Available as we speak on Nintendo Switch is Project Nimbus: Complete Edition, a mecha action game that will no doubt hope to give the upcoming Daemon X Machina a run for its money.
Described as a "high-speed mech action game set on a devastated future Earth", this one has players taking control of a weaponised humanoid Battle Frame. You'll need to engage enemy units with various weapons and defeat huge bosses and ace pilots. With 360 degrees of freedom, your battles will feature a variety of weapons and techniques, from smart missiles to the blade charge.
Here's a handy list of game features:
■ High-speed battle action, piloting heavily armored Battle Frames through the war torn skies.
■ Twenty-six missions in a variety of locations, including floating cities, ocean fortresses, mountain bases, futuristic prisons, and battles in space.
■ Over a dozen playable Battle Frames with weapons including smart missiles, energy blades, particle cannons, floating energy shields, railguns and autonomous psychodrones.
■ A sprawling storyline with battles between three different factions over a war-torn futuristic planet: the US-lead CFN, the Russia-led UCN, and the shadowy terrorist Children of Fallen Nations.
■ Complex bosses each with a unique fighting style, including orbiting nuclear battle mechs, bands of deadly pilots, and weaponized flying ships.
■ Missiles, rail guns and cannons for long range combat...energy blades and blade rushes for melee!<Various Additional Modes>
■ Bonus Survival Mode lets you choose from an entire hangar of Battle Frames, and then you must battle endless waves of enemies with increasing power.
■ WARFRONT mode includes massive replayability with six unlimited mission modes including Base Defense, Interception, and Assassination. Six levels of pilot (including Legendary) and Battle Frame customization will keep you playing for hours more.
You can buy this one right now from the Switch eShop for £15.99 (currently discounted to £14.39) or $19.99 in the US.
A perfect way to pass the time as you wait for Daemon X Machina? Let us know if you're tempted with a comment below.
Comments 35
This could probably be a better game considering how disappointing the Daemon X Machina demo was.
How many mech games will the Switch have?!
Review please. I’m heavily skeptical.
@AxeltheBuizel
...10
Previous releases of the game don't seem to have particularly great reviews so unless the Switch 'complete' edition has some significant improvements that makes it worthwhile, I'll just wait for Daemon X Machina.
I kickstarted this game originally and I enjoyed what I played but PC controls (and my general dislike of playing PC games outside of FPS & RTS) meant I didn’t get far. Looking forward to try this tonight. Especially as it’s been described as Ace Combat with mechs.
@AxeltheBuizel 17.
I`m a pessimist, but somehow I have high hopes for Daemon X Machina..
Looks good. But I think in terms of mechanics I think Daemon X Machina is more fleshed-out based on my time with the demo. And of course we have yet to see any updates since then. But If I have to choose this or the other, I think I’ll just wait for Daemon X Machina. Maybe I’ll get Nimbus on the PC eventually.
I have a hunch that Daemon X Machina is gonna get delayed until next year. Digital Foundry found a ton of technical problems with the game, so maybe this can be a good filler in the meantime if that happens. I'm pulling for Daemon X Machina though, I want it to be good, but it does have some issues to work on.
@Realness https://www.youtube.com/watch?v=OAvCult9-Nw
"Project Nimbus: Complete Edition Takes The Mecha Action Fight To Daemon X Machina"
What a strange headline. Game looks cool though.
@nkarafo Thanks for that. I’ll pass on this one. Good looking out though 👍🏾
@AxeltheBuizel Based on the list announced and released so far...not many????
@PorllM weird, because I swear it feels like every week they are announcing a new mech game.
I wonder what the frame rate of this game is?
Get that review out- on paper this is everything I want right down to the suits referred to as “frames”.
But I wanna know how it ACTUALLY is. It looks so good
It looks like 30 fps with possible drops below based on YouTube footage. Manticore looks amazing on Switch running at 60 fps. I really wish other space games, and games like Nimbus, ran at 60...
The headline pitting the two games against one another somehow is a very strange choice.
Here's an idea: How about we get both? Revolutionary!
@JayJ Yeah man, I just thought the same thing. Daemon X Machina felt too slow and limited. In this one you can put a cockpit view! I'm sold for that!
