@60frames-please I wouldn't hold my breath there. I'm not sure where the rights for those lie, but their developer wound up merging with Monolith (Shadows of Mordor). To my knowledge, Beamdog only picked up rights to the Infinity Engine games (namely, the ones mentioned here) and the first Neverwinter. The "Enhanced Edition" line.
@Krysta I wouldnt worry too much. Im curious what they do with the UI. But this style of game works ok on console. I've been playing Pillars of Eternity, Wasteland 2, Divinity: Original Sin, and Torment: Tides of Numenera on console and they work well. I also have played BG and Planescape on my tablet and Note phone, and they work well (especially with the stylus). I know stylus isn't an option here, but I'm sure they will get something serviceable set up.
I would just point out to everyone who tunes out at seeing Kemco that some of their games are actually decent (for budget releases). There's this idea that Kemco is dropping a game a month, so there's no quality. The fact that many lose here is that they PUBLISH. They have a number of studios making their games, kind kf like how Activision runs Call of Duty every year by cycling three studios. Kemco has an in-house team, Exe-Create, Hit-Point, Matured, Rideon, WorldWide, and Chocoarts. There was a time when all their games felt like your college buddy's 2002 RPG Maker project, most releases were from the in house team or Worldwide Software, and the localization read like it was run through Google translate. That's why they have such a crap reputation.
I mean, I'm not saying everything's high quality. But as they've gotten more successful, they've worked better with western publishers and had improved localization. Tech has gotten better. They've dabbled in subgenres. They have a couple of serviceable SRPGs and ARPGs, for example.
I dunno, just watch a trailer and then make a decision. Just thinking "its Kemco" isn't correct, since there are a frw different studios of differing levels of skill.
@Nintendo4Sonic THIS I'm not gonna lie, for some of us a good opening theme gets us pumped. Sonic Heroes? I wasn't sold on the concept but the opening got me excited. Hearing Crush 40 return for this is exciting... And the Switch version cuts it lol. Jun Senoue's involvement with the game in general is a major selling point, and its feeling as a "budget" release is a common criticism I'm seeing. So this move... Kinda feeds into that even more.
Is it a HUGE issue? Nah. But seems needles in a world where day 1 patches exist. Every other company brazenly patches, releases digital only, or puts out compilations half physical/half digital. This really feels like "we didnt have time to compress the file, so lets try to sell its absence like a feature." And look how many right in this thread are patting them on the back for it lol. Personally, I'm not a Switch-only gamer. Honestly, I could get it on PS4 and use Remote Play, or get it on Steam. I can play it on my GPD Win or use Steam Link or Shadow to stream it to my GPD XD or my phone. So portability isn't a problem... Why would I buy an inferior version? Especially when it feeds into a bigger issue here. This game is all about cooperative teams. And Switch is the least chat-friendly platform out there.
That said- if you're a Nintendo only household, this really isn't so big a deal that I would shun the game. I'm just saying for people with options, this move isn't doing them favors. This is generating negative press. A 500mb patch would not have. Which means, they aren't projecting this to be a big seller for them. If THEY lack faith in the product, it hurts a bit.
I figured this would happen. Now all the people painting a picture of poor animators held hostage with the lives of their family hanging in the balance to make the deadline can relax.
@THENAMESNORM I won't disagree with that. It's highway robbery what they are charging. It looks like they are aiming to do the same with DMC. And what moron decided to launch them during the Capcom sale, in contrast to the Revelations games that bare cheaper overall and currently on sale for combined less than any of these individual? I also agree Move support would be nice on PS4. I recently bought into VR, and the Moves make me nostalgic for the Wii.
@THENAMESNORM "The Switch also isnt a GameCube." No need to be snooty. I was just pointing out that it wouldnt be a 1:1 conversion, and this was only advertised as a port. Revelations uses gyroscopic motion controls. That's a different mechanism. They would have had to program NEW controls. If that's what you with happened, that's fine. But people are acting like they removed a feature, which is as fair as someone saying they removed it from the PS4 version.
