Publisher Thunderful has unveiled a charming new adventure titled called Wavetale, which combines the fluid traversal of PlayStation classic Journey with the action and puzzle elements seen in The Legend of Zelda.
Out December 12th on Switch and other consoles, the game is a visual feast, utilising an abstract art style to depict wonderful vistas and beautiful architecture. We're definitely excited for this one!
Here's some more info from Thunderful:
Traverse calm waters and surging waves as Sigrid, a young girl who befriends a mysterious shadow that provides her with the power to walk on water in this stunning story-driven adventure. Surf the waters of a submerged city, unravel stories of the past, save the islanders from mysterious sea creatures and discover secrets hidden deep under the surface.

Is this one you're looking to pick up now that you've seen the trailer? Let us know your thoughts in the comments below!
Comments 29
That looks amazing, so hope someone picks it up and does a physical
Oooh prettyyyy! I'll keep an eye out for it.
It definitely has a very unique and interesting art style...I'll keep an eye out for this one
Looks really solid and the voice acting is solid (though that might be the trailer, only). A little concerned about frame rate hitches even though this is also targeting more powerful consoles... maybe spotty capturing? But the visual design is very appealing to me, and the "feel" of the game play seems fluid and fun from what I can tell just from seeing it in motion.
Also, the trailer is almost all gameplay, with the theme and characters expressed through the audio. This is how I like game trailers to be.
There's a demo on Steam if you wanna check it out.
Looks impressive, can't wait to know more.
Oh, this is lush! Oozes Zelda inspiration without being too obvious about it. (I will concede, my heart sank with the initial piano plonking, but glad that took a back seat. Someone knew what they were doing lol.)
I really like the simplistic geometry and shading on the character models. It invokes a WW type cell-shading while still keeping to its own style. I really hope this one turns out well.
Yes, Nintendo was the first company to come up with cel shading and a plot setting that takes place on islands surrounded by waters.
@DripDropCop146 There is a difference between inventing something and popularising something, unfortunately.
Looks awesome.
Whoa! That looks incredible! I hadn't even heard of it before today. Reminds me a bit of Rime too, which I loved.
I’m thinking this reminds me of windbound.
Wavetale was one of my favourite games of last year. On Stadia it was such a thrilling experience, with great graphics, music and controls. I hope the port does justice to the game, because playing again on Switch will be a treat.
Love the music and overall vibe in the trailer. Making me nostalgic for Beyond Good and Evil.
Kind of seems more like Sonic with how fast-paced it is. Anyway, we've been needing more platformers, and it looks fun.
This is right up my alley. Reminds me of Solar Ash and The Pathless, both of which are criminally underrated games.
Looks good. It shouldn’t be compared to Journey, which imo wasn’t an actual game, just a visual demo for the PS3
I still have to get to this one before my Stadia account implodes
Once i saw the developer I knew this would be good.
Yeah I saw that, it looks really good!
So beautiful. I need this.
You know the deal, game industry, put it on a cartridge or disc and you'll get my money.
Yay, there's a demo! It looks and sounds so beautiful.
I think this is the first time in quite some time that NL have used the word “stunning” for something with actually decent visuals!
Will be keeping an eye on this one for sure.
@Mattock1987 Ngl that is a take I’ve never heard before. I believe that Journey was a fantastic piece of interactive media that was really worked with less whilst giving more. It didn’t need to add more to the experience and hence it removed all of the fluff that would have bogged it down.
That’s like saying Duck Hunt or F-Zero weren’t games because they were made primarily to feature a core part of the system’s hardware capabilities.
This looks good. It actually has a lot of the subtle animation gestures that give the characters life while playing them, which is what I find really brings down an experience when your character feels unnecessarily wooden, and that’s what I find in a lot of open-world clone games. The character design is also very good. I may have to keep an eye on this one.
Okay!
At first i was sceptical "oh another zelda clone"
But then i watched the trailer, pff looks amazing and stunning.
@Supaguy interactive media- not a game. It required no thought, reflexes or skill. You just walked. Duck Hunt and F-Zero are actual games that require you to pay attention.
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