this was mentioned, but it also launched at 25% off. So 30$ usd right now.
While I really do not need a FOURTH physical Tetris game on Switch...
Damn it, this looks way too good to resist.
I’m afraid I won’t buy it digitally unless it’s a maybe a tenth of the full price, but a physical release I would gladly cough up the goods for.
Watched the video, is this Connected mode only on weekends? That sucks, because that sounds like the perfect multiplayer mode for me. I'm not the best Tetris player out there, but I never liked multiplayer...ESPECIALLY in 99, that's just overkill. lol
But a mode where you can just have your team go up against a CPU, I love that...in general. I might get this soon once I'm done with Metroid Dread.
No labo VR support?
Can't wait baby. Thanks for the review.
This is seriously an awesome Tetris game! Between this and 99, your Tetris needs are met for good.
@Bret i agree. Whilst this version may be fantastic they VR version is out of this world. I remember the first time i played it and the dolphin background came on. I literally stopped playing and just watched with my mouth open. But then again, you lose that portability factor.
My problem is im just crap at tetris. Sure i can play the game and clear 100 lines easy enough but when it comes to all those daft T-spins etc, i just cant get to grips with it. Thats why i sold 99. I could never win a match as there were far more superior players in every single game and it just annoyed me as i felt i was getting no better from being stuck in my tetris ways from many years back on the GB.
Sounds great!
(could have done without the DS bashing, but great in depth review! )
okok. downloading.
I was really happy when this port was announced. The original stunned me with how good it was on PS4, but I prefer playing Tetris on handhelds.
So, for me, this is the ideal platform for the game.
thank GOD there are no performance issues. I mean it's tetris, so I didn't expect them that much, but I had my doubts...but still.
it's TETRIS. And one of the best versions at that. This is a must-buy for me.
@BoFiS Yes, it has local play
This game is indeed fabulous, but I'm going to join the others saying that it already found its ideal platform with VR. It's mind blowing.
@Joeynator3000 No, you can play Connected any time, but the 4-player mode is limited to Full Moon events, which take place at weekends. Usually, Connected mode is limited to 3 players, you see.
@Damo Oh, pfft, alright, cool. 3 players is fine. xD
@nimnio Both HTC Vive through Epic Games through Steam VR and much more simply but not as graphically advanced in PSVR.
@Damo I totally get you on wanting to take this everywhere, but man, I think the most mind-blowing video game experience I've ever had is putting on a VR headset, booting Tetris Effect up for the first time, and beating the whole Journey in a sitting.
@Kidfunkadelic83 Really curious how you "sold" Tetris 99
I'm good enough to hold my own, I think I have 7 or 8 wins in 99 and have placed top 10 in Invictus, but I also don't know the T-spin meta of modern Tetris. I just do my best to keep up with mere Tetrises. They send just as much garbage as a T-Spin Double, but you can only get them half as often.
I Love Tetris and especially this version!
But how is performance on Switch?
I'm wondering because my laptop chugs on pretty low settings
@Bret it has a physical release with all dlc and updates on the cartridge.
@Bret Argos do it physical with a years online for £19.99. CEX give £7 for the game and ive just kept the 1 years sub so i get a years NSO for£13. Ive purchased and sold a couple in the past and have the codes for when i need them. Best i ever came was 8th lol.
@Kidfunkadelic83 @darkswabber Ooooh, I didn't know that it had a physical form.
@Bret yeah man. Dunno if its out in the US but here in the UK its readily available.
Did you play the game?
“For example, when playing the 'Ritual Passion' stage, the ember-covered animated figures look just as impressive on Switch as they do on other platforms. It's running at 30fps, just like the PS4 original, but doesn't hit the 60fps seen on Series X; however, this isn't as much of a dealer-breaker as you might think.”
The devs, and other uploaders, have uploaded 60 fps gameplay of the Journey mode running on Switch. I counted the frames myself, it is running at 60 fps.
I bought this game, twice, on ps4. One for me, another for a friend. Then again on xbss. A fourth time isnt too much, is it? Especially for tetris effect on the go..
No Labo VR support is a shame. I realize that not many people have Labo, but still.