@John_Deacon probably more. I wouldn't be surprised if this is $40. And the HD collection retails for $30, and can be had for as low as $12-ish depending on platform if you shop around. They're currently in the process of overcharging for Resident Evil by $10 per title, so it wouldnt be surprising.
I saw it this morning, still in the pre-order sale window and bought it. Haven't tried it yet. I looked it up on Steam, and reviews were favorable. Some were calling it Ace Combat with robots.
@Donutman who says it's a mediocre port? All I've heard is there's a slight resolution hit compared to PS4/PC, but still looks pretty good to me and seems to mostly hold to the target of 60 fps if reviews are to be believed.
@ReaderRagfish I just swung by amazon, and most 1st party titles are selling for $50. A couple for $40, and Mario + Rabbids is $30. This seems like a deal exclusively aimed at digital-only buyers, as all rewards from Nintendo have been this generation 🤷♂️
@Jayofmaya it goes on sale somewhat regularly! I'd recommend it. I dunno what you have access to, but I'll just list the options. It's backwards compatible as an Xbox Original. It's on Steam and Gog. Goes for about $10 when not on sale. Gog usually puts work into making sure their games work on modern hardware too. Though, I've played the Steam version for over a decade on a number of laptops, so most machines should run it.
There's also a quite respectable mobile port, on iOS and Android. I have both, and actually two Android copies- the Amazon appstore version has been useful in side-loading it onto devices that Google Play marked incompatible for random reasons. I believe the company behind this port also ported it to Mac.
@Jayofmaya I haven't played this game, but scores of cRPGs have what that could be describing. If you're strictly console, KOTOR, the first Mass Effect and Dragon Age are born from this DNA. Pillars of Eternity, Torment Tides of Numenara, and I believe the Divinity games also utilize this. Final Fantasy XII dipped its toes in these waters as well. Basically it means AI scripts let combat play out in "real time," and you can pause at any time to take a tactical view of the battle and assign direct actions to set up specific stratagems or combos, or intervene if your idiot party is about to get itself killed lol. I remember the last battle in Mass Effect turning into a borderline Turn-Based fight because of how much I tended to micro manage my squad's weapons and abilities during.
Again, I haven't played THIS game. I'm just familiar with that description for certain types of RPGs.
Everyone being ultra optimistic about thus console us confusing me. Games exclusively priced between $4-8 and you think we're getting anything beyond mobile level here? Maybe upgrade that to a Sega Ages release, depending on the love going in. But you cant do AAA at an $8 price point, the resources just aren't there. Honestly, that, EVERY game being rated E, and every game being exclusive pegs this as a niche machine at best. If its cheap, I'd consider getting it for my kid. But I'm not exactly giddy with anticipation here.
Man, Legends for Gameboy gets NO love. Those Christopher games (especially the first) are a snooze fest. Even as a kid playing on my GB I couldn't stick with the first Adventure. Legends IMO is the closest to hitting that NES glory, with some neat tricks and plot ideas of its own.
As others have said, I'm getting more of a Dragon Quest Monsters vibe here. With some Pokemon-inspired visuals and general setup to cash in on nostalgia.
That's... Not physical. Sure, you get basically a promo case. But you can't advertise a download code as a "physical" game. Especially on the Switch, where there is a tangible difference between running off a cart vs needing SD space (compared to X1/PS4 where even physical releases required a hefty install to the hard drive).
I want Mechstermination Force, but I'm broke and VR is around the corner. I just went into small debt picking up a PSVR set and Skyrim in VR is amazing. With news of Zelda coming to VR... My god. Also hoping this means Skyrim VR might be available down the line for Switch owners as well.
To the poll though, I did pre order Dragon Ball. That should arrive in the mail today. Still playing Super Robot Wars T though, so its competing for cart privileges lol
@Stocksy I thought it. Not because of a morality issue. Just, we saw what happened with AM2R. They HAVE a Links Awakening remake in the pipe, so of course they will aggressively enforce copyright. Nintendo is known for it, with I'd say Square Enix being the only ones in gaming that come close. It may get far enough along to leak in some form, but it's doomed. We all know this. Especially now that it is getting press coverage.
