Comments 421

Re: Devil May Cry's Dante Returns As DLC In The Shin Megami Tensei III Remaster

Kisame83

I feel iffy on the DLC practice. But I will allow in this case that it may have cost them a pretty penny to ink this deal.

Dante wasn't in the original Nocturne. He was in the director's cut release, Maniax (hence the name of this DLC). The Maniax version just so happens to be the version that was released in the west. There was actually ANOTHER version after that - this is the version that the upcoming port is based on. Presumably due to rights timing out, Dante was replaced with Raidou (as Atlus owns that character). It is interesting discussing Nocturne all these years in fan circles. Raidou is treated as the "canon" edition, despite most western players never touching that version of the game.

All that said, I would assume that in order to get Dante back in here, they needed to ink a new deal with Capcom for the new consoles. They were able to sell it on PS3 as a PS2 classic with Dante, but a whole new release would require new negotiations. The DLC route may simply be to recoup those costs? One could also argue that it is to keep the base game's cost low, for those who don't care for Dante. As I said above, a lot of fans in the community seem to prefer the Raidou version, or at least want to experience that version since they have already played the Dante version.

Re: PlatinumGames Has No Idea If Star Fox Zero Will Be Ported To Switch

Kisame83

@Old_Man_Nintendo wouldn't a new version of 64 be the third? Or are you counting Virtual Console?

Personally, I think they should just... Make a new Star Fox game. Without gimmicks. Pick a consistent design direction. They could embrace the arcade-feel of the series' roots and make an awesome rail shooter, like Zero minus the utterly needless control setup. Or, team with Namco again and make something off an Ace Combat style, which would just mean a focus on All-Range mode style missions with objective phases. Or, wishful thinking, but go a little more adventurous and make something more open, maybe having side environments to explore and take on missions, dock areas, maybe bases to walk around. That kind of got in my head as something of an evolution of Starlink (not a SF game, but the formula could be adopted).

Re: Paper Mario Producer Says Team Is "No Longer Able To Graphically Represent Individual Characteristics" In Toad NPCs

Kisame83

I'm curious if any other parents here have this little internal battle. Miyamoto is a visionary who shaped a large part of my childhood, and will forever have my respect. However, he has less of an impact on my own child, because as an adult I disagree with almost everything I hear from him. A number of promising games seem to suffer from strict guidelines or needless and half baked gimmicks, and the inevitable article is "Miyampto came to the office and said..." It impacts my purchases. Not that I boycott, but it does play a role in my prioritization. Haven't bought a Paper Mario game since he started waging a crusade against the idea of an RPG (when they literally sold the franchise on the back of Legend of the Seven Stars initially).

Re: Random: 8BitDo's Xbox Cloud Gaming Controller Sure Looks Familiar

Kisame83

I'm not certain what my incentive here would be. I have the 8bitdo SN30 Pro and Pro + (with phone clips), Ipega Red Knight, and just got a Razer Kishi. I'd be better off getting the clip for the Xbox or Dualshcock controllers if I wanted.

For anyone interested, I'd suggest getting an Xbox controller + clip, or the SN30 Pro +. The size makes a HUGE difference in comfort. This controller is a redux of the SN30 Pro, and I couldn't use the clip for lengthy sessions. Granted, I have a Note. YMMV with smaller phones. But I have 0 problems with the Pro +. Telescopics are pretty awesome as well.

Re: The World Ends With You: Final Remix Is On Sale For Half Price Until 19th July

Kisame83

@burninmylight In my opinion, yes it is best in Handheld Mode. It's basically a better version of the mobile port. So to your question of what is the point? The graphics are much crisper. I was recently emulating the DS version (I own it, but got it in my head I wanted to play it via Drastic on my phone) and when I popped the Switch version back in I was surprised I had forgotten how nice it looks. It also has an awesome soundtrack. Tall order, as the game already had one of the best. And there's the extra scenario. Content -wise, it is hard to argue that better graphics, better OST, and bonus chapters are in any way NEGATIVES, right? As to controls, I think it is overblown a little. The docked controls are indeed trash. I've only used them so my son could play co-op with me. However, handheld is just like controlling Neku on the DS. The partner pin, mileage will vary how well you like that. But I will say that while I hit a rhythm with the DS version for controlling the too screen, it was never super intuitive for me. More something I adapted to and got decent at. Neku was my primary focus. He is who you control completely, who's skills you level and swap around, etc. The partner was always stationary while you tried to combo with them, and if you lost focus the AI would take over anyway! So Neku's combat is 100% intact here, and to me that was the meat and potatoes of the game to begin with.

Just my 2 cents!

