So far, I’m loving my Switch 2. It clears up all the major issues I had with the original Switch and Switch OLED. Without the weight and size issues that plague the PC handheld market. Legion Go my butt, more like Legion Brick.
I only ever tend to use this device in handheld just like I did with my other Switches (their docks are still wrapped in box brand new). So far the battery life seems fine… No worse than my Steam Deck? I’ve yet to have it die on me, but I haven’t had the chance to really stretch it legs. The screen looks great, and it get plenty bright for outdoor use. Which is important now that it summer over here in Eastern Oregon, 90+ degrees days, and not single fing cloud in the sky for the next 4 months 🔥👌.
1. I’m not conflating anything. I’m looking at overall end goal. Not the finite details on how they achieve the end goal. I don’t care that one is ML base and the other is not… They both add HDR to games 🤷
2. “ Pretty much every Sony 1st party game has been excellent in HDR,”
I don’t buy a PlayStation for Sony 1st party games.
“ You might as well argue that any game should be 30-fps locked, since we all have been burned so much before with woobly 60fps performance modes on games.”
I mean… I would very much prefer a 30-fps lock over a wobbly 60fps performance mode. But that why I only play on PC with my 4090.
3. “ It is wrong though. For that price you can get a pretty high end 30" OLED monitor.”
More like a last gen high OLED panel. You’re easily looking at $1000+ for any high-end current gen OLED panel.
6. Again, conflating about anything. It just easier to say AutoHDR instead automatically applies HDR, forced HDR, Always On HDR… 🤷♂️
I know that Nintendo could have went miniLED or a FALD. But neither are cost effective at the moment for $450 device… I’ve mentioned in a different comment on Pure Xbox that miniLED will probably be the go to next generation handheld over OLEDs
@sethfranum Anyone can post content and go “See if you can’t spot the difference” that is not more than enough. And you can tell by some the comments, people need more context and want a more technical breakdown down. There are a lot of comments going “There no switch 2 patch yet. Why are you comparing they’re the same!?!? “. Which then have other commenters posting and explaining the differences.
That shouldn’t be the job of the commenters. That should be on the content creator to show and explain the technical make of the game and the context of the comparison. But if his goal isn’t to do that… Then his channel should be mentioned no way in the same sentence as DF.
Also, the silent video just aren’t engaging. Maybe blame that my late millennial-early gen z mind, but a lot people want YouTube… Not just for content but the personality behind the content. A lot of people put videos on for background noise.
@sethfranum “ how they failed to match even his comparisons and objective reviews comparisons.”
Lmao. The guy just posts videos of gameplay “comparing” the two different versions with no actual context to why, what changed, what improved… Just silent video. Easy to stay objective when you don’t say anything. Terrible channel.
Was hoping for another that actually offered in depth technical analysis, but all we got was just another easy click bait gameplay channel. 😒
We should be applauding CDPRed for the level of quality and performance we are seeing here. It not an easy feat to get a title ready for the launch of a new platform. That means Nintendo/Nvidia has really worked their magic in making the Switch 2 easy to port to. And that also means, we should see performance improvements as they continue to patch and improve this version of the game.
“ Switch is running at the same texture quality setting as the PS5, putting it above Xbox Series X and PS4. Many in-game textures are purposefully the same across all platforms”
This statement right here is also mind blowing. Sure it doesn’t run at the same frame rate or resolution as the PS5 or other current consoles. But the fact they were able to get graphic quality the same compared to other platforms is insane.
This means we really shouldn’t be seeing a drop in quality vs PS5 besides just resolution/frame rates like we saw with titles on the OG Switch. This means the Switch 2 could be the best place to play indies, anime titles, and AA games.
@Ralizah I think the multi-opinionated response from DF on Nintendo/Switch depends heavily on who is doing the content. Alex definitely doesn't care at ALL about the Switch. John is the Nintendo guy, Oliver enjoys handhelds... and Richards seems like he enjoys starting these fires. He was the one who did the down clock rtx2050
@Ponyo404 We’re talking about VRR on OLEDs which suffer from flicker. OLED adjust the brightness of each pixel independently, leading to more complex power calculations and potentially higher consumption with VRR vs LCD. Also, VRR real power saving is from static image or low frame rate… Gaming is neither static and tend to run at high inconstant frames rates.
1. All you did a was describe the same thing: RTX HDR and Auto HDR make SDR content HDR; or provide improvement over native HDR. They just approach the solution in different ways, and RTX HDR just allow more user customization given it aimed at PC gamers. They both give a slight performance hit depending on the hardware.
3. "You make it sound like a foregone conclusion: that in 2025 most HDR implementations simply HAVE to be bad"
I've been burnt too many times by HDR since the Xbox One S.
4. You're paying way too much attention to that number while ignoring the the rest of the statement.
5. Those WOLED, OLED, QDOLED that also have VRR tend to still be attached to device that cost $800+. Offering VRR on OLED would be very power hungry, and expensive. They would have to drop VRR if they went OLED. Asus even came to this conclusion which is why their $600+ devices are still LCD.
And while developers can't rely on VRR in their dock profile. Switch game in dock tend to fair much better performance wise vs handheld which tend to lean in almost unplayable range. When it came to the original Switch... As someone who only 100% uses their Switch for handheld cause they have a PS5 and PC for the big screen. VRR is very much need.
