@zool I agree with the first part of your comment but not anything you said about HK. The game has a TON of content and the Switch version has a couple free expansions with it, too. You can easily get over 50 hours of game time with it, and the open endedness and HUGE amount of optional missable bosses and entire areas means that there's plenty of things you could discover in subsequent playthroughs that you never saw before.
And I'm not even sure what to tell you about calling HK's graphics "retro". HK's art style and lighting and such aren't even remotely retro styled. Like at all. This isn't pixel art.
Hollow Knight could have easily been double it's current price and it would have been completely justified.
I literally screamed "WHAT!!!!!" out loud when this was announced. I'm so thrilled they finally localized this! I put a couple hundred hours into XX and I can't wait to do it all again in a language I can actually understand.
@YANDMAN I can see this one carving it's own niche due to it being a roguelike X style game. The actual X games have never delved into that before so personally speaking I think it'd be really interesting.
I'm surprised a lot of people don't seem to understand what the purpose of the game was and why it was removed once it was found. I get that it's a Japanese culture thing but the news was everywhere when it was first discovered, so I figured it'd be common knowledge by now.
I'm not sure why it was so important for them to be seen from far. It would have been cool to have to find them hidden away somewhere using hints from people in a nearby town or something.
And while I enjoyed the shrines, the fact that they were all exactly the same thematically was disappointing. In the next game if they use a similar idea, I'd like for them to at least use basic thematic elements matching the region like snow, lava, forest, etc.
Also the completely identical tests of strength shrines could have at least had different varieties of enemies in them. You literally had to fight one of the exact same generic mini guardian in 3 difficulties
@DTFaux Yeah I think I better steer clear of this one. Gotta wonder why they're bringing that stuff up when it's completely unrelated to anything though.
Sure the mobile games Nintendo has been making are good...but only by mobile game standards, which for the record is much much lower than games on actual dedicated gaming devices. Games I can just pay up front for in full that don't come with microtransactions (Mario Run aside, but if I want to play a 2D Mario game I have a million better ways to do so).
So no, Nintendo hasn't ever been able to grab my attention to any mobile game for very long, because I have so many much better choices on hand if I want to play a game.
@Anti-Matter I agree with you, I prefer cartoony art styles and fantasy stuff as well, and for the record this simulator does not appeal to me at all whatsoever, because I'm not a farmer or into farming.
I'm just saying that if you're looking for that stuff in THIS game, you're looking in the wrong place.
@Anti-Matter Mainstream? This is as niche as it gets man. Harvest Moon is far more mainstream than this. Literally only farmers will appreciate this game.
I don't even know what to tell you about being "generic". It's a realistic simulator. It has to adhere to real life accurately.
Ah, finally Capcom jumps on board. This is a good start but I'm really hoping for some MH support. Like, a game built from the ground up for Switch, since of course World would be a bit too much for it to handle.
@Nomad What you are describing is called trial and error, which in itself is an outdated concept leftover from the arcades where they wanted you to keep pumping in money to try again, and early console games that were designed this way to make them seem longer then they were. And this is the mark of bad level design.
The other examples you give are games which typically have a map or levels that are designed in such a way as that the player messes up, they only have themselves to blame.
Sonic didn't seem to get the memo when it comes to this.The way Sonic games are played, you can never react to things in time the first go-around, due to Sonic's speed. You need to have already played the levels and have them memorized to get a good score, and that isn't good level design.
Writer posts negative article designed to get people upset and arguing amongst each other, to keep them clicking back on the article frequently. Does that surprise anyone?
I've never played Ever Oasis. I'd be psyched to see another Zelda remake of some sort on Switch though! They did a fantastic job with the two N64 games.
Hmmm. I've been loving what has been releasing for the Switch so far but there really isn't much more coming up that ranks above "I'll get it when I can" for me.
I guess this'll give me a chance to recover financially.
Haha so this just now became available? What a coincidence that before seeing this article I checked the eShop after work and happened to see it available for pre-load!
