After polishing off 100% on ‘The Last Faith’, I’m sticking to tradition in alternating between brutally challenging games and old-school P&C adventure games…
Last night started “Justin Wack & The Big Time Hack” - great P&C very reminiscent of classic Lucasarts, with similar art style to Day of the Tentacle.
Once I’ve finished Justin Wack, I’m torn between what to play for the next ‘hard’ game. Choosing between Lords of the Fallen, Grime or new Prince of Persia
@MegaVel91 Sorry to hear that this whole narrative has you 'disgusted'....
I think ultimately a lot of games are influenced by their peers, but of course some wear these influences more on their sleeves than others.
Lies of P for instance, an absolutely immaculate Souls experience, borrows incredibly heavily from the school of FromSoftware.... but the fanbase seem to have embraced LoP for its spin on the From formula.
Strange how Palworld seems to have been met differently? Maybe it boils down to the fanbase at the end of the day.
I'm not a Pokemon fan, but appreciate the franchise objectively (played Red as a kid, loved it and fond memories). But Pokemon fans sending death threats to the Palworld developers is a level of insanity I cannot get on board with
Honestly, GameFreak/Nintendo need to have some kind of competition in this arena... the Pokemon franchise has been able to rest on its laurels for far too long. The release state of SV games was insane, and I feel sorry for fans of the series that had to stomach the bugs/issues associated with the release.
Finished up getting 100% achievements in ‘The Last Faith’ so will be jumping back to BG3 after a brief hiatus (mid-Act 2, temporarily put it down to avoid burnout).
On the side I’ll also be doing a few levels of ‘Humanity’ which is a great Lemmings-esque puzzler - really good!
I also picked up Marvel Midnight Suns in the Steam sale, so might give that a whirl
Ubisoft gets a bad wrap, and in some cases perhaps deserved, but their output on occasions can be solid.
Immortals Fenix Rising, and the Switch port included, was a pretty decent take on BOTW - and I have fond memories of playing Immortals during the pandemic.
Glad to see that PoP has landed well, and even more pleased to see that the Switch version isn't a broken mess (!). Not available on SteamDeck, so will likely grab this on Switch
I think the Switch could pull this off, depending on how much love the devs put into the port. I have this on SDeck, and can get 60FPS with relatively high graphical settings. Assuming that graphical concessions and/or fidelity downgrading can be feasible, the Switch could maybe attain 60 also? I don’t necessarily think 30 would be disastrous, but it’s definitely one of those games that would benefit from best FPS possible considering that the rhythm/beat nature of the mechanics
Taking a brief hiatus from Baldurs Gate so as to avoid burnout! Currently midway through Act2, loving every second, but am wary of overplaying this game and don’t want to get BG fatigue.
Whilst I break from BG3, I’m playing ‘Humanity’ and ‘The Last Faith’. The former is a terrific little puzzler that is essentially a 3D version of Lemmings, whilst the latter is somewhat of a Blasphemous clone… Both games are solid enough and should be short playthroughs, after which I’ll get back to Baldurs
Side note - last week I played and completed ‘Cocoon’, which was genuinely an amazing little puzzle game… a high recommend.
A high-recommend for any Souls-lovers out there...
"You Died: The Dark Souls Companion" - by Keza MacDonald (Guardian columnist, covering off culture/games)
Blurb below, but on a personal note it is a fantastic and insightful read - even moreso now that the genre has really popped off into the mainstream. (Original publication 2017, well before the recent surge in popularity for FromSoft)
"YOU DIED is an exploration of Dark Souls, one of the greatest, most enduringly mysterious and best loved video games ever made, and the slightly mad people who play it. It traces a path through the dense lore of the game, but also tells the stories that go beyond it."
My expectations are very tempered here... but I really hope Sega manage to pull this off. The IPs that they list are phenomenal - truly some of the greatest legacies in gaming history!
I think I would feel more comforted if they have named fewer of the initial 5... maybe 2 or 3 max, suggesting a more direct focus on 'quality' vs quantity. SOR and Jet Set would have been plenty to get the fanbase salvating IMP
There is a huge portfolio of Souls-Roid-Vania games on Switch, and I'd steer people more towards Blasphemous 2 if they haven't already played this yet.
Salt and Sanctuary remains one of the best 2D souls games around (albeit the sequel, Sacrifice, is not great).
Ender Lillies, Hollow Knight, newly released Astral Ascent are all much better
Even Dark Souls remastered is a class act on switch!
I agree it doesn't 'NEED' a remake... but I would love to see a FFVII-style complete overhaul, with new mechanics, voice acting etc etc. I can't see the big N ever going there, but would be thrilled if they did
Vampire Survivors on Switch, great game to kick back with and just chill out on - such a great deal for the price.
Then on Steam Deck.... pushing towards the end of Lies of P - managed to get a (relatively) stable 45FPS by tinkering with settings, and it is absolutely playable. A real love-letter to FromSoftware, and definitely wears its influences on its sleeve
I'm delighted that this game is landing so well with critics and consumers alike - great to see Mario go 'back to basics', and open itself to a new audience potentially (perhaps the film might have incited new interest throughout a wider net?)
I personally won't be grabbing this one... I've many fond memories of Mario, but I really need some element of difficulty curve to grab my attention these days. Just beat Blasphemous 2, which was horrendously hard in places, but I am addicted to that feeling of accomplishment!