6. I never said that VRR stutter/Flicker are the same thing. I just put the / cause it way easier to type of a mobile device while walking... Instead of type VRR Stutter and VRR Flicker.
I've also have generally moved away from most of devices being LCD... My Phone, computer monitor, and TV are all OLED. But I still have to use LCD for work computers, my Legion and ROG ally, Car display... etc. The adjustment is extremely easy. Adjusting to trash performance is not, and make me very sick.
@Ralek85 "It should be able to just run a kind of system level RTX HDR mode"
RTX HDR is just auto HDR which the Switch 2 already does, and have been advised by many to turn it off cause it pretty bad even when docked especially for SDR content.
"You are missing the point though: even if there is a good HDR implementation, and those definitely exist even on Switch"
I'm not missing the point. I know Fast Fusion support HDR on Switch 2... and I know I won't reap the rewards in portable. Granted, I don't care about HDR in that game as it has far bigger issue right now. Like the extremely low resolution they are AI upscaling from. So maybe they should have focused more on performance and image quality than HDR. But I think you missing my point. There will be like 20 games with actual good HDR, 100 with okay HDR, and than like 500+ with no HDR support in general. Removing VRR for a proper HDR panel would have only benefited those 20 HDR games. That is not a fair trade off for something that would actually benefit every game on the platform especially in handheld.
"There is a reason most users never even noticed that VRR stutter on PS5."
The PS5 has had terrible VRR support. That a very well known fact. And trust me, the average joe do notice VRR stutter/flicker... Samsung had to deal with that issue when it came to a lot of their displays for the last couple of years.
But of course people are going to notice the richer contrast. But we're talking about video games, not TV show. We're talking about content that you actually play and control. The punchy contrast is only going to be nice for the first 10 minute you boot up the game.
It the next 50+ hours of game play where that becomes meaningless cause you stuck with poor frame pacing, screen tearing...etc. In a perfect world, the Switch 2 would have an OLED HDR panel, and every game would run at a solid 60/120FPS with no issue, so that you can just enjoy the richer contrast.
@Ralek85 “ Everything looks muted in HDR, as it has to given the technical limitations. This will make many devs think twice about even implementing HDR.”
Even if HDR was perfect on the Switch display. Developers would still think twice about adding it. And even if developers do add it… the implementation is generally terrible. There are so few actual good HDR games. Most people are relying on auto HDR to get their HDR experience.
“ Contrast is what YOU always see when you use the Switch 2 in portable. It should have been the higher priority by far. Contrast and changes in luminescence is just what our eyes perceive most intensely ...”
That what you’re looking for. Most people are looking at stuttering, tearing, poor frame pacing that is cause by a lot of Switch games not hitting their frame rate target in handheld or because the game has an uncapped frame rate. When the next Pokémon game still run like trash… No one is gonna be like “Man, I’m sure glad they didn’t VRR cause the contrast and changes in luminescence is great” 😒
VRR will fix a lot of those issues.
The next smash bro and splatoon in competitive matches are going be great at that 120fps.
@KociolekDoSyta You can not. There is no handheld on the market with a 1080p 120hz VRR OLED display. The Steam Deck is only 800p 90hz with no VRR.
Not even Asus and their $600-800 device could reasonably find a justification for putting OLED on their device. They would have to drop VRR. And they quote “a display that doesn't have Variable Refresh Rate, it's not a gaming display in the year 2025.”
That why the Xbox alley when it releases this year will still have an LCD and with pricing will start at $600.
So far the only handheld that will possibly have 1080p 120hz VRR OLED display is the Legion Go 2, and that only a prototype as of right now… and probably won’t see a release till late 2026, and will cost more than $650.
Yeah… in 3-4 years when they do a refresh it will be OLED cause the pricing and specs will be possible due to tech advancement. Just like the magnetic joy con tech is now possible and cheap enough to do on the Switch 2.
@KociolekDoSyta Cause it not really a downgrade. It more horizontal move… Higher resolution, vastly higher refresh rate, VRR… Which is a massive improvement for anyone who will primarily be using this in handheld vs dock.
@CaptainCluck I’m assuming that Series is combining both numbers from S and X. I wanna see the sales number of the units separately. Cause the Series S was wildly available and was cheaper than the Switch 2. It was really only the X that had the shortage due to being the same components as the PS5, and Microsoft was splitting units between xCloud servers and consoles.
It great that companies are moving away from just saving big announcements for big events. We need more shadow drops and shadow releases. No massive fanfare, just BOOM!!! New Switch 2 game announcement. BOOM!!! Oblivion Remake. BOOM!!! Gears 1 Next gen update!!!! Thank you, Nintendo and Microsoft for this.
@shruggingman Everything is subjective. You may think the game is not worth the price. Someone else may think it worth the price. I don’t think any game is worth the price cause that money could go to something better like paying bills, buying food, or a completely different hobby.
TBH… no game is ever worth the price. But the value proposition of this game can’t be underestimated. Like many has said, people will be playing this game for years, maybe even generations to come. It better than the $60 I spent on plenty of game, and only gotten maybe a Friday evening of play out of it.
@Jalex_64 “ but this is largely offset in many scenarios by the 50% more RAM,”
But 50% slower… The more ram is only gonna help offset the significantly slower speeds of the LPDDR5 of the Switch 2 vs the GDDR6 found in Xbox/PlayStation
@sixrings “someone compare the standard size of a Nintendo developer team to a triple A call of duty game or any other franchise.”
