Nice. I’ll decide to pre-order the physical edition last night… It been on my list of games to purchase for a very long time, but haven’t purchased it cause I’m sick of double launchers on PC. Plus it’s $60 for the gold edition so it comes all the added dlc
@NXTgen “ Thats sounds terrible. Amazed that this already starts at this point of Switch2 lifecycle.”
No matter how strong the switch is… the inherent design of being a handheld system will require a different version with different tech. That is the benefit of a closed system. You build for the tech.
@World @MSaturn This bond is an origin Bond… He brand new, off the street. This is going to be an origin story game. Not the mature bond that we know from the movie… They said that he suppose to be around 26 yrs old. So He’s more brash, strong-headed, it seems. He's discovering his charm, and things like that.
Y’all are just complaining without knowing a lick of what going on with the game. Bunch of complainers… 🤦
@AussieMcBucket Probably from a store who broke the street date… The game releases in less the 4 days. Stores probably already have games in a box in their back rooms.
@user0 TBH… I wish more games had roadmaps. With the price of everything going up. Video games are no longer just a hobby. It an investment, I don’t want to buy a game have it dropped a month after release… I want to know information on patches, content drops, dlc, story expansions… if not, that $80 I spent was worthless and could have went to something else.
@RiasGremory It all goes back to Nintendo only offering two different versions of carts for Switch 2… 64GB and Game key. Switch at least had multiple cart sizes… 1 GB, 2 GB, 4 GB, 8 GB, 16 GB, and 32 GB.
Majority of these companies are going to pick the cheapest option reasonably available that doesn’t cut heavily into their profits.
Nintendo should have offered more cartridges size… most companies aren’t going out a 17-24gb on a 64GB cartridge. We saw this with Switch 1 where most companies picked the 16gb cartridge and then made customer down load the rest of the game instead of putting games on 32gb cartridge.
Not surprising… When you consider people picking up their brand new Switch 2 from places like Best Buy, Game stop, Costco, Walmart, Target… etc. It much easier to grab the game off the shelf while you’re waiting in line to check out then waiting till you get home to purchase the game after setting up the console, connecting to the eshop… etc.
@OmnitronVariant Valve has full control of the proton compatibility layer that the steam deck uses. They have been able to go in an individual tweak each game to get the best performance of out proton.
@AllBLK Around the Switch 2 launch, they didn't want to give out dev kits because the current environment for game development/studios is too volatile, and they was scared to just hand them out... Too many studio closing doors or don't make a switch version in the first place, and then they tend to not return the development kits. Which end up in the someone garage, and end on ebay a couple years later.
I wonder if that is still the case, and they are pushing for studio that 200% will still be around in 10-15 years, and will 300% make a Switch version without any doubts.
@cvrator A lot of you comment is basically complaints about gameplay.
“a game Nintendo claimed had enough content to demand an $80 price tag is being derided by its player base for not having enough content. It could be reasoned (poorly) that Nintendo would prefer MKW to win”
MKW didn’t win the award for best game play tho. Which means that people agree with the statement that DK is the better game for it gameplay. But MKW won the award for best Switch 2 game, and arguably it the best switch game of the two, and of the entire library. Buttery smooth, rock solid actual 60FPS, no upscale/DLSS/FRS in both handheld or dock (full fat native 1080p and 1440p), support both local and online co-op, game chat… etc.
MKW shows Switch 2 at it absolute best… Cyberpunk doesn’t do that cause the performance and image quality is terrible, it doesn’t support a lot the big Switch 2 features. DK performance is all over that place enough that people was complaining about the slow down and frame rate in the direct, and they didn’t bother to improve that by release, and the game is using a very outdated FRS/SMAA, so it not even native res; but still seeing performance drops.
The entire switch 2 library is full of… That game is great…. BUT.
But a lot of MKW content complaints stem from the fact people are coming for a 10+ year old game in MK8. The average person is going to be fine with content on offer in MKW, and the performance is good.
EDIT: But my main thing… is that there is no reason for Nintendo pay for award for MKW. MKW is a true evergreen title, and will run circles around DK sales wise for the next 10+ years. DK will be forgotten about by the end of year. There would be no reason for EPD to shell out money for an internally developed game to win award over another internally developed game.