Re: Guide: Where To Buy Ring Fit Adventure For Nintendo Switch

Kisame83

And still nope. I'm sure someone is loving the "constantly sells out" aspect, but I soured on this stress ago. It seems to be a bit periodic problem with nintendo products. I don't understand why you can't order this. Most times amazon doesn't have stock, I can still place an order for when it comes in. But the main retailers all list unavailable for new, and Amazon is at the mercy of the scalpers. Considering there's a digital option in japan, I assume the situation is as desired got western sellers.

Re: Pokémon-Like Nexomon: Extinction Reveals All Nine Starter Monsters

Kisame83

So I've actually played the first Nexomon (it's on mobile and Steam), and it's spiritual predecessor Micromon (iOS exclusive). And actually liked them. Are they derivative? Sure. But I don't recall people losing their minds over Ocean Horn, or Axiom Verge, or just about any mascot kart racer.
When Mario+ Rabbids came out, the fact that it blatantly just lifted X-Com's combat was met with UNIVERSAL acclaim. I could sit here all day rattling off "spiritual successors" and "inspired by" games, and prominent games that self identify as a "clone" or a "-like." To me, as long as the gameplay is solid, that's what matters.

And to be fair.. I don't know what this game will cost. But Nexomon is like a buck on mobile, and $10 on Steam. Pokemon Sw/Sh with expansion pass wants more like $100... And twice that if you want to "catch em all."

Re: Streets Of Rage 4 Actually Makes Use Of Switch's Online Friend Invites

Kisame83

SO this game launched on Game Pass, which stopped me from buying it on Switch for the moment. And it’s really sad that we have to celebrate almost seamless co-op setup in 2020. Because it is true, we have lower expectations of Nintendo in this arena. Not only is this better still on the Xbox (just about every feature I see in this thread to improve the experience has been part of the Xbox online experience since the 360), but it’s so common and old a setup that it is the minimum expectation. You would NEVER see an article pop up glorifying an Xbox or PS4 beat em up just for having intuitive multiplayer invites. You’d likely only see one if they were LACKING in this area. Voice is another area. This thread has mentions of how we need the app to talk to anyone, or use Internet forums. Meanwhile on Xbox I joined one lobby and heard a guy talking on game chat through my tv. Thought “oh I should throw on my headset,” and we were a lemon to have fun coordinating and joking as we played without having to commit to adding to friends lists or using extra hardware. And of course if you don’t want that, you can disable game chat channels, so everyone is catered to.

And yes it still irks me that they serve as a wall. Maybe it’s the arcade kid in me, with some memorable experiences and a few friendships forged with people you didn’t know competing with you. I run a clan (for Destiny 2) and it’s a mix of close friends and family, and some long term online friends I made between late night Left 4 Dead matches like a decade ago or raid LFGs in the first Destiny. And years spent playing online Nintendo games, I literally know absolutely no one I’ve every played with outside of local friends. If you want to find people, Nintendo believes the safe and kid friendly thing to do (despite many of us being adults and the system sporting parental controls) is force us to reddit or discord lol

Re: Gamevice's Patent War Against Nintendo Continues, As ITC Moves Forward With Evidentiary Hearing

Kisame83

@MrDannyB thankful someone said it. I love Nintendo and their products. Also own a Gamevice for my last phone. All decent products. And I can't personally forget that Nintendo are the first ones to call the legal team when they get a whiff of something that don't like. Or claim the rights to the revenue on a YouTube channel if it so much as uses a clip from one of their games.

Re: Bravely Default II Producer Has An Idea For A Third Entry, And It "Could Even Be A Smartphone Game"

Kisame83

@Phostachio I guess I just have an optimistic take on it. I see it as an element of the PC market (tablets were originally called "tablet PCs" after all). You're right that the market is saturated with f2p gacha nonsense. But I have a Note 9 and can't deny I have over a hundred GB of space used up on mobile games I consider to be quality. It takes a little trial and error to curate, but there's a lot of quality to find.

Re: Bravely Default II Producer Has An Idea For A Third Entry, And It "Could Even Be A Smartphone Game"

Kisame83

Isn't...isn't this the third entry? Are we really going to pretend End Layer didn't exist now? I actually liked it, is this the minority opinion?