@Magician it probably varied by region, stock, internet access, magazines on shelves, etc. It was a few months into the following year when I had saved enough (oh those poor broke days) to enter that generation. I chose the GC initially, but it was quite clear the Dreamcast was dead (and not terribly well represented on shelves) and Xbox was making the rounds. Personally, I didn't touch Xbox until Kotor and Ninja Gaiden drew mr in (and the controller was redesigned), and friends still brought DC to gatherings for fighting game tournaments. But my local game shops did seem to sunset the console pretty quick while going all in on the new Xbox hype.
@Magician just going to be a stickler and point out that DC and Xbox never competed against each other. Support ended the Dreamcast early in 2001, with the Xbox launching over the holidays.
@JayJ Broke how, if you don't mind me asking? I thought mine had broken recently, turned out I had to update the firmware using the web tool. Don't know if that would help your situation, but thought it worth mentioning just in case.
My SN30 Pro is my go to controller, to the point that I haven't bought a standard Switch Pro controller. I'm awaiting the release of the SN30 Pro Plus for my second. This does look cool, but those random bugs and lack of sticks are a turn off for me.
@IHateTombs a lot of times I can find games on Amazon as well. Ship a lot faster, but puts the "fees" up front in that the games are usually priced at $80ish instead of $60.
@Tupin I dont know if THIS game is for me, as a large appeal to me was the custom music. But the original game back on Xbox was a super relaxing game for me. Part of it was the custom tracks, and there was some character fanboyism. I'm that rare fan who is less into the boob physics (I prefer the more subdued entries), but has been a Ninja Gaiden fan since the 80s and likes DOA as a spinoff 🤷♂️
@MasterGraveheart as a Super Robot Wars fan, I can tell you it's going to be ok lol. Just hit up Amazon or Play Asia. For whatever reason, games that are seen as problematic to release here seem to be getting by under the justification that certain Asian markets view English as a secondary language. Similar to how Spanish is in the US, possibly even more so. So more and more games get English support but have to be imported. I've been doing it a lot lately.
I'm torn...the last few games have the option to add your own music, and I've gotten really into that. The PS4 version of this game has that feature, but the Switch version likely doesnt. Yet, the portable aspect is certainly appealing.
@Equinox Cloud, call it a gen delay lol. But FFVII is coming to Switch next year. Shame when he first showed up was on the heels of The Twin Snakes, the full blown MGS remake gamecube exclusive. So theres some precedent!
I actually like my Vita. Its more portable than the Switch, and with Remote Play you could game on the go to an extent. Obviously not on level with the Switch, but many times I'd be playing The Last of Us, Witcher 3, or Dragon Age Inquisition and connect the Vita to head down to the laundry room or kitchen. It is sort of a proof of concept that Nintendo ultimately delivered fully on. But I still respect the machine. And between the gems that did land on it, including the recent trend of importable English language Bamco SRPGs (chiefly Super Robot Wars), and PSP/PS1 classics, I have a pretty solid library of quality titles for it. And even if they pull the market support and your memory card fails, you can store everything including install files on your desktop.
Its really good! The hiccups can be annoying. But like others have said, some hitching and sketchy loading screens in a big western RPG aren't new. Surprised so many people are defaulting to "oh well." Have you EVER played a Bethesda game? Then you'll be fine here. Its worth noting the X1 and PS4 ports also had their issues with loading and the occasional freeze. If that's a deal breaker for you overall, then that's fair. I just keep seeing this notion that the Switch ruined the game or something. Having played it on X1 a bit, in my opinion this version is a hair slower. Just ask if portability is worth the trade off (much like how many of us have dozens or more hours in Switch Skyrim even though every competitors current version of the game has mod support, including a super helpful community bug fix patch).
Wasn't everyone salivating over Death Road? Why assume that because this is on mobile it sucks? That line is blurry these days anyway. Mobile games like Oceanhorn make solid ports to Steam and consoles. PC games like FTL and Banner Saga have seamless transitions to mobile. Also, when this game launched it was as a marketing tool for the Fallout 4 reveal. So let's at least wait for the Direct before crying.