I wonder if this will factor into GOTY discussions? Currently seems a 2-horse race between TOTK/BG3, with Resi4 as an outside bet I guess
I don’t have a huge physical Switch collection… maybe 30-40 cartridges? If BC is a ‘thing’ then I’d definitely shell out for the physical more expensive Switch 2. If BC is off the table completely, I’d probably look to go full digital ….. unless of course the digital Switch 2 has lesser spec vs the physical version (like Series S being underpowered vs Series X..)
So basically, if there is no BC + no spec difference between the 2 units, I’d probably be fine to go full digital
A sound decision, and fair play to the developers in this case.
Too many games are released 'prematurely' at the moment, and even some AAA titles are coming out as buggy messes needing all manor of patches within their launch weeks/months.
I understand there is pressure on devs to get things out the gate as soon as possible, but I applaud decisions like this - IMO much better to push back release by a few weeks to ensure a quality final product for the consumer.
I really don't want to sound negative, but this Direct really didn't do much for me. Objectively speaking, I don't necessarily think it was terrible... but equally it just seems like Nintendo are now riding the final wave until Switch2 - and being wholly reliant on ports of old games (albeit good ones, Tomb Raider / MGS etc) and remasters (Thousand Yr Door).
In the wake of BG3 & Starfield, not to mention RE4 and SF6, I was hoping Nintendo might have another big-hitter before end of this year....
But people here are right in saying it makes no sense to announce Switch2 now and consequentially kneecap their sales potential for one last holiday season for original Switch.
I'm certainly not a hater, and Nintendo are probably my overall favorite in the space of the 'top 3' (Sony 2nd, Microsoft 3rd).... but I'm considering buying a SteamDeck to tide me over until Switch2, just to play BG3 RE4 etc
At this point I am eagerly anticipating any/some news on the Switch successor. I love the Switch, but it would be amazing to see a more powerful piece of kit that could run recent 3rd party titles (BG3, Elden Ring, AC6, SF6 etc)
Imagine a new Switch with the power capabilities of... the SteamDeck (?). That would be the dream, and the best of both worlds.
I am partially tempted by SD due to the availability of titles, but I am absolutely not one for tinkering with settings...and very much welcome the simplicity of the Switch + first party titles + battery life.
Ah so you’re now 100% Nintendo? If so, I would really highly recommend the Dark Souls remaster on Switch. It runs pretty great (as you’d hope, considering the age!) and IMO it levels up massively from its predecessor.
You’ll also be at an advantage, having played DeS you’ll know what to expect… and also I think you’ll be really pleasantly surprised with how much better DS is (mechanically, lore, build diversity, world building etc)
Additionally, and assuming you’re still into ‘Souls-y’ titles - my absolute favourite non-FromSoftware title on Switch is called “Salt and Sanctuary”. Essentially this is 2D Dark Souls, with vast skill trees and epic boss battles. Nearly always on sale in EShop also!
So yeah definitely 100% get Dark Souls, as it really is an amazing experience … nothing quite like it. Such a shame that the sequels haven’t been ported to Switch (yet?) as they would sell massively
@-wc- I see where you’re coming from, and whilst I’d certainly argue that Dark Souls was the game that really launched the ‘genre’ popularity… Demons Souls was absolutely the launch pad for Dark Souls.
I’ve played an beat both, Inc PS5 remake, and really think FromSoft learnt a lot of lessons from Demons - -> Dark.
IMO - Demons Souls is almost ‘too’ obtuse in its structure and side quests, and the World Tendency system is executed v poorly (great idea in concept, but the application just doesn’t work for me)
The ‘mission’ structure of Demons is a bit odd as well, and doesn’t seem to work as well as the inter-connected world of Dark Souls.
But yeah I guess you could say that Demons Souls walked so that Dark Souls could run…
I never played either game at release though, and can’t imagine how rock hard a truly blind playthrough would have been! (Especially DeS)
Imagine not having Fextra at your fingertips to research builds etc?!
Ah bit of a shame. Immortals was one of my Pandemic games, and I actually really enjoyed my time with it. The quips and 'humor' were pretty shocking, but gameplay and puzzles/vaults were great.
I would have enjoyed a sequel, especially if it would have been a BOTW/EldenRing rip off!
1) Hollow Knight: really enjoying this, and the challenge level is solid, but wouldn't perhaps rate it as highly as others have. Just beat Soul Master after a few tries (Soul Sanctum area) and now exploring where to go next... I understand exploration is a huge piece of Metroidvanias, but I seem to be getting ridiculously lost a lot of the time! Also not a fan of some of the run backs to bosses after dying, reminiscent of Demons Souls (and not in a good way). Would much prefer to be right back at the boss door for another shot (ala Elden Ring) A good game though, and the challenge is tough but not obnoxious.
2) Cuphead! Wow so great, brilliant bosh rush game but incredibly hard. Doing each boss on "simple" first before tackling regular. Hit a couple of walls, but it is a nice break from exploration in Hollow KNight.
After finishing those 2, I'll do a similar concurrent playthrough of Red Dead with Vampire Survivors on the side
I understand there are differences between this port and the recent GTA disaster... but I'm hanging fire for the reviews and technical assessment.
The other deal-breaker, which I'll admit may sound strange, is that I really would like to see both Y-axis and X-axis camera inversion in options.
(This is a sickness I know, but I play all games - even third person adventure games - with both Y and X inverted. It is now so engrained in my bizarre muscle memory, that any games without this are 'unplayable' for me!)
I don't think the original RDR had X-Axis inversion... and neither does the GTA remasters? Be good to know the score here
Beat Disco Elysium earlier in the week... just wow. Unlike anything I've ever played - intricate, well-woven narrative, genuinely funny and with a wealth of great characters.