@baconcow Apologies, there were a few frame rate drops in the Switch version which made me assume it was 30fps. I compared it side-by-side with the Series X version and that seemed to be smoothly for the most part, but it does seem to be aiming for 60fps on Switch, and I've added an editor's note to the review to reflect this.
@Damo Thanks for the clarification.
@Bret
I can't find it physical, anywhere online. What am I missing? Is it physical in the US?
Love this game! Would be awesome to play it handheld. But in my opinion, this is the most amazing VR experience. I might have to double dip for the Switch.
As someone that gets crippling headaches from VR…yeah, I’d agree with the review. Switch is the ideal platform.
Never played this one, will pick it up at some point.
@msvt ya got me, I had no idea it had a physical form until today
@Guitario been playing on Switch for a few hours now. it runs like a dream. the framerate is super smooth, and there's no slowdown. the online runs well too.
this version is well worth the asking price.
@CharlieGirl Thanks, your comment convinced me! Can't wait.
@msvt yes, there's a physical North American version, too. I got it just to have Tetris on the Switch physically. Soon enough will be the same with Tetris Effect Connected.
I enjoyed it quite much on Xbox (it's on Game Pass) and, obviously, replayability is huge. Best modern Tetris but I didn't love the music as much as others although the effects are great.
@CharlieGirl good to hear!
Fantastic game. After experiencing it in VR I'm not sure I'd want to play it the traditional way, but I'm glad more people get to play it.
I'll stick to playing in VR. Good that it reaches more people. It's easily the best Tetris game released in the last 5 years.
@HammerGalladeBro
It is hard to tell from your reply;
Are you saying have "tetris" (another version)? or THIS game, Tetris Effect Connected? On Switch?
If so, Where is it available? I am searching online and it is not listed anywhere in the world from what I am finding.
well…. i just got metroid dread this morning and what can i say… i am playing tetris effect the whole evening now. started a couple of hours ago just to test it and now i cant stop lol. amazing game!
I'm sorry, the ideal platform is VR, I've played it both on the Oculus Quest 2 and the PS VR and I will probably get it on the switch eventually, but the VR experience is mind blowing.
@msvt Oh, I meant I got Tetris 99 to have Tetris physically in Switch, but it's been confirmed Tetris Effect Connected will have a physical version on Switch as well and I intend to get that when it comes out.
@HammerGalladeBro
Ok, thank you.
Do you happen know if it a Limited Run Games type or one of those type productions, or a regular physical release?
I 'spose I could do with some more Tetris. :3
Aww, who am I kidding.... been waiting for this game since I first saw at launch on PS4. I can't hold out for physical + it is on sale now for $30 .... I'm in
Great, now I might be tempted in getting this xD
I just finished the Monster Hunter Rise event via Tetris 99, so maybe a more relaxing Tetris like this one might be a welcome change of pace.
First of all TETRIS DS is fantastic. Second of all, I already own this on PS4 and Oculus Quest... Do you really think I am going to triple dip!?!? ABSOLUTELY!! (when a proper sale comes along)
Immediately bought it today. What a stunning game, it's like therapy
@Scollurio I'm excited for you to experience it! I really hope you like it.
@msvt Limited Run Games did do a print run of the PS4 version, and a short print run was available at retail.
I got my Tetris fix today doing the Tetris 99 event to unlock the Monster Hunter theme. I wonder if they timed the event to help sales of Effect or hinder them? 😅
Plus, Tetris DS was magnificent, I can’t believe people thought it was just OK! 😭
Switch has the best version because Tetris is better as a portable game, but the most incredible experience is in the VR version.
Rez, Lumines and Tetris Effect are all connected, but music is not an essential part of the gameplay with Tetris Effect - it's just using your gameplay as a midi input.
This game should had come package with every Switch OLED. Boy wouldn't that be nice?
Does Alexey Pajitnov still make money off Tetris? I hope so.
Also, there is NOTHING better than watching the Tetris championships.
BOOM TETRIS NINJA APPROVED
I need it. 😯
Also, 2 10/10 reviews this week??
no joke i’m selling my ps4 now due to this release...
