This game is turn based though right? 30fps definitely isn't a huge drama, especially if it is essentially a locked 30.
This port is a good thing for Switch 2, as strong third-party adoption will pave the way for future ports and/or adjacent releases of new games (similar to the RE9 launch on all consoles, including S2).
This game, and the sheer scale of its MMO-nature, is relatively new ground for Switch/Switch2 - and I'm really hoping it lands well.
Whether or not the game is 'for you', accomplished ports of high-status 3rd-party games are definitely a positive thing here
I'll definitely sign up for the 1 month early access, and see how I find it.
The (perceived) monthly sub doesn't bother me too much, my concern is moreso with the level of daily commitment needed to 'get the most out of' the game.
This year has been so stacked already with exciting releases, and many more to come, I'm just not sure I want to spend my already-limited daily game time on just 1 title.
If I was 15 years younger, no job/kids, then I'd probably be all over this!
@NotASockPuppet Definitely not my intention to 'insult the intelligence' of children everywhere, just simply stating that I think we shouldn't be expecting Inception-level of narrative intricacies from a Super Mario movie.
I genuinely want the movie to do well, and get some of those IPs back in the cultural zeitgeist (eg Starfox)
No children were intended to be offended by my earlier post..
@AstroTheGamosian I'm actually not a huge fan of CK either, just aware though that it is generally well revered - hence using it in my comparison!
I guess I'm just trying to say that people shouldn't expect 'fine cinema' from a Super Mario animated movie, and really I don't think this movie needs to be more than what it actually is.
I'm the target demographic for drinking in whatever nostalgia Nintendo want to feed me... and my kids would enjoy it as another passable animated flick.
Hope it does well, if not for any other reason than to revive my beloved Starfox IP..(!)
Look, its a Mario movie at the end of the day.... I don't think anyone is expecting Citizen Kane from their time in the cinema here!
Ultimately if it dazzles kids with shiny colours and flash animation, whilst taking the parents down Nostalgia avenue.... I mean, 'mission accomplished'?
I don't really think anyone is truly going to the cinema to see this and expecting Shakespear, just take it for what it is - probably quite a fun 90 mins for kids and parents. (Which is fine)
Ha, I'm actually here for that casting - Glen Powell is a pretty fun time, and I like that he seems pretty realistic about what hie niche is (not shooting for oscars, instead aspiring to be the next big 'movie star' ala Tom Cruise)
I recall docked performance / visual fidelity being far superior to handheld (on Switch1). So am I right in thinking this new Switch2 mod will allow handheld gameplay on S2 that is equivalent for docked S1 performance? **For S1 games that have no S2 upgrades
@Liam_Doolan thanks for this update, as I generally ignore most of the details regarding System Updates (assumed this would be yet another 'stability update'...!)
I'd love to see NL do an article in the coming week regarding some kind of ranked list for which Switch1 games yield the best/most benefit from this update. A top 10, or top 20 list etc.
Did 2 full playthroughs of ER - first on PS5, and then 2nd playthrough (+DLC) on Steamdeck.
On the deck in base game I was getting a pretty reliable 30fps with very few/minor stutters (reminded me of how TOTK ran on Switch1, v playable). The DLC on deck had a few more FPS issues, and I had to turn the settings way down to lowest... and even then I got quite some dips.
In the case of the Switch2 build... I don't understand why From don't just cap it to a reliable locked 30? (instead of shooting higher and getting fluctuations between 30-40)
@neogyo Agree with everything said. Absolutely I'd prefer the option of physical, but the world is changing and it looks like GKCs are here to stay where Switch2 is concerned.
Like you I'm actually seeking out the 'positives' - and I'd also say that there is a level of convenience to all-digital, especially as my I travel frequently and therefore have to worry about carrying less and/or losing cartridges.
Funnily enough it was owning a Steamdeck that helped me comes to terms with a digital library... it was just so convenient to have everything in one place and seamlessly flick between games.
So yeah, bit annoying that physical is dying out but I really don't think we need every article's comment section to be awash with heated debate about how evil GKCs are. Gaming is, IMO, a very privileged hobby - and I guess we should all be thankful we get to enjoy such this medium to the extent we do (bigger things going on in the world right now..!)
@ZonaiResearcher I'll never forget finally managing to score a PS5 in the pandemic, booting up the DeS remake... only to find there was a ~80GB(!) day1 patch, effectively rendering the disk kind of pointless.
I'm imagining a world where soon it would be announced that Sandfall are porting E33 to Switch2....and this would lead to so many just refusing to play it, due to "No Physical, no interest"
I honestly do sympathise with those who continue to put a high value on physical media, and understand that the slow erosion of this format is less than desirable for those who would rather have their game libraries as ‘things that can be touched’.
That being said, it’s always a bit of a downer that the majority or articles seem to be awash with outrage and vitriol regarding whether a game is/isn’t a GKC.
“GKC - so it’s a hard pass from me” is something I see written many times.