@Mgalens That even if the Switch 2 get the rebirth or the third one… Remake could be a trail run, and be the decision factor on if the next 2 are worth porting. They may just end up not porting them or using the cloud again like they did with Kingdom hearts.
@The-Chosen-one “ Steam deck was even worse, where the game just closed, dont know why.”
Strange. I would double check which version of Proton you were using. Steam Deck was probably the only place where Elden Ring was playable without massive performance issues on low end spec since Valve did a lot of behind the scenes work for Proton to get it running. Elden Ring still consistently well performing due to Valve continued work.
@MattmanForever Just cause you can play the game with an uncapped frame rate at 90fps or 60fps. Does not mean it stay at those frame rates. If it not staying locked to those frame rate 99% or 100% it not running at 60fps. Unless you’re running with frame rate monitor running your entire play through, I know you can’t prove that. The game see major drops in the demanding area like the slums.
@johnedwin It a PS4 game that was already pushing the limits of PS4 at the time of it release…. The Switch 2 still isn’t that much of a technology jump spec compared to PS4/Pro. A lot of the Switch 2 benefit comes from generational architecture gains (DLSS, Mesh shaders… etc ). The game doesn’t run at 60fps on Steam Deck at basically with the game running at 720p low setting. There is talking that some textures in this game is worse than PS4 so even lower than PC low… 60fps is not happening.
@TruestoryYep It a a lot more than “occasional performance drops”
The game basically drops the frame rate during any environment destruction, and that that doesn’t help that it uses a double buffer vsync. The last battle of the game basically chugs the whole. In my eyes, the game basically ran like crap.
@molkom Some developer don’t think bad performance is negative if the general gameplay is good… We was basically told Donkey Kong will run like crap, and was told to suffer through it cause “prioritized fun and playability” is more important than performance.
@cowntsikin Cyberpunk 2077 will always be the outlier given CD Red technical wizardry skills, and the fact Cyberpunk has been the poster child for Nvidia’s hardware feature set for the last couple years. Nvidia and CD Red was always going to make sure that game show Switch 2 in the best light.
@rjejr 🤦♂️ Given the deal closed on Oct 13 2023… factor in development cycle of 3-4 years per CoD game. 2026-2027 would be the earliest realistic as next year game probably started development in 2023 after the release of MW3.
@AussieMcBucket FFXV will probably never see the light of day on another platform cause the Luminous Engine is such hot garbage and was such a waste of time and money for Square Enix… They shut down the team basically responsible for the engine and FFXV after Forspoken crashed and burned. There basically no information on how to use that engine… which mean it would impossible get proper Switch 2 support for it. It basically why all of Square Enix games have moved to Unreal Engine, and FF16 decided to use a heavy modified fork of the FFXIV engine.
@rjejr That not how deals work… The literal federal government document I post states “After the deal closes”. Microsoft and Activision would be protected legally if they didn’t provide any game to Nintendo until that buyout had official closed. It doesn’t matter if they announce it a year before, 5 years before, a decade before. Any deal that Microsoft deal made would not go into effect until the complete buyout.
Activation would have not started work on any title for a platform they initially have no reason to support… What would had happened had purchase not gone through? They didn’t sign any contract, Microsoft did. Then they would had wasted development time of platform they didn't plan to release on.
The 10 year deal would have started after Oct 13 2023, they would have to give a legit reasonable for these game not showing up… 2-3 years into the deal after that date. As that give ample for time for development cycles to start fresh, and to stick true to their agreement that guarantees “feature and content parity and commits Xbox to releasing new Call of Duty titles on Nintendo simultaneous with their launch on other platforms.”
Releasing a game after the initial release on other platforms would break that part of agreement, so it was far too late for this CoD game to had even considered the Switch 2.
@rjejr You also need to fact check that the deal was to release all future Activision Blizzard content for Nintendo platforms, not just Call of Duty. That agreement was set for after the deal close, the deal didn't close until October 2023, so it hasn't even been 2 years yet.
@rjejr "Now where's CoD Microsoft? Click is ticking on that 10 year deal. But this is still a win."