@bluesdance Wow, Tetris Effect was the only thing you were keeping your PS4 for?
Alright, stoked to own this for a fourth time lol.
So glad this finally came to Switch, portability all day.
This won't be an immediate purchase mainly thanks to Metroid, but a future purchase for sure.
@Ralizah I kept mine for Bloodborne only, but then got rid of it once I found out about the CMOS battery nonsense. Good riddance to bad rubbish.
Definitely better in VR, you get totally engrossed in all the cool background stuff going on you sometimes forget you were playing Tetris.
No local wireless play. I can’t believe this keeps getting ignored on a portable system.
Yeah, I'm going to have to double dip here. I've got it on Playstation, and even enjoyed in VR before I sold that thing (it is so awesome in VR), but I'm going to have to play this with nice headphones on the new OLED!
If you like Rez, Lumines or Tetris Effect:
Play Sayonara Wild Hearts if you haven't, thank me later.
@NoTinderLife
I am checking that out right now, thanks!
@CharlieGirl I got my PS4 copy day one from amazon. The PS4 version did have a wide release. The LRG version just had foil cover to go with the Limited Soundtrack vinyl record they released. Which I have too.
Seriously, Tetris DS was amazing. This sounds great, too -and more appropriate for the Switch, I'm sure - but I'd have been thrilled with a Switch version of Tetris DS.
@BloodNinja You know Sony addressed the CMOS battery issue with a firmware update, right?
Did you end up snagging a PS5, and that's why you ditched the PS4? Or are you on another platform entirely?
@Ralizah I stopped following Sony news, so I never heard about such things. My PS4 is somewhere in the trash, and I don't plan on going back. There's nothing interesting to me about a PS5. I'm currently watching vids of Metroid Dread to see if it has any speedrun potential. That would be my only reason for wanting to try it, but it's so cut-scene heavy and linear I'm not sure it has what it takes to be a good speed game. But mainly I'm still enjoying PC gaming, and kinda eyeing my Switch for termination, since I basically never touch it. If there is a patch that enables players to skip cut scenes, and the community finds some sequence breaking, Dread could be a good speed game, since the game parts do actually look pretty good. Not spoiling, but the ending basically made me put all Metroid lore in the bin with my PS4 LOL
Got it yesterday along with Switch OLED, and cannot stop playing! The only downside is in the multiplayer I get always the same songs... Does anybody know if it's going to change while progressing with the levels? I'd ike to see the variances as in the journey mode
There’s few games I’ve spent as long playing as Tetris, but the PS4 and Xbox versions of this gave me motion sickness. Hoping third time lucky on a smaller screen!
Tetris effect does look interesting but a launch price of £27 (including a 25% launch discount) does seem overpriced for what it is. The reviewer seemed to get carried away with his score.
There are so many Tetris games out there, many free, you have to be a die hard Tetris fan to invest in this one.
But like so many eshop games at launch, the price is wrong and it will be heavily discounted in the coming months when it's all but forgotten.
But if it launched at £9.99 I would have bought it straight after reading the review. And so would would hundreds of others. Most likely selling 4 or 5 times the amount of copies. So a much larger profit from day one.
Now I'm confused. I thought I heard Jon say Tetris Effect runs at 30fps on Switch in his personal comments after the official part of the video review. Then it says it runs at 60fps in the editor's comments in the written review. I'll research it online, no big deal. But I almost definitely won't buy it again on Switch if it's only running at 30fps. And I almost definitely will buy it again on Switch if it runs at 60. This is such as awesome game!
It looks like Tetris Effect stays very close to it's 60fps target, virtually all the time. That's nice! (and it sounds like it runs incredibly well on PC, like easily going above 120fps)
I own a physical copy on PS4 so I'm good there, but I'm glad Tetris is available everywhere now. I have a good version on at least every system I own if it's available. Can never get tired of Tetris.
@zool That's not true. Most gamers usually don't consider price as much as you think. If a game is good I'll pay $60 if that's what it takes for the developers to sell to recoup costs. I paid $20 for this on PS4 (physically) and it was worth every penny. I don't understand why every game has be damn near free for anyone bother buying it.