I would also love to compare the employee tenure of a CoD studio vs Nintendo… Cause while Nintendo may have a smaller development team. I don’t think we hear much about lay offs from them vs say a CoD studio. So I’m assuming the average developer tenure at Nintendo is higher than the average CoD developer. Which means higher wages per employee. We always hear about Activition under paying workers…
@PharoneTheGnome Had no issues pre ordering mine on the Walmart website an hour after midnight… Pre-ordering a Switch 2 was probably the easiest electric device to pre order in the last 6 years.
@Grimley141 You basically just answered your own question… Apple releases multiple different SKU every year. It not like consoles where we got one release every 8 years with only one SKU… People are have been wanting a new console for the last 4 years. Which means a ton of people want to experience that new console on release day…
No body wants a new iPhone every year, no one cares if they don’t get the new iPhone on release…
@johnedwin I don’t think we’ll see developer drop the Switch 2 like the Switch 1… The world is extremely unstable at the moment, so even if we see a new Xbox and PS6. Good luck even being able to afford one. Most developers will probably still be very much focused on the Series X|S and PS5, just like now… 5 years in the current gen they are still releasing for the Xbox One and PS5. The Switch 2 is much more feature than Switch 1 was, and will have a much longer shelf life.
@Discostew Yeah, I know, the difference between compatible, normal, and ultimate monikers. But that doesn’t even really matter anymore… I could easily count the amount of monitors on my hands that supported gsync before Nvidia made the change, and now the number hasn’t increased… Cause no sane manufacturer is gonna add a $300 hardware component to their monitor for such a tiny benefit.
@SalvorHardin “ It being NVIDIA G-SYNC and only that would be a problem not sure how many TVs support it, the norm for them is AMD’s Freesync and HDMI Forum VRR”
Nvidia changed this 5 years back or so… Gsync will basically now work on any VRR capable display. It no longer need to have a specific Gsync module to work. My 4090 enables VRR when plugged in my Samsung QN85D tv which is just HDMI VRR display, and on my Alienware aw3423dwf which is freesync.
@Cakefish “ 120Hz/VRR support is fairly widespread on all but the cheapest TVs these days.”
Even the cheapest TVs have it now.. You can pick up a Vizio for $158 from Walmart and it will have VRR. The only way to find a tv without vrr now is to go looking for one specifically without it.
@montrayjak I wouldn’t say it a thing of the past. Burn in is still a big issue. LG just happened to much lower chance of getting burn vs other brands. Samsung OLEDs still get burn very easy, but they also have why higher brightness due to the QD OLED vs WOLED found on LG TVs.
The Microsoft/ABK buyout wasn’t completed until Oct 2023. Microsoft was signing agreements for franchises it didn’t even own until almost a year later.
If there was going to be a cod on Nintendo… It mostly likely will next year at the earliest given the development cycle of the games, and the fact Microsoft would probably focus on the Switch 2 instead of the original Switch.
@Vyacheslav333 “ Also, I'm actually surprised at how they can run and play gachya games on their smartphones. I mean, one need to have mid to high class smartphone to run most modern gachya games.”
It not that surprising, there are a lot of Chinese phone manufacturers that offer flagship performance for a significantly cheaper price than what iPhone or Samsung charges. And there is a much larger mid range phone option that can still complete performance wise…
As someone who worked help desk for a MSP that was contracted out by ISPs. This going to be the bane of my existence… So many people are going to be calling in thinking this issue is related to their 1gig fiber connection, and it going to be very hard to explain to them that Nintendo developed the feature to be like that.
Not even remotely the same… Lmao. PS5 and Series X uses GDDR6, and has 16GB. LPDDR5 is very low power DDR5 which vastly worse than GDDR for use in graphical applications.
@Ralizah It all relative… Specs alone doesn’t necessarily make something mid tier or not. It probably is close to a mid tier PC since it has access to a modern architecture. So it has access to features that your “mid” tier PC doesn’t have access to. If it has access to DLSS 3 it already put the possible capabilities ahead of 30 series GPUs in terms of feature set.
@Medic_alert That the massive benefit of OLED vs LCD. Better battery life since there no backlight to power… Sucks that OLEDs panels are still too pricey, and miniLED probably wasn’t even an option during the design process.
@Pastellioli “ plus this thing isn’t expected to release until around 2027 or so”
Xbox is supposed to be releasing two handheld… One that they are working on with Asus that is releasing this year (one teased in the video) and an official Xbox one releasing in 2027
@LastFootnote I can easily see the launch line up just being first party software… But if the Switch 2 is back compatible, it shouldn’t take long for developers to get content ready for the switch 2 anyway. The Switch 2 launch is gonna be like PS5 and Series X/S where you probably had like 4% new shine first party stuff and the rest of the 96% just enhanced PS4/Xbox One stuff…
@Rooty Cause these things tend to be more aimed at the working adult consumer. Being able to toss a handheld into your work bag, and not have it standout among your other electronic. So you can avoid the awkward questions. Nintendo bright and flashy color for the switch stems from them still very much being a toy company first and foremost. Lenovo is more know for their line of business oriented products… and that design philosophy probably leaked over into their “gaming” line.
