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Re: Video: Digital Foundry's Technical Analysis Of Prince Of Persia: The Lost Crown On Switch

BranSmith

The one thing I keep seeing people get wrong about this game is the fact that this is a port. It's not. The game was built with Switch first then ported to other systems. That would explain why the game runs at the switch's maximum resolution and frame rate. I'm hoping EA does this with tales on kenzau but I don't have my hapes up for them. Anyway Prince of Persia demo is an absolute joy and I cannot wait for my physical version to arrive.

Re: PSA: Minecraft Bug Prevents Game From Loading On Switch

BranSmith

I haven't run into this issue, but the fact still remains that every update since Bedrock Edition launched for Switch, the performance and bugs that occur have been steadily increasing and its increasingly annoying to play the game. Game doesn't run smooth unless the Render distance is at its lowest, not to mention 1.18 lowered the maximum distance from 14 to 12. This game desperately needs an optimization/performance patch asap.