@ivory_soul there is a difference between selling to cheaply, over priced (cash grab) and reasonable. What is a reasonable markup price for a video game, dvd, book cinema ticket etc?
I look for value for money, and even a good deal and tend to buy physical where I can.
This version of Tetris seems over priced for what it is and because it's not physical there is no resale value. And they haven't offered a demo version so we can test before we buy.
As I said above this is for real Tetris fans who know they will get their money's worth and not as some reviewers think when scoring it a 10. The reviewers play it for the review enjoy it, score it and move on. It's a bit of fun for a while, but an expensive bit of fun if you are only a casual player.
By offering it now at a more reasonable price they would sell more and get a bigger profit. Six months from now it will be just another almost forgotten game in a sale with hundreds of others.
@zool I get it, but games are priced based on what it takes to recoup costs, not the actual playable value. If that was the case every game company would go out of business on their first release. People forget that the gaming industry is a business first. Yes, these companies have created some memorable, iconic, and amazing games, but in the end they're businesses that need to make a profit to continue. If we all complain that a game is $60 and only took 8 hours to beat no one would make games anymore. Honestly, prices need to go up. This is exactly why microtransactions keep existing. They can't make up the cost up front so they gain more profit by nickel and diming over the long term. Super Mario All-Stars was $130 when it came out on SNES and zero people complained about that. Ecco the Dolphin was the most expensive game at launch for the Genesis at $80 and no one complained. Nintendo 64 games were $70 when they came out.
I still believe in voting with your wallet. If a game isn't worth the price to you that's fine, but let's not judge a game solely on its price point. That's just silly. Also, cheaper game doesn't equal more sales. That's not how it works. If this game was $10 people would still complain it's too expensive. However, price it at $30 and put a $10 sale tag on it and suddenly it's value SOLELY because of the sale alone and nothing else.
@ivory_soul I will compare a book a movie and a game, from the customers point of view.
A paperback book has a price printed on the back cover and it sell at that price (although some supermarkets will discount it). The authors fee is built into the price and the publisher takes a risk that the book sales more than the break even price. If it sells million it will be because it's a good book, well publicised and recommended to friends etc. Most publishers will make a tidy enough profit to carry on with the authors next book. Some will show a loss, that's business.
Same with cinema tickets, the price of a ticket remains much the same whatever film is showing, but the more bums on seats the movie attracts, the more profit is made.
So why should a video game be any different?
If I apply your reasoning, say with BotW2. We know that it will be a very big seller, selling millions of copies, so developing costs will be more than covered by sales, so there is no reason why BotW2 should cost any more than the price of and other Nintendo AAA release, but it might do and that would be considered 'cash grabbing'.
For what is a rather simple Tetris game the price is high. Is that because the development costs are unusually high or they are not expecting high sales and want to cover costs or is it cash grabbing or just poor marketing.
My guess is cash grabbing. That is what many publishers are using the Switch for.
@zool Just because something might sell more doesn't mean it should be cheaper. That's now how economics work at all. You're reasoning just doesn't make a whole lot of sense. Books, movies, and games are all different types of media, they're made differently, and have different moving parts. It sounds like you're trying to find a reason to make every game nearly free or make the price off of what...length? Content? I don't get it. This game is worth $40 to a lot of people obviously because in the comments most people have bought it. I don't think $40 is a "cash grab". I just see a lot of this trend lately of gamers putting dollar signs to hours, dollar signs to individual pieces of content. It makes no sense to me. So I should pay $2 for a movie because it's two hours long? People are saying you should pay $1 an hour for content in a game which is the dumbest thing I've ever heard. That's not how things should be priced. Should I pay $500 for a book because it took me three weeks to finish it? It's all subjective, never EVER objective. I honestly think these people just can't afford the games they want and complain. There's nothing wrong with being broke. We've all been there. Sadly, your sentiment s the miniority in the larger scheme of things. Keep voting with your wallet though.