I was physical for Switch1, and it’s a bit sad to see this dying out for Switch2, but it seems crazy to completely write-off a title based on the format in which it is delivered in?
I’m not a huge Pokémon fan, but it’s nice to see the IP try something a bit different and actually stick the landing whilst doing so. Hope this game does well, and hope those on the fence (due to GKC format) will give it a chance
EDIT / I’m absolutely not advocating that these feelings of physical enthusiasts aren’t valid, nor am I saying that these individuals don’t deserve a voice, I’m merely pointing out that so may articles on this site seem to have comment sections that effectively just continue the debate of pro-physical vs pro-digital
I'm pretty sure this game was developed originally with the PS5 in mind? Porting it to Switch2 decently and getting 30fps fairly consistently (avoid graphical compromises where possible) is quite reasonable.
Better to understand your limitations and shoot for 30fps..... surely better to shoot for 30fps and get this 90% of the time, instead of shoot for 60fps and get it 40% of the time?!
I think RE Village is definitely a solid game, but I still favour RE7 overall, mainly for that excellent opening section - terrifying and very ‘Texas chainsaw’ (!)
Village is bonkers, but for me the horror is just a bit too camp - even by RE standards. But it’s still a really fun time
9 seems to be taking the horror elements of 7, with the action of 4remake… which should be a nice mix
@Dm9982 yeh I think Rise is pretty solid as a base game, but Sunbreak is where this thing really sings. It’s a brilliant expansion, and was amazing to play at launch… playing daily to bump up AR level before the next TU would drop lol
Also the quiros skill crafting was great, and a way to min/max some insane builds
I’d be delighted for this, as I’ve held off so long getting it on Steamdeck - hoping that Switch2 optimisation will out-class the deck, and would rather play smoothest version possible
I’m more excited though for the next portable team game though. RiseBreak was incredible fun and I loved the more arcade-ish nature of it… some of my GS builds were insane by endgame, Elemental surge slash sets lol so awesome
I'd love to see something new, and something that is Switch2 exclusive (or at least timed-exclusive).
I'm actually feeling a lot more positive about Duskbloods, especially in the wake of titles like Helldivers and Arc Raiders.
I can absolutely guarantee 1 thing we will see for certain though - a tremendous amount of unjustified outrage towards any game dev that dares to release their product as a GKC...!
That was unexpected and actually pretty cool. Requiem seems to be landing well with those who have been fortunate enough to play test, and hoping that ‘the best of both worlds’ approach will pay off! Delighted to see Leon back in all of his campy kungfu glory, and equally excited to have some horror sections ala Resi7
This is a bit of a weird case for sure.... but I can imagine that the rationale behind the censorship is likely due to this being a more 'high profile' game, that is likely to permeate a broader spectrum of gamers due to the solid reviews and overall positive critical consensus. Coupled with the Switch/2 likely having a slightly younger demographic (vs XB/PS?) then I suppose this is Nintendo being extra cautious of not wanting explicit content falling in to the hands of younger users.
On the surface Dispatch could look like it is geared towards a younger audience, considering the animation style and content, so every chance an 'uneducated' parent might purchase for a kid etc.
I played on Steamdeck, had a great time, and generally really enjoyed it. There is a bit of profanity and some nudity, nothing too extreme and certainly not on par with other risque superhero shows (Dispatch is nowhere near 'The Boys' in terms of gratuitous scenes, and Invincible is also far more graphic IMO)
As a father of young kids, and being ever conscious many parents might not be fully clued in on what they are purchasing, I kind of see where Nintendo might be coming from..... but perhaps a less finite option may have been better as opposed to censoring without any opportunity to reverse. (Maybe a stronger warning upon booting up for first time?)
Overall though, my understanding is that all scenes are still present - albeit some visual items covered by black bars? Not a huge deal in the grand scheme of things IMO. The story and narrative beats will still land, and I doubt anyone is really that desperate to see cartoon boobs?
Maybe I'm missing something here, but perhaps not such a big deal? All the content is still there to my understanding, but certain things blacked out
(nb. seen other comments citing Cyberpunk and nudity / genitalia character creation etc... I'd wager that the audience for CP2077 is perhaps a lot 'clearer' in terms of being aimed towards adults, whereby the presentation of Dispatch could suggest it is a game suitable for those of a younger age)
I played this over the holidays, and can absolutely advocate it as an amazing game! It was actually my 2025 GOTY, just edging above Expedition 33
Seance plays like a mix between Obra Dinn and Golden Idol - with a twist of Irish folklore and heritage, bolstered by great VA work
It genuinely makes you feel like a ‘real detective’ as you begin to sketch out movements of all the suspects, being able to deduce when guest rooms will be empty, following clues around the manor… it’s just brilliantly crafted.
Longer than expected also, my playthrough was +20 hours in total and it flew by. This game is a huge step up from the Darkside entries, and I can’t wait to see what the devs do next
I played on Steamdeck and it ran flawlessly, as would be expected from an indie title like this where power demand isn’t high.