@ballistic90 this may sound minor, but I recommend any version BUT PC for the first game these days. Tryggvi, a kinda weird character whom I adore, was a Kickstarter backer character on PC. He's not otherwise available, despite being part of the group at the start of the second game. He IS, however, obtainable in all the ports of the game.
@Grandpa_Pixel that's a good point. SoT runs on Obsidian's proprietary engine. So it's possible that, in addition to the porting process, they'd have to work directly with Obsidian to license the use on the the platform. And it isn't like they'd get much out of that, as that engine isn't used in much. Pillars 2 is Obsidian's upcoming Switch debut, and the first one ran in Unity.
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Re: Baldur's Gate, Neverwinter Nights And More D&D Classics Coming To Switch
@60frames-please I wouldn't hold my breath there. I'm not sure where the rights for those lie, but their developer wound up merging with Monolith (Shadows of Mordor). To my knowledge, Beamdog only picked up rights to the Infinity Engine games (namely, the ones mentioned here) and the first Neverwinter. The "Enhanced Edition" line.
@Krysta I wouldnt worry too much. Im curious what they do with the UI. But this style of game works ok on console. I've been playing Pillars of Eternity, Wasteland 2, Divinity: Original Sin, and Torment: Tides of Numenera on console and they work well. I also have played BG and Planescape on my tablet and Note phone, and they work well (especially with the stylus). I know stylus isn't an option here, but I'm sure they will get something serviceable set up.
Re: Fantasy RPG Legend Of The Tetrarchs Brings Turn-Based Battling To Switch Next Week
I would just point out to everyone who tunes out at seeing Kemco that some of their games are actually decent (for budget releases). There's this idea that Kemco is dropping a game a month, so there's no quality. The fact that many lose here is that they PUBLISH. They have a number of studios making their games, kind kf like how Activision runs Call of Duty every year by cycling three studios. Kemco has an in-house team, Exe-Create, Hit-Point, Matured, Rideon, WorldWide, and Chocoarts. There was a time when all their games felt like your college buddy's 2002 RPG Maker project, most releases were from the in house team or Worldwide Software, and the localization read like it was run through Google translate. That's why they have such a crap reputation.
I mean, I'm not saying everything's high quality. But as they've gotten more successful, they've worked better with western publishers and had improved localization. Tech has gotten better. They've dabbled in subgenres. They have a couple of serviceable SRPGs and ARPGs, for example.
I dunno, just watch a trailer and then make a decision. Just thinking "its Kemco" isn't correct, since there are a frw different studios of differing levels of skill.
Re: Team Sonic Racing Drops Opening Cutscene On Switch Due To "Cartridge Size Restrictions"
@Nintendo4Sonic THIS
I'm not gonna lie, for some of us a good opening theme gets us pumped. Sonic Heroes? I wasn't sold on the concept but the opening got me excited. Hearing Crush 40 return for this is exciting... And the Switch version cuts it lol. Jun Senoue's involvement with the game in general is a major selling point, and its feeling as a "budget" release is a common criticism I'm seeing. So this move... Kinda feeds into that even more.
Is it a HUGE issue? Nah. But seems needles in a world where day 1 patches exist. Every other company brazenly patches, releases digital only, or puts out compilations half physical/half digital. This really feels like "we didnt have time to compress the file, so lets try to sell its absence like a feature." And look how many right in this thread are patting them on the back for it lol. Personally, I'm not a Switch-only gamer. Honestly, I could get it on PS4 and use Remote Play, or get it on Steam. I can play it on my GPD Win or use Steam Link or Shadow to stream it to my GPD XD or my phone. So portability isn't a problem... Why would I buy an inferior version? Especially when it feeds into a bigger issue here. This game is all about cooperative teams. And Switch is the least chat-friendly platform out there.