Porting takes time. Each CoD has a 3-4 year development cycle. You can't just port CoD to a new platform after release cause by that point... We're already talking about the new CoD for next year. So you missed your marketing window. Switch development has to be plan at the very start of development, not mid cycle or close to the end of development. This year CoD was probably already in development before the ActviBlizz deal closed, or before that 10 years deal was announced
@eaglebob345 Probably to block any potential data mining or unwarranted footage from leaking that isn’t allowed to view yet. These events also tended to be attended by big fans which tend to be less critical of poor performance or quality for a game that still doesn’t release for another 2 months on top of a day 1 patch. Nintendo and the Pokémon company want to have control of how news released to the public… You can’t do by releasing a demo on the eshop.
@Zeebor15 I wouldn’t be surprised if it has something to do with Bandai wanting full control, and Aniplex being lmao NO. Sega only publishes the game World Wide, Aniplex is the JP publisher.
This is why I like to personality think of Odyssey and Bananza as fresh reboot/remake for both character. DK no longer Rare's DK anymore. For the last 30+ years, DK was defined by what Rare wanted for the character, not really Nintendo... This is the first time in a long that mainline DK game was actually made in house at Nintendo. They finally get to leave their own mark on the character they create for first time in years
@KayFiOS I'm guess that even tho the costumes are based of the OG power rangers. They are using the fact that the modern Power Ranger team usually primally consist of Red, Blue, and Yellow. With the rest of the color joining the team later on in the season for whatever series.
@Toastmaster You have a gaming PC, that can draw as much power as they want and is user swappable with the only limit being a user’s financial income. Tech like DLSS, FSR, TAA… etc has been very important to the success of modern day consoles especially low powered machines.
If you have to run a GPU at full power to hit a good native resolution for decent image quality… That leaves very little power for CPU tasks, and other task in the render budget. DLSS lower GPU consumption and render budget due lower native resolution. Leaving render budget for higher effects, textures, and other CPU tasks.
Yes, that doesn’t matter for PC cause you run your GPU at 400 watts and CPU at 200 watts.
EDIT: PS: No one care you have 2 gaming PC with Nvidia GPU… I’ve had 3 gaming Desktop with a 2080s, 3080ti, and 4090. And 2 gaming laptops with a 3060 and 3070ti
@Toastmaster “ Nintendo should have used a AMD APU instead of NVIDIA to get more CPU power to get a lot more third party support.”
An AMD APU would have not been worth the increase in heat, weight, energy consumption, and the loss of API support that Nvidia offers Nintendo on top of losing DLSS.
@Magician “ They do not appeal to folks who collect physical video games”
I would argue against that… As someone who like collecting physical video games, I very much enjoy the game key card. I enjoy the feeling slotting in and out a physical card. It nostalgic. I don’t care about the data on the card. More it doesn’t appeal to people who clinging to their ever diminishing fake sense of ownership of their media less than their need to collect physical media.
The Switch 2 was probably the easiest modern game console to get at launch. I was about to was pre order one twice before launch, and cancel… and then I was still able to order one on release day for pick at Costco.
@Not_Soos TBH… what female wants to play fat Italy plumber in red overalls. Of course females are going to prefer the twink elf boy over Mario. Lmao. 🤣
I need this to sell well so Nintendo see a reason to release more 3D Donkey Kong games... I can't go another 26 years without another 3D DK game. I'm not trying to be 50+ years old, and only gotten 3 3D DK in my lifetime while there be a gazillion 3D Marios
@kingbk “ There is a reason the Steam Deck has sold around 4 million devices lifetime while the Switch 2 blew past that number in 3 weeks.”
Because the Switch 2 isn’t just limited to one store front? Because the Switch 2 is available in vastly more countries than the Steam Deck? It took almost a year for the Steam deck to be available in Japan while the Switch 2 was available there day 1. Valve has artificially limited the success of the Steam deck cause they don’t need big sales report to shareholders like Nintendo.
@VoidofLight So, now your backtrack, and changing it to " after the games went global". What a joke... Just admit your wrong, you can't predict what a billion company is going to do, and move on.
@VoidofLight “ If one thing hasn’t changed at all about this series, it’s that gamefreak always aims for a game a year- and aims for that game to release in the holiday season to maximize profits. ”
Granted, both the original diamond and pearl and black and white saw Q1-Q3 released instead of Q4 outside of Japan.
Yeah... Even tho I'm probably gonna pick this up day 1. This is probably gonna turn out to be a "wait for a couple of performance patches" release just like Breath of Wild. Everything is pointing to this running like dog water on release day.