The best PnC/mystery game I’ve played since Lorelei and the Laser Eyes
@Dalamar I don't like to hate on things usually, but I agree that MP4 is a disaster of a game... and genuinely feel really sorry for the passionate fanbase waiting years for this latest installment.
Myles is annoying for sure, but I could have honestly lived with him had the rest of the game been up to standard.
The recent news/interviews on the troubled development cycle are really telling, and it shows in spades when assessing the final product. I can't help but think how it would have turned out had Retro been given the project from Day1, instead of having to work with the outline of what Bandai Namco had begun to produce.
I've been really fortunate to play a ton of great games this year (E33, Silksong, Blue Prince, Hades 2, The Seance of Blake Manor) and MP4 really doesn't hold up comparatively.
I'm happy that there does seem to be some people out there who enjoyed it, but for me personally I found it really lacking a 'soul' - and it came across as extremely outdated, and a little lazy.
Honestly, in the broader context of the game he was pretty much a non-issue. He made my toes curl plenty of times ("It's about to get reaaaaal nerdy in here") but my larger gripes with MP4 don't really concern the NPCs.
Given the choice, I'd not have included him in the game... but he certainly wasn't the worst thing in it
Not to sound negative, as I genuinely love this series, but I would be astounded if Capcom decided to even attempt to port Wilds to Switch2.... considering the thing had challenges running on a PS5 (!)
Would much prefer something build specifically for the S2 hardware, Rise2 would be an absolute gift.
PSA - For anyone looking to pick up on Steam/Deck... this game has been announced as part of the upcoming Steam Winter Sale, which kicks off later today (Thurs 18th Dec) approx 6pm GMT (~1PM EST)
Also big respect for Larian offering this FOC for existing owners of the Switch1 game, very classy and will no doubt curry a lot of favour from S2 players
@Ralizah Perhaps the Returnal comparison was maybe a step too far, but I still think a switch to 3rd person might have really changed things up - for the better. Or at the very least, show some kind of formula evolution…. Glad the game is landing for you though, but I can’t help think ‘what could have been’ without the troubled development cycle and if this has been a Sw2 exclusive.
To be positive though- the wealth of control options is maybe the best I’ve ever seen. I tested them all out of curiosity and they all work incredibly well! Arguably mouse-mode offers a level of precision unnecessary in a FPS game with lock-on, but it still feels really quite good
@GgGames Yeh snap, I don't want to sound like a hater either - but I am genuinely amazed to see so many 9s and 10s...
I'm delighted that it is landing well with so many people, but personally for me it is a 'solid 7/10' game - and sadly a disappointment vs expectation.
I appreciate it is the love-child of a troubled production cycle, multi developers etc.... but so much of this game misses the mark for me. Whilst it looks and plays gorgeously (4K 60fps in handheld is wonderful) I feel the whole project should have taken a different approach.
If it was down to me, I would have curbed BC with Switch1 completely - and really lean into the superior S2 technology in earnest. Maybe also a shift to 3rd-person, ramp up the combat encounters (similar to Returnal perhaps? 3rd person / bullet hell) and then also made it much more open ended. The linearity and hand-holding is perhaps Prime 4s biggest weakness.
Don't get me started on the bike and desert...!
But yeah, I don't buy into the completely toxicity of negativity in some corners of the internet. This game is far from a trash fire, and perhaps one of the most buttery smooth things I have ever played on a handheld in my life...a real benchmark setter. I just wish the actual 'game' was more engaging and less regressive. A lot has changed (in a good way) in the MV genre since Prime4 began development, would have been nice to see some of it implemented here
**EDIT - above is purely my subjective opinion, no more right/wrong than anyone else on this site. I am honestly pleased to see so many people enjoying it, and am sad I am not one of them! I hope this entry doesn't condemn Metroid to the same coffin as Starfox/FZero... bring on Dread 2 by Mercury Steam Team (fingers crossed)
I fear that this collection will get lost in amongst all the 'big hitter' titles out this year.... but genuinely I am having much more fun with the Simogo collection than I am with Prime 4 (!)
I must confess I have not played Sayonara WH, but "Lorelei & The Laser Eyes" was in my top 3 GOTY year last year... just incredible! Lorelei was like a cross between old-school Resident Evil mixed with Myst/Riven, just an incredible puzzle game.
After beating Lorelei I was really keen to get into Simogo's back catalogue, but understood their 'classics' (Device 6 etc) were not available. I had no idea that this collection was launching until I saw the review on this site ha!
A dream come true, and a terrific little collection.
I don't have a huge issue with this - although I would agree that the Marvelisation of this franchise is wholly unnecessary. I do think though that a grittier tonality would have fit the IP better, instead of dialogue full of 'witty snark' .
My main concern is that this title won't reach its full potential being BC, and that a Switch2 exclusive would have allowed us to really lean into 'the best version' of what MP4 could/should have been.
I'm sure it'll be a good game undoubtedly, but I reckon the metacritic will land around ~8/10ish. I don't think this will be revolutionary, but hopefully good enough for those that enjoy the genre.