@60frames-please According to the linked video, it targets 60fps and seems to hold it fairly well. Skip to about 2:45 to hear about the graphics and framerate.
https://www.youtube.com/watch?v=OAvCult9-Nw
@Racthet916 Oh, sweet! I don't understand why publishers aren't always including a bullet point that the game runs at 60 fps(whenever it does). I searched and searched, watching gameplay videos and reading articles about Mutant Blobs Attack on Switch and couldn't find out what the frame rate was. I finally bought it, knowing I'd dearly regret it if it ran at the same lame 30 fps as Vita. Luckily it targets 60 fps and is much nicer to play than the Vita version.
Thanks for the info and the link to the video!
If i have to pick 1, it’s going to be the one designed for the system, and not a mediocre port.
I'd like a demo to help me decide, personally. I wish more games had demos.
@JayJ - Honestly I think I would have dodged quite a few games in my life due to disappointing demos. I really hope it wasn't reflective of the final product.
I saw it this morning, still in the pre-order sale window and bought it. Haven't tried it yet. I looked it up on Steam, and reviews were favorable. Some were calling it Ace Combat with robots.
@Donutman who says it's a mediocre port? All I've heard is there's a slight resolution hit compared to PS4/PC, but still looks pretty good to me and seems to mostly hold to the target of 60 fps if reviews are to be believed.
@JayJ I didn't think that demo was all that disappointing. I think the controls were sluggish and unresponsive, but that can be fixed with a patch.
@Donutman Nimbus can hold 60FPS docked and a locked 30FPS in handheld. Daemon X barely felt like it held 25FPS docked, and I can't imagine how handheld mode played. Out of these two games, Nimbus certainly isn't the mediocre port...
@Paraka Yeah it was an early demo so lets hope they made some changes.
I'm glad they waste half the runtime of these trailers reminding me that my expensive console can be played without the dock.
That's like saying;
"Our game has audio"
"Our game uses the switch hardware"
"Our game supports the A button"
Don't use the hardware as a checkbox, the hardware goes without saying. What is your game about and why should I buy the switch version?
Thinking of games featuring mechs, I wish that Project Sakura Wars was coming to the Switch.
@Fake-E-Lee Thanks for the comment. If anyone else bought it as well, it'd be helpful to post some first impressions.
@Racthet916 He also says "the targeted 60 fps developer Tommo was hoping to achieve with the Switch version". I know he says it doesn't drop too far below the 60 fps target, but based on videos that YouTube says are 60 fps it looks like it is below 60 fps a lot of the time. There's one video where you can see the floating city and when they fly by it you can clearly see it boost up to a perfect 60 fps when there is only like 2 or 3 buildings left on the screen. In contrast when I watch PC or PS4 pro videos of Nimbus gameplay it clearly is very smooth at 60 fps. So, I think this game runs at 50 fps a lot of the time on Switch. Since they already dropped the resolution to about 720p according the that review I wish they'd just gone further down and locked it at 60 fps.
I hope this goes on sale sometime soon because it looks fun and I want to try to ascertain the frame rate myself in portable and docked play.
I bought it and while it doesn’t have the same scale as Daemon X Machina the framerate holds damn well, bear in mind that it’s a indie game within indie budget, it’s not a replacement for Daemon X Machina but it’s pretty good port with stable framerate and good image quality.
A few points:
Pros:
•Fast paced mecha action, some battles are really intense and dramatic.
•Stable framerate, some minor dips but nothing that serious as DxM demo.
•Great OST fits perfectly to the action.
•Various locations, from landscapes, to space stations, futuristic cities, snow, open sea stages.
•Graphically it shows some cool UE4 tech like ambient occlusion when looking directly to the sun, light reflection in cockpit mode, but don’t expect some graphical showcase, again it’s not at the same league as DxM, but overall a polished clean game.
Cons:
•The mecha designs are ok, they are not ugly but definitely in the generic spectrum.
•Some enemy ships mechas are not that detailed (low poly) it’s noticeable in the intro before a mission, during gameplay it’s not a problem because rarely will be close enough to a enemy.
•In story mode you can’t select the frame (mecha) you like, instead you start with a preset one, you can’t upgrade your frame either (only in warfront mode)
•The scale of the sandbox is kinda small, in some missions you will be notified to return to the battle area a few times, in other missions the area is just the right size.
•There are not many options outside wipe out a enemy squadron, taking down a boss, or defending your base, structure, if the upgrade system was included into the story mode it would increase the gameplay options IMO.
To summarize it’s recommended for someone looking into a fast paced mecha game, with lots of explosions and on screen action, it’s visually pleasant during intense battles. It’s a fun game with good control handling, just bear in mind it’s not the same scale as DxM, it’s a great arcade like experience though, with excellent challenge.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...