@The_Nintend_Pedant “ Steam deck owner I know is emulating thousands of games, every platform, running cracked PC software, everything he can dream up which is far more ambitious than my use case, and his steam account is just fine and they certainly havent BRICKED his console.”
You are talking about the company who literally put Yuzu in official promo images for the steam deck. They only care making about sure you aren’t cheating, committing fraud, or hurting someone. Other then that, they don’t care what you do on or with your steam deck… a Steam Deck isn’t a console, it a PC anyway, and it approached with that mentality.
“When you play a game, you have feelings similar to those when you watch a movie or read a book. Are movies or books just products?“
If we’re going to use that logic then games, books, music, and movies are just products to me while cars are art…
You can’t use the whole feel different emotionally, attachment… bleh… bleh… bleh. Cause a lot of people view video games as just something you buy, you use and you throw away which why there is such a big used game market.
You can come in my place and rob me of all my video games, but good luck prying my car keys from my cold dead hands.
I mean… that quote coming from a Nintendo employee isn’t that surprising. They’ve done pump out how many Mario games now? I don’t care if one is a tiny bit more shiny or a tiny bit more fancy. They just launch a new console, and what did we get? Not a new IP that for damn sure. We got a new Mario kart. Why? Cause they are trying to sell a product, they are trying make money, they aren’t trying to take home bafta, DICE, game of year, or golden joystick. Art don’t make you money, product does.
Sony makes Art. That why we have to wait 10 years for 1 game. Nintendo makes Products. That why Nintendo had released something like 119 games on the switch… This is why Nintendo has a dominant lead in the console publishing segment bring $5.9 billion in 2021.
@blaisedinsd Switch 2 games card and main console itself aren’t region, with the exception of a cheaper, Japan-only model… That can only play Japanese games.
@Austrian You probably shouldn’t be citing outdated information from 2013? Especially when multiple reports over the last couple years about poor working conditions have come out about Nintendo.
Maybe it all sunny shine and rainbows at Nintendo of Japan, but they still have an office in America.
And so much has come out about the working conditions that even Reggie Fils-Aimé weighed in on the Nintendo worker exploitation quoting ‘This Isn’t The Nintendo I Left’
Comments 231
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
Nice. I’ll decide to pre-order the physical edition last night… It been on my list of games to purchase for a very long time, but haven’t purchased it cause I’m sick of double launchers on PC. Plus it’s $60 for the gold edition so it comes all the added dlc
Re: Video: We've Played Star Wars Outlaws On Switch 2 - Here's 16 Minutes Of Gameplay
@westman98 AC:Shadows isn’t snowdrop… it’s Anvil engine used by like basically every non-massive entertainment Ubisoft title.
Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2
@NXTgen “ Thats sounds terrible. Amazed that this already starts at this point of Switch2 lifecycle.”
No matter how strong the switch is… the inherent design of being a handheld system will require a different version with different tech. That is the benefit of a closed system. You build for the tech.
Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2
@topsekret it’ll probably be more like what we’re seen with thing like Hogwart legacy
Re: '007 First Light' Deep Dive Gameplay Is Coming Later This Week
@World @MSaturn This bond is an origin Bond… He brand new, off the street. This is going to be an origin story game. Not the mature bond that we know from the movie… They said that he suppose to be around 26 yrs old. So He’s more brash, strong-headed, it seems. He's discovering his charm, and things like that.
Y’all are just complaining without knowing a lick of what going on with the game. Bunch of complainers… 🤦
Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest
@AussieMcBucket Probably from a store who broke the street date… The game releases in less the 4 days. Stores probably already have games in a box in their back rooms.
Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest
@the_beaver Damn you’re right. It does look pretty decent.
Re: Borderlands 4 Post-Launch Roadmap Outlines The "First Few Months"
@user0 TBH… I wish more games had roadmaps. With the price of everything going up. Video games are no longer just a hobby. It an investment, I don’t want to buy a game have it dropped a month after release… I want to know information on patches, content drops, dlc, story expansions… if not, that $80 I spent was worthless and could have went to something else.
Re: Dragon Quest I & II HD-2D Remake Has Officially Gone Gold, Out This October
@RiasGremory It all goes back to Nintendo only offering two different versions of carts for Switch 2… 64GB and Game key. Switch at least had multiple cart sizes… 1 GB, 2 GB, 4 GB, 8 GB, 16 GB, and 32 GB.
