The character animation is clearly the star of the show. I agree that the animal theme is a little flat. I see that they understand some sense of color theory but the environments are pretty uninspired.
For world exploration/retraversal games you really want a richness in the environments' story telling.
She looks like Eda from Owl House had a Baby with Blanka.
That is a hilarious back story to explain her stomach. To be honest, I liked her design, until I just learned that is Marian from DD. Not sure I like it so much being the same character.
As a lifetime artist and art director in the games industry, it bums me out a little TBH but I think it is an inevitable future. It will get better and more impressive. There will be great benefits that will come from this though. Old media amd photos could be restored for example. I hope it will be more like a calculator, another tool of democratization. All at the same time, it is very similar to digital art, we use Photoshop and now Procreate to get around more traditional approaches. The principles will remain the same. I felt a similar way when Pixar came out with Toy Story 1. It was a step away from more traditional hand drawn animation. On the other side now, I think the world is more robust in its expression of the human experience, not less for the switch to computer animation. I imagine there could come a day where someone that draws with a pencil and paper would be viewed in the same way as a wood working violin maker.
Honestly I would love to see the Symphony/Rondo combo on Switch. But honestly I've played so many times on so many systems, I feel like Konami is jerkng us around. It's kind of at a point where I wish they would make a DS collection, if they could figure out how they would work mechanically. Or, they should make a sequel.
@NeonPizza I am admittedly not a Contra fan but your game list of favorite games overlaps a lot with my favorites. Makes me want to rethink Blazing Chrome. I might go purchase that. Thanks for the recommendation (from a silent observer of the chat stream.)
The only ones on your list I didn't get into as much were Ninja Saviors and Cuphead but the rest were some of my all time favorites.
@BriskSunrise From the other comments, it seems like my sentiment is shared. I think they are cool designs, just different, not bad.
Historically, bipedal pokemon have had some anthropomorphic component to their look. Some one said it earlier, these feel a little more like Megaman designs. That matches with my first impression as well.
@tdub154420 I wholehearted agree. I played Turtles in Time in the arcades back in the day, as well as recently. It was novel for it's time but is relatively shallow as far as beat em ups go. Shredders revenge is a phenomenal upgrade in every aspect. Although I'm not sure SR has the best mechanics of any beat em up ever made, but it is really sweet.
@JeanPaul it depends on what camp of beat em ups you like. If you like the RPG feel of River City Ransom/Castle Crashers/Scott Pilgrim, then this a great fit. Very progression based, as a result enemies are a little more damage spongey and the gameplay feels a little backend weighted. If you are more of the side of Shredders Revenge, SOR, or Fight N' Rage where most of the moveset is there from go, and it feels more arcadey; this game is not those.
There is a shocking amount of variety between the Zeldas. Its fun that they all elicit unique responses and opinions from Zelda's fanbase. I really enjoyed PH because of the controls. Not too many action adventure games that work that well with almost completely being touch controls. Additionally, I found that I could do a couple crazy things that could only be done in PH. There were moments when I felt like a telekinetic demigod.
It's funny so many comments are arguing someone's preferences as if there is empirical objective truth to liking something. It's kind of like arguing that there is a best flavor of ice cream. But I guess the proof is in the pudding; this article has over a hundred opinionated comments and counting.
For the record, I really connected with Galaxy 1. Not sure why, I just did. Odyssey I played all the way, it was brilliant from design standpoint, it just felt "lonely" to me for some reason. Never connected with 64, I tried so many times. Sunshine was fine, I just didn't enjoy the feeling of being a janitor...
@Mauzuri he also brought us the "scan every stupid thing" in Metroid Prime. I respect him a lot and he has birthed some of my favorite series, but he isn't perfect by any stretch.
Very polarizing. I can tell right away how I'm going to get along with someone based on how they respond to the art style.
This is Nintendo's most revered games franchise, I respect them for being so willing to take artistic risks and change it up so drastically between games.
Spoiler alert: The game is going to do well and they'll make DLC.... if I can throw in my request to make Shredder a playable character that would be sweet.
My 7 year old and I are going to have a fun time playing through this together..
All joking aside, when you guys said brutal I was thinking more about difficulty. I wasn't thinking "brutal". That said this looks incredible. The animation is superb!
I just hope all of the bad guys are brutally tough, and then 12 year old Maria comes along, doing flips and obliterates them all whilst throwing pidgeons at them.
This is eye opening. I always thought that generation was kind of ugly. I wasn't sure devs would lean into it as much on the indie side. I always understood the charm in pixel art and could appreciate what pixel art has been doing in the indie scene for the last ten years or so. Now that I see this, I could definitely see a resurgence of low poly throwbacks that could be stunning. We are just a few years away from games like this supporting real-time global illumination as the average. Pretty exciting.