@Randinator123 People keep saying this, but if Nintendo didn’t think Rare was worth the money they was asking for… Then it was for good reason. Rare was already heading down hill before Microsoft purchased. The only thing the Microsoft purchase did was allow people to point fingers at Microsoft for Rare down fall.
@BoFiS This has been the case forever that Dev kits aren't exactly close to the actual spec of the retail system... The Dev kits for the Series x has 40GB GDDR6 memory. I wouldn't be surprised if the dev kit is speced high than even a normal Tegra X1 which is already clocked higher than a normal switch.
Nintendo is leaving so much performance on the table with the Switch. Everyone who follows hardware know that the Switch hardware especially the Mariko SoC is capable of so much more than what we have gotten.
That’s good. I was waiting for Digital Foundry to offer their opinion on performance before purchasing the game. This isn’t a PC game, so I can’t brute force my way to good performance like I can with title Hogwart’s Legacy and Jedi Survivor due to owning a 4090. So this needs to have fantastic performance day 1 especially since Nintendo is charging $70 for this (they’re out of their god damn mind).
Hopefully, I can find a stray collectors edition to go along with the collectors edition I have of BoTW.
@SwitchForce Dedicated GPU? Excuse me? Are you talking about a Switch or PC... Cause the Switch doesn't not have a Dedicated GPU. It a SoC (same as a mobile devices), so everything is on the same chip, and all the memory, bandwidth... etc is shared between the cpu and gpu. No console have a Dedicated GPU.
@N64-ROX Whatever they make definitely isn't gonna be powerful... It will still lag behind the PS5 and Series X. Which is fine... it just has to be strong enough to get current gen ports and play Nintendo's own games just fine.
@anoyonmus If it stronger than a Xbox One X, it stronger than a Series S. The Series S is actually a weaker system in term of GPU and is on par with the PS4 Pro. It just has a better CPU.
There no reason the CPU in the next switch couldn't be on Par, but out pace the Series S and Xbox One X in GPU
@N64-ROX 2 generation behind? I can understand the current Switch being as weak as it currently is now... But the next generation Switch should not be nearly as weak. Mobile x86 and ARM devices have come along ways.
I could easily see the next Switch being stronger than a Series S or an Xbox One X.
It'll also be a while before we see a fully next gen CoD.
@Paraka Most of these high end mobile games aren't targeting the low budget, affordable phone buyer. Just look at something like genshin impact that was a struggle to run on even the best phones at it release.
There a reason we still haven't seen that game come to the Switch.
@Paraka Sure it not gonna be exclusive to Galaxy S35X Supreme and iPhone 300.6. But when you consider that even 4 year old flagship phone are still stronger than the Switch, and by the time this come out the gap would have widen significantly. Especially on the Apple side with them stuffing their M chips into mobile devices.
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Re: Nintendo Survey Asks Switch 2 Users About Their Experience So Far
So far, I’m loving my Switch 2. It clears up all the major issues I had with the original Switch and Switch OLED. Without the weight and size issues that plague the PC handheld market. Legion Go my butt, more like Legion Brick.
I only ever tend to use this device in handheld just like I did with my other Switches (their docks are still wrapped in box brand new). So far the battery life seems fine… No worse than my Steam Deck? I’ve yet to have it die on me, but I haven’t had the chance to really stretch it legs. The screen looks great, and it get plenty bright for outdoor use. Which is important now that it summer over here in Eastern Oregon, 90+ degrees days, and not single fing cloud in the sky for the next 4 months 🔥👌.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Ralek85
1. I’m not conflating anything. I’m looking at overall end goal. Not the finite details on how they achieve the end goal. I don’t care that one is ML base and the other is not… They both add HDR to games 🤷
2. “ Pretty much every Sony 1st party game has been excellent in HDR,”
I don’t buy a PlayStation for Sony 1st party games.
“ You might as well argue that any game should be 30-fps locked, since we all have been burned so much before with woobly 60fps performance modes on games.”
I mean… I would very much prefer a 30-fps lock over a wobbly 60fps performance mode. But that why I only play on PC with my 4090.
3. “ It is wrong though. For that price you can get a pretty high end 30" OLED monitor.”
More like a last gen high OLED panel. You’re easily looking at $1000+ for any high-end current gen OLED panel.
6. Again, conflating about anything. It just easier to say AutoHDR instead automatically applies HDR, forced HDR, Always On HDR… 🤷♂️
I know that Nintendo could have went miniLED or a FALD. But neither are cost effective at the moment for $450 device… I’ve mentioned in a different comment on Pure Xbox that miniLED will probably be the go to next generation handheld over OLEDs
Re: Video: Digital Foundry Delivers Its Cyberpunk 2077 Tech Review On Switch 2
@sethfranum Anyone can post content and go “See if you can’t spot the difference” that is not more than enough. And you can tell by some the comments, people need more context and want a more technical breakdown down. There are a lot of comments going “There no switch 2 patch yet. Why are you comparing they’re the same!?!? “. Which then have other commenters posting and explaining the differences.
That shouldn’t be the job of the commenters. That should be on the content creator to show and explain the technical make of the game and the context of the comparison. But if his goal isn’t to do that… Then his channel should be mentioned no way in the same sentence as DF.
Also, the silent video just aren’t engaging. Maybe blame that my late millennial-early gen z mind, but a lot people want YouTube… Not just for content but the personality behind the content. A lot of people put videos on for background noise.