Majority of these companies are going to pick the cheapest option reasonably available that doesn’t cut heavily into their profits.
Nintendo should have offered more cartridges size… most companies aren’t going out a 17-24gb on a 64GB cartridge. We saw this with Switch 1 where most companies picked the 16gb cartridge and then made customer down load the rest of the game instead of putting games on 32gb cartridge.
Re: CD Projekt Reveals 75% Of Cyberpunk 2077 Switch 2 Sales Were Physical In Opening Month
Not surprising… When you consider people picking up their brand new Switch 2 from places like Best Buy, Game stop, Costco, Walmart, Target… etc. It much easier to grab the game off the shelf while you’re waiting in line to check out then waiting till you get home to purchase the game after setting up the console, connecting to the eshop… etc.
Re: We've Now Got Our First Look At Elden Ring In Handheld Mode For Switch 2
@OmnitronVariant Valve has full control of the proton compatibility layer that the steam deck uses. They have been able to go in an individual tweak each game to get the best performance of out proton.
Here is very interesting article about it: https://www.ign.com/articles/valve-explains-how-it-fixed-elden-ring-on-steam-deck
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
@AllBLK Around the Switch 2 launch, they didn't want to give out dev kits because the current environment for game development/studios is too volatile, and they was scared to just hand them out... Too many studio closing doors or don't make a switch version in the first place, and then they tend to not return the development kits. Which end up in the someone garage, and end on ebay a couple years later.
I wonder if that is still the case, and they are pushing for studio that 200% will still be around in 10-15 years, and will 300% make a Switch version without any doubts.
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
@cvrator A lot of you comment is basically complaints about gameplay.
“a game Nintendo claimed had enough content to demand an $80 price tag is being derided by its player base for not having enough content. It could be reasoned (poorly) that Nintendo would prefer MKW to win”
MKW didn’t win the award for best game play tho. Which means that people agree with the statement that DK is the better game for it gameplay. But MKW won the award for best Switch 2 game, and arguably it the best switch game of the two, and of the entire library. Buttery smooth, rock solid actual 60FPS, no upscale/DLSS/FRS in both handheld or dock (full fat native 1080p and 1440p), support both local and online co-op, game chat… etc.
MKW shows Switch 2 at it absolute best… Cyberpunk doesn’t do that cause the performance and image quality is terrible, it doesn’t support a lot the big Switch 2 features. DK performance is all over that place enough that people was complaining about the slow down and frame rate in the direct, and they didn’t bother to improve that by release, and the game is using a very outdated FRS/SMAA, so it not even native res; but still seeing performance drops.
The entire switch 2 library is full of… That game is great…. BUT.
But a lot of MKW content complaints stem from the fact people are coming for a 10+ year old game in MK8. The average person is going to be fine with content on offer in MKW, and the performance is good.
EDIT: But my main thing… is that there is no reason for Nintendo pay for award for MKW. MKW is a true evergreen title, and will run circles around DK sales wise for the next 10+ years. DK will be forgotten about by the end of year. There would be no reason for EPD to shell out money for an internally developed game to win award over another internally developed game.
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
@wizzgamer Cause Nintendo EPD really paid to win award for Mario kart over Banaza, another Nintendo EPD developed title. 🤦♂️
Re: Video: We've Played Final Fantasy VII Remake Intergrade On Switch 2
@Mgalens That even if the Switch 2 get the rebirth or the third one… Remake could be a trail run, and be the decision factor on if the next 2 are worth porting. They may just end up not porting them or using the cloud again like they did with Kingdom hearts.
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
@The-Chosen-one “ Steam deck was even worse, where the game just closed, dont know why.”
Strange. I would double check which version of Proton you were using. Steam Deck was probably the only place where Elden Ring was playable without massive performance issues on low end spec since Valve did a lot of behind the scenes work for Proton to get it running. Elden Ring still consistently well performing due to Valve continued work.
Re: Video: We've Played Final Fantasy VII Remake Intergrade On Switch 2
@MattmanForever Just cause you can play the game with an uncapped frame rate at 90fps or 60fps. Does not mean it stay at those frame rates. If it not staying locked to those frame rate 99% or 100% it not running at 60fps. Unless you’re running with frame rate monitor running your entire play through, I know you can’t prove that. The game see major drops in the demanding area like the slums.
