Comments 2,784

Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies

Darknyht

I still do not like the feelings of claustrophobia the original Metroid II gives me while I play it. I've tried many times over the years to play it, and it is just one of those games. It's the same reason that I avoid survival horror games and time-restricted games, it's not that they are hard it is just they push a button in me that gives me anxiety.

Re: Talking Point: One Month On, How Did Nintendo's Switch 2 Launch Go?

Darknyht

Nintendo used to be the little company that could. Now under the new leadership, they have become something else and I don’t care for the new Nintendo’s view of profit first, fun and quality second.

Good news is that I have lots of old games to revisit while I watch the industry figure out that chasing only AAA $200 million games is a losing formula once again. In the meantime, I will pick up free Prime Gaming games and Steam sales of games I previously missed.

Re: Nintendo Survey Asks Switch 2 Users About Their Experience So Far

Darknyht

Maybe they should have asked those who purchased a Switch but not Switch 2 why. Overpriced is a start, lack of new games (not remakes, remasters, or old exclusives), price of games combined with lack of true ownership, lack of trust in quality after JoyCon drift and other design flaws in Switch.

Re: Nintendo Updates Its User Agreement To Crack Down On Emulation

Darknyht

Good to see Nintendo following the law of the leader. Everytime a company gets on top, they inevitably shoot themselves in the foot with anti-consumer BS. They did it to themselves with the N64 must be cartridges, and ever console leader since has done something that costs them customers.

Pretty sure it applies to most companies that grow too big, and a lot of billionaires. Get too much money and you turn into a parasite on society that feels entitled to do whatever you want and the little people will just say, “Please can I have more.”

Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?

Darknyht

I have shifted hard towards Retro Gaming on a Linux PC running Steam lately over everything else. The truth is that I don't have a lot of time these days to game anyways, so the pick-up and play of the NES/Genesis/SNES era tends to mesh better with my schedule than most modern games.

It's sad that my budget used to afford 5-6 new games a year, but these days I am doing good to get 1 or 2 titles. I figure with the price increases that would be dropping to maybe one retail and a digital title a year.

Inflation has been a real thing with everything but my paycheck it seems over the past 30 years. I make more than I ever have, but somehow I can afford less than when I was in my 20's.

Re: Nintendo Comments On Mario Kart World's Controversial Price

Darknyht

@Grimley141 that argument is tired and generally used by those that have held worker wages down to make you feel like you are better off. I lived the 90’s and while pricey, it didn’t break the bank.

Those statements ignore that living expenses were a fraction of what they are today. Monopoly, Duopoly, lack of regulation and market consolidation all have conspired to inflate everything far above actual cost while the quality has turned to crap so you have to buy whatever it is multiple times where a single purchase sufficed before.

EDIT: your argument also ignores the size of the market that has grown vastly since then, and ignores advances in production and innovations that reduce overhead.

But adjusted for inflation will eternally be dragged out because it falsely lets people think they are better off than reality shows them.

Re: Nintendo Comments On Mario Kart World's Controversial Price

Darknyht

It is interesting as a long-time gamer to see the industry creep back into the danger price zone. I remember when SNES/Genesis games reached the $100 price point because of the cost of cartridges, and the many, many failed attempts to get the asking price down (Satellaview, Bandai's SuFami Turbo, CD Systems, DD drives, Sega Channel). They all came about because the industry understood that at a certain price, they exclude a part of the market and leave it open for a competitor to come in.

Re: Nintendo Is (Kinda) Returning To Region-Locking With A Cheaper Japanese Switch 2

Darknyht

I think I will take the stance I took with the Wii U -> Switch transition and just wait. There is nothing they have shown that I "need" and the price eventually will either come down or go on sale.

As for the pricing difference, the other factor for my region (US) is probably partially due to the two extremely smart, never wrong, business genuises currently raising tariffs on everything not 'merican. We should be instead buying our "Freedom Consoles" with the bestselling game "Tropico: 'merica Edition" where you too can export innocent people to El Salvadorian prisions.