I love how you're actually solving 2 x mysteries concurrently - the murder/hanging, alongside trying to decipher your own identity and piece together the elements of the previous night's blackout.
I tried to roleplay this game as 'myself' and built the character's traits around my own personality - as well an answering questions / dialogue choices as I would in real life. Very amusing outcomes, and it definitely gets you thinking.
Now that's done - onwards to Eldest Souls, another backlog beauty. Just downed the fourth boss (EON, God of Unity - fire and ice) which took me maybe 40-ish tries ha! If you enjoy souls-esque bosses, and a high difficulty curve, this game could be up your street. It sort of reminds me of Hades a little bit, but the combat in ES is far more deliberate - and the learning curve much tougher.
I'm enjoying it though, and wanting to hammer through the backlog as much as possible - prior to Vampire Survivors and Blasphemous 2 dropping later this month
Personally.... I'd love a Starfox launch, something like Starfox64 crossed with elements of Starlink Battle for Atlus.
But Metroid is probably the way. To launch with Metroid, and assuming it has a 'darker' undertone than majority of Nin's IPs, would potentially support in capturing a more mature audience as well.
Maybe a launch with a new Metroid and also new Mario could work
It blows my mind how quickly ScVi has gained traction - and is well and truly at the heels of SwSh....... especially considering ScVi has only been out for 7-8 months?! (vs SwSh which has years behind it?)
Would be interesting to see the digital/retail split and also understand how many of the games were bundled with console
edit - we almost can't blame GameFreak for their approach with this IP... if Sc/Vi can still sell as well as it is, in the state it was released, then what incentive do they have to change and up their game?!
Talking to my necktie again whilst attempting to (poorly) manage my propensity for substance abuse, alongside solving an unsightly murder and juggling the conceptualisation of my own identity....
Then, when it comes to games - I'll be continuing Day #2 in Disco Elysium.
@ToniK - that is what I love about these games though, how 1 boss can be an absolute living nightmare for 1 person... but a cakewalk for another! Out of interest what what the boss you struggled with the most?
OK good to know that the devs ramped up the difficulty on the last boss by a significant margin, as it was probably the most I've struggled with a boss - 2nd only to the final boss in Sekiro!
I enjoy that though, and find it fun to memorise the patterns/tells and look for the openings. In fairness also, my character wasn't fully 'levelled up' and I was missing a couple spells (missing the big beam, which I hear is a good way to tackle final boss)
Looking for something similar to play, maybe focussing on boss rush now... (I've played Metroid Dread, Salt Sanctuary already)
I'd never played until a few weeks ago, and kicked off Blasphemous to mitigate burnout from TOTK... loved it.
The QoL/updates for the sequel sound good... would love some in-depth build variety and stat allocation (Souls style would be good)
The boss battles were the highlight for me, and that last major boss was a nightmare to beat! (I understand it was previously easier, but got patched in latest version to be much harder?)
Either way - B2 will be a Day1 and I might even pre-order the physical
This was one of my 'pandemic games' and honestly I actually quite enjoyed my time with it....
Would I have played it, if not for the abundance of time on my hands and lockdown? Perhaps not, but it definitely was a good time despite how derivative it is/was.
As the previous poster said though, there is probably even less room for this IP now that TOTK and Ragnarok are out in the wild.
Currently on a backlog cleanse, and am pleasantly surprised with how many great titles I seem to have acquired… but not yet played!
Last week I polished off Blasphemous (in advance of the sequel’s release next month) and really enjoyed it. The final boss absolutely put me through my paces, and probably the most I’ve struggled with a boss since Ishin the Sword Saint (Sekiro).
Next up is Disco Elysium, which I’ve started previously - albeit not been in the right headspace to play. Now I’m ready for something a bit more cerebral and ready to kick it off in earnest - really looking forward to it.
Plan is to get though Disco, and then also tackle the end of TOTK, before buying both Vampire Survivors and Blasphemous 2 next month
I'm intrigued, and also slightly bewildered by the 10! For those who have history with this title... is there enough challenge? I adore P&C/puzzle/adventure titles - and this year have loved Thimbleweed and Return to Monkey Island. Both titles challenged me without ever being frustrating. How does Ghost Trick hold up? Cake walk or tough?
@ChromaticDracula great taste in NSO games for 64... Rogue Squadron!! Goeman would be a great shout. I'd love Blast Corps, SIlicon Valley, Body Harvest, Diddy Kong Racing
Obviously I wouldn't hold my breath for the MGS3make coming to Switch, unless it arrives in a hideous-Cloud format.... but surely the MGS remaster pack should/could land on Switch?
I'd genuinely get this day 1, probably even pre-order. I think Konami/Sony would be missing a real trick here... Look how well the GTA remasters sold on Switch (irrespective of port quality).
I haven’t played these games since the original PS1/2 era, and remember my time with all of them fondly (especially MGS2)
In the age of miracle ports, and considering the Switch can just about run Witcher 3(!), surely this isn’t a stretch? Xeno3 and TOTK put the machine through its paces, but still run relatively smooth …. These MGS remasters shouldn’t be an issue?
I think they would sell remarkably well on Switch, and probably also be a ‘solid’ opportunity to introduce a lot of Nintendo-only owners to a fantastic franchise
I actually enjoy this service, but it’s execution is fairly poor IMO.