Re: Video: We've Played Final Fantasy VII Remake Intergrade On Switch 2
@johnedwin It a PS4 game that was already pushing the limits of PS4 at the time of it release…. The Switch 2 still isn’t that much of a technology jump spec compared to PS4/Pro. A lot of the Switch 2 benefit comes from generational architecture gains (DLSS, Mesh shaders… etc ). The game doesn’t run at 60fps on Steam Deck at basically with the game running at 720p low setting. There is talking that some textures in this game is worse than PS4 so even lower than PC low… 60fps is not happening.
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
@TruestoryYep It a a lot more than “occasional performance drops”
The game basically drops the frame rate during any environment destruction, and that that doesn’t help that it uses a double buffer vsync. The last battle of the game basically chugs the whole. In my eyes, the game basically ran like crap.
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
@molkom Some developer don’t think bad performance is negative if the general gameplay is good… We was basically told Donkey Kong will run like crap, and was told to suffer through it cause “prioritized fun and playability” is more important than performance.
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
@cowntsikin Cyberpunk 2077 will always be the outlier given CD Red technical wizardry skills, and the fact Cyberpunk has been the poster child for Nvidia’s hardware feature set for the last couple years. Nvidia and CD Red was always going to make sure that game show Switch 2 in the best light.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@rjejr 🤦♂️ Given the deal closed on Oct 13 2023… factor in development cycle of 3-4 years per CoD game. 2026-2027 would be the earliest realistic as next year game probably started development in 2023 after the release of MW3.
Re: Final Fantasy 14 Director Has Had "Positive Discussions" With Nintendo On Switch 2 Port
@AussieMcBucket FFXV will probably never see the light of day on another platform cause the Luminous Engine is such hot garbage and was such a waste of time and money for Square Enix… They shut down the team basically responsible for the engine and FFXV after Forspoken crashed and burned. There basically no information on how to use that engine… which mean it would impossible get proper Switch 2 support for it. It basically why all of Square Enix games have moved to Unreal Engine, and FF16 decided to use a heavy modified fork of the FFXIV engine.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@rjejr That not how deals work… The literal federal government document I post states “After the deal closes”. Microsoft and Activision would be protected legally if they didn’t provide any game to Nintendo until that buyout had official closed. It doesn’t matter if they announce it a year before, 5 years before, a decade before. Any deal that Microsoft deal made would not go into effect until the complete buyout.
Activation would have not started work on any title for a platform they initially have no reason to support… What would had happened had purchase not gone through? They didn’t sign any contract, Microsoft did. Then they would had wasted development time of platform they didn't plan to release on.
The 10 year deal would have started after Oct 13 2023, they would have to give a legit reasonable for these game not showing up… 2-3 years into the deal after that date. As that give ample for time for development cycles to start fresh, and to stick true to their agreement that guarantees “feature and content parity and commits Xbox to releasing new Call of Duty titles on Nintendo simultaneous with their launch on other platforms.”
Releasing a game after the initial release on other platforms would break that part of agreement, so it was far too late for this CoD game to had even considered the Switch 2.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@rjejr You also need to fact check that the deal was to release all future Activision Blizzard content for Nintendo platforms, not just Call of Duty. That agreement was set for after the deal close, the deal didn't close until October 2023, so it hasn't even been 2 years yet.
https://storage.courtlistener.com/recap/gov.uscourts.cand.413969/gov.uscourts.cand.413969.306.0.pdf
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@rjejr "Now where's CoD Microsoft? Click is ticking on that 10 year deal. But this is still a win."
Porting takes time. Each CoD has a 3-4 year development cycle. You can't just port CoD to a new platform after release cause by that point... We're already talking about the new CoD for next year. So you missed your marketing window. Switch development has to be plan at the very start of development, not mid cycle or close to the end of development. This year CoD was probably already in development before the ActviBlizz deal closed, or before that 10 years deal was announced
Re: Shin'en Announces 'The Touryst: Deluxe', Exclusive To Switch 2
Nice. I’ve been wanting to pick this. This will probably be a real treat to play on Switch 2.
