Comments 140

Re: Tales Of Xillia 2 Remastered On The Way, With More To Come

SilverM

@Yoshi3 Symphonia 2 is worse than Xillia 2. Symphonia is not that bad, I think, but it's just too different from Symphonia, they just don't seem to be in the same universe. Xillia 2 have a great battle system, but the good part of the story start basically only after 75% of the game. After that is pretty great, but it's not that much in the end.

Re: Tales Of Xillia 2 Remastered On The Way, With More To Come

SilverM

@the_beaver Believe me, not everyone says it's the best since it's not. Vesperia, The Abyss, Symphonia, Graces, Phantasia and Xillia are better in map design, battle system, pacing and story. Berseria have a great cast of characters (among the best, yes) and a good story, but maps are just too big for the sake of being big (not as much as Zestiria, but still too big), pacing is pretty bad, and battle system is a mess (still fun at some point, but too chaotic). A good entry, but it's not the best, not even close.

Re: The Best Nintendo Switch 2 Games

SilverM

@the_beaver About Mario Party maybe is because the Switch 2 edition is somewhat a disappointment: some of the new modes are better with the optional camera, and the main mode is not updated (basically is the same resolution of the original, only Jamboree TV is 1440p docked/1080p portable).

Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2

SilverM

@BaldB3lper78 But even Cyberpunk IS an inferior port of a current-gen title (half resolution, half framerate). But if Cyberpunk level of port is ok for you, at that level Swicth 2 already have lots of ports: Split Fiction, Kunitsu Gami, Civilization VII, No Man's Sky, even the Star Wars Outlaws port seems great from the first gameplay online (of course even there half resolution, half framerate, and it's an openworld, raytracing forced game). Of course is this level of port is not enough for you (and if that's the case, then even Cyberpunk should not), then I think you expected too much from Switch 2. I mean, it's still big as a tablet that consume 10W while PS5 and Xbox Series are bigger than 3 WiiU stuck together, costs more and consume 10 times more.

Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2

SilverM

@the_beaver Yes, I don't think Okami 2 will be an AAA, but still as of now we don't know nothing about it.
And yes, it's true that Village and 4Re were cross-gen, but as I said Requiem, from what we already saw, don't seem too demanding (it's not an open world like Dragon Dogma 2), it's "better" than Village in terms of graphics, but then again, with some compromise I think it could run on Switch 2 without many problems (I mean, if on PS5/Series is 60fps/1440p, it should be easy to make it run 30fps/1080p on Switch 2)

Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2

SilverM

@the_beaver we don't know if Switch 2 is not able to run it tough. I mean, from what we have seen about the game, it doen't seems that much different from Village or RE4 Remake in terms of what happens on screen, graphic fidelty and so on. Meanwhile you listed Dragon's Dogma 2, a game that run really poorly on both PS5 and Series X (even on PC), so THAT is a game I don't expect on Switch 2, or even Okami 2 that we know nothing about, it could even be bigger than Monster Hunter Wilds as far as we know (I don't think so, but we just don't know at the moment). I think it will be much easier to port Requiem than DD2. But then yes, I hope they will bring all of the other games of the previous generation.

Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter

SilverM

@The_Nintendo_Pedant It's a DLC, it's not that they never done those before. Of course they took the opportunity to improve framerate and resolution too. It's not like they don't make new games anymore (Bananza, MK World, Prime 4, Splatoon Riders, Kirby Air Riders and so on) or they never done re-release (remember on GBA they released again every 2D Mario and Donkey Kong? Or every WiiU game on Switch?)

Re: Yakuza 0 Comparison Video May Give Switch 2 The Edge Over PS4

SilverM

@-wc- no it's not. It's more like comparing the gba with the snes. It's comparing a new portable device with an old home device. It's not impressive that a today console can run a game better than an old console, it's impressive that a today portable console can run a game better than an old console. There's a difference.

Re: ICYMI: Mario Kart's Iconic Track Looks Set For A Return In World

SilverM

@Rykdrew well, evey MK from DS to 8 (the original 8, on WiiU and without DLCs) had 32 tracks. Difference is that here there are all the intersections between the different tracks, that are basically additional mini-tracks (maybe somewhat straight but still with hazards, peculiar themes and so on)

Re: Successful Kickstarter 'Kero Quest 64' Could Come To The Switch Successor

SilverM

@jojobar this is not unpolished... at all. Level design of the three levels in the demo is good and controls are great, two fundamental aspects in a 3D platformer. I don't think there are too many 3D platformers nowadays. Really, there are not that many (not many as metroidvanias for example), especially good ones, and this seems pretty promising.

Re: Capcom Intends To Continue "Re-Activating Dormant IPs"

SilverM

@LavenderShroud they revived Famicom Detective Club, Metroid, Pokemon Snap, Clubhouse games and, even just with remakes, Another Code, Advance Wars and the original Mario vs Donkey Kong!
Everyone wants more, me too of course, but they did something this gen (there are more then 30 different Nintendo franchices on Switch, not counting spin offs!)

Re: Video: Yooka-Replaylee Side-By-Side Graphics Comparison (Original & Remaster)

SilverM

I think too many are focusing on the graphics. What I see from this video is that they improved the level design adding some sort of collectibles connecting the interesting areas, making some puzzles better and easier to understand, removing the obligation to use the "magic meter" to use the rolling dash...
I mean, they clearly understand the critics and aim to do a better game (I mean, the worlds will still stay too big, but that's a problem they can solve on a sequel)

Re: Video: Digital Foundry's Technical Analysis Of Sonic Superstars

SilverM

@Mauzuri about the bosses, that's true, especially in the second half of the game. But there is sone good musics, and the level design is actually good. Not Sonic 3 (& Knuckles) or Mania good, but still fun and varied enough. So I think it's a good game... until you finish the main story. Let's just say that after that you'll unlock a mode that is pretty pretty bad (awful level design and even worse bosses than the main game).

Re: Nintendo Places Outside Top Ten In Metacritic's 13th Annual Game Publisher Rankings

SilverM

Basically last year they published only great titles (Xeno, Kirby, Arceus, Triangle, Splatoon, Bayo, LiveaLive...). The only 3 exception are Scarlet/Violet (that are broken), Mario Strikers (that is a GOOD game, only withouth enough contents) and Switch Sports (good too, but people and reviewer thought it would have been the new Wii Sport Resort instead of the new Wii Sport).

Re: Review: Bayonetta Origins: Cereza And The Lost Demon - A Placid Prequel For Platinum's Star

SilverM

@ZonaiResearcher maybe, yes, but it's still a remastered were basically graphics is the only thing they remade (and a new control scheme and some extra stuff to unlock), while in Bayonetta everything is new, made from scratch. You made an example comparing two movies were they made everything from scratch, between Metroid and Bayonetta is different, since for the first they only had to make one thing, for the latter basically everything.