For me personally, hard mode from the day 1 would have been really nice (as opposed to an unlock from beating the game once). But this is purely because I tend not to replay game.
Hope the game does well though, and yappy NPCs really aren't that big a deal! An annoyance, but hardly a game-breaking bug
I'm not 'anti-innovation' by any means.... but this kind of output is just desperately what I don't want from FromSoft.
I'm glad Nightreign has found its audience, and I wish it continued success, but it would have been really nice for Duskbloods to be a more traditional FromSoft experience - geared towards solo players, but opportunity to invade/summon (optional not mandatory, similar to DS and Elden Ring)
Whilst the use of AI within the gaming industry genuinely does bother/concern me personally, I would be inclined to agree with the sentiments of the interviewee here....
I highly doubt that the younger generation, Roblox players and/or mobile gamers, really care at all about AI usage! I have kids myself that fall into that category, and am certain they would not give a damn about AI usage (sad but true)
Yeh in fairness I think N have done a solid job here - and it has been a much better move to cast 'relative unknowns' in the roles.
It seems like the inverse casting tactic vs the Mario Movies - where N seem to be going for as much 'Star Power' as possible...
Good luck to the production, hope it does well. Recent adaptations such as Fallout and TLoU (season 1!) give me faith that this can be done pretty well
Great article NintendoLife - but a small request for future... is it possible to get all the games noted/listed in some kind of table format? To save clicking through several pages?
Would be ideal as would let me take a screenprint and save for viewing later!
3rd party adoption of Switch2 is absolutely a good thing…. Fallout4, AC Shadows and 40k Rogue Trader all announced in same week. Really positive and has me hopeful for BG3 and RDR2.
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Re: Final Fantasy XIV Online For Switch 2 Able To Reach "30fps In A Stable State"
@Mgalens ah thanks for the clarity friend… so combat kind of like Xenoblade? Focus on cooldowns etc?
Re: Final Fantasy XIV Online For Switch 2 Able To Reach "30fps In A Stable State"
This game is turn based though right? 30fps definitely isn't a huge drama, especially if it is essentially a locked 30.
This port is a good thing for Switch 2, as strong third-party adoption will pave the way for future ports and/or adjacent releases of new games (similar to the RE9 launch on all consoles, including S2).
This game, and the sheer scale of its MMO-nature, is relatively new ground for Switch/Switch2 - and I'm really hoping it lands well.
Whether or not the game is 'for you', accomplished ports of high-status 3rd-party games are definitely a positive thing here
Re: Poll: So, Will You Be Playing Final Fantasy XIV Online On Switch 2?
I'll definitely sign up for the 1 month early access, and see how I find it.
The (perceived) monthly sub doesn't bother me too much, my concern is moreso with the level of daily commitment needed to 'get the most out of' the game.
This year has been so stacked already with exciting releases, and many more to come, I'm just not sure I want to spend my already-limited daily game time on just 1 title.
If I was 15 years younger, no job/kids, then I'd probably be all over this!
Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie
@NotASockPuppet Definitely not my intention to 'insult the intelligence' of children everywhere, just simply stating that I think we shouldn't be expecting Inception-level of narrative intricacies from a Super Mario movie.
I genuinely want the movie to do well, and get some of those IPs back in the cultural zeitgeist (eg Starfox)
No children were intended to be offended by my earlier post..
Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie
@AstroTheGamosian I'm actually not a huge fan of CK either, just aware though that it is generally well revered - hence using it in my comparison!
I guess I'm just trying to say that people shouldn't expect 'fine cinema' from a Super Mario animated movie, and really I don't think this movie needs to be more than what it actually is.
I'm the target demographic for drinking in whatever nostalgia Nintendo want to feed me... and my kids would enjoy it as another passable animated flick.
Hope it does well, if not for any other reason than to revive my beloved Starfox IP..(!)
Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie
Look, its a Mario movie at the end of the day.... I don't think anyone is expecting Citizen Kane from their time in the cinema here!
Ultimately if it dazzles kids with shiny colours and flash animation, whilst taking the parents down Nostalgia avenue.... I mean, 'mission accomplished'?
I don't really think anyone is truly going to the cinema to see this and expecting Shakespear, just take it for what it is - probably quite a fun 90 mins for kids and parents. (Which is fine)
Re: Mewgenics Switch 2 Version Teased By Co-Creator
I have this on Steamdeck, and it’s really pretty great tbh
Bonkers crazy, but in the best possible way. Kinda like a rogue-version of FF Tactics, with breeding elements and upgrades etc
Re: Fox McCloud's Voice Actor For The Super Mario Galaxy Movie Has Been Confirmed
Ha, I'm actually here for that casting - Glen Powell is a pretty fun time, and I like that he seems pretty realistic about what hie niche is (not shooting for oscars, instead aspiring to be the next big 'movie star' ala Tom Cruise)
Also if it leads to a new SF game, that is class
Re: Poll: Who's Your Favourite Resident Evil Playable Character?