Digital all the way. I don't like keeping track of a bunch of carts and prefer the convenience.
@Arcamenel I'm using the app on Android too. Are you sure the app is set to translate Japanese to English instead of English to Japanese? Cause that was my issue.
Also keep in mind that some words are called different things even when directly translated to English. For example the Mega Potion is called the Great Potion in the JP versions of the game.
Dang this is extensive. Already beat the trial though! C:
However, I disagree that Master Mode is harder than this. Just like the base game, Master Mode only seems hard at the beginning, then gets easier as you acquire more hearts, stamina, armor and weapon slots.
Comments 2,571
Re: Team Cherry Are “Working” On Making A Hollow Knight Physical Release Happen
@zool I agree with the first part of your comment but not anything you said about HK. The game has a TON of content and the Switch version has a couple free expansions with it, too. You can easily get over 50 hours of game time with it, and the open endedness and HUGE amount of optional missable bosses and entire areas means that there's plenty of things you could discover in subsequent playthroughs that you never saw before.
And I'm not even sure what to tell you about calling HK's graphics "retro". HK's art style and lighting and such aren't even remotely retro styled. Like at all. This isn't pixel art.
Hollow Knight could have easily been double it's current price and it would have been completely justified.
Re: Team Cherry Are “Working” On Making A Hollow Knight Physical Release Happen
Team Cherry definitely deserves the extra money. The game is extremely underpriced on the eShop for what the game offers.
Re: Koei Tecmo Is Interested In Working With Mario
@BlackenedHalo It's not like anyone's putting a gun to your head to buy it. Let people have what they like.
Re: Monster Hunter Generations Ultimate Hits Switch This August
I literally screamed "WHAT!!!!!" out loud when this was announced. I'm so thrilled they finally localized this! I put a couple hundred hours into XX and I can't wait to do it all again in a language I can actually understand.
Re: New Splatoon Secret Project Is Set To "Shock The World" Just Days Before E3
Might have something to do with the zapfish....
Re: Random: Spot The Difference Between These Two Covers For Donkey Kong Country: Tropical Freeze
I like the US cover 500 times more because of the decreased focus on gross ape feet.
I'm serious. Feet are freaking gross
Re: The Switch Port Of Bayonetta 2 Has Outsold Its Sister Version On Wii U
Switch version of game outsells Wii U version of game. In other news, the sky is blue and water is wet.
Re: Neon Nintendo Switch Was The Best Selling Hardware Of March In The U.S.
People really liked their mismatched colors, I guess
Re: Check Out 20XX, A Roguelike Inspired By Mega Man X That Could Be Coming To Switch
@YANDMAN I can see this one carving it's own niche due to it being a roguelike X style game. The actual X games have never delved into that before so personally speaking I think it'd be really interesting.
Re: The Debug Code Has Been Found For Paper Mario: The Thousand-Year Door
What s crazy coincidence. I've actually been in the process of experiencing this game for the first time and here it is in a headline.
Re: Feature: A Memorial For Hidenori Shibao
Can't say I've ever heard of this man or any of those games listed there that he worked on, but deaths are always sad. Rest in peace.
Re: The Pokémon Sun And Moon Anime Hits Netflix
Aaaaa yes. Nice.
Re: Video: Here's How To Use An Xbox One Or PS4 DualShock 4 With Your Nintendo Switch
@DM666 Ayyyy I actually just got that the other day!
Re: A New Splatoon 2 Update Will Soon Allow Players To Rise To 'Rank X'
lol I can't even get to rank A-.
Re: These New PlayStation-Themed Totaku Figurines Sure Do Remind Us Of Something
You know figurines existed before amiibo....right?
Re: Random: This Woman Loves Tetris So Much She's Going To Marry Her Copy
.....Oh. Okay then.
Re: Random: The Switch Actually Says "Good Night" When You Put It To Sleep
That's pretty dang adorable.