That said- if you're a Nintendo only household, this really isn't so big a deal that I would shun the game. I'm just saying for people with options, this move isn't doing them favors. This is generating negative press. A 500mb patch would not have. Which means, they aren't projecting this to be a big seller for them. If THEY lack faith in the product, it hurts a bit.
Re: Yu-Gi-Oh! Legacy Of The Duelist Arrives On Switch This August With Three Brand-New Trading Cards
@GameOtaku ah, that's right. I remember now. A helpful but limiting.
Re: The Sonic Movie Gets Delayed Until 2020 To Get Things 'Just Right'
I figured this would happen. Now all the people painting a picture of poor animators held hostage with the lives of their family hanging in the balance to make the deadline can relax.
Re: Yu-Gi-Oh! Legacy Of The Duelist Arrives On Switch This August With Three Brand-New Trading Cards
@GameOtaku that's one feature I miss! Was it the old DS or PSP games that let you do that?
Re: Resident Evil 4 On Switch Is Missing Something Pretty Major For Nintendo Fans
@THENAMESNORM I won't disagree with that. It's highway robbery what they are charging. It looks like they are aiming to do the same with DMC. And what moron decided to launch them during the Capcom sale, in contrast to the Revelations games that bare cheaper overall and currently on sale for combined less than any of these individual? I also agree Move support would be nice on PS4. I recently bought into VR, and the Moves make me nostalgic for the Wii.
Re: Resident Evil 4 On Switch Is Missing Something Pretty Major For Nintendo Fans
@THENAMESNORM "The Switch also isnt a GameCube." No need to be snooty. I was just pointing out that it wouldnt be a 1:1 conversion, and this was only advertised as a port. Revelations uses gyroscopic motion controls. That's a different mechanism. They would have had to program NEW controls. If that's what you with happened, that's fine. But people are acting like they removed a feature, which is as fair as someone saying they removed it from the PS4 version.
Re: Resident Evil 4 On Switch Is Missing Something Pretty Major For Nintendo Fans
@THENAMESNORM the Switch doesn't have a sensor bar. They'd have to cook up a new control scheme. A direct port of the Wii edition wouldn't work.
Re: Cave's Legendary Shmup ESP Ra.De. Is Coming To Switch, Courtesy Of M2
This is one of my favorite Shmups! Due to the lack of new home release, ive emulated the coin op on about every device ive owned for years. Instabuy.
Re: Devil May Cry For Switch Is The Same Game Featured In The 2018 HD Collection
@John_Deacon probably more. I wouldn't be surprised if this is $40. And the HD collection retails for $30, and can be had for as low as $12-ish depending on platform if you shop around. They're currently in the process of overcharging for Resident Evil by $10 per title, so it wouldnt be surprising.
Re: Project Nimbus: Complete Edition Takes The Mecha Action Fight To Daemon X Machina
I saw it this morning, still in the pre-order sale window and bought it. Haven't tried it yet. I looked it up on Steam, and reviews were favorable. Some were calling it Ace Combat with robots.
@Donutman who says it's a mediocre port? All I've heard is there's a slight resolution hit compared to PS4/PC, but still looks pretty good to me and seems to mostly hold to the target of 60 fps if reviews are to be believed.
Re: Talking Point: Does The Nintendo Switch Game Voucher Programme Offer Value For Money?
@ReaderRagfish I just swung by amazon, and most 1st party titles are selling for $50. A couple for $40, and Mario + Rabbids is $30. This seems like a deal exclusively aimed at digital-only buyers, as all rewards from Nintendo have been this generation 🤷♂️
Re: Horizon Zero Dawn And Mass Effect Actors Star In New Switch RPG Masquerada: Songs And Shadows
@Jayofmaya it goes on sale somewhat regularly! I'd recommend it. I dunno what you have access to, but I'll just list the options. It's backwards compatible as an Xbox Original. It's on Steam and Gog. Goes for about $10 when not on sale. Gog usually puts work into making sure their games work on modern hardware too. Though, I've played the Steam version for over a decade on a number of laptops, so most machines should run it.
There's also a quite respectable mobile port, on iOS and Android. I have both, and actually two Android copies- the Amazon appstore version has been useful in side-loading it onto devices that Google Play marked incompatible for random reasons. I believe the company behind this port also ported it to Mac.