Re: Ubisoft Closes Two Studios And Will Reportedly Lay Off Hundreds Of Employees

Darknyht

@Not_Soos the issues with most media companies is they forgot that they make media to be consumed by others and not themselves. Too many of them make changes to classic material because they feel it should be that way, and they do so without considering if their customers actually also want that. Then they acted shocked when the audience rejects it because it is not what they expected (or wanted), and turn to blaming the consumer for their poor decisions.

Re: Nintendo Reportedly Seeking "New Targets" In Switch Piracy Investigation

Darknyht

@Dr_Lugae that’s my solution to Nintendo’s brutish behavior. Doing copyright takedowns of people playing their games serves no one. Trying to lock up history so you can repackage a game and sell it for $60-70 doesn’t benefit society or the arts. They are also the company that attempted to destroy the second hand and rental markets in the past.

Every time they (and Microsoft or Sony) become the “leader” of the industry, they always introduce some anti-consumer BS. I am just tired of it and don’t plan on directly supporting it.

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Darknyht

It is well past time to have a serious conversation about the length of copyright. It was intended to give incentive for creators to share their work, and promote art and culture (at least in the US). It has been perverted into a de facto high jacking of the public domain and locking everything corporations can get their grubby hands-on behind paywalls. It is strangling the ability of our culture to grow outside of the media strongholds we now have.

Under the current insanity, Andy Warhol would have been sued by Cambell's for using their soup can in his art project.

Re: Switch Online + Expansion Pack Survey Asks Users To Share Their Experience

Darknyht

I got the survey for regular NSO. I will probably keep it as it is cheap for a family plan, but it has little value. 2-3 NES, GB, or SNES games a month from lower tier companies like Jaleco isn’t appealing enough. The online is only used to access Minecraft Realms which I can do for free on PC. The cloud save really doesn’t matter if you can only afford a single console. Finally, I’ve only used the trials once as who has the time to waste downloading a full game for a few hours of play. Just release a demo already.

Re: Random: Welp, Now Nintendo's Going After Sheet Music

Darknyht

@Mince yeah, I think we have very different perspectives on what is important and the scale of problems. People starving and being oppressed by corrupt, unjust governments is a different scale than not being able to access a piece of copyrighted material.

Even then, my faith says violence is never a solution. My religion and philosophy practiced properly is 2-0 against empires.

Re: Random: Welp, Now Nintendo's Going After Sheet Music

Darknyht

@Mince If you are that upset about how Nintendo conducts its business, then by all means stop buying their products and organize a boycott to do the same. To quote Dr. Martin Luther King, Jr.: "Dark cannot drive out darkness: only light can do that. Hate cannot drive out hatred: only love can do that." The solution to crappy behavior isn't crappy behavior.

@FantasiaWHT the truth will come out. If the songs were properly licensed for arrangement, then they will be reinstated after a legal battle (if the interested parties wish to pursue it). It could be as simple as the license was revoked. The truth is that we do not know as the reporter didn't investigate and we are not privy to the agreement.

Overall, I understand Nintendo's position but question the logic of creating bad will without offering a solution to what is obviously a market want. Listening to Nintendo music on a copy of Super Smash Brothers Ultimate is not really a functional solution.

Likewise, they have a business right to not make older games available. I tend to disagree with it, but it is their right. I imagine that they don't want the extra competition of their own back library, face the reality that Super Mario World probably isn't worth as much as they would like now, nor preclude themselves from cashing in on nostalgia with an overpriced remix/remaster. I choose to spend my limited money and limited time elsewhere for the most part on those that do align with my views.

Re: Poll: Is $60 Too Much For Nintendo's Switch Re-Releases?

Darknyht

Sorry I feel like they are just milking the product because copyright lets them eternally gatekeep and prevent you from accessing past purchases on new consoles. Games like Pikmin 1 & 2 and Metroid Prime 1 & 2 has released at a high price on the last four consoles. I feel like Nintendo has become like Hollywood in they partially thrive on nostalgia and remakes.