Re: Video: Digital Foundry Delivers Its Cyberpunk 2077 Tech Review On Switch 2
@sethfranum “ how they failed to match even his comparisons and objective reviews comparisons.”
Lmao. The guy just posts videos of gameplay “comparing” the two different versions with no actual context to why, what changed, what improved… Just silent video. Easy to stay objective when you don’t say anything. Terrible channel.
Was hoping for another that actually offered in depth technical analysis, but all we got was just another easy click bait gameplay channel. 😒
Re: Video: Digital Foundry Delivers Its Cyberpunk 2077 Tech Review On Switch 2
We should be applauding CDPRed for the level of quality and performance we are seeing here. It not an easy feat to get a title ready for the launch of a new platform. That means Nintendo/Nvidia has really worked their magic in making the Switch 2 easy to port to. And that also means, we should see performance improvements as they continue to patch and improve this version of the game.
“ Switch is running at the same texture quality setting as the PS5, putting it above Xbox Series X and PS4. Many in-game textures are purposefully the same across all platforms”
This statement right here is also mind blowing. Sure it doesn’t run at the same frame rate or resolution as the PS5 or other current consoles. But the fact they were able to get graphic quality the same compared to other platforms is insane.
This means we really shouldn’t be seeing a drop in quality vs PS5 besides just resolution/frame rates like we saw with titles on the OG Switch. This means the Switch 2 could be the best place to play indies, anime titles, and AA games.
Re: Video: Digital Foundry Delivers Its Cyberpunk 2077 Tech Review On Switch 2
@Ralizah I think the multi-opinionated response from DF on Nintendo/Switch depends heavily on who is doing the content. Alex definitely doesn't care at ALL about the Switch. John is the Nintendo guy, Oliver enjoys handhelds... and Richards seems like he enjoys starting these fires. He was the one who did the down clock rtx2050
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Ponyo404 We’re talking about VRR on OLEDs which suffer from flicker. OLED adjust the brightness of each pixel independently, leading to more complex power calculations and potentially higher consumption with VRR vs LCD. Also, VRR real power saving is from static image or low frame rate… Gaming is neither static and tend to run at high inconstant frames rates.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Ralek85
1. All you did a was describe the same thing: RTX HDR and Auto HDR make SDR content HDR; or provide improvement over native HDR. They just approach the solution in different ways, and RTX HDR just allow more user customization given it aimed at PC gamers. They both give a slight performance hit depending on the hardware.
3. "You make it sound like a foregone conclusion: that in 2025 most HDR implementations simply HAVE to be bad"
I've been burnt too many times by HDR since the Xbox One S.
4. You're paying way too much attention to that number while ignoring the the rest of the statement.
5. Those WOLED, OLED, QDOLED that also have VRR tend to still be attached to device that cost $800+. Offering VRR on OLED would be very power hungry, and expensive. They would have to drop VRR if they went OLED. Asus even came to this conclusion which is why their $600+ devices are still LCD.
And while developers can't rely on VRR in their dock profile. Switch game in dock tend to fair much better performance wise vs handheld which tend to lean in almost unplayable range. When it came to the original Switch... As someone who only 100% uses their Switch for handheld cause they have a PS5 and PC for the big screen. VRR is very much need.
6. I never said that VRR stutter/Flicker are the same thing. I just put the / cause it way easier to type of a mobile device while walking... Instead of type VRR Stutter and VRR Flicker.
I've also have generally moved away from most of devices being LCD... My Phone, computer monitor, and TV are all OLED. But I still have to use LCD for work computers, my Legion and ROG ally, Car display... etc. The adjustment is extremely easy. Adjusting to trash performance is not, and make me very sick.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Ralek85 "It should be able to just run a kind of system level RTX HDR mode"
RTX HDR is just auto HDR which the Switch 2 already does, and have been advised by many to turn it off cause it pretty bad even when docked especially for SDR content.
"You are missing the point though: even if there is a good HDR implementation, and those definitely exist even on Switch"
I'm not missing the point. I know Fast Fusion support HDR on Switch 2... and I know I won't reap the rewards in portable. Granted, I don't care about HDR in that game as it has far bigger issue right now. Like the extremely low resolution they are AI upscaling from. So maybe they should have focused more on performance and image quality than HDR. But I think you missing my point. There will be like 20 games with actual good HDR, 100 with okay HDR, and than like 500+ with no HDR support in general. Removing VRR for a proper HDR panel would have only benefited those 20 HDR games. That is not a fair trade off for something that would actually benefit every game on the platform especially in handheld.
"There is a reason most users never even noticed that VRR stutter on PS5."
The PS5 has had terrible VRR support. That a very well known fact. And trust me, the average joe do notice VRR stutter/flicker... Samsung had to deal with that issue when it came to a lot of their displays for the last couple of years.
But of course people are going to notice the richer contrast. But we're talking about video games, not TV show. We're talking about content that you actually play and control. The punchy contrast is only going to be nice for the first 10 minute you boot up the game.
It the next 50+ hours of game play where that becomes meaningless cause you stuck with poor frame pacing, screen tearing...etc. In a perfect world, the Switch 2 would have an OLED HDR panel, and every game would run at a solid 60/120FPS with no issue, so that you can just enjoy the richer contrast.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@Ralek85 “ Everything looks muted in HDR, as it has to given the technical limitations. This will make many devs think twice about even implementing HDR.”