@StarPoint Now I can't unsee it. They would be a lot better off with some frame pauses on hit and then a shake at the end of a combo.
It seems like they are trying to get the combo feel of 3D Zeldas, but it doesn't seem very responsive. No hit response from enemies will make it feel really bad.
Theoretically, whether they were involved or not, it shouldn't change much of anything since fans that like sonic to this day, mostly like it because of the first 4 mainline games. It sounds like they are giving them the royal treatment. Sonic isn't my cup of tea anymore, but I'm glad the fans are excited.
Hmmm.... I think the Links Awakening remake was a revelation from an art direction standpoint. This team is clearly talented from a rendering standpoint, too bad they couldn't come up with a different graphical style. If they hadn't outright ripped the style, and managed to be first to market in a different time continuum, they would have been lauded as an indie darling. Now they just seem weak, inexperienced, and unimaginative.
Comments 306
Re: Hand-Drawn Metroidvania 'Curse Of The Sea Rats' Scurries Towards 2023 Release Date
The character animation is clearly the star of the show. I agree that the animal theme is a little flat. I see that they understand some sense of color theory but the environments are pretty uninspired.
For world exploration/retraversal games you really want a richness in the environments' story telling.
Re: River City Girls 2 Gives Marian From 'Double Dragon' A Big Buff In New Trailer
She looks like Eda from Owl House had a Baby with Blanka.
That is a hilarious back story to explain her stomach. To be honest, I liked her design, until I just learned that is Marian from DD. Not sure I like it so much being the same character.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
As a lifetime artist and art director in the games industry, it bums me out a little TBH but I think it is an inevitable future. It will get better and more impressive. There will be great benefits that will come from this though. Old media amd photos could be restored for example. I hope it will be more like a calculator, another tool of democratization. All at the same time, it is very similar to digital art, we use Photoshop and now Procreate to get around more traditional approaches. The principles will remain the same. I felt a similar way when Pixar came out with Toy Story 1. It was a step away from more traditional hand drawn animation. On the other side now, I think the world is more robust in its expression of the human experience, not less for the switch to computer animation. I imagine there could come a day where someone that draws with a pencil and paper would be viewed in the same way as a wood working violin maker.
Re: Voice Of Mario Charles Martinet Thanks Fans For All The "Love And Kindness"
@Kisame83 1000%
Re: Voice Of Mario Charles Martinet Thanks Fans For All The "Love And Kindness"
I will play the games and I will see the movie and I'm at peace with that.
Re: Community: 24 Switch Games We Missed, As Recommended By You
Forgone, looks sweet!!
Re: Poll: So, What Do You Think Of Mario's Movie Voice?
@Andy_Witmyer 1000%
Re: Lonesome Village Is A Zelda-Like Puzzle Adventure Fused With An Animal Crossing-Like Life Sim
Looks really great but without the combat, it's not a fit for me. I hope it does well, I'm sure there are a lot of fans that will love it.
Re: Talking Point: It's About Time Castlevania: Symphony Of The Night Came To Switch
Honestly I would love to see the Symphony/Rondo combo on Switch. But honestly I've played so many times on so many systems, I feel like Konami is jerkng us around. It's kind of at a point where I wish they would make a DS collection, if they could figure out how they would work mechanically. Or, they should make a sequel.
Re: Round Up: The Reviews Are In For NieR:Automata The End of YoRHa Edition
Snagging this for sure.
Re: Talking Point: What's The Worst Game That You Still Love For Some Reason?
Original Zelda on NES. Still my favorite game. I also love Chasm the procedural Metroidvania game.
You could also do an article about really great games you hate.
Re: Bullet Hell Metroidvania 'The Knight Witch' Finally Gets A Release Date On Switch
Looks like great art, too bad I couldn't see it.
Re: Nintendo Survey Asks Fans What Pokémon Games & Spin-Offs They Want
I would love an action RPG like if Rumble and Spectrobes had a baby.... but fun... in an Arceus open world.
Re: SNK Celebrates Art Of Fighting 30th Anniversary With A New Illustration
That is friggin' bad "A"!!! Now go make Capcom vs SNK 3 in this style!!
Re: Best Contra Games On Nintendo Systems
@NeonPizza I am admittedly not a Contra fan but your game list of favorite games overlaps a lot with my favorites. Makes me want to rethink Blazing Chrome. I might go purchase that. Thanks for the recommendation (from a silent observer of the chat stream.)
The only ones on your list I didn't get into as much were Ninja Saviors and Cuphead but the rest were some of my all time favorites.