RE4 (OG) Leon for sure. Just iconic, a unique combination of badass and pure camp.... those one-liners he rolls out are biblical.
Re: Silksong's "Last Significant Update" Before DLC Launch Has Been Revealed, Here Are The Full Patch Notes
Dropped the explosion damage when Last Judge dies, from 3 - - > 2 (!)
I had 1 mask left, and that explosion unexpectantly nailed me... had no idea it was coming (!)
Absolute disaster for me, as it had taken me nearly 40 tries to get him up until that point
Re: PSA: Switch 2 Update Adds Handheld Mode Boost, Here's How To Use It
@JaxonH How was Sunbreak for you?
I recall docked performance / visual fidelity being far superior to handheld (on Switch1). So am I right in thinking this new Switch2 mod will allow handheld gameplay on S2 that is equivalent for docked S1 performance? **For S1 games that have no S2 upgrades
Re: PSA: Switch 2 Update Adds Handheld Mode Boost, Here's How To Use It
@Riverlution Haha same...! This surely can't be the same Nintendo that just recently charged 17.99£ for Pokemen FR/LG?!
Jokes aside, a great addition from Nintendo, fair play to them
Re: PSA: Switch 2 Update Adds Handheld Mode Boost, Here's How To Use It
@Liam_Doolan thanks for this update, as I generally ignore most of the details regarding System Updates (assumed this would be yet another 'stability update'...!)
I'd love to see NL do an article in the coming week regarding some kind of ranked list for which Switch1 games yield the best/most benefit from this update. A top 10, or top 20 list etc.
Would be great! thanks
Re: Round Up: The Previews Are In For Elden Ring's Updated Switch 2 Build
Did 2 full playthroughs of ER - first on PS5, and then 2nd playthrough (+DLC) on Steamdeck.
On the deck in base game I was getting a pretty reliable 30fps with very few/minor stutters (reminded me of how TOTK ran on Switch1, v playable). The DLC on deck had a few more FPS issues, and I had to turn the settings way down to lowest... and even then I got quite some dips.
In the case of the Switch2 build... I don't understand why From don't just cap it to a reliable locked 30? (instead of shooting higher and getting fluctuations between 30-40)
Re: Resident Evil Requiem Has Already Sold Over 5 Million Copies
I’ve actually just taken the plunge and purchased today!
Another core milestone achieved - this is my very first GKC procured lol!!! (Buying the GKC got me a decent sale price on Hit.co.uk 🤣)
Arrives tomorrow and really looking forward to playing
Re: Capcom Spotlight Taking Place Later This Week, Here's A Teaser Trailer
@PepperMintRex that is what I am banking on...!
Wilds has just been 'fixed' on Steamdeck, still a little ropey, but I am holding off getting this as I'd rather have a bespoke Switch2 port
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@neogyo Agree with everything said. Absolutely I'd prefer the option of physical, but the world is changing and it looks like GKCs are here to stay where Switch2 is concerned.
Like you I'm actually seeking out the 'positives' - and I'd also say that there is a level of convenience to all-digital, especially as my I travel frequently and therefore have to worry about carrying less and/or losing cartridges.
Funnily enough it was owning a Steamdeck that helped me comes to terms with a digital library... it was just so convenient to have everything in one place and seamlessly flick between games.
So yeah, bit annoying that physical is dying out but I really don't think we need every article's comment section to be awash with heated debate about how evil GKCs are. Gaming is, IMO, a very privileged hobby - and I guess we should all be thankful we get to enjoy such this medium to the extent we do (bigger things going on in the world right now..!)
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@ZonaiResearcher I'll never forget finally managing to score a PS5 in the pandemic, booting up the DeS remake... only to find there was a ~80GB(!) day1 patch, effectively rendering the disk kind of pointless.
I'm imagining a world where soon it would be announced that Sandfall are porting E33 to Switch2....and this would lead to so many just refusing to play it, due to "No Physical, no interest"
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
@Mando44646 yeah I know the reality is f*cked because of Hasbro/WotC - but we live in hope lol.
Mouse mode announcement for DOS2 would genuinely make my day though in all seriousness
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
I mean, Larian are just about within the definition of what constitutes ‘Indie dev’..? Right..?? Ha…
Maybe Sandfall pull a whopper and announce E33
On a serious note though, I don’t think it’s out of the question for Team Cherry to drop a release date for Sea of Sorrow
But my expectations are incredibly tempered, bring on the onslaught of cosy farm simulators
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
I honestly do sympathise with those who continue to put a high value on physical media, and understand that the slow erosion of this format is less than desirable for those who would rather have their game libraries as ‘things that can be touched’.
That being said, it’s always a bit of a downer that the majority or articles seem to be awash with outrage and vitriol regarding whether a game is/isn’t a GKC.
“GKC - so it’s a hard pass from me” is something I see written many times.
I was physical for Switch1, and it’s a bit sad to see this dying out for Switch2, but it seems crazy to completely write-off a title based on the format in which it is delivered in?