Re: Horizon Zero Dawn And Mass Effect Actors Star In New Switch RPG Masquerada: Songs And Shadows
@Jayofmaya I haven't played this game, but scores of cRPGs have what that could be describing. If you're strictly console, KOTOR, the first Mass Effect and Dragon Age are born from this DNA. Pillars of Eternity, Torment Tides of Numenara, and I believe the Divinity games also utilize this. Final Fantasy XII dipped its toes in these waters as well. Basically it means AI scripts let combat play out in "real time," and you can pause at any time to take a tactical view of the battle and assign direct actions to set up specific stratagems or combos, or intervene if your idiot party is about to get itself killed lol. I remember the last battle in Mass Effect turning into a borderline Turn-Based fight because of how much I tended to micro manage my squad's weapons and abilities during.
Again, I haven't played THIS game. I'm just familiar with that description for certain types of RPGs.
Re: Nintendo Download: 9th May (North America)
@Arehexes it is incredibly sad what has (or, rather, has not) happened with that program.
Re: A New Earthworm Jim Is Coming, But There's A Rather Large Catch
Everyone being ultra optimistic about thus console us confusing me. Games exclusively priced between $4-8 and you think we're getting anything beyond mobile level here? Maybe upgrade that to a Sega Ages release, depending on the love going in. But you cant do AAA at an $8 price point, the resources just aren't there. Honestly, that, EVERY game being rated E, and every game being exclusive pegs this as a niche machine at best. If its cheap, I'd consider getting it for my kid. But I'm not exactly giddy with anticipation here.
Re: The Man Who Made Sonic A Star "Feels Responsible" For Movie Trailer Backlash
@tonyhoro they talked Chow Yun Fat into Dragonball Evolution...
Re: Here's The Full Lineup For Castlevania Anniversary Collection On Switch
Man, Legends for Gameboy gets NO love. Those Christopher games (especially the first) are a snooze fest. Even as a kid playing on my GB I couldn't stick with the first Adventure. Legends IMO is the closest to hitting that NES glory, with some neat tricks and plot ideas of its own.
Re: Random: This Monster Catching RPG For PC Looks Exactly Like Pokémon
As others have said, I'm getting more of a Dragon Quest Monsters vibe here. With some Pokemon-inspired visuals and general setup to cash in on nostalgia.
Re: Reminder: There's Still Time To Vote For Your Favourite Game Boy Games!
Kwirk and Atomic Punk!
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
That's... Not physical. Sure, you get basically a promo case. But you can't advertise a download code as a "physical" game. Especially on the Switch, where there is a tangible difference between running off a cart vs needing SD space (compared to X1/PS4 where even physical releases required a hefty install to the hard drive).
Re: Nintendo Download: 4th April (North America)
I want Mechstermination Force, but I'm broke and VR is around the corner. I just went into small debt picking up a PSVR set and Skyrim in VR is amazing. With news of Zelda coming to VR... My god. Also hoping this means Skyrim VR might be available down the line for Switch owners as well.
To the poll though, I did pre order Dragon Ball. That should arrive in the mail today. Still playing Super Robot Wars T though, so its competing for cart privileges lol
Re: Nintendo Hosts Huge Indie Sale In Europe With Up To 50% Off
@ShadJV I saw after haha
Re: Fans Are Remaking Zelda: Link's Awakening In The Style Of A Link To The Past
@Stocksy I thought it. Not because of a morality issue. Just, we saw what happened with AM2R. They HAVE a Links Awakening remake in the pipe, so of course they will aggressively enforce copyright. Nintendo is known for it, with I'd say Square Enix being the only ones in gaming that come close. It may get far enough along to leak in some form, but it's doomed. We all know this. Especially now that it is getting press coverage.
Re: Power Rangers: Battle For The Grid Arrives Next Week On Switch eShop
@GameOtaku DINO CHARGE
Re: Nintendo Hosts Huge Indie Sale In Europe With Up To 50% Off
NoA is sleeping on us!