@Ralizah Kinda, yeah... I bought the ps4 in order to experience tetris and rez in vr, and hatsune miku (at all). it’s cool but i’d rather be able to sit comfortably and reclined than have to sit up straight with a heavy chungus on my face so i haven’t touched the psvr in a very long time. Meanwhile hatsune miku and tetris are now on switch.
I don’t play long immersive plot or multiplayer online games so I don’t care about spiderman or red dead whatever or last of us or godawar.. that feels too much like work. I mostly play, like... lumines, rez, fitness boxing, downwell, picross, kirby, yoshi... locoroco...
@ivory_soul you don't seen to grasp profit and loss against market force.
If the coffee shop across the street from yours attracts more customers, there is most likely a reason. If you try and mitigate your losses by increasing your prices you will just go out of business quicker.
You may pay the asking price for video games because your desire to have that game out weights the cost, and that's fine. But I'm sure you don't apply this logic to other purchases you make.
I put value for money above cost. I'm sure you have done the same with other games.
And also a digital game costs much more than other media so there is much more $$ to loose if the game turns out to be duff.
At least the developer should have more faith in their games and allow a demo for those who are unsure, not about the cost, but the value for money.
There is nothing wrong with being broke, as you say, as long as you haven't got there by investing all your spare cash in digital games.
If I was ever to play a Tetris game regularly, it would be this one. I am not a huge Tetris fan though.
@BloodNinja You can skip cutscenes in Metroid Dread. You first press the "+" button, then the "-" button.
@CazSonOfCaz Hm, is that accurate? I watched a couple speed runs and the runner was complaining that he can’t skip stuff. Maybe he didn’t know how? He cleared the game in 2 hours, getting all upgrades, blew my mind but it was A LOT of unskippable stuff.
@BloodNinja I own the game and just did it last night. I'm guessing he didn't know how. It took me a while to figure it out because I initially tried the X Y B A buttons. Since it's + and - it's not immediately obvious. When you press + it says "Press - to Skip" on screen.
I want Rez Infinite on Switch so bad
@CazSonOfCaz Thanks for clarifying!
"just-ok Tetris DS"
...
I liked Tetris DS, it was one of my favorites. :/
Great game, but you're missing a huge aspect of this game without VR.
Playing it and why it get so unexpectedly fast at some levels? Very frustrating Amazing experience, just not very relaxing.
Been playing this all weekend. I think this might be one of my favourite games ever. The visuals, the music, the effects. Just magic.
uhh… i am playing nonstop. no time for metroid. never would have thought that!
this game is just great
Main game is fun but there’s no one playing online multiplayer.
Why in the heck is the playfield so small, especially when so much of the screen is wasted? I am really getting tired of all these games that think small is better. Am I really the exception? Us older players can't see all this small text either. When developers produce games for Switch, they really should consider portable play and size things appropriately.
@Joeynator3000 It's the second best Tetris game of all time, after Tetris Effect.
@Boopero Tilt the left stick up to zoom in.
I have this game in VR also but I do love the Switch version, especially on the OLED screen as I am able to play it outside and still see what I am doing.
Ya, I won't argue with a 10 for this. It really is an incredible game. Glad to have it on Switch OLED though. It looks pretty incredible in handheld.
@BloodNinja The SECOND persona 5 comes to switch (i know it will at some point) then my ps4 is out the door and off to gamestop!
Getting dread first, but this is definetly on my list!
@InkIdols Good call, honestly!
@BloodNinja Yeah. Besides, we have SMT V, SMT III HD, & P5S. They know we want it, and they would make a good amount of money, it's a no brainer!
@InkIdols Hopefully you get it!
Patched today to include (i.e. fix) 1984 mode unlock.
Better than Tetris Attack? Not that that was really Tetris I suppose - Tetris Effect is more classic Tetris-like.
How did I miss this coming out on Switch?? Got it on my PS5 and have played it a lot, but I'll happily pay again to have this handheld. Sweet
"just-OK Tetris DS"
Tetris DS is the best version of Tetris.
@Ralizah is Tetris Effect internet required?
Just picked this up in the eShop sale and it's worth every penny. Amazing game, every Tetris fan should own this!
@Jackpaza0508 does this game need Wi-Fi to play or no?
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