The sporadic drip feeding of titles is quite weak, and Nintendo seem to be holding out on us in regards to teased updates…. Not to mention that some of the additions are absolutely atrocious!
I understand Nintendo have recently struck gold with both the Mario Movie and also TotK.. I don’t think it would kill them to drop a few decent titles simultaneously across the SNES/N64/GBA apps?
I’m not normally one to whinge, and I’m a huge Nintendo fan, but this service is pretty lacking right now. Even PS+ (extra, not premium) is proving better value for money
I've loved my time with the Switch, and continue to do so. TotK is a fantastic game, and my time spent with it so far has been incredible. However, the framerate-drops are quite frequent....which is to be expected my this game pushing the hardware to its limits (and then some!)
My personal opinion - I really hope Nintendo stick to the 'Switch' formula and don't go with anything outside this for their next console. I'd love a 'Switch 2'... something that could handle 60fps with 4K, and really open the door for great PS4-game ports alongside the tremendous 1st party offerings from Nintendo.
Imagine a 4K/60fps Switch that had the capabilities to play Elden Ring alongside the new Zelda/Mario etc? That's the dream
I'm all in on GS getting even more buffs ha! Surge Slash is absolutely my go-to these days, so am thrilled that the MV/EV damage %s will jump on this.... this whole game has been a ride and I can't wait to see what Capcom do with the next installment.
@InJeffable Yes the link you just sent is the one I'm looking at. The all-white looks really fresh, and will really suit the white/yellow compact joycons I already have from HORI.
You've convinced me, and I've clicked "buy"! Thanks mate, really useful to get genuine consumer insights from forums like this. Currently using the butterfox case (made for the original HORI larger pads) and my switch is rattling around a bit.
This TomToc case looks great, and is exactly what I need. As long as it can fit a few game cards I'm grand
@InJeffable - yeh that is a solid point actually. I travel for work, and rely on my Switch to get me through 1-2hr flights - and I never ever fear that the battery will collapse in that time. You're right that gyro/rumble features would likely be a drain on this...
@InJeffable Yeh 100% mate, and the split compact certainly looks "the part" moreso than its larger bulkier brother!
I just wish HORI would invest the R&D into making exactly the same product, but with rumble/gyro. Considering the quality of HORI products, I'd happily swallow a 20% increase on the RRP to have those functionalities.
Nonetheless, I actually need a new case (compact specific) so I'll likely get this new white TotK one, looks pretty decent
Comments 304
Re: Talking Point: What Are You Playing This Weekend? (January 27th)
After polishing off 100% on ‘The Last Faith’, I’m sticking to tradition in alternating between brutally challenging games and old-school P&C adventure games…
Last night started “Justin Wack & The Big Time Hack” - great P&C very reminiscent of classic Lucasarts, with similar art style to Day of the Tentacle.
Once I’ve finished Justin Wack, I’m torn between what to play for the next ‘hard’ game. Choosing between Lords of the Fallen, Grime or new Prince of Persia
Re: Pokémon's Former Chief Legal Officer "Surprised" Palworld Got This Far
@MegaVel91 Sorry to hear that this whole narrative has you 'disgusted'....
I think ultimately a lot of games are influenced by their peers, but of course some wear these influences more on their sleeves than others.
Lies of P for instance, an absolutely immaculate Souls experience, borrows incredibly heavily from the school of FromSoftware.... but the fanbase seem to have embraced LoP for its spin on the From formula.
Strange how Palworld seems to have been met differently? Maybe it boils down to the fanbase at the end of the day.
I'm not a Pokemon fan, but appreciate the franchise objectively (played Red as a kid, loved it and fond memories). But Pokemon fans sending death threats to the Palworld developers is a level of insanity I cannot get on board with
Re: Pokémon's Former Chief Legal Officer "Surprised" Palworld Got This Far
Honestly, GameFreak/Nintendo need to have some kind of competition in this arena... the Pokemon franchise has been able to rest on its laurels for far too long. The release state of SV games was insane, and I feel sorry for fans of the series that had to stomach the bugs/issues associated with the release.
Anything to make GF 'step it up' is a good thing
Re: Talking Point: What Are You Playing This Weekend? (January 13th)
Finished up getting 100% achievements in ‘The Last Faith’ so will be jumping back to BG3 after a brief hiatus (mid-Act 2, temporarily put it down to avoid burnout).
On the side I’ll also be doing a few levels of ‘Humanity’ which is a great Lemmings-esque puzzler - really good!
I also picked up Marvel Midnight Suns in the Steam sale, so might give that a whirl
Re: Round Up: The Reviews Are In For Prince Of Persia: The Lost Crown
Ubisoft gets a bad wrap, and in some cases perhaps deserved, but their output on occasions can be solid.
Immortals Fenix Rising, and the Switch port included, was a pretty decent take on BOTW - and I have fond memories of playing Immortals during the pandemic.
Glad to see that PoP has landed well, and even more pleased to see that the Switch version isn't a broken mess (!). Not available on SteamDeck, so will likely grab this on Switch
Re: Rumour: Microsoft Will Bring Critically Acclaimed Exclusive To A "Competitor System" This Year
I think the Switch could pull this off, depending on how much love the devs put into the port.
I have this on SDeck, and can get 60FPS with relatively high graphical settings. Assuming that graphical concessions and/or fidelity downgrading can be feasible, the Switch could maybe attain 60 also?