I’m not a huge Pokémon fan, but it’s nice to see the IP try something a bit different and actually stick the landing whilst doing so. Hope this game does well, and hope those on the fence (due to GKC format) will give it a chance
EDIT / I’m absolutely not advocating that these feelings of physical enthusiasts aren’t valid, nor am I saying that these individuals don’t deserve a voice, I’m merely pointing out that so may articles on this site seem to have comment sections that effectively just continue the debate of pro-physical vs pro-digital
Re: Final Fantasy VII Rebirth Team Consistently Aiming For 30fps On Switch 2 "Wherever Possible"
People are never happy...!
I'm pretty sure this game was developed originally with the PS5 in mind? Porting it to Switch2 decently and getting 30fps fairly consistently (avoid graphical compromises where possible) is quite reasonable.
Better to understand your limitations and shoot for 30fps..... surely better to shoot for 30fps and get this 90% of the time, instead of shoot for 60fps and get it 40% of the time?!
Re: Mini Review: Resident Evil Village Gold Edition (Switch 2) - A Solid First-Person Follow Up
I think RE Village is definitely a solid game, but I still favour RE7 overall, mainly for that excellent opening section - terrifying and very ‘Texas chainsaw’ (!)
Village is bonkers, but for me the horror is just a bit too camp - even by RE standards. But it’s still a really fun time
9 seems to be taking the horror elements of 7, with the action of 4remake… which should be a nice mix
Re: Rumour: A Monster Hunter Wilds Switch 2 Port Is Coming, A Fresh Datamine Suggests
@Dm9982 yeh I think Rise is pretty solid as a base game, but Sunbreak is where this thing really sings. It’s a brilliant expansion, and was amazing to play at launch… playing daily to bump up AR level before the next TU would drop lol
Also the quiros skill crafting was great, and a way to min/max some insane builds
Re: Rumour: A Monster Hunter Wilds Switch 2 Port Is Coming, A Fresh Datamine Suggests
I’d be delighted for this, as I’ve held off so long getting it on Steamdeck - hoping that Switch2 optimisation will out-class the deck, and would rather play smoothest version possible
I’m more excited though for the next portable team game though. RiseBreak was incredible fun and I loved the more arcade-ish nature of it… some of my GS builds were insane by endgame, Elemental surge slash sets lol so awesome
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
I'd love to see something new, and something that is Switch2 exclusive (or at least timed-exclusive).
I'm actually feeling a lot more positive about Duskbloods, especially in the wake of titles like Helldivers and Arc Raiders.
I can absolutely guarantee 1 thing we will see for certain though - a tremendous amount of unjustified outrage towards any game dev that dares to release their product as a GKC...!
Re: Resident Evil Requiem Live-Action Short Takes Us Right Back To The Beginning
That was unexpected and actually pretty cool. Requiem seems to be landing well with those who have been fortunate enough to play test, and hoping that ‘the best of both worlds’ approach will pay off! Delighted to see Leon back in all of his campy kungfu glory, and equally excited to have some horror sections ala Resi7
Re: PSA: Dispatch's 'Visual Censorship' Settings Can't Be Removed On Switch
This is a bit of a weird case for sure.... but I can imagine that the rationale behind the censorship is likely due to this being a more 'high profile' game, that is likely to permeate a broader spectrum of gamers due to the solid reviews and overall positive critical consensus. Coupled with the Switch/2 likely having a slightly younger demographic (vs XB/PS?) then I suppose this is Nintendo being extra cautious of not wanting explicit content falling in to the hands of younger users.
On the surface Dispatch could look like it is geared towards a younger audience, considering the animation style and content, so every chance an 'uneducated' parent might purchase for a kid etc.
I played on Steamdeck, had a great time, and generally really enjoyed it. There is a bit of profanity and some nudity, nothing too extreme and certainly not on par with other risque superhero shows (Dispatch is nowhere near 'The Boys' in terms of gratuitous scenes, and Invincible is also far more graphic IMO)
As a father of young kids, and being ever conscious many parents might not be fully clued in on what they are purchasing, I kind of see where Nintendo might be coming from..... but perhaps a less finite option may have been better as opposed to censoring without any opportunity to reverse. (Maybe a stronger warning upon booting up for first time?)
Overall though, my understanding is that all scenes are still present - albeit some visual items covered by black bars? Not a huge deal in the grand scheme of things IMO. The story and narrative beats will still land, and I doubt anyone is really that desperate to see cartoon boobs?
Maybe I'm missing something here, but perhaps not such a big deal? All the content is still there to my understanding, but certain things blacked out
(nb. seen other comments citing Cyberpunk and nudity / genitalia character creation etc... I'd wager that the audience for CP2077 is perhaps a lot 'clearer' in terms of being aimed towards adults, whereby the presentation of Dispatch could suggest it is a game suitable for those of a younger age)
Re: NYXI's Hyperion 3 Is, On Paper, The Perfect Joy-Con 2 Alternative
Holding out for HORI to do a S2 version of the brilliant 'Split Pad Compact' (slimmer version of the larger Split Pad Pro)
The Compact was great for me, perfect for MHRise in handheld. As long as you can live without rumble, the ergonomics were awesome
Re: Opinion: I'll Never Truly RIP Until 'The Séance Of Blake Manor' Comes To Switch
I played this over the holidays, and can absolutely advocate it as an amazing game!