Re: Atari Acquires Intellivision Brand And Rights To 200+ Titles

Darknyht

@Zeebor15 I tend to lean towards the IP should be public domain myself, but the law as stands means it will be exploited until no one cares and maybe it will still be preserved when they are curiosities like silent movies are now.

There have been a lot of bad or cheap Atari products in the last 10 years. I am not sure when neo-Atari took over, but they have been extremely awesome (Atari 50th) and extremely bad (some of what you mentioned). I hope they are good stewards of the legacy and manage to revive some of the games.

I have been on a 80’s only month for games and film, and there are some really amazing games considering their limitations. Some deserve to be given a second chance to reach a new generation.

Re: Atari Acquires Intellivision Brand And Rights To 200+ Titles

Darknyht

While I am happy that Amico no longer has the Intellivision rights, I am not sure that the holding company that is Atari 3.0 (or is it 4.0, can't keep track of all the different Atari's in the past 50 years) is going to be a much better steward. Given their track record of playing by Limited Run Games playbook (overpriced items made as cheaply as possible), I fear what they will produce.

Re: Saber Interactive CEO Doesn't Think $70 Video Games Are Sustainable

Darknyht

@Runex2121 True, but a lot of those costs have come because of their own pursuit of bleeding edge graphics. They marketed and trained the consumer to care about high resolution graphics (even when it's impossible for the human eye to see it). So in a way, they have dug their own grave.

Nintendo thankfully wised up to the problem, and for years now has pushed gameplay and innovation over graphics and eye-candy. They produce on hardware that is affordable, but even they are slowly being drawn into the madness.

I look at retro games like Elite on the BBC Micro (a procedurally generated space adventure in 28KB), Fatal Labyrinth for Genesis (Rouge-Like in 128 KB), our most beloved arcade titles (most under a few MB), SimCity Classic (512k floppy that introduced a new genre), and tons of other classic games that show power and size isn't everything. It is the size and graphics of their games that make the development so expensive.

I look at games like Shovel Knight, Celeste, and Dead Cells as games that pushed their genres without flashy graphics or huge development budgets. The truth is that the industry has starved those B-List games out of the picture, much as film has starved out almost everything that isn't a blockbuster.

Re: Saber Interactive CEO Doesn't Think $70 Video Games Are Sustainable

Darknyht

@Maulbert That is a logical fallacy. Those games used expensive ROM Chips that cause the price of the game to be increased to cover the cost. With the introduction of CD and DVD media, those costs cratered; and with the introduction of digital delivery those costs are almost effectively zero.

The truth is that we now get shoddy coded games that are all too frequently either incomplete (requiring large updates before playing), are stripped down to maximize profits through DLC and casinoesque manipulations, or are games as a service that took frequently are turned off within 5 years (meaning your investment becomes zero).

EDIT: Those chips were the main reason that the N64 struggled. Nintendo insisted on those expensive chips while everyone else embraced CD Media. So N64 games ran $50 - $60 while most PS1 games ran $40 - $20. That was a huge reason I switched to the PS1 back then. I could effectively purchase two or three games for the price of a single N64 game, and usually the N64 game had to make sacrifices because of space constraints. (i.e. RE2 on N64).

Re: Warner Bros. Doubles Down On Its Commitment To Live Service Games

Darknyht

So their logic is that because their game that was panned partially because of its forced "live" service failed, they should double down on the portion of the game everyone hated. How do these people get put in charge of anything???

Oh well, I've gone almost full retro at this point anyways. I now own ~600 retro classics via Steam, mini consoles, a Wii U library 160 titles deep, and aftermarket development/homebrews. Along with that, I am slowly rebuilding a Steam library of the best from 1977 - 2017. In essence, the industry is pricing and designing themselves out of my budget.