Even if HDR was perfect on the Switch display. Developers would still think twice about adding it. And even if developers do add it… the implementation is generally terrible. There are so few actual good HDR games. Most people are relying on auto HDR to get their HDR experience.
“ Contrast is what YOU always see when you use the Switch 2 in portable. It should have been the higher priority by far. Contrast and changes in luminescence is just what our eyes perceive most intensely ...”
That what you’re looking for. Most people are looking at stuttering, tearing, poor frame pacing that is cause by a lot of Switch games not hitting their frame rate target in handheld or because the game has an uncapped frame rate. When the next Pokémon game still run like trash… No one is gonna be like “Man, I’m sure glad they didn’t VRR cause the contrast and changes in luminescence is great” 😒
VRR will fix a lot of those issues.
The next smash bro and splatoon in competitive matches are going be great at that 120fps.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@KociolekDoSyta You can not. There is no handheld on the market with a 1080p 120hz VRR OLED display. The Steam Deck is only 800p 90hz with no VRR.
Not even Asus and their $600-800 device could reasonably find a justification for putting OLED on their device. They would have to drop VRR. And they quote “a display that doesn't have Variable Refresh Rate, it's not a gaming display in the year 2025.”
That why the Xbox alley when it releases this year will still have an LCD and with pricing will start at $600.
So far the only handheld that will possibly have 1080p 120hz VRR OLED display is the Legion Go 2, and that only a prototype as of right now… and probably won’t see a release till late 2026, and will cost more than $650.
Yeah… in 3-4 years when they do a refresh it will be OLED cause the pricing and specs will be possible due to tech advancement. Just like the magnetic joy con tech is now possible and cheap enough to do on the Switch 2.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
@KociolekDoSyta Cause it not really a downgrade. It more horizontal move… Higher resolution, vastly higher refresh rate, VRR… Which is a massive improvement for anyone who will primarily be using this in handheld vs dock.
Re: Switch 2 Is Nintendo's Biggest UK Console Launch Of All Time
@CaptainCluck I’m assuming that Series is combining both numbers from S and X. I wanna see the sales number of the units separately. Cause the Series S was wildly available and was cheaper than the Switch 2. It was really only the X that had the shortage due to being the same components as the PS5, and Microsoft was splitting units between xCloud servers and consoles.
Re: Splatoon Raiders, A New Splatoon Spin-Off, Is Confirmed For Switch 2
It great that companies are moving away from just saving big announcements for big events. We need more shadow drops and shadow releases. No massive fanfare, just BOOM!!! New Switch 2 game announcement. BOOM!!! Oblivion Remake. BOOM!!! Gears 1 Next gen update!!!! Thank you, Nintendo and Microsoft for this.
Re: Digital Foundry Delivers Its Mario Kart World Tech Review - "Nintendo's Artistry Stands Out The Most Here"
@shruggingman Everything is subjective. You may think the game is not worth the price. Someone else may think it worth the price. I don’t think any game is worth the price cause that money could go to something better like paying bills, buying food, or a completely different hobby.
Re: Digital Foundry Delivers Its Mario Kart World Tech Review - "Nintendo's Artistry Stands Out The Most Here"
@mr12calvin “ honestly absolutely not worth $80.”
TBH… no game is ever worth the price. But the value proposition of this game can’t be underestimated. Like many has said, people will be playing this game for years, maybe even generations to come. It better than the $60 I spent on plenty of game, and only gotten maybe a Friday evening of play out of it.
Re: "It's Very Powerful" - Borderlands 4 Dev Hypes Up The "Perfect" Switch 2
@Jalex_64 “ but this is largely offset in many scenarios by the 50% more RAM,”
But 50% slower… The more ram is only gonna help offset the significantly slower speeds of the LPDDR5 of the Switch 2 vs the GDDR6 found in Xbox/PlayStation
Re: Shuhei Yoshida On Higher Switch 2 Game Prices: "It Was Going To Happen Eventually"
@sixrings “someone compare the standard size of a Nintendo developer team to a triple A call of duty game or any other franchise.”
I would also love to compare the employee tenure of a CoD studio vs Nintendo… Cause while Nintendo may have a smaller development team. I don’t think we hear much about lay offs from them vs say a CoD studio. So I’m assuming the average developer tenure at Nintendo is higher than the average CoD developer. Which means higher wages per employee. We always hear about Activition under paying workers…
Re: Analyst Predicts Record-Breaking Launch Numbers For Switch 2
@PharoneTheGnome Had no issues pre ordering mine on the Walmart website an hour after midnight… Pre-ordering a Switch 2 was probably the easiest electric device to pre order in the last 6 years.
Re: Marvelous USA Confirms Its Switch 2 Physical Releases Will Contain The "Full Game"
I hate how much of any issue this has become… I hate that I got what I had wished for. Just go back to doing the download codes on the box :/
Re: Poll: So, Did You Manage To Get A Switch 2 Pre-Order In? (North America)
@Grimley141 You basically just answered your own question… Apple releases multiple different SKU every year. It not like consoles where we got one release every 8 years with only one SKU… People are have been wanting a new console for the last 4 years. Which means a ton of people want to experience that new console on release day…
No body wants a new iPhone every year, no one cares if they don’t get the new iPhone on release…
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@johnedwin I don’t think we’ll see developer drop the Switch 2 like the Switch 1… The world is extremely unstable at the moment, so even if we see a new Xbox and PS6. Good luck even being able to afford one. Most developers will probably still be very much focused on the Series X|S and PS5, just like now… 5 years in the current gen they are still releasing for the Xbox One and PS5. The Switch 2 is much more feature than Switch 1 was, and will have a much longer shelf life.