It was actually my 2025 GOTY, just edging above Expedition 33
Seance plays like a mix between Obra Dinn and Golden Idol - with a twist of Irish folklore and heritage, bolstered by great VA work
It genuinely makes you feel like a ‘real detective’ as you begin to sketch out movements of all the suspects, being able to deduce when guest rooms will be empty, following clues around the manor… it’s just brilliantly crafted.
Longer than expected also, my playthrough was +20 hours in total and it flew by. This game is a huge step up from the Darkside entries, and I can’t wait to see what the devs do next
I played on Steamdeck and it ran flawlessly, as would be expected from an indie title like this where power demand isn’t high.
The best PnC/mystery game I’ve played since Lorelei and the Laser Eyes
Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?
@Dalamar I don't like to hate on things usually, but I agree that MP4 is a disaster of a game... and genuinely feel really sorry for the passionate fanbase waiting years for this latest installment.
Myles is annoying for sure, but I could have honestly lived with him had the rest of the game been up to standard.
The recent news/interviews on the troubled development cycle are really telling, and it shows in spades when assessing the final product. I can't help but think how it would have turned out had Retro been given the project from Day1, instead of having to work with the outline of what Bandai Namco had begun to produce.
I've been really fortunate to play a ton of great games this year (E33, Silksong, Blue Prince, Hades 2, The Seance of Blake Manor) and MP4 really doesn't hold up comparatively.
I'm happy that there does seem to be some people out there who enjoyed it, but for me personally I found it really lacking a 'soul' - and it came across as extremely outdated, and a little lazy.
Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?
@Banksie yup my thoughts exactly. Miles was a tiny footnote in a long list of real issues for me
Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?
Honestly, in the broader context of the game he was pretty much a non-issue. He made my toes curl plenty of times ("It's about to get reaaaaal nerdy in here") but my larger gripes with MP4 don't really concern the NPCs.
Given the choice, I'd not have included him in the game... but he certainly wasn't the worst thing in it
Re: Rumour: Monster Hunter Wilds' Latest Update Has Fans Talking About A Switch 2 Version
Not to sound negative, as I genuinely love this series, but I would be astounded if Capcom decided to even attempt to port Wilds to Switch2.... considering the thing had challenges running on a PS5 (!)
Would much prefer something build specifically for the S2 hardware, Rise2 would be an absolute gift.
Re: Cyberpunk 2077's Massive Switch 2 eShop Discount Was An "Error"
Classy move for sure and great for everyone who snagged a bargain
Re: Beloved Superhero Comedy Dispatch Is Flying Onto Switch 2 Next Year
Great news for Switch owners!
PSA - For anyone looking to pick up on Steam/Deck... this game has been announced as part of the upcoming Steam Winter Sale, which kicks off later today (Thurs 18th Dec) approx 6pm GMT (~1PM EST)
Re: Divinity: Original Sin 2 Gets Surprise Nintendo Switch 2 Edition, And It's Out Now
If mouse mode is added that would be incredible
Also big respect for Larian offering this FOC for existing owners of the Switch1 game, very classy and will no doubt curry a lot of favour from S2 players
Roll on Baldurs 3 port..
Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?
@Ralizah Perhaps the Returnal comparison was maybe a step too far, but I still think a switch to 3rd person might have really changed things up - for the better. Or at the very least, show some kind of formula evolution….
Glad the game is landing for you though, but I can’t help think ‘what could have been’ without the troubled development cycle and if this has been a Sw2 exclusive.
To be positive though- the wealth of control options is maybe the best I’ve ever seen. I tested them all out of curiosity and they all work incredibly well! Arguably mouse-mode offers a level of precision unnecessary in a FPS game with lock-on, but it still feels really quite good
Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?
@GgGames Yeh snap, I don't want to sound like a hater either - but I am genuinely amazed to see so many 9s and 10s...
I'm delighted that it is landing well with so many people, but personally for me it is a 'solid 7/10' game - and sadly a disappointment vs expectation.
I appreciate it is the love-child of a troubled production cycle, multi developers etc.... but so much of this game misses the mark for me. Whilst it looks and plays gorgeously (4K 60fps in handheld is wonderful) I feel the whole project should have taken a different approach.
If it was down to me, I would have curbed BC with Switch1 completely - and really lean into the superior S2 technology in earnest. Maybe also a shift to 3rd-person, ramp up the combat encounters (similar to Returnal perhaps? 3rd person / bullet hell) and then also made it much more open ended. The linearity and hand-holding is perhaps Prime 4s biggest weakness.
Don't get me started on the bike and desert...!