Re: Switch Emulator Yuzu To Pay $2.4 Million To Nintendo & Cease Development

Darknyht

Emulation serves a purpose and I believe even Nintendo has been caught releasing a dumped ROM in the past.

I use emulation. I own games sans a system to play them on. I own games that Nintendo blocked me from accessing by shutting down their servers. I feel no same having a backup of my purchases and using them.

I also purchase new ROMs via Steam. Disney Afternoon Collection, Castlevania and Contra Collections, Sega and Atari collections all had the ROMs built in or just sitting there. I play homebrew and purchase home brewed aftermarket games.

I like being able to play them on my SNES Classic, PC or Raspberry Pi. I enjoy that a dedicated community has breathed new life into these games through achievements and leaderboards.

The truth is that if Nintendo offered their ROMs of classic games at a reasonable price, I would buy them just as I buy other companies. But I instead play other things because they would rather resell remakes instead of making new.

Re: Electronic Arts Cuts 5% Of Workforce, Closes Studio And Cancels Games

Darknyht

The industry as a whole is heading towards a crash. Under the current structure everything is required to constantly move upward and to the right which is not sustainable. So they gobble up and grow while their overall quality goes down as they cut corners. So we are expected to pay $70 for a game that requires a 50 GB download day one just to be playable, and odds are it will still be a buggy mess and will require an additional $30 DLC pass to be complete.

At the same time, the market is being flooded with low quality crap. The low end of the market is almost unsearchable because of the problem, and the mid-range market is being squeezed out of existence. Finally, it seems like everyone wants to have a permanent drip-feed from my wallet that they can increase at anytime without notice for their game-as-a-service.

And this is just one market segment. This same non-sense is happening in every entertainment industry and even fast food seems to be getting in on the fun (Thanks Wendy's). Eventually consumers are going to have enough and find something else to spend their cash on.

Re: Talking Point: What Would Make You Happy To Give Up Physical Games And Go 100% Digital?

Darknyht

The truth of the matter is that I cannot afford all the games that I would like to play, and the rental market is nonexistent. So, at this point, I purchase physical copies of a few games I know I can be sure I will love, get a few others that are cheap enough to purchase, and then use PC Game Pass to sample/play the rest.

ToTK was an example of a purchase of something I knew I would love. Dragon's Dogma: Dark Arisen was a purchase that was cheap enough to risk (and I found I love). Dead Cells is a game I found recently on PC Game Pass that I will eventually purchase when I find it at the right price. Finally, Phoenix Wright Trilogy is a PC Game Pass game I will enjoy and never think about again.

I used to be more willing to go digital, but I was burned with server shutdowns in the past and the recent events with Sony have made me even more nervous. I have started shifting to more physical. I hate the space it takes up, but I know it will always play.

Re: Best Nintendo Switch DLC & Expansions

Darknyht

I just wish that Nintendo had released more of their DLC Expansions as stand-alone options like Xenoblade Chronicles 2: The Golden Country. For example, I didn't want Super Mario 3D World again, but I would have bought a stand-alone Bowser's Fury.

Re: Xbox Game Pass Really Isn't Coming To Nintendo Switch

Darknyht

The industry needs to come to terms that they are producing way more than the average person can afford. Nintendo has published over 100 titles on Switch. That is a $6000 investment to buy everything. That is about a tenth of the average US household income. Throw in they are moving towards $70 games and the price of everything else going up, something will have to give.

Game Pass is a bad idea for the industry, but it does provide a cheap way for people to access games they may want to try or play but not own. I use PC game pass as a replacement for rentals at this point because not every game is worth owning nor is it possible for me to invest in owning them all.

Much like everything else, the constant chasing of up and to the right is driving the industry down the toilet.

Re: Talking Point: Is Knowing A Game's Ending Really That Bad?