I don’t necessarily think 30 would be disastrous, but it’s definitely one of those games that would benefit from best FPS possible considering that the rhythm/beat nature of the mechanics
Re: Talking Point: What Are You Playing This Weekend? (January 6th)
Taking a brief hiatus from Baldurs Gate so as to avoid burnout! Currently midway through Act2, loving every second, but am wary of overplaying this game and don’t want to get BG fatigue.
Whilst I break from BG3, I’m playing ‘Humanity’ and ‘The Last Faith’. The former is a terrific little puzzler that is essentially a 3D version of Lemmings, whilst the latter is somewhat of a Blasphemous clone…
Both games are solid enough and should be short playthroughs, after which I’ll get back to Baldurs
Side note - last week I played and completed ‘Cocoon’, which was genuinely an amazing little puzzle game… a high recommend.
Re: Soapbox: Why Aren't There More Books About Games?
A high-recommend for any Souls-lovers out there...
"You Died: The Dark Souls Companion" - by Keza MacDonald (Guardian columnist, covering off culture/games)
Blurb below, but on a personal note it is a fantastic and insightful read - even moreso now that the genre has really popped off into the mainstream. (Original publication 2017, well before the recent surge in popularity for FromSoft)
"YOU DIED is an exploration of Dark Souls, one of the greatest, most enduringly mysterious and best loved video games ever made, and the slightly mad people who play it. It traces a path through the dense lore of the game, but also tells the stories that go beyond it."
Re: 70 Switch Games You Should Pick Up In Nintendo's Festive Offers Sale (Europe)
@MediaKing Not forgetting of course the potential cost of a replacement TV (if playing docked) + at least 1 broken window per/10hrs of play.
Re: Sega Plans To Revive Even "More" Legacy Franchises
My expectations are very tempered here... but I really hope Sega manage to pull this off. The IPs that they list are phenomenal - truly some of the greatest legacies in gaming history!
I think I would feel more comforted if they have named fewer of the initial 5... maybe 2 or 3 max, suggesting a more direct focus on 'quality' vs quantity. SOR and Jet Set would have been plenty to get the fanbase salvating IMP
Re: The Game Awards 2023: Where And When To Watch The Game Awards
@Farts_Ahoy Same!
I actually enjoy this award show.... its a good time, pretty fun/haphazard and a few decent announcements.
Re: Talking Point: What Are You Playing This Weekend? (December 2nd)
BG3…. GOTY 😉
Loving this so much, despite putting it off for so long due to the incorrect assumption it wouldn’t ’be for me’
So rich and diverse, things finally starting to click as well after a ropey start
Re: Is Dave The Diver An Indie Game? The Game Awards' Host Weighs In
Clear metrics are definitely needed, and an agreed criteria of what actually constitutes 'indie'....
Bizarrely, and depending how you look at things, Baldur's Gate could potentially constitute 'indie' (irrespective of the game's AAA status)
Geoff's statement is fantastic though, vintage Keighley "it is a small game" ha!
Re: Review: The Last Faith (Switch) - A Moody, If Stuttery, Blasphemous-Style Soulslike
There is a huge portfolio of Souls-Roid-Vania games on Switch, and I'd steer people more towards Blasphemous 2 if they haven't already played this yet.
Salt and Sanctuary remains one of the best 2D souls games around (albeit the sequel, Sacrifice, is not great).
Ender Lillies, Hollow Knight, newly released Astral Ascent are all much better
Even Dark Souls remastered is a class act on switch!
Re: Monster Hunter 20th Anniversary Poll Asks Fans To Vote For Their Favourite Monster
Goss Harag! Love that fight
Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?
I agree it doesn't 'NEED' a remake... but I would love to see a FFVII-style complete overhaul, with new mechanics, voice acting etc etc.
I can't see the big N ever going there, but would be thrilled if they did
Re: Review: Star Ocean: The Second Story R - One Of The Very Best RPGs Of The Year
@woopox I am also keen to see this answer... please tag me if you get a response? I try and avoid games that are too 'on rails' / easy
Re: Talking Point: What Are You Playing This Weekend? (October 28th)
Vampire Survivors on Switch, great game to kick back with and just chill out on - such a great deal for the price.
Then on Steam Deck.... pushing towards the end of Lies of P - managed to get a (relatively) stable 45FPS by tinkering with settings, and it is absolutely playable. A real love-letter to FromSoftware, and definitely wears its influences on its sleeve
Re: Grab Some Spooky Savings In The Switch eShop Screaming Deals Sale (North America)
Inscryption is a solid recommendation- an amazing 10hr experience
Re: Review: Super Mario Bros. Wonder - The Best 2D Mario Since The Super NES
I'm delighted that this game is landing so well with critics and consumers alike - great to see Mario go 'back to basics', and open itself to a new audience potentially (perhaps the film might have incited new interest throughout a wider net?)
I personally won't be grabbing this one... I've many fond memories of Mario, but I really need some element of difficulty curve to grab my attention these days. Just beat Blasphemous 2, which was horrendously hard in places, but I am addicted to that feeling of accomplishment!
I wonder if this will factor into GOTY discussions? Currently seems a 2-horse race between TOTK/BG3, with Resi4 as an outside bet I guess
Re: Talking Point: Would You Buy A Digital-Only 'Switch 2'?
I don’t have a huge physical Switch collection… maybe 30-40 cartridges?
If BC is a ‘thing’ then I’d definitely shell out for the physical more expensive Switch 2. If BC is off the table completely, I’d probably look to go full digital ….. unless of course the digital Switch 2 has lesser spec vs the physical version (like Series S being underpowered vs Series X..)