But yeah, I don't buy into the completely toxicity of negativity in some corners of the internet. This game is far from a trash fire, and perhaps one of the most buttery smooth things I have ever played on a handheld in my life...a real benchmark setter. I just wish the actual 'game' was more engaging and less regressive. A lot has changed (in a good way) in the MV genre since Prime4 began development, would have been nice to see some of it implemented here
**EDIT - above is purely my subjective opinion, no more right/wrong than anyone else on this site. I am honestly pleased to see so many people enjoying it, and am sad I am not one of them! I hope this entry doesn't condemn Metroid to the same coffin as Starfox/FZero... bring on Dread 2 by Mercury Steam Team (fingers crossed)
Re: Review: Simogo Legacy Collection - Nintendo Switch 2 Edition - Nothing Less Than Essential
I fear that this collection will get lost in amongst all the 'big hitter' titles out this year.... but genuinely I am having much more fun with the Simogo collection than I am with Prime 4 (!)
I must confess I have not played Sayonara WH, but "Lorelei & The Laser Eyes" was in my top 3 GOTY year last year... just incredible! Lorelei was like a cross between old-school Resident Evil mixed with Myst/Riven, just an incredible puzzle game.
After beating Lorelei I was really keen to get into Simogo's back catalogue, but understood their 'classics' (Device 6 etc) were not available. I had no idea that this collection was launching until I saw the review on this site ha!
A dream come true, and a terrific little collection.
Re: Metroid Prime 4: Beyond - Meet The Team
I don't have a huge issue with this - although I would agree that the Marvelisation of this franchise is wholly unnecessary. I do think though that a grittier tonality would have fit the IP better, instead of dialogue full of 'witty snark' .
My main concern is that this title won't reach its full potential being BC, and that a Switch2 exclusive would have allowed us to really lean into 'the best version' of what MP4 could/should have been.
I'm sure it'll be a good game undoubtedly, but I reckon the metacritic will land around ~8/10ish. I don't think this will be revolutionary, but hopefully good enough for those that enjoy the genre.
For me personally, hard mode from the day 1 would have been really nice (as opposed to an unlock from beating the game once). But this is purely because I tend not to replay game.
Hope the game does well though, and yappy NPCs really aren't that big a deal! An annoyance, but hardly a game-breaking bug
Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak
I'm not 'anti-innovation' by any means.... but this kind of output is just desperately what I don't want from FromSoft.
I'm glad Nightreign has found its audience, and I wish it continued success, but it would have been really nice for Duskbloods to be a more traditional FromSoft experience - geared towards solo players, but opportunity to invade/summon (optional not mandatory, similar to DS and Elden Ring)
Re: "Consumers Generally Do Not Care" About AI In Games, Says Former Square Enix Exec
Whilst the use of AI within the gaming industry genuinely does bother/concern me personally, I would be inclined to agree with the sentiments of the interviewee here....
I highly doubt that the younger generation, Roblox players and/or mobile gamers, really care at all about AI usage! I have kids myself that fall into that category, and am certain they would not give a damn about AI usage (sad but true)
Re: Poll: What Do You Make Of Link And Zelda's Live-Action Looks?
Yeh in fairness I think N have done a solid job here - and it has been a much better move to cast 'relative unknowns' in the roles.
It seems like the inverse casting tactic vs the Mario Movies - where N seem to be going for as much 'Star Power' as possible...
Good luck to the production, hope it does well. Recent adaptations such as Fallout and TLoU (season 1!) give me faith that this can be done pretty well
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
Such a weird case for me - the more I see unveiled, the less excited I am
A peripheral NPC/companion that is fluent in ‘Marvel-snark’…(!) No thanks I can absolutely live without that
I really really want this game to be good, but having been spoilt by BG3 recently, I’m hoping for the characters to relatively well drawn
Re: Mini Review: Simon The Sorcerer Origins (Switch) - A Faithful Return To A Classic Adventure Series
got it on pre-order, looking to boot it up later this week.
Sounds like it could be challenging, but surely no worse than Lost Lace at the end of Act 3..
Re: 68 Switch 1 & 2 Games You Should Check Out In The 'Screaming Deals' eShop Sale (North America)
Great article NintendoLife - but a small request for future... is it possible to get all the games noted/listed in some kind of table format? To save clicking through several pages?
Would be ideal as would let me take a screenprint and save for viewing later!
Re: Reminder: Ubisoft's "Free" Star Wars Outlaws Demo For Switch 2 Is Now Available
Wow just played 15 mins and Ubi have done a great job here.
The second this game hits sale price, as most Ubi games do, I'll be purchasing for sure
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
3rd party adoption of Switch2 is absolutely a good thing…. Fallout4, AC Shadows and 40k Rogue Trader all announced in same week. Really positive and has me hopeful for BG3 and RDR2.
Re: Switch 2's First Warhammer 40,000 Game Isn't The One You Might Expect
Awesome news. So this is sort of like Baldurs Gate 3 meets Warhammer? I wonder if mouse-mode will be taken advantage of. Delighted to see this