@Phostachio it depends. I probably play Stardew more on mobile than elsewhere and I consider FTL on iPad definitive. Also love Wesnoth on iPad, and it feels like a janky mess on my laptop. I've been playing Another Eden lately, which has some big Chrono names behind it. There's good in this space, but it depends on the aims of the dev team. If they just toss out some puzzle rpg or hero collecting auto battler aimed to farm your wallet via licensed property name recognition, that's no good. But even as a port machine, I've been playing a lot of SotN, Kotor, and Valkyrie Profile on my long night shifts via my Note phone

Re: Nintendo Wins Switch Patent Dispute Against Peripherals Manufacturer Gamevice

Kisame83

@TheAwesomeBowser they aren't gone. Heck, I thought this case was decided last October lol

@RPGamer I wouldn't call the wikipad a bootleg. Assuming that is what you mean. They targeted that thing for 2011 (a year before the Wii U launched) but it was delayed until 2013. And all it was, was an Android tablet with controls built in. A popular concept, which we saw Sony itself at with by developing the old Xperia Play phone. These days GPD's various devices do this, while actually cribbing Nintendo's clamshell design (though they also have a Windows based series and claim they target a small laptop aesthetic). My point is "Android tablet + controls" isn't a bootleg concept, and they were working on it before Wii U came to market.

Past that, the Gamevice line is just a controller. Telescopic controllers are very popular in the mobile space. And if anything, Sony would be the ones to have a complaint. I distinctly recall, when it was in development hell for a couple years, people saying "oh cool, you can turn your phone into a PSP!" Nintendo turning their consoles into handhelds doesn't change that telescopic-style handhelds existed already. You can find all kinds of these controllers, like the iPega Red Knight. Heck my first one came from an old player in the mobile controller soace- Moga put out a similar controller which I use with my old iPod Touch. Gamevice is actually really cool in that it connects directly to your phone. It doesn't pair over Bluetooth, so it saves battery and lowers latency. And it has more reliable pass-through charging. So it has some legit benefits on the market, and I assume they have a patent because most of their competitors (who followed them in this design for the mobile space) use Bluetooth connectivity. Moga is the only one I've seen do similar, and they don't sell that model anymore last I checked. They seem to just sell something more or less competing with 8bitdo.

Don't get me wrong- this lawsuit was ridiculous. I'm just saying Gamevice has a niche they've carved in a market that needed it, and it wasn't a rip off of Nintendo.

Re: Ring Fit Adventure Player Shows Off His Healthy Transformation After One Month

Kisame83

@Investor9872 you must be super confused when Clark Kent takes off his glasses.

He removed his glasses and got a hair cut and you make it sound like he's running an op in Mission Impossible. And there's no proof of any nose job. Some people when they put on weight get puffy in the face, and it can flare your nose too. It happened to me. I've lost twenty lbs over the last few months, and one of the catalyst was a coworker telling me how my face looked "swollen." And a small portion of the fat lost came from the sides of my nose. I'm standing in the bathroom right now and if I tilt my head a little it alters the profile.

But you guys keep feeling like you've cracked an episode of unsolved mysteries because this guy got a hair cut. Seriously, the guy has a public Facebook, and he clearly changes his hair and color often.

Re: Review: Simulacra - An Interesting Horror Title That Doesn't Quite Hit The Mark

Kisame83

I always feel like these are odd releases for Switch. They just work so well on mobile, given the style of the games, that they seem like odd choices for console. I understand devs trying to increase exposure. And there may be a market appeal for gamers wanting a "premium" package (though often free mobile games sold on console don't do a great job justifying).

Re: Reminder: Registrations For Pokémon Sword And Shield's First Online Battle Competition Close Today

Kisame83

@PBandSmelly I agree with the person who said disappointed is fair. Let me put it this way- be careful about equating one's self with the lowest common denominator. By that I mean there has been a lot of outright whining about this. Facebook groups had people on massive tangents. Reddit was even worse. And don't get me started on the YouTubers who know angry clicks = views and revenue. If you have rational criticism that doesn't mean you are a whiner. It also doesn't mean those people don't exist and didn't make a VERY visible stink. Someone commenting on that nonsense isn't necessarily saying anyone who dislikes the state of the Pokedex is a man-child.

Re: Dragon Ball FighterZ DLC Reveals Controversial Voice Actor's Replacement

Kisame83

@Rafie

1. Even if that's accurate, that just makes my point about blaming ArcSys and Bamco over this.

2. That said, the way I heard it is Tammy Denbow opened the investigation. She's the Employee Relations Exec Director at Sony. Also, regardless of which company whoever gave him the papers worked for, Sony sets the conduct policy. It's noticably stricter than Funimations own policies were prior to acquisition. The jellybean thing, for example, wouldn't have gotten anyone in trouble in ten years ago. Sony cancelled a whole Spiderman franchise + spinoffs because Andrew Garfield missed an event and had a mild attitude about it lol. So yea, they had a hand in this once things turned publically unfavorable.

Re: Dragon Ball FighterZ DLC Reveals Controversial Voice Actor's Replacement

Kisame83

Have to live all the people acting like they've been in the fence about this 2 yr old game (a year if going by the Switch port only), but this dlc announcement is what they've been waiting for. Or trying to punish ArcSys and Bamco because FUNi's parent company (Sony) cut ties with someone over a year ago.