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@Serpenterror AMOLED is also more expensive and not energy efficient… So not a good idea for cheap handheld
Re: Nintendo Removes Variable Refresh Rate TV Mention On Switch 2 Websites
@Discostew Yeah, I know, the difference between compatible, normal, and ultimate monikers. But that doesn’t even really matter anymore… I could easily count the amount of monitors on my hands that supported gsync before Nvidia made the change, and now the number hasn’t increased… Cause no sane manufacturer is gonna add a $300 hardware component to their monitor for such a tiny benefit.
Re: Nintendo Removes Variable Refresh Rate TV Mention On Switch 2 Websites
@SalvorHardin “ It being NVIDIA G-SYNC and only that would be a problem not sure how many TVs support it, the norm for them is AMD’s Freesync and HDMI Forum VRR”
Nvidia changed this 5 years back or so… Gsync will basically now work on any VRR capable display. It no longer need to have a specific Gsync module to work. My 4090 enables VRR when plugged in my Samsung QN85D tv which is just HDMI VRR display, and on my Alienware aw3423dwf which is freesync.
Re: Nintendo Removes Variable Refresh Rate TV Mention On Switch 2 Websites
@Cakefish “ 120Hz/VRR support is fairly widespread on all but the cheapest TVs these days.”
Even the cheapest TVs have it now.. You can pick up a Vizio for $158 from Walmart and it will have VRR. The only way to find a tv without vrr now is to go looking for one specifically without it.
Re: Best 4K TVs For Nintendo Switch 2
@montrayjak I wouldn’t say it a thing of the past. Burn in is still a big issue. LG just happened to much lower chance of getting burn vs other brands. Samsung OLEDs still get burn very easy, but they also have why higher brightness due to the QD OLED vs WOLED found on LG TVs.
Re: "Nintendo Has Been A Great Partner" - Phil Spencer Reiterates Switch 2 Support
@rjejr That when it was reported, the agreement wasn’t signed until Feb 2023.
https://www.forbes.com/sites/paultassi/2023/02/21/microsoft-signs-call-of-duty-contract-with-nintendo-pressuring-sony-and-regulators/
The Microsoft/ABK buyout wasn’t completed until Oct 2023. Microsoft was signing agreements for franchises it didn’t even own until almost a year later.
If there was going to be a cod on Nintendo… It mostly likely will next year at the earliest given the development cycle of the games, and the fact Microsoft would probably focus on the Switch 2 instead of the original Switch.
Re: "Nintendo Has Been A Great Partner" - Phil Spencer Reiterates Switch 2 Support
@rjejr It only been 2 years, since they signed that.. and it hasn’t even been two years since the buy out was completed.
Re: Nintendo Is Reportedly Not Releasing The Switch 2 In China Just Yet
@Vyacheslav333 “ Also, I'm actually surprised at how they can run and play gachya games on their smartphones. I mean, one need to have mid to high class smartphone to run most modern gachya games.”
It not that surprising, there are a lot of Chinese phone manufacturers that offer flagship performance for a significantly cheaper price than what iPhone or Samsung charges. And there is a much larger mid range phone option that can still complete performance wise…
Re: Switch 2 GameChat Choppy Frame Rate Explained By Nintendo
As someone who worked help desk for a MSP that was contracted out by ISPs. This going to be the bane of my existence… So many people are going to be calling in thinking this issue is related to their 1gig fiber connection, and it going to be very hard to explain to them that Nintendo developed the feature to be like that.
Re: Civilization VII Dev Likens Game's Switch 2 Graphical Performance To "Mid-Tier PC"
@JaxonH “ 12GB LDDR5 RAM (same as PS5/XSX)”
Not even remotely the same… Lmao. PS5 and Series X uses GDDR6, and has 16GB. LPDDR5 is very low power DDR5 which vastly worse than GDDR for use in graphical applications.
Re: Civilization VII Dev Likens Game's Switch 2 Graphical Performance To "Mid-Tier PC"
@Ralizah It all relative… Specs alone doesn’t necessarily make something mid tier or not. It probably is close to a mid tier PC since it has access to a modern architecture. So it has access to features that your “mid” tier PC doesn’t have access to. If it has access to DLSS 3 it already put the possible capabilities ahead of 30 series GPUs in terms of feature set.
Re: The Switch 2's Battery Is Almost A Match For The Steam Deck's
@Medic_alert That the massive benefit of OLED vs LCD. Better battery life since there no backlight to power… Sucks that OLEDs panels are still too pricey, and miniLED probably wasn’t even an option during the design process.
Re: Has The Xbox Switch 2 Rival Just Revealed Its True Form?