Re: Enter the Gungeon Has Been a Sales Success on the Switch eShop
I got this one immediately. I loved it on Steam but I hate playing games on my laptop so this was perfect.
Re: Hackers Confirm Switch's Not-So-Secret Golf Game Has Vanished
I'm surprised a lot of people don't seem to understand what the purpose of the game was and why it was removed once it was found. I get that it's a Japanese culture thing but the news was everywhere when it was first discovered, so I figured it'd be common knowledge by now.
Re: Mighty Gunvolt Burst Gets Three New DLC Characters Tomorrow
I got REALLY excited for a second beause I thought the one on the left was Zero from Megaman Zero.
Re: Here’s Why Traditional Dungeons Got Axed in The Legend of Zelda: Breath of the Wild
I'm not sure why it was so important for them to be seen from far. It would have been cool to have to find them hidden away somewhere using hints from people in a nearby town or something.
And while I enjoyed the shrines, the fact that they were all exactly the same thematically was disappointing. In the next game if they use a similar idea, I'd like for them to at least use basic thematic elements matching the region like snow, lava, forest, etc.
Also the completely identical tests of strength shrines could have at least had different varieties of enemies in them. You literally had to fight one of the exact same generic mini guardian in 3 difficulties
Re: Mario + Rabbids Director Reveals He Once Pitched A Wind Waker GBA Port To Ubisoft
@DTFaux Yeah I think I better steer clear of this one. Gotta wonder why they're bringing that stuff up when it's completely unrelated to anything though.
Re: Mario + Rabbids Director Reveals He Once Pitched A Wind Waker GBA Port To Ubisoft
@10-zx ???
Re: Poll: Surprise! A New Zelda Is In Development, But What Do You Want From It?
I mean they already went on record as saying they want to make another "open air" Zelda game, so...
Re: Xenoblade Chronicles 2 Update to Bring Bug Fixes and Map Improvements
This is all great, and not to sound ungrateful, but I was really hoping for the next update to improve the way the game looks in handheld mode.
Re: Soapbox: It Took Nintendo To Turn Me Into A Smartphone Gamer
Sure the mobile games Nintendo has been making are good...but only by mobile game standards, which for the record is much much lower than games on actual dedicated gaming devices. Games I can just pay up front for in full that don't come with microtransactions (Mario Run aside, but if I want to play a 2D Mario game I have a million better ways to do so).
So no, Nintendo hasn't ever been able to grab my attention to any mobile game for very long, because I have so many much better choices on hand if I want to play a game.
Re: Switch Launches In South Korea In December, And The Software Lineup Is Incredible
@Wolfy76700 Too bad they'll have....more content...?
Re: Review: Farming Simulator: Nintendo Switch Edition (Switch)
@Anti-Matter I agree with you, I prefer cartoony art styles and fantasy stuff as well, and for the record this simulator does not appeal to me at all whatsoever, because I'm not a farmer or into farming.
I'm just saying that if you're looking for that stuff in THIS game, you're looking in the wrong place.
Re: Review: Farming Simulator: Nintendo Switch Edition (Switch)
@Anti-Matter Mainstream? This is as niche as it gets man. Harvest Moon is far more mainstream than this. Literally only farmers will appreciate this game.
I don't even know what to tell you about being "generic". It's a realistic simulator. It has to adhere to real life accurately.
Re: Capcom to Bring Increased Support and Ace Attorney to Switch in 2018
Ah, finally Capcom jumps on board. This is a good start but I'm really hoping for some MH support. Like, a game built from the ground up for Switch, since of course World would be a bit too much for it to handle.
Re: New Fire Emblem Warriors Update Basically Turns The Game Into Ghouls 'n Ghosts
I like this new armor WAY more than their default armor, that's for sure.
Re: Review: Sonic Forces (Switch)
@Nomad What you are describing is called trial and error, which in itself is an outdated concept leftover from the arcades where they wanted you to keep pumping in money to try again, and early console games that were designed this way to make them seem longer then they were. And this is the mark of bad level design.