So basically, if there is no BC + no spec difference between the 2 units, I’d probably be fine to go full digital
Re: Batman Arkham Trilogy For Switch Has Been Delayed Until December
A sound decision, and fair play to the developers in this case.
Too many games are released 'prematurely' at the moment, and even some AAA titles are coming out as buggy messes needing all manor of patches within their launch weeks/months.
I understand there is pressure on devs to get things out the gate as soon as possible, but I applaud decisions like this - IMO much better to push back release by a few weeks to ensure a quality final product for the consumer.
Re: Poll: What Did You Think Of The Nintendo Direct, Then?
I really don't want to sound negative, but this Direct really didn't do much for me.
Objectively speaking, I don't necessarily think it was terrible... but equally it just seems like Nintendo are now riding the final wave until Switch2 - and being wholly reliant on ports of old games (albeit good ones, Tomb Raider / MGS etc) and remasters (Thousand Yr Door).
In the wake of BG3 & Starfield, not to mention RE4 and SF6, I was hoping Nintendo might have another big-hitter before end of this year....
But people here are right in saying it makes no sense to announce Switch2 now and consequentially kneecap their sales potential for one last holiday season for original Switch.
I'm certainly not a hater, and Nintendo are probably my overall favorite in the space of the 'top 3' (Sony 2nd, Microsoft 3rd).... but I'm considering buying a SteamDeck to tide me over until Switch2, just to play BG3 RE4 etc
Re: Poll: Will There Be A September Nintendo Direct This Year?
At this point I am eagerly anticipating any/some news on the Switch successor. I love the Switch, but it would be amazing to see a more powerful piece of kit that could run recent 3rd party titles (BG3, Elden Ring, AC6, SF6 etc)
Imagine a new Switch with the power capabilities of... the SteamDeck (?). That would be the dream, and the best of both worlds.
I am partially tempted by SD due to the availability of titles, but I am absolutely not one for tinkering with settings...and very much welcome the simplicity of the Switch + first party titles + battery life.
Re: Best Nintendo Switch Soulslikes - Games To Play If You Like Dark Souls
@-wc-
Ah so you’re now 100% Nintendo? If so, I would really highly recommend the Dark Souls remaster on Switch. It runs pretty great (as you’d hope, considering the age!) and IMO it levels up massively from its predecessor.
You’ll also be at an advantage, having played DeS you’ll know what to expect… and also I think you’ll be really pleasantly surprised with how much better DS is (mechanically, lore, build diversity, world building etc)
Additionally, and assuming you’re still into ‘Souls-y’ titles - my absolute favourite non-FromSoftware title on Switch is called “Salt and Sanctuary”. Essentially this is 2D Dark Souls, with vast skill trees and epic boss battles. Nearly always on sale in EShop also!
So yeah definitely 100% get Dark Souls, as it really is an amazing experience … nothing quite like it. Such a shame that the sequels haven’t been ported to Switch (yet?) as they would sell massively
Re: Best Nintendo Switch Soulslikes - Games To Play If You Like Dark Souls
@-wc-
I see where you’re coming from, and whilst I’d certainly argue that Dark Souls was the game that really launched the ‘genre’ popularity… Demons Souls was absolutely the launch pad for Dark Souls.
I’ve played an beat both, Inc PS5 remake, and really think FromSoft learnt a lot of lessons from Demons - -> Dark.
IMO - Demons Souls is almost ‘too’ obtuse in its structure and side quests, and the World Tendency system is executed v poorly (great idea in concept, but the application just doesn’t work for me)
The ‘mission’ structure of Demons is a bit odd as well, and doesn’t seem to work as well as the inter-connected world of Dark Souls.
But yeah I guess you could say that Demons Souls walked so that Dark Souls could run…
I never played either game at release though, and can’t imagine how rock hard a truly blind playthrough would have been! (Especially DeS)
Imagine not having Fextra at your fingertips to research builds etc?!
Re: Ubisoft's Cancelled 'Immortals 2' Project Reportedly Took Inspiration From Elden Ring
Ah bit of a shame. Immortals was one of my Pandemic games, and I actually really enjoyed my time with it. The quips and 'humor' were pretty shocking, but gameplay and puzzles/vaults were great.
I would have enjoyed a sequel, especially if it would have been a BOTW/EldenRing rip off!
Re: Talking Point: What Are You Playing This Weekend? (August 19th)
Double-dipping between 2 great games on Switch -
1) Hollow Knight: really enjoying this, and the challenge level is solid, but wouldn't perhaps rate it as highly as others have. Just beat Soul Master after a few tries (Soul Sanctum area) and now exploring where to go next...
I understand exploration is a huge piece of Metroidvanias, but I seem to be getting ridiculously lost a lot of the time!
Also not a fan of some of the run backs to bosses after dying, reminiscent of Demons Souls (and not in a good way). Would much prefer to be right back at the boss door for another shot (ala Elden Ring)
A good game though, and the challenge is tough but not obnoxious.
2) Cuphead! Wow so great, brilliant bosh rush game but incredibly hard. Doing each boss on "simple" first before tackling regular. Hit a couple of walls, but it is a nice break from exploration in Hollow KNight.
After finishing those 2, I'll do a similar concurrent playthrough of Red Dead with Vampire Survivors on the side
Re: Review: Blasphemous 2 - Bloody, Brutal, And Even More Brilliant Than Its Predecessor
Great, pre-ordered the physical based on this - thanks NL
Re: Video: Red Dead Redemption Side-By-Side Graphics Comparison (Switch & Xbox 360)
Any mention of X-axis camera inversion?? I don’t think the original had this
Asking for a friend… 😂
Re: Talking Point: Will You Pay $50 For Red Dead Redemption On Switch?