Re: Pokémon Legends: Z-A Playable Switch 2 Demo Appearing At Upcoming Events
@eaglebob345 Probably to block any potential data mining or unwarranted footage from leaking that isn’t allowed to view yet. These events also tended to be attended by big fans which tend to be less critical of poor performance or quality for a game that still doesn’t release for another 2 months on top of a day 1 patch. Nintendo and the Pokémon company want to have control of how news released to the public… You can’t do by releasing a demo on the eshop.
Re: Japanese Charts: Sega's Latest 'Demon Slayer' Kicks Mario Kart World Into Second
@Zeebor15 I wouldn’t be surprised if it has something to do with Bandai wanting full control, and Aniplex being lmao NO. Sega only publishes the game World Wide, Aniplex is the JP publisher.
Re: Opinion: We Really Don't Need A Donkey Kong Timeline
This is why I like to personality think of Odyssey and Bananza as fresh reboot/remake for both character. DK no longer Rare's DK anymore. For the last 30+ years, DK was defined by what Rare wanted for the character, not really Nintendo... This is the first time in a long that mainline DK game was actually made in house at Nintendo. They finally get to leave their own mark on the character they create for first time in years
Re: This Fortnite 'Power Rangers' Trailer Is Absolutely Awesome
@KayFiOS I'm guess that even tho the costumes are based of the OG power rangers. They are using the fact that the modern Power Ranger team usually primally consist of Red, Blue, and Yellow. With the rest of the color joining the team later on in the season for whatever series.
Re: Yooka-Replaylee Is Now "Content Complete"
@KayFiOS "The Impossible Lair was a banger follow-up"
I wouldn't say banger... It got okay reviews, and it barely sold any copies, and could basically be found for free a couple months after it release.
Re: EA Doesn't Currently Have Plans To Bring Battlefield 6 To Switch 2
@Toastmaster You have a gaming PC, that can draw as much power as they want and is user swappable with the only limit being a user’s financial income. Tech like DLSS, FSR, TAA… etc has been very important to the success of modern day consoles especially low powered machines.
If you have to run a GPU at full power to hit a good native resolution for decent image quality… That leaves very little power for CPU tasks, and other task in the render budget. DLSS lower GPU consumption and render budget due lower native resolution. Leaving render budget for higher effects, textures, and other CPU tasks.
Yes, that doesn’t matter for PC cause you run your GPU at 400 watts and CPU at 200 watts.
EDIT: PS: No one care you have 2 gaming PC with Nvidia GPU… I’ve had 3 gaming Desktop with a 2080s, 3080ti, and 4090. And 2 gaming laptops with a 3060 and 3070ti
Re: EA Doesn't Currently Have Plans To Bring Battlefield 6 To Switch 2
@Toastmaster “ Nintendo should have used a AMD APU instead of NVIDIA to get more CPU power to get a lot more third party support.”
An AMD APU would have not been worth the increase in heat, weight, energy consumption, and the loss of API support that Nvidia offers Nintendo on top of losing DLSS.
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 31st July 2025
@Magician “ They do not appeal to folks who collect physical video games”
I would argue against that… As someone who like collecting physical video games, I very much enjoy the game key card. I enjoy the feeling slotting in and out a physical card. It nostalgic. I don’t care about the data on the card. More it doesn’t appeal to people who clinging to their ever diminishing fake sense of ownership of their media less than their need to collect physical media.
Re: Switch 2 Launch Helps Boost US Video Game Spending To Record June High
The Switch 2 was probably the easiest modern game console to get at launch. I was about to was pre order one twice before launch, and cancel… and then I was still able to order one on release day for pick at Costco.
Re: Gender Split & Average Ages Of Japanese Nintendo Players Revealed Via New Survey
@Not_Soos TBH… what female wants to play fat Italy plumber in red overalls. Of course females are going to prefer the twink elf boy over Mario. Lmao. 🤣
Re: UK Charts: Donkey Kong Bananza Is A Hit, But Sells Less Than Half Of Super Mario Odyssey
I need this to sell well so Nintendo see a reason to release more 3D Donkey Kong games... I can't go another 26 years without another 3D DK game. I'm not trying to be 50+ years old, and only gotten 3 3D DK in my lifetime while there be a gazillion 3D Marios
Re: Video: Switch 2 Vs. Steam Deck System Face-Off, Digital Foundry Investigates
@kingbk “ There is a reason the Steam Deck has sold around 4 million devices lifetime while the Switch 2 blew past that number in 3 weeks.”