@Pastellioli “ plus this thing isn’t expected to release until around 2027 or so”
Xbox is supposed to be releasing two handheld… One that they are working on with Asus that is releasing this year (one teased in the video) and an official Xbox one releasing in 2027
Re: Rumour: More Switch 2 Development Kit Rumours Emerge
@LastFootnote I can easily see the launch line up just being first party software… But if the Switch 2 is back compatible, it shouldn’t take long for developers to get content ready for the switch 2 anyway. The Switch 2 launch is gonna be like PS5 and Series X/S where you probably had like 4% new shine first party stuff and the rest of the 96% just enhanced PS4/Xbox One stuff…
Re: Nintendo Will Hold A Switch 2 Direct Presentation In April
Oof. The people of LA will have way more important things to worry about come April than a Switch 2 event 😬
Re: Surprise Leak Reveals Lenovo Is Releasing Another Switch-Like Gaming Handheld
@Rooty Cause these things tend to be more aimed at the working adult consumer. Being able to toss a handheld into your work bag, and not have it standout among your other electronic. So you can avoid the awkward questions. Nintendo bright and flashy color for the switch stems from them still very much being a toy company first and foremost. Lenovo is more know for their line of business oriented products… and that design philosophy probably leaked over into their “gaming” line.
Re: Shiver Entertainment Has Updated Its Website After Being Acquired By Nintendo
@Randinator123 People keep saying this, but if Nintendo didn’t think Rare was worth the money they was asking for… Then it was for good reason. Rare was already heading down hill before Microsoft purchased. The only thing the Microsoft purchase did was allow people to point fingers at Microsoft for Rare down fall.
Re: Video: Overclocked Zelda: Tears Of The Kingdom Smooths Out Performance On Switch
@BoFiS This has been the case forever that Dev kits aren't exactly close to the actual spec of the retail system... The Dev kits for the Series x has 40GB GDDR6 memory. I wouldn't be surprised if the dev kit is speced high than even a normal Tegra X1 which is already clocked higher than a normal switch.
Nintendo is leaving so much performance on the table with the Switch. Everyone who follows hardware know that the Switch hardware especially the Mariko SoC is capable of so much more than what we have gotten.
Re: Video: Digital Foundry's Technical Analysis Of Zelda: Tears Of The Kingdom
That’s good. I was waiting for Digital Foundry to offer their opinion on performance before purchasing the game. This isn’t a PC game, so I can’t brute force my way to good performance like I can with title Hogwart’s Legacy and Jedi Survivor due to owning a 4090. So this needs to have fantastic performance day 1 especially since Nintendo is charging $70 for this (they’re out of their god damn mind).
Hopefully, I can find a stray collectors edition to go along with the collectors edition I have of BoTW.
Re: Ash Ketchum VA Shares Another Message Of Thanks Ahead Of Character's Final Chapter
@NotoriousWhiz You'll be surprised at how many male anime protagonist VA are female especially if the character is supposed to be a kid.
Re: Henry Cavill Won't Return To The Witcher Even Though He's No Longer Superman
@calbeau Gunn wanted to write his own “Superman” film, and more or less do a origin story/young Superman film.
EDIT: More or less similar to Matt Reeves’ The Batman
Re: Talking Point: Are You Excited To See Call Of Duty Return To Nintendo Platforms?
@SwitchForce Dedicated GPU? Excuse me? Are you talking about a Switch or PC... Cause the Switch doesn't not have a Dedicated GPU. It a SoC (same as a mobile devices), so everything is on the same chip, and all the memory, bandwidth... etc is shared between the cpu and gpu. No console have a Dedicated GPU.
Re: Talking Point: Are You Excited To See Call Of Duty Return To Nintendo Platforms?
@N64-ROX Whatever they make definitely isn't gonna be powerful... It will still lag behind the PS5 and Series X. Which is fine... it just has to be strong enough to get current gen ports and play Nintendo's own games just fine.
Re: Talking Point: Are You Excited To See Call Of Duty Return To Nintendo Platforms?
@anoyonmus If it stronger than a Xbox One X, it stronger than a Series S. The Series S is actually a weaker system in term of GPU and is on par with the PS4 Pro. It just has a better CPU.
There no reason the CPU in the next switch couldn't be on Par, but out pace the Series S and Xbox One X in GPU
Re: Talking Point: Are You Excited To See Call Of Duty Return To Nintendo Platforms?
@N64-ROX 2 generation behind? I can understand the current Switch being as weak as it currently is now... But the next generation Switch should not be nearly as weak. Mobile x86 and ARM devices have come along ways.
I could easily see the next Switch being stronger than a Series S or an Xbox One X.
It'll also be a while before we see a fully next gen CoD.
Re: New Game From Breath Of The Wild Dev Looks Like A Stunning Mix Of Disney, Anime And Zelda
@Paraka Most of these high end mobile games aren't targeting the low budget, affordable phone buyer. Just look at something like genshin impact that was a struggle to run on even the best phones at it release.
There a reason we still haven't seen that game come to the Switch.
Re: New Game From Breath Of The Wild Dev Looks Like A Stunning Mix Of Disney, Anime And Zelda
@Paraka Sure it not gonna be exclusive to Galaxy S35X Supreme and iPhone 300.6. But when you consider that even 4 year old flagship phone are still stronger than the Switch, and by the time this come out the gap would have widen significantly. Especially on the Apple side with them stuffing their M chips into mobile devices.
Re: New Game From Breath Of The Wild Dev Looks Like A Stunning Mix Of Disney, Anime And Zelda
@Paraka idk... Just cause it on mobile doesn't mean that they can scale it lower for Switch.