The other examples you give are games which typically have a map or levels that are designed in such a way as that the player messes up, they only have themselves to blame.
Sonic didn't seem to get the memo when it comes to this.The way Sonic games are played, you can never react to things in time the first go-around, due to Sonic's speed. You need to have already played the levels and have them memorized to get a good score, and that isn't good level design.
Re: Video: Digital Foundry's Analysis Points To Switch Sonic Forces Being The Worst Version
Writer posts negative article designed to get people upset and arguing amongst each other, to keep them clicking back on the article frequently. Does that surprise anyone?
Re: Grezzo Is Hiring Programmers to Help Make a “Legend”
I've never played Ever Oasis. I'd be psyched to see another Zelda remake of some sort on Switch though! They did a fantastic job with the two N64 games.
Re: DOOM Pre-Purchase is Now Live on the European Switch eShop
I get the impression that this is a big deal from the way people talk about it, but I still know basically nothing about this game...
Re: Nintendo's Updated Switch and 3DS Infographic Shows Off Winter Line-Up
Hmmm. I've been loving what has been releasing for the Switch so far but there really isn't much more coming up that ranks above "I'll get it when I can" for me.
I guess this'll give me a chance to recover financially.
Re: Video: Get Snazzy with Our Top 10 Super Mario Odyssey Costumes
What? The Diddy costume looks horrible. And kinda disturbing.
Re: You Can Now Pre-Load Super Mario Odyssey From The Switch eShop
Haha so this just now became available? What a coincidence that before seeing this article I checked the eShop after work and happened to see it available for pre-load!
Digital all the way. I don't like keeping track of a bunch of carts and prefer the convenience.
Re: Talking Point: What Games Are You Playing This Weekend? - The Triumphant(?) Return
I'll be playing Stardew Valley for the most part, with some Axium Verge sprinkled in maybe.
Re: Square Enix Explains Why The Secret Of Mana Remake Isn't Coming To Switch
Completely understandable. It makes sense that titles wouldn't be considered for a platform they didn't know about at the time of development.
Re: Super Mario 64 Online Creator Says "Nothing Can Stop" the Fan Project
@Alikan Finally someone who can read.
Re: Fan-Made 'Super Mario 64 Online' Released
To all the people asking what's the point, have you all forgotten the age-old saying: "Once something is posted on the internet, it's there forever"?
Even if Nintendo C&D's it, it will always be accessable somehow.
Re: Zelda: Breath of the Wild Glitch Allows You To View Link Without A Cartoon Shader
REALLY late on this one guys.
Re: Dataminers Have Found 3DS Code in Mega Man Legacy Collection 2
owo
Saw the subheader and couldn't resist.
Re: Video: Here's How You Download and Play the Japanese Monster Hunter XX Demo on Switch
@Arcamenel I'm using the app on Android too. Are you sure the app is set to translate Japanese to English instead of English to Japanese? Cause that was my issue.
Also keep in mind that some words are called different things even when directly translated to English. For example the Mega Potion is called the Great Potion in the JP versions of the game.
Re: Sydney Hunter and the Curse of the Mayan is Coming to the Nintendo Switch
Who and the curse of what now.
Re: Guide: How To Beat Zelda: Breath Of The Wild's Trial Of The Sword: Final Trials
Dang this is extensive. Already beat the trial though! C:
However, I disagree that Master Mode is harder than this. Just like the base game, Master Mode only seems hard at the beginning, then gets easier as you acquire more hearts, stamina, armor and weapon slots.
Re: First Impressions: Running Scared from Sonic Forces
This is exactly what I was afraid of.
Re: The eBay Scalpers Are At It Already With The Super NES Classic Edition
Ah, I see we have the obligatory scalpers article. Why is this news again?
Re: Poll: Are You Excited About the Super NES Classic Edition?
Don't really see the point of these when emulation is a thing.
Or Virtual Console, for a more legal route.
In fact, these things could be the very reason we don't have Virtual Console on Switch, which is actually enough to make me dislike them...