Because the Switch 2 isn’t just limited to one store front? Because the Switch 2 is available in vastly more countries than the Steam Deck? It took almost a year for the Steam deck to be available in Japan while the Switch 2 was available there day 1. Valve has artificially limited the success of the Steam deck cause they don’t need big sales report to shareholders like Nintendo.
Re: Pokémon Is Teasing Something Ahead Of Next Week's Showcase
@VoidofLight So, now your backtrack, and changing it to " after the games went global". What a joke... Just admit your wrong, you can't predict what a billion company is going to do, and move on.
Re: Pokémon Is Teasing Something Ahead Of Next Week's Showcase
@VoidofLight “ If one thing hasn’t changed at all about this series, it’s that gamefreak always aims for a game a year- and aims for that game to release in the holiday season to maximize profits. ”
Granted, both the original diamond and pearl and black and white saw Q1-Q3 released instead of Q4 outside of Japan.
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
@the_beaver So Mario Kart World was $90?
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
@Oldstalk Shhhh.... also don't tell him that Donkey Kong Bananza isn't $80
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
Yeah... Even tho I'm probably gonna pick this up day 1. This is probably gonna turn out to be a "wait for a couple of performance patches" release just like Breath of Wild. Everything is pointing to this running like dog water on release day.
Re: PSA: You Might Want To Be Careful Buying Pre-Owned Switch 1 Games For Your Switch 2
@The_Nintend_Pedant “ Steam deck owner I know is emulating thousands of games, every platform, running cracked PC software, everything he can dream up which is far more ambitious than my use case, and his steam account is just fine and they certainly havent BRICKED his console.”
You are talking about the company who literally put Yuzu in official promo images for the steam deck. They only care making about sure you aren’t cheating, committing fraud, or hurting someone. Other then that, they don’t care what you do on or with your steam deck… a Steam Deck isn’t a console, it a PC anyway, and it approached with that mentality.
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
@BlackenedHalo “ cars are product.”
Woah!!!!! Hold up now!!!!
“When you play a game, you have feelings similar to those when you watch a movie or read a book. Are movies or books just products?“
If we’re going to use that logic then games, books, music, and movies are just products to me while cars are art…
You can’t use the whole feel different emotionally, attachment… bleh… bleh… bleh. Cause a lot of people view video games as just something you buy, you use and you throw away which why there is such a big used game market.
You can come in my place and rob me of all my video games, but good luck prying my car keys from my cold dead hands.
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
I mean… that quote coming from a Nintendo employee isn’t that surprising. They’ve done pump out how many Mario games now? I don’t care if one is a tiny bit more shiny or a tiny bit more fancy. They just launch a new console, and what did we get? Not a new IP that for damn sure. We got a new Mario kart. Why? Cause they are trying to sell a product, they are trying make money, they aren’t trying to take home bafta, DICE, game of year, or golden joystick. Art don’t make you money, product does.
Sony makes Art. That why we have to wait 10 years for 1 game. Nintendo makes Products. That why Nintendo had released something like 119 games on the switch… This is why Nintendo has a dominant lead in the console publishing segment bring $5.9 billion in 2021.
Re: Video: Switch 2 And Steam Deck Face Off In Cyberpunk 2077 Benchmark Test
@Truegamer79 "Just one letter shy of sounding like something dirty." Like Nintendo Switch is any better in that regards XD
Re: Fantasy Life i Switch 2 Physical Release And Photo Mode Update Announced
@blaisedinsd Switch 2 games card and main console itself aren’t region, with the exception of a cheaper, Japan-only model… That can only play Japanese games.
Re: "It's Heartbreaking" - The Pokémon Company Tech VP Joins Industry In Criticising Microsoft Layoffs
@Austrian You probably shouldn’t be citing outdated information from 2013? Especially when multiple reports over the last couple years about poor working conditions have come out about Nintendo.
Maybe it all sunny shine and rainbows at Nintendo of Japan, but they still have an office in America.
And so much has come out about the working conditions that even Reggie Fils-Aimé weighed in on the Nintendo worker exploitation quoting ‘This Isn’t The Nintendo I Left’