Comments 724

Re: 'Felix The Cat' Konami Collection Surfaces On The ESRB

HammerKirby

Was there other Felix games by Hudson Soft aside from the one on NES? What other games are going to be in the collection? I do know that game is considered something of a "hidden gem" in the NES library so this will be a good chance to play it. Interesting choice tho when they still haven't rereleased the Simpsons arcade game yet.

Re: Sonic's New 3D Game Will Reportedly Remain "Exclusive To Apple Arcade"

HammerKirby

@aaronsullivan Buying a console to play a game is already expected tho. But for them to make this game not only a mobile exclusive but a subscription is seriously stupid. Even if I owned an Apple device this would be seriously annoying. A game like this just works better on Switch/ps5/Xbox Series/PC. Using a controller on a mobile phone is just kinda awkward. And even if you buy a device just for the game, you also have to pay a neverending sub fee just to get that value you paid for that device. Not to mention I'm not going to own two smartphones. This is just insanity frankly.

Re: Talking Point: What's The Most Difficult Mainline Mario Game?

HammerKirby

@HeadPirate "
The comment section is an amazing study of how powerful the Mandela effect can be online, and how impossible it can be to dispel misinformation once the masses accept it as true.

Almost everyone agrees on the "fact" that "The Lost Levels" is the hardest game. But "The Lost Levels" is NOT a re-release of the JP "Super Mario Brothers 2". It is a modified version of that game, the only difference being that it is MUCH easier due to checkpoints and being able to see plosion mushrooms much easier. TLL was released in Japan, directly marketed as a easier, more accessible version of the original.

So almost everyone is presenting and defending an argument they do not actually support, because if your opinion is that TLL is the hard, then clearly TLL with fewer checkpoints is harder.

The misunderstanding that SMB2-JP is identical to "The Lost Levels" is so prevalent that there is almost unanimous agreement on a point that is objectively and verifiability incorrect.

Re: Talking Point: What's The Most Difficult Mainline Mario Game?

HammerKirby

@HeadPirate also a somewhat easier rerelease is still the same game at the end of the day. You wouldn't say Super Mario Bros Deluxe isn't still Super Mario Bros just bc they added a save feature and unlimited continues? Although perhaps they should specify versions in this specific case since we are talking difficulty...

Re: Talking Point: What's The Most Difficult Mainline Mario Game?

HammerKirby

@HeadPirate except the Lost Levels IS the same game as they gave the original FDS version that title when they released it on Wii/Wii U Virtual Console. So it doesn't just refer to the SMAS version. Plus they're all just called "Super Mario Bros 2" in Japan if you want to talk about the original Japanese releases .

Re: Talking Point: What's The Most Difficult Mainline Mario Game?

HammerKirby

@HeadPirate Super Mario Bros 2 USA is absolutely still a "real" mainline Mario game. It got a release in Japan as "Super Mario USA". It introduced reoccurring Mario characters like Birdo and Bob-omb. It introduced Luigi's modern proportions. It even started development as a Mario game before it shifted and Nintendo eventually got the Yume Kojo license.

Re: Review: Super Mario Bros. Wonder - The Best 2D Mario Since The Super NES

HammerKirby

@Nintendo_Thumb If a game is great, it will inherently be more replayable. I love the NSMB games, but in general they are pretty generic and samey without the massive amount of secret exits of World (not to mention small nitpicks like Yoshi not being able to go from level to level or not being able to throw shells up.).The secret exits gave World way more replayability in my opinion since there's so many ways of getting to Bowser's Castle. Also I would say if you want the game to keep track of your dragon coins, play Advance 2 on GBA (Its the same game but it keeps track of your dragon coins). Also, World's relatively short length also makes it easier to pick up and play at any time. You don't need nostalgia googles to see that World is a fantastically designed game. I grew up with every 2d Mario game, (NSMBDS was my first) and yet World is still my favorite.

Re: Review: Super Mario Bros. Wonder - The Best 2D Mario Since The Super NES

HammerKirby

@Nintendo_Thumb None of that stuff is inherently better. It's just stuff that's been added to differentiate Wonder (and other newer Mario games) from World. World is a fantastically designed game with a huge connected map with tons of secret exits, and unique level mechanics. It's honestly strange to see Nintendo fans disrespect an old game just for being old. I thought we were better than that.