I am definitely interested, albeit cautiously so.
I understand there are differences between this port and the recent GTA disaster... but I'm hanging fire for the reviews and technical assessment.
The other deal-breaker, which I'll admit may sound strange, is that I really would like to see both Y-axis and X-axis camera inversion in options.
(This is a sickness I know, but I play all games - even third person adventure games - with both Y and X inverted. It is now so engrained in my bizarre muscle memory, that any games without this are 'unplayable' for me!)
I don't think the original RDR had X-Axis inversion... and neither does the GTA remasters? Be good to know the score here
Re: Talking Point: What Are You Playing This Weekend? (August 5th)
Beat Disco Elysium earlier in the week... just wow.
Unlike anything I've ever played - intricate, well-woven narrative, genuinely funny and with a wealth of great characters.
I love how you're actually solving 2 x mysteries concurrently - the murder/hanging, alongside trying to decipher your own identity and piece together the elements of the previous night's blackout.
I tried to roleplay this game as 'myself' and built the character's traits around my own personality - as well an answering questions / dialogue choices as I would in real life. Very amusing outcomes, and it definitely gets you thinking.
Now that's done - onwards to Eldest Souls, another backlog beauty. Just downed the fourth boss (EON, God of Unity - fire and ice) which took me maybe 40-ish tries ha!
If you enjoy souls-esque bosses, and a high difficulty curve, this game could be up your street. It sort of reminds me of Hades a little bit, but the combat in ES is far more deliberate - and the learning curve much tougher.
I'm enjoying it though, and wanting to hammer through the backlog as much as possible - prior to Vampire Survivors and Blasphemous 2 dropping later this month
Re: Talking Point: Which Nintendo IP Should 'Switch 2' Launch With?
Personally.... I'd love a Starfox launch, something like Starfox64 crossed with elements of Starlink Battle for Atlus.
But Metroid is probably the way. To launch with Metroid, and assuming it has a 'darker' undertone than majority of Nin's IPs, would potentially support in capturing a more mature audience as well.
Maybe a launch with a new Metroid and also new Mario could work
Re: Here Are The Top Ten Best-Selling Nintendo Switch Games As Of June 2023
It blows my mind how quickly ScVi has gained traction - and is well and truly at the heels of SwSh....... especially considering ScVi has only been out for 7-8 months?! (vs SwSh which has years behind it?)
Would be interesting to see the digital/retail split and also understand how many of the games were bundled with console
edit - we almost can't blame GameFreak for their approach with this IP... if Sc/Vi can still sell as well as it is, in the state it was released, then what incentive do they have to change and up their game?!
Re: Talking Point: What Are You Playing This Weekend? (July 29th)
Talking to my necktie again whilst attempting to (poorly) manage my propensity for substance abuse, alongside solving an unsightly murder and juggling the conceptualisation of my own identity....
Then, when it comes to games - I'll be continuing Day #2 in Disco Elysium.
Still not got that body down yet..
Re: Blasphemous 2 Is Looking Deliciously Gory In Latest Switch Trailer
@ToniK - that is what I love about these games though, how 1 boss can be an absolute living nightmare for 1 person... but a cakewalk for another!
Out of interest what what the boss you struggled with the most?
OK good to know that the devs ramped up the difficulty on the last boss by a significant margin, as it was probably the most I've struggled with a boss - 2nd only to the final boss in Sekiro!
I enjoy that though, and find it fun to memorise the patterns/tells and look for the openings. In fairness also, my character wasn't fully 'levelled up' and I was missing a couple spells (missing the big beam, which I hear is a good way to tackle final boss)
Looking for something similar to play, maybe focussing on boss rush now... (I've played Metroid Dread, Salt Sanctuary already)
Re: Blasphemous 2 Is Looking Deliciously Gory In Latest Switch Trailer
I'd never played until a few weeks ago, and kicked off Blasphemous to mitigate burnout from TOTK... loved it.
The QoL/updates for the sequel sound good... would love some in-depth build variety and stat allocation (Souls style would be good)
The boss battles were the highlight for me, and that last major boss was a nightmare to beat! (I understand it was previously easier, but got patched in latest version to be much harder?)
Either way - B2 will be a Day1 and I might even pre-order the physical
Re: Ubisoft Has Reportedly Cancelled Plans For An Immortals: Fenyx Rising Sequel
This was one of my 'pandemic games' and honestly I actually quite enjoyed my time with it....
Would I have played it, if not for the abundance of time on my hands and lockdown? Perhaps not, but it definitely was a good time despite how derivative it is/was.
As the previous poster said though, there is probably even less room for this IP now that TOTK and Ragnarok are out in the wild.
Re: Talking Point: What Are You Playing This Weekend? (July 15th)
Currently on a backlog cleanse, and am pleasantly surprised with how many great titles I seem to have acquired… but not yet played!
Last week I polished off Blasphemous (in advance of the sequel’s release next month) and really enjoyed it. The final boss absolutely put me through my paces, and probably the most I’ve struggled with a boss since Ishin the Sword Saint (Sekiro).
Next up is Disco Elysium, which I’ve started previously - albeit not been in the right headspace to play. Now I’m ready for something a bit more cerebral and ready to kick it off in earnest - really looking forward to it.
