Comments 724

Re: Japanese Variety Show Ranks Nation's Favourite Games, Mario & Animal Crossing Miss Top Spot

HammerKirby

@Nintendo_Thumb Original Super Mario Bros has a certain appeal that no other Mario games have due to its simplicity. The levels are pretty all built so you can just run straight through them without stopping much which gives it that speedrun appeal. And the runtime is just short enough to where the simplicity doesn't get old and again it makes it replayable. I have learned to appreciate SMB1 more as I've gotten older. That being said, I would never argue its better than SMW,SMB3 or Wonder. But hey I get it.

Re: Square Enix Rules Out Switch 2 "Upgrade Path" For Dragon Quest I & II HD-2D Remake

HammerKirby

@electrolite77 Ironically the Key Cards are the reason stuff like this happens. Only standard way for an upgrade path on Switch 2 is a Switch 2 Edition which cannot be a key card as they can't work on Switch 1. Some games use a workaround to get around this process like Hogwarts or Deltarune, but that enables essentially being able to share a discount around with a Switch 1 physical copy if they let it work with physical games.

Re: Dbrand Admits Its Joy-Con Detachment Response Was "Spectacularly Terrible"

HammerKirby

@axelhander yea of course. I do feel like the issue has lessened over time though. I feel like they might've fixed the issue with Switch 2 at least to a degree. I know people like iFixIt say that any analog stick using that type of technology is vulnerable to it, but Gamecube, Wii nunchucks/classic controller, Wii U gamepad/pro controller and even the Switch Pro Controller use that similar tech and seem to be just fine for the most part. So I'm guessing the Switch 1 Joy Con stick was just a bad part that was more vulnerable to stick drift.