Darknyht

It depends on the media and genre. Just finished a mystery/suspense novel and trying to figure out how the pieces I was given fit together was part of the enjoyment. But for something like the Star Wars Prequels, you know where you end, but you don’t know how you will get there. But for most modern film and game media, the stories are so lazy and full of well worn tropes that you can predict the flow pretty easily after a few episodes/hour

Re: Poll: So, Will You Be Getting Prince Of Persia: The Lost Crown?

Darknyht

@gcunit Sorry, guess the sarcasm didn't translate well. In all reality I probably will never touch the game now. Even through the digital rental PC Game Pass.

PC Game Pass is the new Blockbuster for me. I play games that look interesting enough to play for a weekend but aren't worth owning. They are games my friends really love and want me to play with them, but I have no interest in owning. The truth is that I cannot purchase every game that looks interesting to me.

When, not if, PC Game Pass becomes overpriced I will drop it, and I am pretty sure so will a lot of other people. I and others will find other affordable ways to entertain themselves (even if that way is piracy for some). That is Ubisoft's fatal flaw with their stupid statement. The model they are advocating for is not sustainable for the industry. All you need to do is look at all the failing streaming services to see the future of Games as a Service. It will fall apart as each player overvalues their contribution to the service as a whole and attempts to cut out the middleman for more profit.

It's a shame, because I tended to buy Ubisoft games.

Re: Poll: So, Will You Be Getting Prince Of Persia: The Lost Crown?

Darknyht

Well, this was on my buy list until Ubisoft’s idiot in chief opened his mouth. Now, since I should not expect to own games, I will wait for it to hit PC game pass and then I might take the time to play it.

Vote with your money and punish companies that want to exploit and reduce your rights.

Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck

Darknyht

@Anti-Matter I have for a long time mostly stayed away from R rated movies and M rated games. My reasoning is one of “garbage in, garbage out”. But the reality is that film studios and game makers learned long ago that if they walk up to the line, but not cross it they can put a lot into a PG-13 movie or T rated game. So I have to be more nuanced these days.

I don’t play Fortnite or allow my kids to play it because of the culture of theirs that play the game. The game itself is a mediocre squad shooter, but when my first play through had my squad mocking me because I didn’t know how to play the game and then mocking everyone else you have to decide if that is what you want to absorb (or want your kids absorbing).

Re: Fortnite Announces Age Ratings Update, Restricts Cosmetics

Darknyht

Sounds like the class action lawsuit against social media companies’ handling of minors has Epic very spooked. So they are attempting to preemptively put in place the things others were sued for not doing.

The game is rated T, but a large portion of the population is under 13 because Epic does very, very little to prevent account creation. At the same time they somewhat actively court that age demographic.

Re: Newly Discovered Nintendo Filing Shows Off "Dual-Screen, Detachable Device"

Darknyht

I forgot how exhausting it is to see all the speculation around a new console. I am sure whatever it is, it will be interesting (perhaps in a good way, perhaps not) and will spur everyone to new heights of fandom.

Meanwhile, I will be over in the corner enjoying the fact that my Switch Pro controller works with Steam and I have a huge backlog of games that I can now play again (Tomb Raider, Skyrim, Witcher 1 & 2, Left 4 Dead 2, all are waiting for me to play).

To be honest, I have debated just switching back to PC gaming and living in a world that is slightly out of sync with modern gaming. Picking up slightly older AAA games I have never played for $10-20 is a lot more affordable than the $60-70 price for new AAA games.

Re: Nintendo's Updated Guidelines For Tournaments & Content Creation Sparks Community Backlash

Darknyht

@Captain-N No argument. One should not attempt to do math at 5 am when they first wake up. It doesn't really change the point much. Nintendo (or any corporation) shouldn't be able to look up culture for generations. By the time Donkey Kong reaches the public domain (barring any attempts to extend it even longer), the people who originally enjoyed it will be in their graves and the rest of the public will mostly not be able to relate to it (or possibly play it) in it's original form. If you doubt me, tell me how much you can culturally relate to the silent era films that are available on archive.org.

Culture moves too fast to be held hostage that long.