Plan is to get though Disco, and then also tackle the end of TOTK, before buying both Vampire Survivors and Blasphemous 2 next month
Re: Review: Ghost Trick: Phantom Detective - A DS All-Timer Returns In Stunning Form
I'm intrigued, and also slightly bewildered by the 10! For those who have history with this title... is there enough challenge? I adore P&C/puzzle/adventure titles - and this year have loved Thimbleweed and Return to Monkey Island. Both titles challenged me without ever being frustrating. How does Ghost Trick hold up? Cake walk or tough?
Re: Nintendo Direct Showcase Confirmed For Tomorrow, 21st June
@ChromaticDracula great taste in NSO games for 64... Rogue Squadron!! Goeman would be a great shout. I'd love Blast Corps, SIlicon Valley, Body Harvest, Diddy Kong Racing
Re: Nintendo Direct Showcase Confirmed For Tomorrow, 21st June
Confirm Metal Gear 1-3 collection?!
Re: Metal Gear Solid: Master Collection Vol. 1 Announced For "The Latest Platforms"
Obviously I wouldn't hold my breath for the MGS3make coming to Switch, unless it arrives in a hideous-Cloud format.... but surely the MGS remaster pack should/could land on Switch?
I'd genuinely get this day 1, probably even pre-order. I think Konami/Sony would be missing a real trick here... Look how well the GTA remasters sold on Switch (irrespective of port quality).
This remaster pack would basically print money.
Re: Metal Gear Solid: Master Collection Vol. 1 Announced For "The Latest Platforms"
Honestly I’d pre-order without hesitation
I haven’t played these games since the original PS1/2 era, and remember my time with all of them fondly (especially MGS2)
In the age of miracle ports, and considering the Switch can just about run Witcher 3(!), surely this isn’t a stretch? Xeno3 and TOTK put the machine through its paces, but still run relatively smooth …. These MGS remasters shouldn’t be an issue?
I think they would sell remarkably well on Switch, and probably also be a ‘solid’ opportunity to introduce a lot of Nintendo-only owners to a fantastic franchise
Re: Nintendo Expands Switch Online's GBA Library With Three Super Mario Games
I actually enjoy this service, but it’s execution is fairly poor IMO.
The sporadic drip feeding of titles is quite weak, and Nintendo seem to be holding out on us in regards to teased updates…. Not to mention that some of the additions are absolutely atrocious!
I understand Nintendo have recently struck gold with both the Mario Movie and also TotK.. I don’t think it would kill them to drop a few decent titles simultaneously across the SNES/N64/GBA apps?
I’m not normally one to whinge, and I’m a huge Nintendo fan, but this service is pretty lacking right now. Even PS+ (extra, not premium) is proving better value for money
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
I've loved my time with the Switch, and continue to do so. TotK is a fantastic game, and my time spent with it so far has been incredible. However, the framerate-drops are quite frequent....which is to be expected my this game pushing the hardware to its limits (and then some!)
My personal opinion - I really hope Nintendo stick to the 'Switch' formula and don't go with anything outside this for their next console. I'd love a 'Switch 2'... something that could handle 60fps with 4K, and really open the door for great PS4-game ports alongside the tremendous 1st party offerings from Nintendo.
Imagine a 4K/60fps Switch that had the capabilities to play Elden Ring alongside the new Zelda/Mario etc? That's the dream
Re: Monster Hunter Rise: Sunbreak Updated To Version 15.0.0, Here's What's Included
I'm all in on GS getting even more buffs ha! Surge Slash is absolutely my go-to these days, so am thrilled that the MV/EV damage %s will jump on this.... this whole game has been a ride and I can't wait to see what Capcom do with the next installment.
Re: Hori Unveils Five New Legend Of Zelda: Tears Of The Kingdom Products
@InJeffable Yes the link you just sent is the one I'm looking at. The all-white looks really fresh, and will really suit the white/yellow compact joycons I already have from HORI.
You've convinced me, and I've clicked "buy"! Thanks mate, really useful to get genuine consumer insights from forums like this. Currently using the butterfox case (made for the original HORI larger pads) and my switch is rattling around a bit.
This TomToc case looks great, and is exactly what I need. As long as it can fit a few game cards I'm grand
Thanks again man
Re: Hori Unveils Five New Legend Of Zelda: Tears Of The Kingdom Products
@InJeffable - yeh that is a solid point actually. I travel for work, and rely on my Switch to get me through 1-2hr flights - and I never ever fear that the battery will collapse in that time. You're right that gyro/rumble features would likely be a drain on this...
RE. TomToc case I had no idea they did a HORI-Compact specific one.. is this it? https://www.amazon.co.uk/tomtoc-Protective-Cartridges-Controllers-Lightweight/dp/B0BWPV9VP2/ref=sr_1_3?crid=YDBMQYXFCU4W&keywords=tomtoc+case+switch+hori&qid=1681712296&sprefix=tomtoc+case+switch+hori%2Caps%2C459&sr=8-3
I'm 99% sure I want to get that, but would you rate it and recommend? (assuming this is the one you have)
Cheers man
Re: Hori Unveils Five New Legend Of Zelda: Tears Of The Kingdom Products
@InJeffable Yeh 100% mate, and the split compact certainly looks "the part" moreso than its larger bulkier brother!
I just wish HORI would invest the R&D into making exactly the same product, but with rumble/gyro. Considering the quality of HORI products, I'd happily swallow a 20% increase on the RRP to have those functionalities.
Nonetheless, I actually need a new case (compact specific) so I'll likely get this new white TotK one, looks pretty decent