Re: Talking Point: Should Nintendo Be Concerned About Google's Play For Gamers?
@Magician it probably varied by region, stock, internet access, magazines on shelves, etc. It was a few months into the following year when I had saved enough (oh those poor broke days) to enter that generation. I chose the GC initially, but it was quite clear the Dreamcast was dead (and not terribly well represented on shelves) and Xbox was making the rounds. Personally, I didn't touch Xbox until Kotor and Ninja Gaiden drew mr in (and the controller was redesigned), and friends still brought DC to gatherings for fighting game tournaments. But my local game shops did seem to sunset the console pretty quick while going all in on the new Xbox hype.
Re: Talking Point: Should Nintendo Be Concerned About Google's Play For Gamers?
@Magician just going to be a stickler and point out that DC and Xbox never competed against each other. Support ended the Dreamcast early in 2001, with the Xbox launching over the holidays.
Re: Hardware Review: 8BitDo M30 - The Best Retro Controller On Switch
@JayJ Broke how, if you don't mind me asking? I thought mine had broken recently, turned out I had to update the firmware using the web tool. Don't know if that would help your situation, but thought it worth mentioning just in case.
My SN30 Pro is my go to controller, to the point that I haven't bought a standard Switch Pro controller. I'm awaiting the release of the SN30 Pro Plus for my second. This does look cool, but those random bugs and lack of sticks are a turn off for me.
Re: Brand New Sega Dreamcast Controller Hits Kickstarter And Smashes Target
@Gs69 I actually got used to using it for fighters! Because the DC had a solid selection on that front. But yeah, it's not the best for the genre.
Re: Game Boy Classic Zelda: Link's Awakening Is Getting Remastered For Switch
@Fiyaball maybe if it does well, we'll get the Oracle games!
Out of curiosity, what's your least favorite?
Re: Final Fantasy IX Is Out On Switch Right Now, Final Fantasy VII Launches 26th March
Aaaand I'm broke. But, tomorrow is payday. And my state return may hit too lol
Re: Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Is One Of The Worst-Selling Mario Games To Date
Maybe it suffered from poor marketing? I just realized this was a thing yesterday because I saw it at Target.
Re: Skybound And Beamdog Bring Six Classic Dungeons & Dragons Games To Switch In 2019
Was...not expecting this. Have these all on my phone, but I'd consider getting them for Switch depending on how the interface is handled.
Re: Import Copies Of Final Fantasy X | X-2 HD Remaster Include Two Game Cards
@IHateTombs a lot of times I can find games on Amazon as well. Ship a lot faster, but puts the "fees" up front in that the games are usually priced at $80ish instead of $60.
Re: Dead Or Alive Xtreme 3: Scarlet Won’t Be Released In Europe Or North America
@Tupin I dont know if THIS game is for me, as a large appeal to me was the custom music. But the original game back on Xbox was a super relaxing game for me. Part of it was the custom tracks, and there was some character fanboyism. I'm that rare fan who is less into the boob physics (I prefer the more subdued entries), but has been a Ninja Gaiden fan since the 80s and likes DOA as a spinoff 🤷♂️
Re: Dead Or Alive Xtreme 3: Scarlet Won’t Be Released In Europe Or North America
@MasterGraveheart as a Super Robot Wars fan, I can tell you it's going to be ok lol. Just hit up Amazon or Play Asia. For whatever reason, games that are seen as problematic to release here seem to be getting by under the justification that certain Asian markets view English as a secondary language. Similar to how Spanish is in the US, possibly even more so. So more and more games get English support but have to be imported. I've been doing it a lot lately.
Re: Gallery: Super Robot Wars T Gets Yet Another Batch Of Gorgeous Screenshots
I'm torn...the last few games have the option to add your own music, and I've gotten really into that. The PS4 version of this game has that feature, but the Switch version likely doesnt. Yet, the portable aspect is certainly appealing.