Re: Random: Switch eShop 'Team Picks' Logo Looks Awfully Familiar
Hopefully they make use of it. Maybe the Nintendo Direct will clarify.
Re: Three New Pokémon Introduced In Latest Scarlet & Violet Trailer
@BriskSunrise From the other comments, it seems like my sentiment is shared. I think they are cool designs, just different, not bad.
Historically, bipedal pokemon have had some anthropomorphic component to their look. Some one said it earlier, these feel a little more like Megaman designs. That matches with my first impression as well.
Re: Three New Pokémon Introduced In Latest Scarlet & Violet Trailer
It's weird seeing (basically humans) as pokemon.
Re: LEGO Brawls Trailer Promises 77 Trillion Character Customisation Options
For some reason it still doesn't seem as satisfying or customizable as the Mii Creator.
It does look like the game could be fun though.
Re: SNK vs. Capcom Revival On The Cards, Both Parties Apparently Interested
@ecco6t9 I tend to agree. NOW, if they hired Arc Systems to do it, it could look incredible. I've always wanted. Them to do a Alpha 3 looking 3D game.
Re: Feature: 12 Nintendo Games That Deserve An HD-2D Remake
You got me thinking. Super Mario Kart in a Paper Mario aesthetic would be a curiosity. Not sure how much value it would be.
I always thought that the original Zelda redone with the manual's art style and some modern gameplay updates would be sweet.
Re: Super Nintendo Favourite 'Joe & Mac' Switch Remake Rolls Out Fall Release
@FoxMcMuffin I've heard it called "cutout animation".
Re: Best Teenage Mutant Ninja Turtles Games On Nintendo Systems
@tdub154420 I wholehearted agree. I played Turtles in Time in the arcades back in the day, as well as recently. It was novel for it's time but is relatively shallow as far as beat em ups go. Shredders revenge is a phenomenal upgrade in every aspect. Although I'm not sure SR has the best mechanics of any beat em up ever made, but it is really sweet.
Re: Nintendo Download: 25th August (North America)
Haak looks friggin' amazing!!!
Re: Vernal Edge Is A Fast-Paced Metroidvania With Family Drama, Coming To Switch
Agreed. I felt the same about the main protagonist. It's kind of getting tired at this point.
I'll wait for the reviews.
Re: River City Girls 2 Release Window Shifts To "Sometime After" Summer 2022
@JeanPaul it depends on what camp of beat em ups you like. If you like the RPG feel of River City Ransom/Castle Crashers/Scott Pilgrim, then this a great fit. Very progression based, as a result enemies are a little more damage spongey and the gameplay feels a little backend weighted. If you are more of the side of Shredders Revenge, SOR, or Fight N' Rage where most of the moveset is there from go, and it feels more arcadey; this game is not those.
Re: Shredder's Revenge Meets Murder Mystery In 'BROK The InvestiGator', Coming To Switch Winter
Not feeling this one. The gameplay looks really bad.
Re: Exclusive: Eat Enemies To Gain Their Power In Kirby-Like Metroidvania, Biomorph
Interesting... I'm getting some Samurai Jack vibes from some of the art direction. Could be good. Time will tell.
Re: Watch: This 90-Minute Deep Dive Into Two Of The Most Underrated Zeldas Is Well Worth The Time
There is a shocking amount of variety between the Zeldas. Its fun that they all elicit unique responses and opinions from Zelda's fanbase. I really enjoyed PH because of the controls. Not too many action adventure games that work that well with almost completely being touch controls. Additionally, I found that I could do a couple crazy things that could only be done in PH. There were moments when I felt like a telekinetic demigod.
Re: Soapbox: 20 Years Later, Super Mario Sunshine Is Still The Best 3D Mario
It's funny so many comments are arguing someone's preferences as if there is empirical objective truth to liking something. It's kind of like arguing that there is a best flavor of ice cream. But I guess the proof is in the pudding; this article has over a hundred opinionated comments and counting.
For the record, I really connected with Galaxy 1. Not sure why, I just did. Odyssey I played all the way, it was brilliant from design standpoint, it just felt "lonely" to me for some reason. Never connected with 64, I tried so many times. Sunshine was fine, I just didn't enjoy the feeling of being a janitor...
Re: Miyamoto Wasn't A Fan Of The Art Style In Zelda: Wind Waker
@Mauzuri he also brought us the "scan every stupid thing" in Metroid Prime. I respect him a lot and he has birthed some of my favorite series, but he isn't perfect by any stretch.
Re: Miyamoto Wasn't A Fan Of The Art Style In Zelda: Wind Waker
Very polarizing. I can tell right away how I'm going to get along with someone based on how they respond to the art style.
This is Nintendo's most revered games franchise, I respect them for being so willing to take artistic risks and change it up so drastically between games.