Doesn't the fact that Vic is credited for the classic DBZ Broly in the game show this isn't some bias from the devs? They needed someone to record the battle shouts.

Re: There Are "No Plans" To Bring The Full Pokédex To Pokémon Sword And Shield, And Future Games Will Follow Suit

Kisame83

I'm still in. Out of any collection game I've ever played, Pokemon has been head and shoulders above the competition in generosity of transfers. Like, it's not even close. Dragon Quest Monsters, Shin Megami Tensei and Persona games, Digimon, card games like Yu-Gi-Oh, and others. You'd maybe see some direct sequel bonuses or transfers from a prior game, or a passcode system of some kind. You may have a New Game + mode where you can keep data in the same game on new save files. But there's no way you're using the same monster in these franchises you collected or levelled in the early 2000's. So I feel like I can give Game Freak a little leeway to at least see how this shakes out and if it remains engaging. And maybe this is a matter of perspective. I know the "new gen" has some shine to it. But my glasses aren't tinted by this "first console" thing, after logging dozens of hours on Coloseum, Gale of Darkness, and Let's Go. Yes, side games, but still full Pokemon RPGs on console. Just my perspective, any way.

Some of these comments. I may sound insensitive, but that too comment about holding your Squirtle hostage. How are we transferring currently? How are we getting gen 1 Pokemon (be they FR/LG or virtual console) without paying into Bank? The answer is we aren't, so there's no need for a comment like that. I'm disapointed at the exclusion of some of my favorites too, but the sheer existence of an expanded replacement for Home isn't the enemy here. Bank was never going to be able to connect to Go or the Switch games because... It's a 3DS app. And if you aren't jumping into the new service, you need Bank to transfer to Home anyway (from 3DS), so Bank has to stay live for now. Your Squirtle will be fine.

I dunno, I just feel like when people are talking about leaving gaming as a hobby for good, and the catalyst is a game "only" having 4-500 monsters, we've got some out of proportion responses here.

Re: Japanese Releases Of Dragon Quest I, II And III On Switch Will Be Playable In English

Kisame83

@SepticLemon yep, these are the mobile versions ported. Kind of took the wind out of my sales. I may get that import release just for collection reasons, but you can snag these for about $10 a pop on your phone. And 4-6 for $15 each, and 8 for $20. 8 isn't definitive, the DS porta arguably are superior to their original releases. 1 and 2 are fine, but 3 is an odd duck. It clearly uses assets from the SFC remake, but lacks any of the battle animations. Which really give the fights some energy and personality. Heck, even the GBC version had them (at the expense of background images in battle).

Re: Report Suggests Nintendo Doesn't Want To Overdo Mobile Microtransactions

Kisame83

@westman98 My local GameStop still has a copy of Pokemon Battle Revolution on shelf for $60. Well it did last time I was there (it's been awhile), but that copy sat there for years lol.

I will say, having played a ton of haha just like it, one thing FE Heroes does well is just not "feeling" abusive. They don't BOMBARD you to the point of fatigue with events and the difficulty curve doesn't crank from 2 to 25 on a 10 point scale the way most Hero Collector/gacha games do. The daily/weekly grind rotation is fairly manageable, and the drop rates aren't utterly atrocious. I have multiple teams of strong units made of a pool of popular main characters, and most similar games I struggle to keep one team "competitive" and upgraded as a f2p or light p2p player. God, I still die on the inside when I think of how much I sank into Avangers Academy (not strictly the same genre, but it was a collector with strategy combat mechanics) and what I got from it was a ton of near misses on event characters and ultimately the game shut down as Marvel apparently doesn't renew mobile licenses. FE Heroes doesn't take me over the coals and likely isn't going anywhere for awhile, so I don't mind occasionally kicking them a few bucks when I'm playing it more heavily. I actually keep meaning to jump back, with Three Houses out. I'd replaced it with Langrisser for the bulk of the year.

Re: Switch Owners Choose To Play EA Games On Other Platforms, Says Company CEO

Kisame83

Does EA not even once consider that the reason no one cares for their Nintendo releases because at every opportunity they gimp those releases? Like how v they seemed genuinely surprised that Mass Effect 3 undersold on Wii U, when it launched almost directly against the Mass Effect Trilogy bundle (for I believe a cheaper price point at the time) and contained only partial DLC support.

Re: Don't Expect Netflix's Witcher Show To Copy The Video Games

Kisame83

I've been saying this ever since people stated complaining about Geralt not looking old, bearded, and chiseled. I think Witcher 3 has gone pretty mainstream, so it's a lot of folks' default concept of the franchise.

Edit for everyone else regarding that one chap- I used the ignore button and had a much more pleasant experience in the comments.