Re: Rumour: Joker In Smash Bros. Ultimate Triggers Speculation That Persona 5 Is Coming To Switch
@Equinox Cloud, call it a gen delay lol. But FFVII is coming to Switch next year. Shame when he first showed up was on the heels of The Twin Snakes, the full blown MGS remake gamecube exclusive. So theres some precedent!
Re: Stranger Things 3: The Game Is Creeping Onto All Platforms
Was there a second game?
Re: Sony Will Step Away From The Handheld Games Business In 2019, Leaving It All To Nintendo
I actually like my Vita. Its more portable than the Switch, and with Remote Play you could game on the go to an extent. Obviously not on level with the Switch, but many times I'd be playing The Last of Us, Witcher 3, or Dragon Age Inquisition and connect the Vita to head down to the laundry room or kitchen. It is sort of a proof of concept that Nintendo ultimately delivered fully on. But I still respect the machine. And between the gems that did land on it, including the recent trend of importable English language Bamco SRPGs (chiefly Super Robot Wars), and PSP/PS1 classics, I have a pretty solid library of quality titles for it. And even if they pull the market support and your memory card fails, you can store everything including install files on your desktop.
Re: Wasteland 2: Director's Cut - A Less-Than-Perfect Port Of A Turn-Based Tactical Classic
Its really good! The hiccups can be annoying. But like others have said, some hitching and sketchy loading screens in a big western RPG aren't new. Surprised so many people are defaulting to "oh well." Have you EVER played a Bethesda game? Then you'll be fine here. Its worth noting the X1 and PS4 ports also had their issues with loading and the occasional freeze. If that's a deal breaker for you overall, then that's fair. I just keep seeing this notion that the Switch ruined the game or something. Having played it on X1 a bit, in my opinion this version is a hair slower. Just ask if portability is worth the trade off (much like how many of us have dozens or more hours in Switch Skyrim even though every competitors current version of the game has mod support, including a super helpful community bug fix patch).
Re: Review: Code Of Princess EX (Switch)
As an owner of the 3DS original, I may throw this in my GameFly list. It just hardly seems worth double dipping.
60fps and couch co-op sound cool, though given the aesthetic this isn't something I've let my child play thus far on our portable.
The rest of the "improvements?" Removed vocal tracks, removed character customization options, removed, bursts are altered to give you less control.
So then it comes down to how much you want the extra characters, and if enough people are playing online to make it worthwhile.
Re: Bethesda's Fallout Shelter Arrives On The Nintendo Switch Today
Wasn't everyone salivating over Death Road? Why assume that because this is on mobile it sucks? That line is blurry these days anyway. Mobile games like Oceanhorn make solid ports to Steam and consoles. PC games like FTL and Banner Saga have seamless transitions to mobile. Also, when this game launched it was as a marketing tool for the Fallout 4 reveal. So let's at least wait for the Direct before crying.
Re: Nintendo Download: 17th May (North America)
I pre-bought Banner Saga, Battle Chasers, and Strange Journey. Not that I have time for all that lol
Re: Get Ready For Fantasy Tactical Role-Playing In The Banner Saga On 17th May
@ballistic90 this may sound minor, but I recommend any version BUT PC for the first game these days. Tryggvi, a kinda weird character whom I adore, was a Kickstarter backer character on PC. He's not otherwise available, despite being part of the group at the start of the second game. He IS, however, obtainable in all the ports of the game.
Re: Nintendo Download: 3rd May (North America)
Well I got Naruto last week, so I guess this is a slow week for me lol
Re: Mega Man X Legacy Collection 1 And 2 Confirmed For Switch
@Rockman55 YES. I'm bummed at no Command.
Complete side note, but while we're recalling bad Capcom bundles...Mega Man Zero's collection was pretty solid!
Re: Review: South Park: The Fractured But Whole (Switch)
@Grandpa_Pixel that's a good point. SoT runs on Obsidian's proprietary engine. So it's possible that, in addition to the porting process, they'd have to work directly with Obsidian to license the use on the the platform. And it isn't like they'd get much out of that, as that engine isn't used in much. Pillars 2 is Obsidian's upcoming Switch debut, and the first one ran in Unity.