Re: Review: Final Vendetta - A Violent Love Letter To '90s Arcade Brawlers
Looks like it plays great, but the art looks like absolute butt. Why did they go with the one credit? Weird....
Re: Teenage Mutant Ninja Turtles: Shredder's Revenge Probably Won't Get Any DLC
Spoiler alert: The game is going to do well and they'll make DLC.... if I can throw in my request to make Shredder a playable character that would be sweet.
Re: Brutal Metroidvania 'The Last Faith' Is The Spawn Of Castlevania And Blasphemous
My 7 year old and I are going to have a fun time playing through this together..
All joking aside, when you guys said brutal I was thinking more about difficulty. I wasn't thinking "brutal". That said this looks incredible. The animation is superb!
Re: Former Pokémon Art Director Reveals 'Plucky Squire', The First Game From His New Studio
It's overwhelming how amazing this looks. I hope it plays really well. This is exciting!
Re: Here's Your First Look At Netflix's New Castlevania Series
I just hope all of the bad guys are brutally tough, and then 12 year old Maria comes along, doing flips and obliterates them all whilst throwing pidgeons at them.
Re: Oops, It Looks Like Capcom Arcade 2nd Stadium's Line-Up Has Leaked
I've puchased and played all of these a million ways to Tuesday. So not sure I will bite. Great games though.
Slam Masters and Mega Man are hard to get so those are a big win.
Re: Feature: Inclusivity, Frogs, And Petting Dogs - Wholesome Games On What It Means To Be "Wholesome"
Baladins has BONKERS background art!! Too bad the gameplay isn't my thing...
Re: New N64 Emulator Plugin Adds Ray Tracing, Widescreen, 60FPS (And More) To Classics Like Zelda & Paper Mario
This is eye opening. I always thought that generation was kind of ugly. I wasn't sure devs would lean into it as much on the indie side. I always understood the charm in pixel art and could appreciate what pixel art has been doing in the indie scene for the last ten years or so. Now that I see this, I could definitely see a resurgence of low poly throwbacks that could be stunning. We are just a few years away from games like this supporting real-time global illumination as the average. Pretty exciting.
Re: Capcom's Next Street Fighter Game Won't Be A PlayStation Console Exclusive
It's dumbfounding that they won't release 4 on Switch. They have it on literally everything else.
Re: Embracer Games Archive Is Striving To Preserve And Celebrate Gaming Culture
Great buy Little Samson and re-release it.
Re: Barnyard Brawler Them's Fightin' Herds Finds New Pastures On Switch This Fall
Wasn't sure what to expect but this looks amazing. Now do this but with cool characters.
Re: The Final Fight Vibes Are Out In Full In 'Final Vendetta' Gameplay Preview
@Moistnado @WaveBoy Totally agree. Looks stiff and uninspiring. It makes me want to redraw the characters....Maybe the gameplay will be good???
@yandman why do I get the feeling you worked on the game?
Re: The Final Fight Vibes Are Out In Full In 'Final Vendetta' Gameplay Preview
Combat and combos looks solid. I hate the art. It feels more like early SNK than Capcom.
Probably will pick this up depending on reviews.
Re: Sci-Fi Zelda-Like 'XEL' Showcases Combat In New Teaser Trailer
@StarPoint Now I can't unsee it. They would be a lot better off with some frame pauses on hit and then a shake at the end of a combo.
It seems like they are trying to get the combo feel of 3D Zeldas, but it doesn't seem very responsive. No hit response from enemies will make it feel really bad.
Re: Poll: Which Dormant Capcom Franchise Would You Like To See Return?
Final fight with a visual style of Overwatch, or an Arc System fighter; with the supermoves/cameras of SF4.
Re: Random: The Final Zelda Choose-Your-Own-Adventure Book Has Been Uncovered
Those illustrations are friggin' rad!
Re: Sonic Mania Dev Clarifies Involvement With Sonic Origins, Says It's "Purely A Sega-Developed Product"
Theoretically, whether they were involved or not, it shouldn't change much of anything since fans that like sonic to this day, mostly like it because of the first 4 mainline games. It sounds like they are giving them the royal treatment. Sonic isn't my cup of tea anymore, but I'm glad the fans are excited.
Re: Legend Of Zelda Fans Accuse Indie Game Of "Ripping-Off" Link's Awakening
Hmmm.... I think the Links Awakening remake was a revelation from an art direction standpoint. This team is clearly talented from a rendering standpoint, too bad they couldn't come up with a different graphical style. If they hadn't outright ripped the style, and managed to be first to market in a different time continuum, they would have been lauded as an indie darling. Now they just seem weak, inexperienced, and unimaginative.